Fix integration of XS containers

xsdata-boost
Alessandro Ranellucci 2013-07-16 17:13:01 +02:00
parent 9b582a11ff
commit 9458c7db97
34 changed files with 279 additions and 152 deletions

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@ -87,9 +87,9 @@ sub encloses_line {
my $clip = $self->clip_line($line); my $clip = $self->clip_line($line);
if (!defined $tolerance) { if (!defined $tolerance) {
# optimization # optimization
return @$clip == 1 && same_line($clip->[0], $line); return @$clip == 1 && same_line($clip->[0]->pp, $line->pp);
} else { } else {
return @$clip == 1 && abs(Boost::Geometry::Utils::linestring_length($clip->[0]) - $line->length) < $tolerance; return @$clip == 1 && abs(Boost::Geometry::Utils::linestring_length($clip->[0]->pp) - $line->length) < $tolerance;
} }
} }
@ -102,7 +102,10 @@ sub clip_line {
my $self = shift; my $self = shift;
my ($line) = @_; # line must be a Slic3r::Line object my ($line) = @_; # line must be a Slic3r::Line object
return Boost::Geometry::Utils::polygon_multi_linestring_intersection($self->pp, [$line->pp]); return [
map Slic3r::Line->new(@$_),
@{Boost::Geometry::Utils::polygon_multi_linestring_intersection($self->pp, [$line->pp])}
];
} }
sub simplify { sub simplify {

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@ -18,4 +18,13 @@ sub first_point {
return $self->polygon->[0]; return $self->polygon->[0];
} }
sub make_counter_clockwise {
my $self = shift;
if (!$self->polygon->is_counter_clockwise) {
$self->reverse;
return 1;
}
return 0;
}
1; 1;

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@ -32,7 +32,7 @@ sub intersect_expolygons {
my ($expolygons) = @_; my ($expolygons) = @_;
return map $self->clone(polyline => Slic3r::Polyline->new(@$_)), return map $self->clone(polyline => Slic3r::Polyline->new(@$_)),
@{Boost::Geometry::Utils::multi_polygon_multi_linestring_intersection($expolygons, [$self->arrayref])}; @{Boost::Geometry::Utils::multi_polygon_multi_linestring_intersection([ map $_->pp, @$expolygons ], [$self->pp])};
} }
sub subtract_expolygons { sub subtract_expolygons {
@ -40,12 +40,24 @@ sub subtract_expolygons {
my ($expolygons) = @_; my ($expolygons) = @_;
return map $self->clone(polyline => Slic3r::Polyline->new(@$_)), return map $self->clone(polyline => Slic3r::Polyline->new(@$_)),
@{Boost::Geometry::Utils::multi_linestring_multi_polygon_difference([$self->arrayref], $expolygons)}; @{Boost::Geometry::Utils::multi_linestring_multi_polygon_difference([$self->pp], [ map $_->pp, @$expolygons ])};
} }
sub simplify { sub simplify {
my $self = shift; my $self = shift;
$self->set_polyline($self->polyline->simplify(@_)); $self->polyline($self->polyline->simplify(@_));
}
sub clip_end {
my $self = shift;
my $polyline = $self->polyline;
$polyline->clip_end(@_);
$self->polyline($polyline);
}
sub length {
my $self = shift;
return $self->polyline->length;
} }
sub points { sub points {

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@ -1,14 +1,21 @@
package Slic3r::ExtrusionPath::Arc; package Slic3r::ExtrusionPath::Arc;
use Moo; use Moo;
extends 'Slic3r::ExtrusionPath'; has 'polyline' => (is => 'rw', required => 1);
has 'role' => (is => 'rw', required => 1);
has 'height' => (is => 'rw');
has 'flow_spacing' => (is => 'rw');
has 'center' => (is => 'ro', required => 1); has 'center' => (is => 'ro', required => 1);
has 'radius' => (is => 'ro', required => 1); has 'radius' => (is => 'ro', required => 1);
has 'orientation' => (is => 'ro', required => 1); # cw/ccw has 'orientation' => (is => 'ro', required => 1); # cw/ccw
use Slic3r::Geometry qw(PI angle3points); use Slic3r::Geometry qw(PI angle3points);
sub points {
my $self = shift;
return $self->polyline;
}
sub angle { sub angle {
my $self = shift; my $self = shift;
return angle3points($self->center, @{$self->points}); return angle3points($self->center, @{$self->points});

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@ -12,21 +12,35 @@ sub first_point {
return $self->paths->[0]->polyline->[0]; return $self->paths->[0]->polyline->[0];
} }
# Note that our paths will be reversed in place when necessary.
# (Same algorithm as Polyline::Collection)
sub chained_path { sub chained_path {
my $self = shift; my $self = shift;
my ($start_near, $no_reverse) = @_; my ($start_near, $no_reverse) = @_;
return @{$self->paths} if $self->no_sort; return @{$self->paths} if $self->no_sort;
my @my_paths = @{$self->paths};
# make sure we pass the same path objects to the Collection constructor my @paths = ();
# and the ->chained_path() method because the latter will reverse the my $start_at;
# paths in-place when needed and we need to return them that way my $endpoints = $no_reverse
my @paths = @{$self->paths}; ? [ map { @$_[0,0] } @my_paths ]
my $collection = Slic3r::Polyline::Collection->new( : [ map { @$_[0,-1] } @my_paths ];
polylines => [ map $_->polyline, @paths ], while (@my_paths) {
); # find nearest point
my $start_index = defined $start_near
return $collection->chained_path($start_near, \@paths, $no_reverse); ? Slic3r::Geometry::nearest_point_index($start_near, $endpoints)
: 0;
my $path_index = int($start_index/2);
if ($start_index % 2 && !$no_reverse) { # index is end so reverse to make it the start
$my_paths[$path_index]->reverse;
}
push @paths, splice @my_paths, $path_index, 1;
splice @$endpoints, $path_index*2, 2;
$start_near = $paths[-1][-1];
}
return @paths;
} }
sub cleanup { sub cleanup {

