New GUI with plating facilities

degen-loop-screen
Alessandro Ranellucci 2012-04-30 14:56:01 +02:00
parent 4bc49dcc5b
commit d03925a18d
16 changed files with 1143 additions and 581 deletions

View File

@ -24,6 +24,7 @@ lib/Slic3r/Format/STL.pm
lib/Slic3r/Geometry.pm
lib/Slic3r/Geometry/Clipper.pm
lib/Slic3r/GUI.pm
lib/Slic3r/GUI/Dashboard.pm
lib/Slic3r/GUI/OptionsGroup.pm
lib/Slic3r/GUI/SkeinPanel.pm
lib/Slic3r/Layer.pm
@ -33,7 +34,6 @@ lib/Slic3r/Polygon.pm
lib/Slic3r/Polyline.pm
lib/Slic3r/Print.pm
lib/Slic3r/Print/Object.pm
lib/Slic3r/Skein.pm
lib/Slic3r/Surface.pm
lib/Slic3r/SVG.pm
lib/Slic3r/TriangleMesh.pm

View File

@ -50,7 +50,7 @@ Roadmap includes the following goals:
* output some statistics;
* support material for internal perimeters;
* new and better GUI;
* more GUI work;
* more fill patterns.
## Is it usable already? Any known limitation?
@ -95,7 +95,7 @@ The author is Alessandro Ranellucci (me).
--post-process Generated G-code will be processed with the supplied script;
call this more than once to process through multiple scripts.
--export-svg Export a SVG file containing slices instead of G-code.
--merge If multiple files are supplied, they will be composed into a single
-m, --merge If multiple files are supplied, they will be composed into a single
print rather than processed individually.
Printer options:

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@ -33,7 +33,6 @@ use Slic3r::Polygon;
use Slic3r::Polyline;
use Slic3r::Print;
use Slic3r::Print::Object;
use Slic3r::Skein;
use Slic3r::Surface;
use Slic3r::TriangleMesh;
use Slic3r::TriangleMesh::IntersectionLine;

View File

@ -16,8 +16,8 @@ our $Options = {
cli => 'notes=s',
type => 's',
multiline => 1,
width => 350,
height => 300,
width => 220,
height => 130,
serialize => sub { join '\n', split /\R/, $_[0] },
deserialize => sub { join "\n", split /\\n/, $_[0] },
},
@ -408,7 +408,7 @@ our $Options = {
type => 'i',
},
'bed_size' => {
label => 'Bed size for autoarrange (mm)',
label => 'Bed size (mm)',
cli => 'bed-size=s',
type => 'point',
serialize => sub { join ',', @{$_[0]} },

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@ -11,7 +11,7 @@ use Slic3r::Fill::Line;
use Slic3r::Fill::OctagramSpiral;
use Slic3r::Fill::PlanePath;
use Slic3r::Fill::Rectilinear;
use Slic3r::Geometry qw(scale shortest_path);
use Slic3r::Geometry qw(X Y scale shortest_path);
use Slic3r::Geometry::Clipper qw(union_ex diff_ex);
@ -34,7 +34,8 @@ sub BUILD {
$self->fillers->{$_} ||= $FillTypes{$_}->new(print => $self->print)
for ('rectilinear', $Slic3r::fill_pattern, $Slic3r::solid_fill_pattern);
my $max_print_dimension = $self->print->max_length * sqrt(2);
my $print_size = $self->print->size;
my $max_print_dimension = ($print_size->[X] > $print_size->[Y] ? $print_size->[X] : $print_size->[Y]) * sqrt(2);
$_->max_print_dimension($max_print_dimension) for values %{$self->fillers};
}

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@ -39,7 +39,8 @@ sub fill_surface {
# adjust actual bounding box to the nearest multiple of our hex pattern
# and align it so that it matches across layers
my $bounding_box = [ 0, 0, $self->print->total_x_length, $self->print->total_y_length ];
my $print_bounding_box = $self->print->bounding_box;
my $bounding_box = [ 0, 0, $print_bounding_box->[X2], $print_bounding_box->[Y2] ];
{
my $bb_polygon = Slic3r::Polygon->new([
[ $bounding_box->[X1], $bounding_box->[Y1] ],

