Memory (and maybe speed?) optimization in STL reader

xs
Alessandro Ranellucci 2013-05-14 13:52:29 +02:00
parent 4121a7ece5
commit 25bafe7ff1
1 changed files with 28 additions and 24 deletions

View File

@ -33,26 +33,11 @@ sub read_file {
}
my $facets = [];
$mode eq 'ascii'
? _read_ascii($fh, $facets)
: _read_binary($fh, $facets);
close $fh;
my $vertices = [];
{
my %vertices_map = (); # given a vertex's coordinates, what's its index?
for (my $f = 0; $f <= $#$facets; $f++) {
for (-3..-1) {
my $point_id = join ',', @{$facets->[$f][$_]};
if (exists $vertices_map{$point_id}) {
$facets->[$f][$_] = $vertices_map{$point_id};
} else {
push @$vertices, $facets->[$f][$_];
$facets->[$f][$_] = $vertices_map{$point_id} = $#$vertices;
}
}
}
}
$mode eq 'ascii'
? _read_ascii($fh, $facets, $vertices)
: _read_binary($fh, $facets, $vertices);
close $fh;
my $model = Slic3r::Model->new;
my $object = $model->add_object(vertices => $vertices);
@ -61,11 +46,12 @@ sub read_file {
}
sub _read_ascii {
my ($fh, $facets) = @_;
my ($fh, $facets, $vertices) = @_;
my $point_re = qr/([^ ]+)\s+([^ ]+)\s+([^ ]+)/;
my $facet;
my %vertices_map = ();
seek $fh, 0, 0;
while (my $_ = <$fh>) {
if (!$facet) {
@ -77,7 +63,15 @@ sub _read_ascii {
undef $facet;
} else {
/^\s*vertex\s+$point_re/o or next;
push @$facet, [map $_ * 1, $1, $2, $3];
my $vertex_id = join ',', $1, $2, $3;
my $vertex_idx;
if (exists $vertices_map{$vertex_id}) {
$vertex_idx = $vertices_map{$vertex_id};
} else {
push @$vertices, [map $_ * 1, $1, $2, $3];
$vertex_idx = $vertices_map{$vertex_id} = $#$vertices;
}
push @$facet, $vertex_idx;
}
}
}
@ -87,15 +81,25 @@ sub _read_ascii {
}
sub _read_binary {
my ($fh, $facets) = @_;
my ($fh, $facets, $vertices) = @_;
die "bigfloat" unless length(pack "f", 1) == 4;
my %vertices_map = ();
binmode $fh;
seek $fh, 80 + 4, 0;
while (read $fh, my $_, 4*4*3+2) {
my @v = unpack '(f<3)4';
push @$facets, [ [@v[3..5]], [@v[6..8]], [@v[9..11]] ]; # ignore normal: [@v[0..2]]
push @$facets, my $facet = [];
for (unpack 'x[f3](a[f3])3') { # ignore normal
my $vertex_idx;
if (exists $vertices_map{$_}) {
$vertex_idx = $vertices_map{$_};
} else {
push @$vertices, [ unpack 'f<3', $_ ];
$vertex_idx = $vertices_map{$_} = $#$vertices;
}
push @$facet, $vertex_idx;
}
}
}