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@ -157,24 +157,20 @@ sub make_fill {
next SURFACE unless $density > 0; next SURFACE unless $density > 0;
} }
my @paths; my $f = $self->filler($filler);
{ $f->layer_id($layerm->id);
my $f = $self->filler($filler); my ($params, @polylines) = $f->fill_surface(
$f->layer_id($layerm->id); $surface,
@paths = $f->fill_surface( density => $density,
$surface, flow_spacing => $flow_spacing,
density => $density, dont_adjust => $is_bridge,
flow_spacing => $flow_spacing, );
dont_adjust => $is_bridge, next unless @polylines;
);
}
my $params = shift @paths;
# ugly hack(tm) to get the right amount of flow (GCode.pm should be fixed) # ugly hack(tm) to get the right amount of flow (GCode.pm should be fixed)
$params->{flow_spacing} = $layerm->extruders->{infill}->bridge_flow->width if $is_bridge; $params->{flow_spacing} = $layerm->extruders->{infill}->bridge_flow->width if $is_bridge;
# save into layer # save into layer
next unless @paths;
push @fills, Slic3r::ExtrusionPath::Collection->new( push @fills, Slic3r::ExtrusionPath::Collection->new(
no_sort => $params->{no_sort}, no_sort => $params->{no_sort},
paths => [ paths => [
@ -189,10 +185,10 @@ sub make_fill {
: EXTR_ROLE_FILL), : EXTR_ROLE_FILL),
height => $surface->thickness, height => $surface->thickness,
flow_spacing => $params->{flow_spacing} || (warn "Warning: no flow_spacing was returned by the infill engine, please report this to the developer\n"), flow_spacing => $params->{flow_spacing} || (warn "Warning: no flow_spacing was returned by the infill engine, please report this to the developer\n"),
), @paths, ), @polylines,
], ],
); );
push @fills_ordering_points, $paths[0][0]; push @fills_ordering_points, $polylines[0][0];
} }
# add thin fill regions # add thin fill regions

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@ -52,8 +52,8 @@ sub rotate_points_back {
my @rotate = (-$rotate_vector->[0][0], $rotate_vector->[0][1]); my @rotate = (-$rotate_vector->[0][0], $rotate_vector->[0][1]);
my $shift = [ map -$_, @{$rotate_vector->[1]} ]; my $shift = [ map -$_, @{$rotate_vector->[1]} ];
@$paths = map [ Slic3r::Geometry::rotate_points(@rotate, @$_) ], $_->translate(@$shift) for @$paths;
map [ Slic3r::Geometry::move_points($shift, @$_) ], @$paths; $_->rotate(@rotate) for @$paths;
} }
sub adjust_solid_spacing { sub adjust_solid_spacing {

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@ -91,7 +91,7 @@ sub fill_surface {
@paths = map Slic3r::Polyline->new(@$_), @paths = map Slic3r::Polyline->new(@$_),
@{ Boost::Geometry::Utils::polygon_multi_linestring_intersection( @{ Boost::Geometry::Utils::polygon_multi_linestring_intersection(
$surface->expolygon->pp, $surface->expolygon->pp,
\@polygons, [ map $_->pp, @polygons ],
) }; ) };
# connect paths # connect paths
@ -104,7 +104,7 @@ sub fill_surface {
my $distance = $paths[-1][-1]->distance_to($path->[0]); my $distance = $paths[-1][-1]->distance_to($path->[0]);
if ($distance <= $m->{hex_width}) { if ($distance <= $m->{hex_width}) {
push @{$paths[-1]}, @$path; $paths[-1]->append(@$path);
next; next;
} }
} }
@ -115,8 +115,8 @@ sub fill_surface {
# clip paths again to prevent connection segments from crossing the expolygon boundaries # clip paths again to prevent connection segments from crossing the expolygon boundaries
@paths = map Slic3r::Polyline->new(@$_), @paths = map Slic3r::Polyline->new(@$_),
@{ Boost::Geometry::Utils::multi_polygon_multi_linestring_intersection( @{ Boost::Geometry::Utils::multi_polygon_multi_linestring_intersection(
[ map $_->arrayref, $surface->expolygon->offset_ex(scaled_epsilon) ], [ map $_->pp, $surface->expolygon->offset_ex(scaled_epsilon) ],
[ @paths ], [ map $_->pp, @paths ],
) } if @paths; # this temporary check is a workaround for the multilinestring bug in B::G::U ) } if @paths; # this temporary check is a workaround for the multilinestring bug in B::G::U
} }

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@ -65,17 +65,18 @@ sub fill_surface {
# clip paths against a slightly offsetted expolygon, so that the first and last paths # clip paths against a slightly offsetted expolygon, so that the first and last paths
# are kept even if the expolygon has vertical sides # are kept even if the expolygon has vertical sides
my @paths = @{ Boost::Geometry::Utils::polygon_multi_linestring_intersection( my @polylines = map Slic3r::Polyline->new(@$_),
+($expolygon->offset_ex(scaled_epsilon))[0]->pp, # TODO: we should use all the resulting expolygons and clip the linestrings to a multipolygon object @{ Boost::Geometry::Utils::multi_polygon_multi_linestring_intersection(
[ map $_->pp, @{ $self->cache->{$cache_id} } ], [ map $_->pp, $expolygon->offset_ex(scaled_epsilon) ],
) }; [ map $_->pp, @{ $self->cache->{$cache_id} } ],
) };
# connect lines # connect lines
unless ($params{dont_connect}) { unless ($params{dont_connect}) {
my $collection = Slic3r::Polyline::Collection->new( my $collection = Slic3r::Polyline::Collection->new(
polylines => [ map Slic3r::Polyline->new(@$_), @paths ], polylines => [ @polylines ],
); );
@paths = (); @polylines = ();
my $tolerance = 10 * scaled_epsilon; my $tolerance = 10 * scaled_epsilon;
my $diagonal_distance = $distance_between_lines * 2; my $diagonal_distance = $distance_between_lines * 2;
@ -86,26 +87,26 @@ sub fill_surface {
} }
: sub { $_[X] <= $diagonal_distance && $_[Y] <= $diagonal_distance }; : sub { $_[X] <= $diagonal_distance && $_[Y] <= $diagonal_distance };
foreach my $path ($collection->chained_path) { foreach my $polyline ($collection->chained_path) {
if (@paths) { if (@polylines) {
my @distance = map abs($path->[0][$_] - $paths[-1][-1][$_]), (X,Y); my $last_point = $polylines[-1][-1]->pp;
my @distance = map abs($polyline->[0][$_] - $last_point->[$_]), (X,Y);
# TODO: we should also check that both points are on a fill_boundary to avoid # TODO: we should also check that both points are on a fill_boundary to avoid
# connecting paths on the boundaries of internal regions # connecting paths on the boundaries of internal regions
if ($can_connect->(@distance) if ($can_connect->(@distance) && $expolygon_off->encloses_line(Slic3r::Line->new($last_point, $polyline->[0]), $tolerance)) {
&& $expolygon_off->encloses_line(Slic3r::Line->new($paths[-1][-1], $path->[0]), $tolerance)) { $polylines[-1]->append(@$polyline);
push @{$paths[-1]}, @$path;
next; next;
} }
} }
push @paths, $path; push @polylines, $polyline;
} }
} }
# paths must be rotated back # paths must be rotated back
$self->rotate_points_back(\@paths, $rotate_vector); $self->rotate_points_back(\@polylines, $rotate_vector);
return { flow_spacing => $flow_spacing }, @paths; return { flow_spacing => $flow_spacing }, @polylines;
} }
1; 1;