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@ -4,6 +4,7 @@ use warnings;
use utf8;
use FindBin;
use Slic3r::GUI::Dashboard;
use Slic3r::GUI::OptionsGroup;
use Slic3r::GUI::SkeinPanel;
@ -65,4 +66,22 @@ sub About {
Wx::AboutBox($info);
}
sub catch_error {
my ($self, $cb) = @_;
if (my $err = $@) {
$cb->() if $cb;
Wx::MessageDialog->new($self, $err, 'Error', &Wx::wxOK | &Wx::wxICON_ERROR)->ShowModal;
return 1;
}
return 0;
}
sub warning_catcher {
my ($self) = @_;
return sub {
my $message = shift;
Wx::MessageDialog->new($self, $message, 'Warning', &Wx::wxOK | &Wx::wxICON_WARNING)->ShowModal;
};
}
1;

544
lib/Slic3r/GUI/Dashboard.pm Normal file
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@ -0,0 +1,544 @@
package Slic3r::GUI::Dashboard;
use strict;
use warnings;
use utf8;
use File::Basename qw(basename dirname);
use Math::ConvexHull qw(convex_hull);
use Slic3r::Geometry qw(X Y X1 Y1 X2 Y2 scale unscale);
use Wx qw(:sizer :progressdialog wxOK wxICON_INFORMATION wxICON_WARNING wxICON_ERROR wxICON_QUESTION
wxOK wxCANCEL wxID_OK wxFD_OPEN wxFD_SAVE wxDEFAULT wxNORMAL);
use Wx::Event qw(EVT_BUTTON EVT_PAINT EVT_MOUSE_EVENTS EVT_LIST_ITEM_SELECTED EVT_LIST_ITEM_DESELECTED);
use base 'Wx::Panel';
sub new {
my $class = shift;
my ($parent) = @_;
my $self = $class->SUPER::new($parent, -1);
$self->{canvas} = Wx::Panel->new($self, -1, [-1, -1], [300, 300]);
$self->{canvas}->SetBackgroundColour(Wx::wxWHITE);
EVT_PAINT($self->{canvas}, \&repaint);
EVT_MOUSE_EVENTS($self->{canvas}, \&mouse_event);
$self->{objects_brush} = Wx::Brush->new(Wx::Colour->new(210,210,210), &Wx::wxSOLID);
$self->{selected_brush} = Wx::Brush->new(Wx::Colour->new(255,128,128), &Wx::wxSOLID);
$self->{transparent_brush} = Wx::Brush->new(Wx::Colour->new(0,0,0), &Wx::wxTRANSPARENT);
$self->{grid_pen} = Wx::Pen->new(Wx::Colour->new(230,230,230), 1, &Wx::wxSOLID);
$self->{skirt_pen} = Wx::Pen->new(Wx::Colour->new(150,150,150), 1, &Wx::wxSOLID);
$self->{list} = Wx::ListView->new($self, -1, [-1, -1], [-1, 180], &Wx::wxLC_SINGLE_SEL | &Wx::wxLC_REPORT | &Wx::wxBORDER_DEFAULT);
$self->{list}->InsertColumn(0, "Name", &Wx::wxLIST_FORMAT_LEFT, 300);
$self->{list}->InsertColumn(1, "Copies", &Wx::wxLIST_FORMAT_CENTER, 50);
$self->{list}->InsertColumn(2, "Scale", &Wx::wxLIST_FORMAT_CENTER, 50);
EVT_LIST_ITEM_SELECTED($self, $self->{list}, \&list_item_selected);
EVT_LIST_ITEM_DESELECTED($self, $self->{list}, \&list_item_deselected);
$self->{btn_load} = Wx::Button->new($self, -1, "Add…");
$self->{btn_remove} = Wx::Button->new($self, -1, "Remove");
$self->{btn_increase} = Wx::Button->new($self, -1, "+1 copy");
$self->{btn_decrease} = Wx::Button->new($self, -1, "-1 copy");
$self->{btn_rotate45cw} = Wx::Button->new($self, -1, "Rotate by 45° (cw)");
$self->{btn_rotate45ccw} = Wx::Button->new($self, -1, "Rotate by 45° (ccw)");
$self->{btn_reset} = Wx::Button->new($self, -1, "Clean");
$self->{btn_arrange} = Wx::Button->new($self, -1, "Autoarrange");
$self->{btn_changescale} = Wx::Button->new($self, -1, "Change Scale…");
$self->{btn_export_gcode} = Wx::Button->new($self, -1, "Export G-code…");
$self->{btn_export_gcode}->SetDefault;
$self->{$_}->SetWindowVariant(&Wx::wxWINDOW_VARIANT_SMALL) for grep /^btn_/, keys %$self;
$self->selection_changed(0);
$self->object_list_changed;
EVT_BUTTON($self, $self->{btn_load}, \&load);
EVT_BUTTON($self, $self->{btn_remove}, \&remove);
EVT_BUTTON($self, $self->{btn_increase}, \&increase);
