More work to avoid working with vertices outside XS

svg-paths
Alessandro Ranellucci 2013-09-11 11:55:08 +02:00
parent 11e18f681d
commit a821eb7f3c
9 changed files with 61 additions and 35 deletions

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@ -1270,7 +1270,7 @@ sub _trigger_model_object {
my $mesh = $model_object->mesh;
$mesh->repair;
$self->convex_hull(Slic3r::Polygon->new(@{Math::ConvexHull::MonotoneChain::convex_hull($mesh->used_vertices)}));
$self->convex_hull(Slic3r::Polygon->new(@{Math::ConvexHull::MonotoneChain::convex_hull($mesh->vertices)}));
$self->facets(scalar @{$mesh->facets});
$self->vertices(scalar @{$mesh->vertices});

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@ -5,7 +5,7 @@ use warnings;
require Exporter;
our @ISA = qw(Exporter);
our @EXPORT_OK = qw(
PI X Y Z A B X1 Y1 X2 Y2 MIN MAX epsilon slope line_atan lines_parallel
PI X Y Z A B X1 Y1 X2 Y2 Z1 Z2 MIN MAX epsilon slope line_atan lines_parallel
line_point_belongs_to_segment points_coincide distance_between_points
chained_path_items chained_path_points normalize tan move_points_3D
line_length midpoint point_in_polygon point_in_segment segment_in_segment
@ -35,6 +35,8 @@ use constant X1 => 0;
use constant Y1 => 1;
use constant X2 => 2;
use constant Y2 => 3;
use constant Z1 => 4;
use constant Z2 => 5;
use constant MIN => 0;
use constant MAX => 1;
our $parallel_degrees_limit = abs(deg2rad(0.1));

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@ -1,6 +1,8 @@
package Slic3r::Geometry::BoundingBox;
use Moo;
use Slic3r::Geometry qw(X Y Z MIN MAX X1 Y1 X2 Y2);
use List::Util qw(min max);
use Slic3r::Geometry qw(X Y Z MIN MAX X1 Y1 X2 Y2 Z1 Z2);
use Storable qw();
has 'extents' => (is => 'ro', required => 1);
@ -19,6 +21,18 @@ sub new_from_points {
]);
}
# 2D/3D
sub new_from_bb {
my $class = shift;
my ($bb) = @_;
return $class->new(extents => [
[ $bb->[X1], $bb->[X2] ],
[ $bb->[Y1], $bb->[Y2] ],
(@$bb == 6) ? [ $bb->[Z1], $bb->[Z2] ] : (),
]);
}
# 3D
sub new_from_points_3D {
my $class = shift;
@ -27,6 +41,24 @@ sub new_from_points_3D {
return $class->new(extents => [ Slic3r::Geometry::bounding_box_3D($points) ]);
}
sub merge {
my $class = shift;
my (@bounding_boxes) = @_;
my $self = ref($class)
? $class
: shift @bounding_boxes;
foreach my $bounding_box (@bounding_boxes) {
for my $axis (X .. $#{$self->extents}) {
$self->extents->[$axis][MIN] = min($self->extents->[$axis][MIN], $bounding_box->extents->[$axis][MIN]);
$self->extents->[$axis][MAX] = max($self->extents->[$axis][MAX], $bounding_box->extents->[$axis][MAX]);
}
}
return $self;
}
# four-arguments 2D bb
sub bb {
my $self = shift;