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@ -100,7 +100,7 @@ sub change_layer {
# avoid computing overhangs if they're not needed # avoid computing overhangs if they're not needed
$self->_layer_overhangs( $self->_layer_overhangs(
$layer->id > 0 && ($Slic3r::Config->overhangs || $Slic3r::Config->start_perimeters_at_non_overhang) $layer->id > 0 && ($Slic3r::Config->overhangs || $Slic3r::Config->start_perimeters_at_non_overhang)
? [ map $_->expolygon->arrayref, grep $_->surface_type == S_TYPE_BOTTOM, map @{$_->slices}, @{$layer->regions} ] ? [ map $_->expolygon, grep $_->surface_type == S_TYPE_BOTTOM, map @{$_->slices}, @{$layer->regions} ]
: [] : []
); );
if ($self->config->avoid_crossing_perimeters) { if ($self->config->avoid_crossing_perimeters) {
@ -152,8 +152,8 @@ sub extrude_loop {
my ($loop, $description) = @_; my ($loop, $description) = @_;
# extrude all loops ccw # extrude all loops ccw
my $was_clockwise = $loop->make_counter_clockwise;
my $polygon = $loop->polygon; my $polygon = $loop->polygon;
my $was_clockwise = $polygon->make_counter_clockwise;
# find candidate starting points # find candidate starting points
# start looking for concave vertices not being overhangs # start looking for concave vertices not being overhangs
@ -310,8 +310,8 @@ sub extrude_path {
$path->center, $e * unscale $path_length, $description); $path->center, $e * unscale $path_length, $description);
$self->wipe_path(undef); $self->wipe_path(undef);
} else { } else {
foreach my $line ($path->lines) { foreach my $line (@{$path->lines}) {
my $line_length = unscale $line->length; my $line_length = unscale($line->length);
$path_length += $line_length; $path_length += $line_length;
$gcode .= $self->G1($line->[B], undef, $e * $line_length, $description); $gcode .= $self->G1($line->[B], undef, $e * $line_length, $description);
} }
@ -341,8 +341,7 @@ sub travel_to {
my ($point, $role, $comment) = @_; my ($point, $role, $comment) = @_;
my $gcode = ""; my $gcode = "";
my $travel = Slic3r::Line->new($self->last_pos, $point);
my $travel = Slic3r::Line->new($self->last_pos->clone, $point->clone);
# move travel back to original layer coordinates for the island check. # move travel back to original layer coordinates for the island check.
# note that we're only considering the current object's islands, while we should # note that we're only considering the current object's islands, while we should

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@ -37,7 +37,7 @@ sub parse {
$info{"new_$axis"} = $self->$axis; $info{"new_$axis"} = $self->$axis;
} }
} }
$info{dist_XY} = Slic3r::Line->new([0,0], [@info{qw(dist_X dist_Y)}])->length; $info{dist_XY} = Slic3r::Geometry::unscale(Slic3r::Line->new_scale([0,0], [@info{qw(dist_X dist_Y)}])->length);
if (exists $args{E}) { if (exists $args{E}) {
if ($info{dist_E} > 0) { if ($info{dist_E} > 0) {
$info{extruding} = 1; $info{extruding} = 1;

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@ -195,21 +195,22 @@ sub point_in_segment {
my ($point, $line) = @_; my ($point, $line) = @_;
my ($x, $y) = @$point; my ($x, $y) = @$point;
my @line_x = sort { $a <=> $b } $line->[A][X], $line->[B][X]; my $line_p = $line->pp;
my @line_y = sort { $a <=> $b } $line->[A][Y], $line->[B][Y]; my @line_x = sort { $a <=> $b } $line_p->[A][X], $line_p->[B][X];
my @line_y = sort { $a <=> $b } $line_p->[A][Y], $line_p->[B][Y];
# check whether the point is in the segment bounding box # check whether the point is in the segment bounding box
return 0 unless $x >= ($line_x[0] - epsilon) && $x <= ($line_x[1] + epsilon) return 0 unless $x >= ($line_x[0] - epsilon) && $x <= ($line_x[1] + epsilon)
&& $y >= ($line_y[0] - epsilon) && $y <= ($line_y[1] + epsilon); && $y >= ($line_y[0] - epsilon) && $y <= ($line_y[1] + epsilon);
# if line is vertical, check whether point's X is the same as the line # if line is vertical, check whether point's X is the same as the line
if ($line->[A][X] == $line->[B][X]) { if ($line_p->[A][X] == $line_p->[B][X]) {
return abs($x - $line->[A][X]) < epsilon ? 1 : 0; return abs($x - $line_p->[A][X]) < epsilon ? 1 : 0;
} }
# calculate the Y in line at X of the point # calculate the Y in line at X of the point
my $y3 = $line->[A][Y] + ($line->[B][Y] - $line->[A][Y]) my $y3 = $line_p->[A][Y] + ($line_p->[B][Y] - $line_p->[A][Y])
* ($x - $line->[A][X]) / ($line->[B][X] - $line->[A][X]); * ($x - $line_p->[A][X]) / ($line_p->[B][X] - $line_p->[A][X]);
return abs($y3 - $y) < epsilon ? 1 : 0; return abs($y3 - $y) < epsilon ? 1 : 0;
} }
@ -249,19 +250,19 @@ sub nearest_point_index {
my ($point, $points) = @_; my ($point, $points) = @_;
my ($nearest_point_index, $distance) = (); my ($nearest_point_index, $distance) = ();
my $point_x = $point->[X]; my ($point_x, $point_y) = @$point;
my $point_y = $point->[Y]; my @points_pp = map $_->pp, @$points;
for my $i (0..$#$points) { for my $i (0..$#$points) {
my $d = ($point_x - $points->[$i]->[X])**2; my $d = ($point_x - $points_pp[$i][X])**2;
# If the X distance of the candidate is > than the total distance of the # If the X distance of the candidate is > than the total distance of the
# best previous candidate, we know we don't want it # best previous candidate, we know we don't want it
next if (defined $distance && $d > $distance); next if (defined $distance && $d > $distance);
# If the total distance of the candidate is > than the total distance of the # If the total distance of the candidate is > than the total distance of the
# best previous candidate, we know we don't want it # best previous candidate, we know we don't want it
$d += ($point_y - $points->[$i]->[Y])**2; $d += ($point_y - $points_pp[$i][Y])**2;
next if (defined $distance && $d > $distance); next if (defined $distance && $d > $distance);
$nearest_point_index = $i; $nearest_point_index = $i;
@ -286,14 +287,14 @@ sub point_along_segment {
} }
} }
return $point; return Slic3r::Point->new(@$point);
} }
# given a $polygon, return the (first) segment having $point # given a $polygon, return the (first) segment having $point
sub polygon_segment_having_point { sub polygon_segment_having_point {
my ($polygon, $point) = @_; my ($polygon, $point) = @_;
foreach my $line (polygon_lines($polygon)) { foreach my $line (@{ $polygon->lines }) {
return $line if point_in_segment($point, $line); return $line if point_in_segment($point, $line);
} }
return undef; return undef;