EVT_BUTTON($self, $self->{btn_decrease}, \&decrease);
EVT_BUTTON($self, $self->{btn_rotate45cw}, sub { $_[0]->rotate(45) });
EVT_BUTTON($self, $self->{btn_rotate45ccw}, sub { $_[0]->rotate(-45) });
EVT_BUTTON($self, $self->{btn_reset}, \&reset);
EVT_BUTTON($self, $self->{btn_arrange}, \&arrange);
EVT_BUTTON($self, $self->{btn_changescale}, \&changescale);
EVT_BUTTON($self, $self->{btn_export_gcode}, \&export_gcode);
$self->SetDropTarget(Slic3r::GUI::Dashboard::DropTarget->new($self));
# calculate scaling factor for preview
{
# supposing the preview canvas is square, calculate the scaling factor
# to constrain print bed area inside preview
my $canvas_side = $self->{canvas}->GetSize->GetWidth;
my $bed_largest_side = $Slic3r::bed_size->[X] > $Slic3r::bed_size->[Y]
? $Slic3r::bed_size->[Y] : $Slic3r::bed_size->[X];
$self->{scaling_factor} = $canvas_side / $bed_largest_side;
}
$self->{print} = Slic3r::Print->new;
$self->{thumbnails} = []; # polygons, each one aligned to 0,0
$self->{scale} = [];
$self->{object_previews} = []; # [ obj_idx, copy_idx, positioned polygon ]
$self->{selected_objects} = [];
$self->recenter;
{
my $buttons1 = Wx::BoxSizer->new(wxVERTICAL);
$buttons1->Add($self->{"btn_$_"})
for qw(load remove reset arrange export_gcode);
my $buttons2 = Wx::BoxSizer->new(wxVERTICAL);
$buttons2->Add($self->{"btn_$_"})
for qw(increase decrease rotate45cw rotate45ccw changescale);
my $buttons_sizer = Wx::BoxSizer->new(wxHORIZONTAL);
$buttons_sizer->Add($_) for ($buttons1, $buttons2);
my $vertical_sizer = Wx::BoxSizer->new(wxVERTICAL);
$vertical_sizer->Add($self->{list}, 0, wxEXPAND | wxALL);
$vertical_sizer->Add($buttons_sizer);
my $sizer = Wx::BoxSizer->new(wxHORIZONTAL);
$sizer->Add($self->{canvas}, 0, wxALL, 10);
$sizer->Add($vertical_sizer, 1, wxEXPAND | wxALL, 10);
$sizer->SetSizeHints($self);
$self->SetSizer($sizer);
}
return $self;
}
sub load {
my $self = shift;
my $dir = $Slic3r::GUI::SkeinPanel::last_skein_dir || $Slic3r::GUI::SkeinPanel::last_config_dir || "";
my $dialog = Wx::FileDialog->new($self, 'Choose a STL or AMF file:', $dir, "", $Slic3r::GUI::SkeinPanel::model_wildcard, wxFD_OPEN);
if ($dialog->ShowModal != wxID_OK) {
$dialog->Destroy;
return;
}
my $input_file = $dialog->GetPaths;
$dialog->Destroy;
return $self->load_file($input_file);
}
sub load_file {
my $self = shift;
my ($input_file) = @_;
$Slic3r::GUI::SkeinPanel::last_input_file = $input_file;
local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self);
my $object = $self->{print}->add_object_from_file($input_file);
my $obj_idx = $#{$self->{print}->objects};
$self->{print}->arrange_objects;
$self->{list}->InsertStringItem($obj_idx, basename($input_file));
$self->{list}->SetItem($obj_idx, 1, "1");
$self->{list}->SetItem($obj_idx, 2, "100%");
$self->{list}->Select($obj_idx, 0);
push @{$self->{scale}}, 1;
$self->make_thumbnail($obj_idx);
$self->recenter;
$self->{canvas}->Refresh;
$self->{list}->Update;
$self->{list}->Select($obj_idx, 1);
$self->object_list_changed;
}
sub remove {
my $self = shift;
foreach my $pobj (@{$self->{selected_objects}}) {
my ($obj_idx, $copy_idx) = ($pobj->[0], $pobj->[1]);
$self->{print}->copies->[$obj_idx][$copy_idx] = undef;
}
my @objects_to_remove = ();
for my $obj_idx (0 .. $#{$self->{print}->objects}) {
my $copies = $self->{print}->copies->[$obj_idx];
# filter out removed copies
@$copies = grep defined $_, @$copies;
