Slic3r/xs/src/Line.hpp

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#ifndef slic3r_Line_hpp_
#define slic3r_Line_hpp_
extern "C" {
#include "EXTERN.h"
#include "perl.h"
#include "XSUB.h"
#include "ppport.h"
}
#include "Point.hpp"
#include <algorithm>
namespace Slic3r {
class Line
{
public:
Point a;
Point b;
Line() {};
explicit Line(Point _a, Point _b): a(_a), b(_b) {};
void from_SV(SV* line_sv);
void from_SV_check(SV* line_sv);
SV* to_SV();
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SV* to_SV_ref();
SV* to_SV_pureperl();
void scale(double factor);
void translate(double x, double y);
void rotate(double angle, Point* center);
void reverse();
};
typedef std::vector<Line> Lines;
void
Line::scale(double factor)
{
this->a.scale(factor);
this->b.scale(factor);
}
void
Line::translate(double x, double y)
{
this->a.translate(x, y);
this->b.translate(x, y);
}
void
Line::rotate(double angle, Point* center)
{
this->a.rotate(angle, center);
this->b.rotate(angle, center);
}
void
Line::reverse()
{
std::swap(this->a, this->b);
}
void
Line::from_SV(SV* line_sv)
{
AV* line_av = (AV*)SvRV(line_sv);
this->a.from_SV_check(*av_fetch(line_av, 0, 0));
this->b.from_SV_check(*av_fetch(line_av, 1, 0));
}
void
Line::from_SV_check(SV* line_sv)
{
if (sv_isobject(line_sv) && (SvTYPE(SvRV(line_sv)) == SVt_PVMG)) {
*this = *(Line*)SvIV((SV*)SvRV( line_sv ));
} else {
this->from_SV(line_sv);
}
}
SV*
Line::to_SV() {
AV* av = newAV();
av_extend(av, 1);
SV* sv = newSV(0);
sv_setref_pv( sv, "Slic3r::Point", new Point(this->a) );
av_store(av, 0, sv);
sv = newSV(0);
sv_setref_pv( sv, "Slic3r::Point", new Point(this->b) );
av_store(av, 1, sv);
return newRV_noinc((SV*)av);
}
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SV*
Line::to_SV_ref() {
SV* sv = newSV(0);
sv_setref_pv( sv, "Slic3r::Line", new Line(*this) );
return sv;
}
SV*
Line::to_SV_pureperl() {
AV* av = newAV();
av_extend(av, 1);
av_store(av, 0, this->a.to_SV_pureperl());
av_store(av, 1, this->b.to_SV_pureperl());
return newRV_noinc((SV*)av);
}
}
#endif