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@ -181,7 +181,7 @@ sub traverse_pt {
sub _convert { sub _convert {
my $p = shift; my $p = shift;
$p = $p->pp if ref($p) ne 'ARRAY' && $p->can('pp'); $p = $p->pp if ref($p) ne 'ARRAY' && $p->can('pp');
return [ map { ref($_) ne 'ARRAY' && $_->can('pp') ? $_->pp : $_ } @$p ]; return [ map { (ref($_) ne 'ARRAY' && $_->can('pp')) ? $_->pp : $_ } @$p ];
} }
1; 1;

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@ -31,8 +31,7 @@ has 'slices' => (is => 'rw', default => sub { Slic3r::Surface::Collection->new }
# in the original geometry # in the original geometry
has 'thin_walls' => (is => 'rw', default => sub { [] }); has 'thin_walls' => (is => 'rw', default => sub { [] });
# collection of polygons or polylines representing thin infill regions that # collection of extrusion paths/loops filling gaps
# need to be filled with a medial axis
has 'thin_fills' => (is => 'rw', default => sub { [] }); has 'thin_fills' => (is => 'rw', default => sub { [] });
# collection of surfaces for infill generation # collection of surfaces for infill generation
@ -234,7 +233,7 @@ sub make_perimeters {
# use a nearest neighbor search to order these children # use a nearest neighbor search to order these children
# TODO: supply second argument to chained_path_items() too? # TODO: supply second argument to chained_path_items() too?
my @nodes = @{Slic3r::Geometry::chained_path_items( my @nodes = @{Slic3r::Geometry::chained_path_items(
[ map [ ($_->{outer} ? $_->{outer}[0] : $_->{hole}[0]), $_ ], @$polynodes ], [ map [ Slic3r::Point->new(@{$_->{outer} ? $_->{outer}[0] : $_->{hole}[0]}), $_ ], @$polynodes ],
)}; )};
my @loops = (); my @loops = ();

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@ -2,6 +2,11 @@ package Slic3r::Point;
use strict; use strict;
use warnings; use warnings;
sub new_scale {
my $class = shift;
return $class->new(map Slic3r::Geometry::scale($_), @_);
}
sub distance_to { sub distance_to {
my $self = shift; my $self = shift;
my ($point) = @_; my ($point) = @_;

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@ -54,7 +54,7 @@ sub remove_acute_vertices {
sub encloses_point { sub encloses_point {
my $self = shift; my $self = shift;
my ($point) = @_; my ($point) = @_;
return Boost::Geometry::Utils::point_covered_by_polygon($point->arrayref, [$self->pp]); return Boost::Geometry::Utils::point_covered_by_polygon($point->pp, [$self->pp]);
} }
sub area { sub area {
@ -138,9 +138,10 @@ sub split_at {
sub concave_points { sub concave_points {
my $self = shift; my $self = shift;
my @points = @{$self->pp};
return map $self->[$_], return map $self->[$_],
grep Slic3r::Geometry::angle3points(@$self[$_, $_-1, $_+1]) < PI - epsilon, grep Slic3r::Geometry::angle3points(@points[$_, $_-1, $_+1]) < PI - epsilon,
-1 .. ($#$self-1); -1 .. ($#points-1);
} }
1; 1;

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@ -6,6 +6,12 @@ use Slic3r::Geometry qw(A B X Y X1 X2 Y1 Y2 polyline_remove_parallel_continuous_
use Slic3r::Geometry::Clipper qw(JT_SQUARE); use Slic3r::Geometry::Clipper qw(JT_SQUARE);
use Storable qw(); use Storable qw();
sub new_scale {
my $class = shift;
my @points = map { ref($_) eq 'Slic3r::Point' ? $_->pp : $_ } @_;
return $class->new(map [ Slic3r::Geometry::scale($_->[X]), Slic3r::Geometry::scale($_->[Y]) ], @points);
}
sub wkt { sub wkt {
my $self = shift; my $self = shift;
return sprintf "LINESTRING((%s))", join ',', map "$_->[0] $_->[1]", @$self; return sprintf "LINESTRING((%s))", join ',', map "$_->[0] $_->[1]", @$self;
@ -39,9 +45,10 @@ sub grow {
my ($distance, $scale, $joinType, $miterLimit) = @_; my ($distance, $scale, $joinType, $miterLimit) = @_;
$joinType //= JT_SQUARE; $joinType //= JT_SQUARE;
my @points = @$self;
return map Slic3r::Polygon->new(@$_), return map Slic3r::Polygon->new(@$_),
Slic3r::Geometry::Clipper::offset( Slic3r::Geometry::Clipper::offset(
[ [ @$self, CORE::reverse @$self[1..($#$self-1)] ] ], [ Slic3r::Polygon->new(@points, CORE::reverse @points[1..($#points-1)]) ],
$distance, $scale, $joinType, $miterLimit, $distance, $scale, $joinType, $miterLimit,
); );
} }
@ -72,7 +79,7 @@ sub clip_with_expolygon {
my ($expolygon) = @_; my ($expolygon) = @_;
my $result = Boost::Geometry::Utils::polygon_multi_linestring_intersection($expolygon->pp, [$self->pp]); my $result = Boost::Geometry::Utils::polygon_multi_linestring_intersection($expolygon->pp, [$self->pp]);
return @$result; return map { (ref $self)->new(@$_) } @$result;
} }
sub bounding_box { sub bounding_box {
@ -108,7 +115,7 @@ sub clip_end {
} }
my $new_point = Slic3r::Geometry::point_along_segment($last_point, $self->[-1], $distance); my $new_point = Slic3r::Geometry::point_along_segment($last_point, $self->[-1], $distance);
$self->append(Slic3r::Point->new($new_point)); $self->append($new_point);
$distance = 0; $distance = 0;
} }
} }
@ -142,22 +149,18 @@ use Moo;
has 'polylines' => (is => 'ro', default => sub { [] }); has 'polylines' => (is => 'ro', default => sub { [] });
# If the second argument is provided, this method will return its items sorted
# instead of returning the actual sorted polylines.
# Note that our polylines will be reversed in place when necessary. # Note that our polylines will be reversed in place when necessary.
sub chained_path { sub chained_path {
my $self = shift; my $self = shift;
my ($start_near, $items, $no_reverse) = @_; my ($start_near, $no_reverse) = @_;
$items ||= $self->polylines;
my %items_map = map { $self->polylines->[$_] => $items->[$_] } 0 .. $#{$self->polylines};
my @my_paths = @{$self->polylines}; my @my_paths = @{$self->polylines};
my @paths = (); my @paths = ();
my $start_at; my $start_at;
my $endpoints = $no_reverse my $endpoints = $no_reverse
? [ map { $_->[0], $_->[0] } @my_paths ] ? [ map { @$_[0,0] } @my_paths ]
: [ map { $_->[0], $_->[-1] } @my_paths ]; : [ map { @$_[0,-1] } @my_paths ];
while (@my_paths) { while (@my_paths) {
# find nearest point # find nearest point
my $start_index = defined $start_near my $start_index = defined $start_near
@ -172,7 +175,7 @@ sub chained_path {
splice @$endpoints, $path_index*2, 2; splice @$endpoints, $path_index*2, 2;
$start_near = $paths[-1][-1]; $start_near = $paths[-1][-1];
} }
return map $items_map{"$_"}, @paths; return @paths;
} }
1; 1;