# update copies count in list
$self->{list}->SetItem($obj_idx, 1, scalar @$copies);
# if no copies are left, remove the object itself
push @objects_to_remove, $obj_idx if !@$copies;
}
for my $obj_idx (sort { $b <=> $a } @objects_to_remove) {
splice @{$self->{print}->objects}, $obj_idx, 1;
splice @{$self->{print}->copies}, $obj_idx, 1;
splice @{$self->{thumbnails}}, $obj_idx, 1;
splice @{$self->{scale}}, $obj_idx, 1;
$self->{list}->DeleteItem($obj_idx);
}
$self->{selected_objects} = [];
$self->selection_changed(0);
$self->object_list_changed;
$self->recenter;
$self->{canvas}->Refresh;
}
sub reset {
my $self = shift;
@{$self->{print}->objects} = ();
@{$self->{print}->copies} = ();
@{$self->{thumbnails}} = ();
@{$self->{scale}} = ();
$self->{list}->DeleteAllItems;
$self->{selected_objects} = [];
$self->selection_changed(0);
$self->object_list_changed;
$self->{canvas}->Refresh;
}
sub increase {
my $self = shift;
my $obj_idx = $self->selected_object_idx;
my $copies = $self->{print}->copies->[$obj_idx];
push @$copies, [ $copies->[-1]->[X] + scale 10, $copies->[-1]->[Y] + scale 10 ];
$self->{list}->SetItem($obj_idx, 1, scalar @$copies);
$self->arrange;
}
sub decrease {
my $self = shift;
my $obj_idx = $self->selected_object_idx;
$self->{selected_objects} = [ +(grep { $_->[0] == $obj_idx } @{$self->{object_previews}})[-1] ];
$self->remove;
if ($self->{print}->objects->[$obj_idx]) {
$self->{list}->Select($obj_idx, 0);
$self->{list}->Select($obj_idx, 1);
}
}
sub rotate {
my $self = shift;
my ($angle) = @_;
my $obj_idx = $self->selected_object_idx;
my $object = $self->{print}->objects->[$obj_idx];
# rotate, realign to 0,0 and update size
$object->mesh->rotate($angle);
$object->mesh->align_to_origin;
my @size = $object->mesh->size;
$object->x_length($size[X]);
$object->y_length($size[Y]);
$self->make_thumbnail($obj_idx);
$self->arrange;
$self->recenter;
$self->{canvas}->Refresh;
}
sub arrange {
my $self = shift;
$self->{print}->arrange_objects;
$self->recenter;
$self->{canvas}->Refresh;
}
sub changescale {
my $self = shift;
my $obj_idx = $self->selected_object_idx;
my $scale = $self->{scale}[$obj_idx];
$scale = Wx::GetNumberFromUser("", "Enter the scale % for the selected object:", "Scale", $scale*100, 0, 1000, $self);
return if !$scale || $scale == -1;
my $object = $self->{print}->objects->[$obj_idx];
my $mesh = $object->mesh;
$mesh->scale($scale/100 / $self->{scale}[$obj_idx]);
$object->mesh->align_to_origin;
my @size = $object->mesh->size;
$object->x_length($size[X]);
$object->y_length($size[Y]);
$self->{scale}[$obj_idx] = $scale/100;
$self->{list}->SetItem($obj_idx, 2, "$scale%");
$self->{print}->arrange_objects;
$self->make_thumbnail($obj_idx);
$self->recenter;
$self->{canvas}->Refresh;
}
sub export_gcode {
my $self = shift;
my $process_dialog;
eval {
# validate configuration
Slic3r::Config->validate;
my $print = $self->{print};
# select output file
my $output_file = $main::opt{output};
{
$output_file = $print->expanded_output_filepath($output_file);
my $dlg = Wx::FileDialog->new($self, 'Save G-code file as:', dirname($output_file),
basename($output_file), $Slic3r::GUI::SkeinPanel::gcode_wildcard, wxFD_SAVE);
if ($dlg->ShowModal != wxID_OK) {
$dlg->Destroy;
return;
}
$output_file = $Slic3r::GUI::SkeinPanel::last_output_file = $dlg->GetPath;
$dlg->Destroy;
}
# show processbar dialog
$process_dialog = Wx::ProgressDialog->new('Slicing...', "Processing input file...",
100, $self, 0);
$process_dialog->Pulse;
{