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@ -159,16 +159,6 @@ sub _arrange {
}
}
sub vertices {
my $self = shift;
return [ map @{$_->vertices}, @{$self->objects} ];
}
sub used_vertices {
my $self = shift;
return [ map @{$_->used_vertices}, @{$self->objects} ];
}
sub size {
my $self = shift;
return $self->bounding_box->size;
@ -178,7 +168,7 @@ sub bounding_box {
my $self = shift;
if (!defined $self->_bounding_box) {
$self->_bounding_box(Slic3r::Geometry::BoundingBox->new_from_points_3D($self->used_vertices));
$self->_bounding_box(Slic3r::Geometry::BoundingBox->merge(map $_->bounding_box, @{$self->objects}));
}
return $self->_bounding_box;
}
@ -352,11 +342,6 @@ sub mesh {
return $mesh;
}
sub used_vertices {
my $self = shift;
return [ map $_->mesh->used_vertices, @{$self->volumes} ];
}
sub size {
my $self = shift;
return $self->bounding_box->size;
@ -376,8 +361,10 @@ sub bounding_box {
my $self = shift;
if (!defined $self->_bounding_box) {
# TODO: calculate bb in XS
$self->_bounding_box(Slic3r::Geometry::BoundingBox->new_from_points_3D(map $_->mesh->vertices, @{$self->volumes}));
my @meshes = map $_->mesh, @{$self->volumes};
my $bounding_box = Slic3r::Geometry::BoundingBox->new_from_bb((shift @meshes)->bb3);
$bounding_box->merge(Slic3r::Geometry::BoundingBox->new_from_bb($_->bb3)) for @meshes;
$self->_bounding_box($bounding_box);
}
return $self->_bounding_box;
}

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@ -144,7 +144,7 @@ sub add_model {
# we also align object after transformations so that we only work with positive coordinates
# and the assumption that bounding_box === size works
my $bb = Slic3r::Geometry::BoundingBox->new_from_points_3D([ map @{$_->used_vertices}, grep $_, @meshes ]);
my $bb = Slic3r::Geometry::BoundingBox->merge(map $_->bounding_box, grep $_, @meshes);
my @align2 = map -$bb->extents->[$_][MIN], (X,Y,Z);
$_->translate(@align2) for grep $_, @meshes;

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@ -144,15 +144,13 @@ sub slice {
# process facets
for my $region_id (0 .. $#{$self->meshes}) {
my $mesh = $self->meshes->[$region_id] // next; # ignore undef meshes
$mesh->repair;
{
my $m = Slic3r::TriangleMesh->new;
$m->ReadFromPerl($mesh->vertices, $mesh->facets);
$m->repair;
my $lines = $m->slice([ map $_->slice_z, @{$self->layers} ]);
for my $layer_id (0..$#$lines) {
my $loops = $mesh->slice([ map $_->slice_z, @{$self->layers} ]);
for my $layer_id (0..$#$loops) {
my $layerm = $self->layers->[$layer_id]->regions->[$region_id];
$layerm->make_surfaces($lines->[$layer_id]);
$layerm->make_surfaces($loops->[$layer_id]);
}
# TODO: read slicing_errors
}

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@ -19,11 +19,6 @@ sub center {
return $self->bounding_box->center;
}
sub used_vertices {
my $self = shift;
return $self->vertices;
}
sub facets_count {
my $self = shift;
return $self->stats->{number_of_facets};
@ -31,7 +26,7 @@ sub facets_count {
sub bounding_box {
my $self = shift;
return Slic3r::Geometry::BoundingBox->new_from_points_3D($self->used_vertices);
return Slic3r::Geometry::BoundingBox->new_from_bb($self->bb3);
}
# this will return *scaled* expolygons, so it is expected to be run

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@ -13,7 +13,7 @@ use Slic3r::Test;
{
my $print = Slic3r::Test::init_print('20mm_cube', rotation => 45);
ok !(first { $_ < 0 } map @$_, map @{$_->used_vertices}, grep $_, map @{$_->meshes}, @{$print->objects}),
ok !(first { $_ < 0 } map @$_, map @{$_->vertices}, grep $_, map @{$_->meshes}, @{$print->objects}),
"object is still in positive coordinate space even after rotation";
}

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@ -126,6 +126,18 @@ TriangleMesh::slice(z)
OUTPUT:
RETVAL
std::vector<double>
TriangleMesh::bb3()
CODE:
RETVAL.push_back(THIS->stl.stats.min.x);
RETVAL.push_back(THIS->stl.stats.min.y);
RETVAL.push_back(THIS->stl.stats.max.x);
RETVAL.push_back(THIS->stl.stats.max.y);
RETVAL.push_back(THIS->stl.stats.min.z);
RETVAL.push_back(THIS->stl.stats.max.z);
OUTPUT:
RETVAL
%}
};