View File

@ -833,7 +833,7 @@ sub write_gcode {
} }
} else { } else {
# order objects using a nearest neighbor search # order objects using a nearest neighbor search
my @obj_idx = chained_path([ map $_->copies->[0], @{$self->objects} ]); my @obj_idx = chained_path([ map Slic3r::Point->new(@{$_->copies->[0]}), @{$self->objects} ]);
# sort layers by Z # sort layers by Z
my %layers = (); # print_z => [ layer, layer, layer ] by obj_idx my %layers = (); # print_z => [ layer, layer, layer ] by obj_idx

View File

@ -29,37 +29,38 @@ isnt Slic3r::Geometry::line_intersection($line1, $line2, 1), undef, 'line_inters
#========================================================== #==========================================================
{ {
my $polyline = [ my $polygon = Slic3r::Polygon->new(
[459190000, 5152739000], [147261000, 4612464000], [147261000, 3487535000], [339887000, 3153898000], [459190000, 5152739000], [147261000, 4612464000], [147261000, 3487535000], [339887000, 3153898000],
[437497000, 3438430000], [454223000, 3522515000], [523621000, 3626378000], [627484000, 3695776000], [437497000, 3438430000], [454223000, 3522515000], [523621000, 3626378000], [627484000, 3695776000],
[750000000, 3720147000], [872515000, 3695776000], [976378000, 3626378000], [1045776000, 3522515000], [750000000, 3720147000], [872515000, 3695776000], [976378000, 3626378000], [1045776000, 3522515000],
[1070147000, 3400000000], [1045776000, 3277484000], [976378000, 3173621000], [872515000, 3104223000], [1070147000, 3400000000], [1045776000, 3277484000], [976378000, 3173621000], [872515000, 3104223000],
[827892000, 3095347000], [698461000, 2947261000], [2540810000, 2947261000], [2852739000, 3487535000], [827892000, 3095347000], [698461000, 2947261000], [2540810000, 2947261000], [2852739000, 3487535000],
[2852739000, 4612464000], [2540810000, 5152739000], [2852739000, 4612464000], [2540810000, 5152739000],
]; );
# this points belongs to $polyline # this points belongs to $polyline
my $point = [2797980957.103410,3392691792.513960]; # note: it's actually a vertex, while we should better check an intermediate point
my $point = Slic3r::Point->new(1045776000, 3277484000);
local $Slic3r::Geometry::epsilon = 1E-5; local $Slic3r::Geometry::epsilon = 1E-5;
is_deeply Slic3r::Geometry::polygon_segment_having_point($polyline, $point), is_deeply Slic3r::Geometry::polygon_segment_having_point($polygon, $point)->pp,
[ [2540810000, 2947261000], [2852739000, 3487535000] ], [ [1070147000, 3400000000], [1045776000, 3277484000] ],
'polygon_segment_having_point'; 'polygon_segment_having_point';
} }
#========================================================== #==========================================================
{ {
my $point = [ 736310778.185108, 5017423926.8924 ]; my $point = Slic3r::Point->new(736310778.185108, 5017423926.8924);
my $line = [ [627484000, 3695776000], [750000000, 3720147000] ]; my $line = Slic3r::Line->new([627484000, 3695776000], [750000000, 3720147000]);
is Slic3r::Geometry::point_in_segment($point, $line), 0, 'point_in_segment'; is Slic3r::Geometry::point_in_segment($point, $line), 0, 'point_in_segment';
} }
#========================================================== #==========================================================
{ {
my $point = [ 736310778.185108, 5017423926.8924 ]; my $point = Slic3r::Point->new(736310778.185108, 5017423926.8924);
my $line = [ [627484000, 3695776000], [750000000, 3720147000] ]; my $line = Slic3r::Line->new([627484000, 3695776000], [750000000, 3720147000]);
is Slic3r::Geometry::point_in_segment($point, $line), 0, 'point_in_segment'; is Slic3r::Geometry::point_in_segment($point, $line), 0, 'point_in_segment';
} }
@ -158,7 +159,7 @@ is Slic3r::Geometry::can_connect_points(@$points, $polygons), 0, 'can_connect_po
{ {
my $polyline = Slic3r::Polyline->new([0, 0], [10, 0], [20, 0]); my $polyline = Slic3r::Polyline->new([0, 0], [10, 0], [20, 0]);
is_deeply [ map $_->pp, $polyline->lines ], [ is_deeply [ map $_->pp, @{$polyline->lines} ], [
[ [0, 0], [10, 0] ], [ [0, 0], [10, 0] ],
[ [10, 0], [20, 0] ], [ [10, 0], [20, 0] ],
], 'polyline_lines'; ], 'polyline_lines';
@ -167,8 +168,8 @@ is Slic3r::Geometry::can_connect_points(@$points, $polygons), 0, 'can_connect_po
#========================================================== #==========================================================
{ {
my $polyline = Slic3r::Polygon->new([0, 0], [10, 0], [5, 5]); my $polygon = Slic3r::Polygon->new([0, 0], [10, 0], [5, 5]);
my $result = $polyline->split_at_index(1); my $result = $polygon->split_at_index(1);
is ref($result), 'Slic3r::Polyline', 'split_at_index returns polyline'; is ref($result), 'Slic3r::Polyline', 'split_at_index returns polyline';
is_deeply $result->pp, [ [10, 0], [5, 5], [0, 0], [10, 0] ], 'split_at_index'; is_deeply $result->pp, [ [10, 0], [5, 5], [0, 0], [10, 0] ], 'split_at_index';
} }