my @warnings = ();
local $SIG{__WARN__} = sub { push @warnings, $_[0] };
my %params = (
output_file => $output_file,
status_cb => sub {
my ($percent, $message) = @_;
if (&Wx::wxVERSION_STRING =~ / 2\.(8\.|9\.[2-9])/) {
$process_dialog->Update($percent, "$message...");
}
},
keep_meshes => 1,
);
if ($params{export_svg}) {
$print->export_svg(%params);
} else {
$print->export_gcode(%params);
}
Slic3r::GUI::warning_catcher($self)->($_) for @warnings;
}
$process_dialog->Destroy;
undef $process_dialog;
my $message = "Your files were successfully sliced";
$message .= sprintf " in %d minutes and %.3f seconds",
int($print->processing_time/60),
$print->processing_time - int($print->processing_time/60)*60
if $print->processing_time;
$message .= ".";
eval {
$self->{growler}->notify(Event => 'SKEIN_DONE', Title => 'Slicing Done!', Message => $message)
if ($self->{growler});
};
Wx::MessageDialog->new($self, $message, 'Done!',
wxOK | wxICON_INFORMATION)->ShowModal;
};
Slic3r::GUI::catch_error($self, sub { $process_dialog->Destroy if $process_dialog });
}
sub make_thumbnail {
my $self = shift;
my ($obj_idx) = @_;
my $object = $self->{print}->objects->[$obj_idx];
my @points = map [ @$_[X,Y] ], @{$object->mesh->vertices};
my $convex_hull = Slic3r::Polygon->new(convex_hull(\@points));
for (@$convex_hull) {
@$_ = map $self->to_pixel($_), @$_;
}
$convex_hull->simplify(0.3);
$self->{thumbnails}->[$obj_idx] = $convex_hull;
}
sub recenter {
my $self = shift;
# calculate displacement needed to center the print
my @print_bb = $self->{print}->bounding_box;
@print_bb = (0,0,0,0) if !defined $print_bb[0];
$self->{shift} = [
($self->{canvas}->GetSize->GetWidth - ($self->to_pixel($print_bb[X2] + $print_bb[X1]))) / 2,
($self->{canvas}->GetSize->GetHeight - ($self->to_pixel($print_bb[Y2] + $print_bb[Y1]))) / 2,
];
}
sub repaint {
my ($self, $event) = @_;
my $parent = $self->GetParent;
my $print = $parent->{print};
my $dc = Wx::PaintDC->new($self);
my $size = $self->GetSize;
my @size = ($size->GetWidth, $size->GetHeight);
# draw grid
$dc->SetPen($parent->{grid_pen});
my $step = 10 * $parent->{scaling_factor};
for (my $x = $step; $x <= $size[X]; $x += $step) {
$dc->DrawLine($x, 0, $x, $size[Y]);
}
for (my $y = $step; $y <= $size[Y]; $y += $step) {
$dc->DrawLine(0, $y, $size[X], $y);
}
# draw frame
$dc->SetPen(Wx::wxBLACK_PEN);
$dc->SetBrush($parent->{transparent_brush});
$dc->DrawRectangle(0, 0, @size);
# draw text if plate is empty
if (!@{$print->objects}) {
$dc->SetTextForeground(Wx::Colour->new(150,50,50));
$dc->DrawLabel("Drag your objects here", Wx::Rect->new(0, 0, $self->GetSize->GetWidth, $self->GetSize->GetHeight), &Wx::wxALIGN_CENTER_HORIZONTAL | &Wx::wxALIGN_CENTER_VERTICAL);
}
# draw thumbnails
$dc->SetPen(Wx::wxBLACK_PEN);
@{$parent->{object_previews}} = ();
for my $obj_idx (0 .. $#{$print->objects}) {
for my $copy_idx (0 .. $#{$print->copies->[$obj_idx]}) {
my $copy = $print->copies->[$obj_idx][$copy_idx];
push @{$parent->{object_previews}}, [ $obj_idx, $copy_idx, $parent->{thumbnails}[$obj_idx]->clone ];
$parent->{object_previews}->[-1][2]->translate(map $parent->to_pixel($copy->[$_]) + $parent->{shift}[$_], (X,Y));
if (grep { $_->[0] == $obj_idx } @{$parent->{selected_objects}}) {
$dc->SetBrush($parent->{selected_brush});
} else {
$dc->SetBrush($parent->{objects_brush});
}
$dc->DrawPolygon($parent->_y($parent->{object_previews}->[-1][2]), 0, 0);
}
}
# draw skirt
if (@{$parent->{object_previews}} && $Slic3r::skirts) {
