Fixed regression causing skirt ignoring the first layer extrusion width override. #728

degen-loop-screen
Alessandro Ranellucci 2012-10-15 10:57:15 +02:00
parent 8ac367bfa7
commit 769134bb6f
2 changed files with 21 additions and 12 deletions

View File

@ -66,6 +66,7 @@ use constant SMALL_PERIMETER_LENGTH => (6.5 / SCALING_FACTOR) * 2 * PI;
# them here because it makes accessing them slightly faster.
our $Config;
our $flow;
our $first_layer_flow;
sub parallelize {
my %params = @_;

View File

@ -185,8 +185,16 @@ sub init_extruders {
);
}
# calculate default flows
$Slic3r::flow = $self->extruders->[0]->make_flow(
width => $self->config->extrusion_width,
);
$Slic3r::first_layer_flow = $self->extruders->[0]->make_flow(
layer_height => $self->config->get_value('first_layer_height'),
width => $self->config->first_layer_extrusion_width,
);
# calculate regions' flows
$Slic3r::flow = $self->extruders->[0]->make_flow(width => $self->config->extrusion_width);
for my $region_id (0 .. $#{$self->regions}) {
my $region = $self->regions->[$region_id];
@ -559,13 +567,13 @@ sub make_skirt {
my $convex_hull = convex_hull(\@points);
# draw outlines from outside to inside
my $flow = $Slic3r::first_layer_flow || $Slic3r::flow;
for (my $i = $Slic3r::Config->skirts; $i > 0; $i--) {
my $distance = scale ($Slic3r::Config->skirt_distance + ($flow->spacing * $i));
my $distance = scale ($Slic3r::Config->skirt_distance + ($Slic3r::first_layer_flow->spacing * $i));
my $outline = Math::Clipper::offset([$convex_hull], $distance, &Slic3r::SCALING_FACTOR * 100, JT_ROUND);
push @{$self->skirt}, Slic3r::ExtrusionLoop->pack(
polygon => Slic3r::Polygon->new(@{$outline->[0]}),
role => EXTR_ROLE_SKIRT,
polygon => Slic3r::Polygon->new(@{$outline->[0]}),
role => EXTR_ROLE_SKIRT,
flow_spacing => $Slic3r::first_layer_flow->spacing,
);
}
}
@ -574,8 +582,7 @@ sub make_brim {
my $self = shift;
return unless $Slic3r::Config->brim_width > 0;
my $flow = $Slic3r::first_layer_flow || $Slic3r::flow;
my $grow_distance = $flow->scaled_width / 2;
my $grow_distance = $Slic3r::first_layer_flow->scaled_width / 2;
my @islands = (); # array of polygons
foreach my $obj_idx (0 .. $#{$self->objects}) {
my $layer0 = $self->objects->[$obj_idx]->layers->[0];
@ -590,17 +597,18 @@ sub make_brim {
}
# if brim touches skirt, make it around skirt too
if ($Slic3r::Config->skirt_distance + (($Slic3r::Config->skirts - 1) * $Slic3r::flow->spacing) <= $Slic3r::Config->brim_width) {
if ($Slic3r::Config->skirt_distance + (($Slic3r::Config->skirts - 1) * $Slic3r::first_layer_flow->spacing) <= $Slic3r::Config->brim_width) {
push @islands, map $_->unpack->split_at_first_point->polyline->grow($grow_distance), @{$self->skirt};
}
my $num_loops = sprintf "%.0f", $Slic3r::Config->brim_width / $flow->width;
my $num_loops = sprintf "%.0f", $Slic3r::Config->brim_width / $Slic3r::first_layer_flow->width;
for my $i (reverse 1 .. $num_loops) {
# JT_SQUARE ensures no vertex is outside the given offset distance
push @{$self->brim}, Slic3r::ExtrusionLoop->pack(
polygon => Slic3r::Polygon->new($_),
role => EXTR_ROLE_SKIRT,
) for @{Math::Clipper::offset(\@islands, $i * $flow->scaled_spacing, 100, JT_SQUARE)};
polygon => Slic3r::Polygon->new($_),
role => EXTR_ROLE_SKIRT,
flow_spacing => $Slic3r::first_layer_flow->spacing,
) for @{Math::Clipper::offset(\@islands, $i * $Slic3r::first_layer_flow->scaled_spacing, 100, JT_SQUARE)};
# TODO: we need the offset inwards/offset outwards logic to avoid overlapping extrusions
}
}