View File

@ -57,10 +57,10 @@ use Slic3r::Test;
if ($cur_loop) { if ($cur_loop) {
$has_cw_loops = 1 if !Slic3r::Geometry::Clipper::is_counter_clockwise($cur_loop); $has_cw_loops = 1 if !Slic3r::Geometry::Clipper::is_counter_clockwise($cur_loop);
if ($self->F == $config->external_perimeter_speed*60) { if ($self->F == $config->external_perimeter_speed*60) {
my $move_dest = [ @$info{qw(new_X new_Y)} ]; my $move_dest = Slic3r::Point->new_scale(@$info{qw(new_X new_Y)});
$external_loops{$self->Z}++; $external_loops{$self->Z}++;
$has_outwards_move = 1 $has_outwards_move = 1
if !Slic3r::Polygon->new(@$cur_loop)->encloses_point($move_dest) if !Slic3r::Polygon->new_scale(@$cur_loop)->encloses_point($move_dest)
? ($external_loops{$self->Z} == 2) # contour should include destination ? ($external_loops{$self->Z} == 2) # contour should include destination
: ($external_loops{$self->Z} == 1); # hole should not : ($external_loops{$self->Z} == 1); # hole should not
} }

View File

@ -14,21 +14,21 @@ use Slic3r;
#========================================================== #==========================================================
is Slic3r::Geometry::point_in_segment([10, 10], [ [5, 10], [20, 10] ]), 1, 'point in horizontal segment'; is Slic3r::Geometry::point_in_segment(Slic3r::Point->new(10, 10), Slic3r::Line->new([5, 10], [20, 10])), 1, 'point in horizontal segment';
is Slic3r::Geometry::point_in_segment([30, 10], [ [5, 10], [20, 10] ]), 0, 'point not in horizontal segment'; is Slic3r::Geometry::point_in_segment(Slic3r::Point->new(30, 10), Slic3r::Line->new([5, 10], [20, 10])), 0, 'point not in horizontal segment';
is Slic3r::Geometry::point_in_segment([10, 10], [ [10, 5], [10, 20] ]), 1, 'point in vertical segment'; is Slic3r::Geometry::point_in_segment(Slic3r::Point->new(10, 10), Slic3r::Line->new([10, 5], [10, 20])), 1, 'point in vertical segment';
is Slic3r::Geometry::point_in_segment([10, 30], [ [10, 5], [10, 20] ]), 0, 'point not in vertical segment'; is Slic3r::Geometry::point_in_segment(Slic3r::Point->new(10, 30), Slic3r::Line->new([10, 5], [10, 20])), 0, 'point not in vertical segment';
is Slic3r::Geometry::point_in_segment([15, 15], [ [10, 10], [20, 20] ]), 1, 'point in diagonal segment'; is Slic3r::Geometry::point_in_segment(Slic3r::Point->new(15, 15), Slic3r::Line->new([10, 10], [20, 20])), 1, 'point in diagonal segment';
is Slic3r::Geometry::point_in_segment([20, 15], [ [10, 10], [20, 20] ]), 0, 'point not in diagonal segment'; is Slic3r::Geometry::point_in_segment(Slic3r::Point->new(20, 15), Slic3r::Line->new([10, 10], [20, 20])), 0, 'point not in diagonal segment';
#========================================================== #==========================================================
my $square = [ # ccw my $square = Slic3r::Polygon->new( # ccw
[100, 100], [100, 100],
[200, 100], [200, 100],
[200, 200], [200, 200],
[100, 200], [100, 200],
]; );
my $line = Slic3r::Line->new([50, 150], [300, 150]); my $line = Slic3r::Line->new([50, 150], [300, 150]);
@ -37,17 +37,17 @@ is_deeply $intersection, [ [100, 150], [200, 150] ], 'line is clipped to square'
#========================================================== #==========================================================
$intersection = Slic3r::Geometry::clip_segment_polygon([ [0, 150], [80, 150] ], $square); $intersection = Slic3r::Geometry::clip_segment_polygon(Slic3r::Line->new([0, 150], [80, 150]), $square);
is $intersection, undef, 'external lines are ignored 1'; is $intersection, undef, 'external lines are ignored 1';
#========================================================== #==========================================================
$intersection = Slic3r::Geometry::clip_segment_polygon([ [300, 150], [400, 150] ], $square); $intersection = Slic3r::Geometry::clip_segment_polygon(Slic3r::Line->new([300, 150], [400, 150]), $square);
is $intersection, undef, 'external lines are ignored 2'; is $intersection, undef, 'external lines are ignored 2';
#========================================================== #==========================================================
$intersection = Slic3r::Geometry::clip_segment_polygon([ [120, 120], [180, 160] ], $square); $intersection = Slic3r::Geometry::clip_segment_polygon(Slic3r::Line->new([120, 120], [180, 160]), $square);
is_deeply $intersection, [ [120, 120], [180, 160] ], 'internal lines are preserved'; is_deeply $intersection, [ [120, 120], [180, 160] ], 'internal lines are preserved';
#========================================================== #==========================================================
@ -66,45 +66,45 @@ is_deeply $intersection, [ [120, 120], [180, 160] ], 'internal lines are preserv
is $expolygon->encloses_point(Slic3r::Point->new(140, 140)), 1, 'point on hole corner is recognized'; is $expolygon->encloses_point(Slic3r::Point->new(140, 140)), 1, 'point on hole corner is recognized';
{ {
my $intersections = $expolygon->clip_line(Slic3r::Line->new([150,180], [150,150])); my $intersections = $expolygon->clip_line(Slic3r::Line->new([150,180], [150,150]));
is_deeply $intersections, [ is_deeply [ map $_->pp, @$intersections ], [
[ [150, 180], [150, 160] ], [ [150, 180], [150, 160] ],
], 'line is clipped to square with hole'; ], 'line is clipped to square with hole';
} }
{ {
my $intersections = $expolygon->clip_line(Slic3r::Line->new([150,150], [150,120])); my $intersections = $expolygon->clip_line(Slic3r::Line->new([150,150], [150,120]));
is_deeply $intersections, [ is_deeply [ map $_->pp, @$intersections ], [
[ [150, 140], [150, 120] ], [ [150, 140], [150, 120] ],
], 'line is clipped to square with hole'; ], 'line is clipped to square with hole';
} }
{ {
my $intersections = $expolygon->clip_line(Slic3r::Line->new([120,180], [180,180])); my $intersections = $expolygon->clip_line(Slic3r::Line->new([120,180], [180,180]));
is_deeply $intersections, [ is_deeply [ map $_->pp, @$intersections ], [
[ [120,180], [180,180] ], [ [120,180], [180,180] ],
], 'line is clipped to square with hole'; ], 'line is clipped to square with hole';
} }
{ {
my $intersections = $expolygon->clip_line($line); my $intersections = $expolygon->clip_line($line);
is_deeply $intersections, [ is_deeply [ map $_->pp, @$intersections ], [
[ [100, 150], [140, 150] ], [ [100, 150], [140, 150] ],
[ [160, 150], [200, 150] ], [ [160, 150], [200, 150] ],
], 'line is clipped to square with hole'; ], 'line is clipped to square with hole';
} }
{ {
my $intersections = $expolygon->clip_line(Slic3r::Line->new(reverse @$line)); my $intersections = $expolygon->clip_line(Slic3r::Line->new(reverse @$line));
is_deeply $intersections, [ is_deeply [ map $_->pp, @$intersections ], [
[ [200, 150], [160, 150] ], [ [200, 150], [160, 150] ],
[ [140, 150], [100, 150] ], [ [140, 150], [100, 150] ],
], 'reverse line is clipped to square with hole'; ], 'reverse line is clipped to square with hole';
} }
{ {
my $intersections = $expolygon->clip_line(Slic3r::Line->new([100,180], [200,180])); my $intersections = $expolygon->clip_line(Slic3r::Line->new([100,180], [200,180]));
is_deeply $intersections, [ is_deeply [ map $_->pp, @$intersections ], [
[ [100, 180], [200, 180] ], [ [100, 180], [200, 180] ],
], 'tangent line is clipped to square with hole'; ], 'tangent line is clipped to square with hole';
} }
{ {
my $polyline = Slic3r::Polyline->new([50, 180], [250, 180], [250, 150], [150, 150], [150, 120], [120, 120], [120, 50]); my $polyline = Slic3r::Polyline->new([50, 180], [250, 180], [250, 150], [150, 150], [150, 120], [120, 120], [120, 50]);
is_deeply [ map $_, $polyline->clip_with_expolygon($expolygon) ], [ is_deeply [ map $_->pp, $polyline->clip_with_expolygon($expolygon) ], [
[ [100, 180], [200, 180] ], [ [100, 180], [200, 180] ],
[ [200, 150], [160, 150] ], [ [200, 150], [160, 150] ],
[ [150, 140], [150, 120], [120, 120], [120, 100] ], [ [150, 140], [150, 120], [120, 120], [120, 100] ],
@ -143,9 +143,9 @@ is_deeply $intersection, [ [120, 120], [180, 160] ], 'internal lines are preserv
$line = Slic3r::Line->new([152.742,288.086671142818], [152.742,34.166466971035]); $line = Slic3r::Line->new([152.742,288.086671142818], [152.742,34.166466971035]);
my $intersections = $expolygon->clip_line($line); my $intersections = $expolygon->clip_line($line);
is_deeply $intersections, [ is_deeply [ map $_->pp, @$intersections ], [
[ [152.742, 287.908315789474], [152.742, 214.522], ], [ [152, 287], [152, 214], ],
[ [152.742, 107.478], [152.742, 35] ], [ [152, 107], [152, 35] ],
], 'line is clipped to square with hole'; ], 'line is clipped to square with hole';
} }