my $convex_hull = Slic3r::Polygon->new(convex_hull([ map @{$_->[2]}, @{$parent->{object_previews}} ]));
$convex_hull = +($convex_hull->offset($Slic3r::skirt_distance * $parent->{scaling_factor}, 1))[0];
$dc->SetPen($parent->{skirt_pen});
$dc->SetBrush($parent->{transparent_brush});
$dc->DrawPolygon($parent->_y($convex_hull), 0, 0) if $convex_hull;
}
$event->Skip;
}
sub mouse_event {
my ($self, $event) = @_;
my $parent = $self->GetParent;
my $print = $parent->{print};
my $point = $event->GetPosition;
my $pos = $parent->_y([[$point->x, $point->y]])->[0]; #]]
if ($event->ButtonDown(&Wx::wxMOUSE_BTN_LEFT)) {
$parent->{selected_objects} = [];
$parent->{list}->Select($parent->{list}->GetFirstSelected, 0);
$parent->selection_changed(0);
for my $preview (@{$parent->{object_previews}}) {
if ($preview->[2]->encloses_point($pos)) {
$parent->{selected_objects} = [$preview];
$parent->{list}->Select($preview->[0], 1);
$parent->selection_changed(1);
my $copy = $print->copies->[ $preview->[0] ]->[ $preview->[1] ];
$self->{drag_start_pos} = [ map $pos->[$_] - $parent->{shift}[$_] - $parent->to_pixel($copy->[$_]), X,Y ]; # displacement between the click and the copy's origin
$self->{drag_object} = $preview;
}
}
$parent->Refresh;
} elsif ($event->ButtonUp(&Wx::wxMOUSE_BTN_LEFT)) {
$parent->recenter;
$parent->Refresh;
$self->{drag_start_pos} = undef;
$self->{drag_object} = undef;
} elsif ($event->Dragging) {
return if !$self->{drag_start_pos}; # concurrency problems
for my $obj ($self->{drag_object}) {
my $copy = $print->copies->[ $obj->[0] ]->[ $obj->[1] ];
$copy->[$_] = $parent->to_scaled($pos->[$_] - $self->{drag_start_pos}[$_] - $parent->{shift}[$_]) for X,Y;
$parent->Refresh;
}
}
}
sub list_item_deselected {
my ($self, $event) = @_;
if ($self->{list}->GetFirstSelected == -1) {
$self->{selected_objects} = [];
$self->{canvas}->Refresh;
$self->selection_changed(0);
}
}
sub list_item_selected {
my ($self, $event) = @_;
my $obj_idx = $event->GetIndex;
$self->{selected_objects} = [ grep $_->[0] == $obj_idx, @{$self->{object_previews}} ];
$self->{canvas}->Refresh;
$self->selection_changed(1);
}
sub object_list_changed {
my $self = shift;
my $method = $self->{print} && @{$self->{print}->objects} ? 'Enable' : 'Disable';
$self->{$_}->$method
for qw(btn_reset btn_arrange btn_export_gcode);
}
sub selection_changed {
my $self = shift;
my ($have_sel) = @_;
my $method = $have_sel ? 'Enable' : 'Disable';
$self->{$_}->$method
for qw(btn_remove btn_increase btn_decrease btn_rotate45cw btn_rotate45ccw btn_changescale);
}
sub selected_object_idx {
my $self = shift;
return $self->{selected_objects}[0][0] || $self->{list}->GetFirstSelected;
}
sub to_pixel {
my $self = shift;
return unscale $_[0] * $self->{scaling_factor};
}
sub to_scaled {
my $self = shift;
return scale $_[0] / $self->{scaling_factor};
}
sub _y {
my $self = shift;
my ($points) = @_;
my $height = $self->{canvas}->GetSize->GetHeight;
return [ map [ $_->[X], $height - $_->[Y] ], @$points ];
}
package Slic3r::GUI::Dashboard::DropTarget;
use Wx::DND;
use base 'Wx::FileDropTarget';
sub new {
my $class = shift;
my ($window) = @_;
my $self = $class->SUPER::new;
$self->{window} = $window;
return $self;
}
sub OnDropFiles {
my $self = shift;
my ($x, $y, $filenames) = @_;
# only accept STL and AMF files
return 0 if grep !/\.(?:stl|amf(?:\.xml)?)$/i, @$filenames;
$self->{window}->load_file($_) for @$filenames;
}
1;

