mirror of https://github.com/vitalif/Slic3r
Merge branch 'master' into new-support2
commit
b5fac0c65f
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@ -247,7 +247,9 @@ sub load_config_file {
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$Slic3r::GUI::Settings->{recent}{config_directory} = dirname($file);
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Slic3r::GUI->save_settings;
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$last_config = $file;
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$_->load_config_file($file) for values %{$self->{options_tabs}};
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for my $tab (values %{$self->{options_tabs}}) {
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$tab->load_config_file($file);
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}
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}
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sub load_config {
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@ -265,7 +267,9 @@ sub config_wizard {
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return unless $self->check_unsaved_changes;
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if (my $config = Slic3r::GUI::ConfigWizard->new($self)->run) {
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if ($self->{mode} eq 'expert') {
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$_->select_default_preset for values %{$self->{options_tabs}};
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for my $tab (values %{$self->{options_tabs}}) {
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$tab->select_default_preset;
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}
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}
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$self->load_config($config);
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}
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@ -266,7 +266,8 @@ sub make_perimeters {
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$role = EXTR_ROLE_CONTOUR_INTERNAL_PERIMETER;
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}
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if ($self->id > 0) {
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### Disable overhang detection for now
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if (0 && $self->id > 0) {
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# A perimeter is considered overhang if its centerline exceeds the lower layer slices
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my $is_overhang = $is_contour
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? @{diff([$polygon], \@lower_slices)}
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@ -188,10 +188,16 @@ sub validate {
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# check vertical clearance
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{
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my @obj_copies = $self->object_copies;
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pop @obj_copies; # ignore the last copy: its height doesn't matter
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my $scaled_clearance = scale $Slic3r::Config->extruder_clearance_height;
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if (grep { +($_->size)[Z] > $scaled_clearance } map @{$self->objects->[$_->[0]]->meshes}, @obj_copies) {
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my @object_height = ();
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foreach my $object (@{$self->objects}) {
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my $height = $object->size->[Z];
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push @object_height, $height for @{$object->copies};
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}
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@object_height = sort { $a <=> $b } @object_height;
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# ignore the tallest *copy* (this is why we repeat height for all of them):
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# it will be printed as last one so its height doesn't matter
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pop @object_height;
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if (@object_height && max(@object_height) > scale $Slic3r::Config->extruder_clearance_height) {
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die "Some objects are too tall and cannot be printed without extruder collisions.\n";
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}
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}
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@ -265,15 +271,6 @@ sub init_extruders {
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}
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}
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sub object_copies {
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my $self = shift;
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my @oc = ();
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for my $obj_idx (0 .. $#{$self->objects}) {
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push @oc, map [ $obj_idx, $_ ], @{$self->objects->[$obj_idx]->copies};
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}
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return @oc;
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}
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sub layer_count {
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my $self = shift;
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return max(map { scalar @{$_->layers} } @{$self->objects});
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