View File

@ -7,26 +7,36 @@ our $VERSION = '0.01';
use XSLoader; use XSLoader;
XSLoader::load(__PACKAGE__, $VERSION); XSLoader::load(__PACKAGE__, $VERSION);
package Slic3r::Point; package Slic3r::Line;
use overload
'@{}' => sub { $_[0]->arrayref };
package Slic3r::ExPolygon;
use overload
'@{}' => sub { $_[0]->arrayref };
package Slic3r::Polyline;
use overload use overload
'@{}' => sub { $_[0]->arrayref }, '@{}' => sub { $_[0]->arrayref },
'fallback' => 1; 'fallback' => 1;
package Slic3r::Point;
use overload
'@{}' => sub { $_[0]->arrayref },
'fallback' => 1;
package Slic3r::ExPolygon;
use overload
'@{}' => sub { $_[0]->arrayref },
'fallback' => 1;
package Slic3r::Polyline;
use overload
'@{}' => sub { $_[0]->arrayref },
'fallback' => 1,
'fallback' => 1;
package Slic3r::Polygon; package Slic3r::Polygon;
use overload use overload
'@{}' => sub { $_[0]->arrayref }; '@{}' => sub { $_[0]->arrayref },
'fallback' => 1;
package Slic3r::ExPolygon::Collection; package Slic3r::ExPolygon::Collection;
use overload use overload
'@{}' => sub { $_[0]->arrayref }; '@{}' => sub { $_[0]->arrayref },
'fallback' => 1;
package Slic3r::ExtrusionLoop; package Slic3r::ExtrusionLoop;
use overload use overload
@ -116,6 +126,7 @@ sub clone {
package Slic3r::Surface::Collection; package Slic3r::Surface::Collection;
use overload use overload
'@{}' => sub { $_[0]->arrayref }; '@{}' => sub { $_[0]->arrayref },
'fallback' => 1;
1; 1;

View File

@ -72,8 +72,8 @@ void
Point::from_SV(SV* point_sv) Point::from_SV(SV* point_sv)
{ {
AV* point_av = (AV*)SvRV(point_sv); AV* point_av = (AV*)SvRV(point_sv);
this->x = (unsigned long)SvIV(*av_fetch(point_av, 0, 0)); this->x = (long)SvIV(*av_fetch(point_av, 0, 0));
this->y = (unsigned long)SvIV(*av_fetch(point_av, 1, 0)); this->y = (long)SvIV(*av_fetch(point_av, 1, 0));
} }
void void

View File

@ -40,7 +40,7 @@ Polygon::split_at_index(int index)
for (int i = index; i < this->points.size(); i++) { for (int i = index; i < this->points.size(); i++) {
poly->points.push_back( this->points[i] ); poly->points.push_back( this->points[i] );
} }
for (int i = 0; i < index; i++) { for (int i = 0; i <= index; i++) {
poly->points.push_back( this->points[i] ); poly->points.push_back( this->points[i] );
} }
return poly; return poly;

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@ -4,7 +4,7 @@ use strict;
use warnings; use warnings;
use Slic3r::XS; use Slic3r::XS;
use Test::More tests => 5; use Test::More tests => 7;
my $point = Slic3r::Point->new(10, 15); my $point = Slic3r::Point->new(10, 15);
is_deeply [ @$point ], [10, 15], 'point roundtrip'; is_deeply [ @$point ], [10, 15], 'point roundtrip';
@ -19,4 +19,10 @@ is_deeply [ @$point2 ], [30, 15], 'translate';
ok $point->coincides_with($point->clone), 'coincides_with'; ok $point->coincides_with($point->clone), 'coincides_with';
ok !$point->coincides_with($point2), 'coincides_with'; ok !$point->coincides_with($point2), 'coincides_with';
{
my $point3 = Slic3r::Point->new(4300000, -9880845);
is $point->[0], $point->x, 'x accessor';
is $point->[1], $point->y, 'y accessor';
}
__END__ __END__