View File

@ -8,7 +8,7 @@ use base 'Wx::StaticBoxSizer';
# not very elegant, but this solution is temporary waiting for a better GUI
our @reload_callbacks = (\&update_duplicate_controls);
our @reload_callbacks = ();
our %fields = (); # $key => [$control]
sub new {
@ -83,7 +83,6 @@ sub new {
$field = Wx::Choice->new($parent, -1, Wx::wxDefaultPosition, Wx::wxDefaultSize, $opt->{labels} || $opt->{values});
EVT_CHOICE($parent, $field, sub {
Slic3r::Config->set($opt_key, $opt->{values}[$field->GetSelection]);
update_duplicate_controls() if $opt_key eq 'duplicate_mode';
});
push @reload_callbacks, sub {
my $value = Slic3r::Config->get($opt_key);
@ -102,19 +101,4 @@ sub new {
return $self;
}
sub update_duplicate_controls {
# prevent infinite loops when calling ourselves
return if +(caller 1)[3] =~ /::update_duplicate_controls$/;
my $value = Slic3r::Config->get('duplicate_mode');
$_->Enable($value eq 'autoarrange') for @{$fields{duplicate}};
$_->Enable($value eq 'autoarrange') for @{$fields{bed_size}};
$_->Enable($value eq 'grid') for @{$fields{duplicate_grid}};
$_->Enable($value ne 'no') for @{$fields{duplicate_distance}};
Slic3r::Config->set('duplicate', 1) if $value ne 'autoarrange';
Slic3r::Config->set('duplicate_grid', [1,1]) if $value ne 'grid';
$fields{duplicate}[0]->GetParent->Refresh;
$_->() for @reload_callbacks; # apply new values
}
1;