View File

@ -27,7 +27,7 @@ is_deeply [ map $_->pp, @$lines ], [
[ [100, 200], [100, 100] ], [ [100, 200], [100, 100] ],
], 'polygon lines'; ], 'polygon lines';
is_deeply $polygon->split_at_first_point->pp, $square, 'split_at_first_point'; is_deeply $polygon->split_at_first_point->pp, [ @$square[0,1,2,3,0] ], 'split_at_first_point';
is_deeply $polygon->split_at_index(2)->pp, [ @$square[2,3,0,1] ], 'split_at_index'; is_deeply $polygon->split_at_index(2)->pp, [ @$square[2,3,0,1,2] ], 'split_at_index';
__END__ __END__

View File

@ -28,10 +28,10 @@ is $loop->role, Slic3r::ExtrusionPath::EXTR_ROLE_FILL, 'modify role';
{ {
my $path = $loop->split_at_first_point; my $path = $loop->split_at_first_point;
is_deeply $path->polyline->pp, $square, 'split_at_first_point'; is_deeply $path->polyline->pp, [ @$square[0,1,2,3,0] ], 'split_at_first_point';
is $path->role, $loop->role, 'role preserved after split'; is $path->role, $loop->role, 'role preserved after split';
is_deeply $loop->split_at_index(2)->polyline->pp, [ @$square[2,3,0,1] ], 'split_at_index'; is_deeply $loop->split_at_index(2)->polyline->pp, [ @$square[2,3,0,1,2] ], 'split_at_index';
} }
__END__ __END__

40
xs/t/10_line.t Normal file
View File

@ -0,0 +1,40 @@
#!/usr/bin/perl
use strict;
use warnings;
use Slic3r::XS;
use Test::More tests => 6;
my $points = [
[100, 100],
[200, 100],
];
my $line = Slic3r::Line->new(@$points);
is_deeply $line->pp, $points, 'line roundtrip';
is ref($line->arrayref), 'ARRAY', 'line arrayref is unblessed';
isa_ok $line->[0], 'Slic3r::Point', 'line point is blessed';
{
my $clone = $line->clone;
$clone->reverse;
is_deeply $clone->pp, [ reverse @$points ], 'reverse';
}
{
my $line2 = Slic3r::Line->new($line->a->clone, $line->b->clone);
is_deeply $line2->pp, $points, 'line roundtrip with cloned points';
}
{
my $clone = $line->clone;
$clone->translate(10, -5);
is_deeply $clone->pp, [
[110, 95],
[210, 95],
], 'translate';
}
__END__

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@ -11,6 +11,8 @@
%code{% RETVAL = THIS->polygon.to_SV(); %}; %code{% RETVAL = THIS->polygon.to_SV(); %};
SV* pp() SV* pp()
%code{% RETVAL = THIS->polygon.to_SV_pureperl(); %}; %code{% RETVAL = THIS->polygon.to_SV_pureperl(); %};
void reverse()
%code{% THIS->polygon.reverse(); %};
ExtrusionPath* split_at_index(int index) ExtrusionPath* split_at_index(int index)
%code{% const char* CLASS = "Slic3r::ExtrusionPath"; RETVAL = THIS->split_at_index(index); %}; %code{% const char* CLASS = "Slic3r::ExtrusionPath"; RETVAL = THIS->split_at_index(index); %};
ExtrusionPath* split_at_first_point() ExtrusionPath* split_at_first_point()

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@ -14,6 +14,8 @@
void pop_back() void pop_back()
%code{% THIS->polyline.points.pop_back(); %}; %code{% THIS->polyline.points.pop_back(); %};
void reverse(); void reverse();
Lines lines()
%code{% RETVAL = THIS->polyline.lines(); %};
%{ %{
ExtrusionPath* ExtrusionPath*

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@ -18,6 +18,8 @@
Point* b() Point* b()
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = new Point(THIS->b); %}; %code{% const char* CLASS = "Slic3r::Point"; RETVAL = new Point(THIS->b); %};
void reverse(); void reverse();
void scale(double factor);
void translate(double x, double y);
%{ %{
Line* Line*
@ -29,6 +31,16 @@ Line::new(...)
RETVAL->b.from_SV_check( ST(2) ); RETVAL->b.from_SV_check( ST(2) );
OUTPUT: OUTPUT:
RETVAL RETVAL
}
void
Line::rotate(angle, center_sv)
double angle;
SV* center_sv;
CODE:
Point center;
center.from_SV_check(center_sv);
THIS->rotate(angle, &center);
%} %}
}; };

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@ -6,7 +6,7 @@
%} %}
%name{Slic3r::Point} class Point { %name{Slic3r::Point} class Point {
Point(unsigned long _x = 0, unsigned long _y = 0); Point(long _x = 0, long _y = 0);
~Point(); ~Point();
Point* clone() Point* clone()
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = new Point(*THIS); %}; %code{% const char* CLASS = "Slic3r::Point"; RETVAL = new Point(*THIS); %};
@ -14,9 +14,11 @@
void translate(double x, double y); void translate(double x, double y);
SV* arrayref() SV* arrayref()
%code{% RETVAL = THIS->to_SV_pureperl(); %}; %code{% RETVAL = THIS->to_SV_pureperl(); %};
unsigned long x() SV* pp()
%code{% RETVAL = THIS->to_SV_pureperl(); %};
long x()
%code{% RETVAL = THIS->x; %}; %code{% RETVAL = THIS->x; %};
unsigned long y() long y()
%code{% RETVAL = THIS->y; %}; %code{% RETVAL = THIS->y; %};
%{ %{

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@ -15,6 +15,7 @@
%code{% RETVAL = THIS->to_SV_pureperl(); %}; %code{% RETVAL = THIS->to_SV_pureperl(); %};
void scale(double factor); void scale(double factor);
void translate(double x, double y); void translate(double x, double y);
void reverse();
Lines lines(); Lines lines();
Polyline* split_at_index(int index) Polyline* split_at_index(int index)
%code{% const char* CLASS = "Slic3r::Polyline"; RETVAL = THIS->split_at_index(index); %}; %code{% const char* CLASS = "Slic3r::Polyline"; RETVAL = THIS->split_at_index(index); %};

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@ -38,7 +38,7 @@ Polyline::append(...)
CODE: CODE:
for (unsigned int i = 1; i < items; i++) { for (unsigned int i = 1; i < items; i++) {
Point p; Point p;
p.from_SV_check( ST(1) ); p.from_SV_check( ST(i) );
THIS->points.push_back(p); THIS->points.push_back(p);
} }