View File

@ -10,10 +10,10 @@ use Wx qw(:sizer :progressdialog wxOK wxICON_INFORMATION wxICON_WARNING wxICON_E
use Wx::Event qw(EVT_BUTTON);
use base 'Wx::Panel';
my $last_skein_dir;
my $last_config_dir;
my $last_input_file;
my $last_output_file;
our $last_skein_dir;
our $last_config_dir;
our $last_input_file;
our $last_output_file;
our $last_config;
sub new {
@ -24,7 +24,7 @@ sub new {
my %panels = (
printer => {
title => 'Printer',
options => [qw(nozzle_diameter print_center z_offset gcode_flavor use_relative_e_distances)],
options => [qw(nozzle_diameter bed_size print_center z_offset gcode_flavor use_relative_e_distances)],
},
filament => {
title => 'Filament',
@ -59,12 +59,8 @@ sub new {
title => 'Skirt',
options => [qw(skirts skirt_distance skirt_height)],
},
transform => {
title => 'Transform',
options => [qw(scale rotate duplicate_mode duplicate bed_size duplicate_grid duplicate_distance)],
},
gcode => {
title => 'Custom G-code',
title => 'G-code',
options => [qw(start_gcode end_gcode layer_gcode gcode_comments post_process)],
},
extrusion => {
@ -110,26 +106,25 @@ sub new {
};
my @tabs = (
$make_tab->([qw(transform accuracy skirt)], [qw(print retract)]),
$make_tab->([qw(accuracy skirt retract)], [qw(print notes)]),
$make_tab->([qw(cooling)]),
$make_tab->([qw(printer filament)], [qw(print_speed speed)]),
$make_tab->([qw(gcode)]),
$make_tab->([qw(notes)]),
$make_tab->([qw(extrusion)], [qw(output)]),
);
$tabpanel->AddPage(Slic3r::GUI::Dashboard->new($tabpanel), "Dashboard");
$tabpanel->AddPage($tabs[0], "Print Settings");
$tabpanel->AddPage($tabs[1], "Cooling");
$tabpanel->AddPage($tabs[2], "Printer and Filament");
$tabpanel->AddPage($tabs[3], "Custom G-code");
$tabpanel->AddPage($tabs[4], "Notes");
$tabpanel->AddPage($tabs[5], "Advanced");
$tabpanel->AddPage($tabs[3], "G-code");
$tabpanel->AddPage($tabs[4], "Advanced");
my $buttons_sizer;
{
$buttons_sizer = Wx::BoxSizer->new(wxHORIZONTAL);
my $slice_button = Wx::Button->new($self, -1, "Slice...");
my $slice_button = Wx::Button->new($self, -1, "Quick slice…");
$slice_button->SetDefault();
$buttons_sizer->Add($slice_button, 0, wxRIGHT, 20);
EVT_BUTTON($self, $slice_button, sub { $self->do_slice });
@ -161,9 +156,9 @@ sub new {
return $self;
}
my $model_wildcard = "STL files (*.stl)|*.stl;*.STL|AMF files (*.amf)|*.amf;*.AMF;*.xml;*.XML";
my $ini_wildcard = "INI files *.ini|*.ini;*.INI";
my $gcode_wildcard = "G-code files *.gcode|*.gcode;*.GCODE";
our $model_wildcard = "STL files (*.stl)|*.stl;*.STL|AMF files (*.amf)|*.amf;*.AMF;*.xml;*.XML";
our $ini_wildcard = "INI files *.ini|*.ini;*.INI";
our $gcode_wildcard = "G-code files *.gcode|*.gcode;*.GCODE";
sub do_slice {
my $self = shift;
@ -212,24 +207,15 @@ sub do_slice {
my $input_file_basename = basename($input_file);
$last_skein_dir = dirname($input_file);
my $skein = Slic3r::Skein->new(
input_file => $input_file,
output_file => $main::opt{output},
status_cb => sub {
my ($percent, $message) = @_;
if (&Wx::wxVERSION_STRING =~ / 2\.(8\.|9\.[2-9])/) {
$process_dialog->Update($percent, "$message...");
}
},
);
my $print = Slic3r::Print->new;
$print->add_object_from_file($input_file);
# select output file
my $output_file = $main::opt{output};
if ($params{reslice}) {
if (defined $last_output_file) {
$skein->output_file($last_output_file);
}
$output_file = $last_output_file if defined $last_output_file;
} elsif ($params{save_as}) {
my $output_file = $skein->expanded_output_filepath;
$output_file = $print->expanded_output_filepath($output_file);
$output_file =~ s/\.gcode$/.svg/i if $params{export_svg};
my $dlg = Wx::FileDialog->new($self, 'Save ' . ($params{export_svg} ? 'SVG' : 'G-code') . ' file as:', dirname($output_file),
basename($output_file), $gcode_wildcard, wxFD_SAVE);
@ -237,8 +223,7 @@ sub do_slice {
$dlg->Destroy;
return;
}
$skein->output_file($dlg->GetPath);
$last_output_file = $dlg->GetPath;
$output_file = $last_output_file = $dlg->GetPath;
$dlg->Destroy;
}
@ -250,21 +235,30 @@ sub do_slice {
{
my @warnings = ();
local $SIG{__WARN__} = sub { push @warnings, $_[0] };
my %params = (
output_file => $output_file,
status_cb => sub {
my ($percent, $message) = @_;
if (&Wx::wxVERSION_STRING =~ / 2\.(8\.|9\.[2-9])/) {
$process_dialog->Update($percent, "$message...");
}
},
);
if ($params{export_svg}) {
$skein->export_svg;
$print->export_svg(%params);
} else {
$skein->go;
$print->export_gcode(%params);
}
$self->catch_warning->($_) for @warnings;
Slic3r::GUI::warning_catcher($self)->($_) for @warnings;
}
$process_dialog->Destroy;
undef $process_dialog;
my $message = "$input_file_basename was successfully sliced";
$message .= sprintf " in %d minutes and %.3f seconds",
int($skein->processing_time/60),
$skein->processing_time - int($skein->processing_time/60)*60
if $skein->processing_time;
int($print->processing_time/60),
$print->processing_time - int($print->processing_time/60)*60
if $print->processing_time;
$message .= ".";
eval {
$self->{growler}->notify(Event => 'SKEIN_DONE', Title => 'Slicing Done!', Message => $message)
@ -273,7 +267,7 @@ sub do_slice {
Wx::MessageDialog->new($self, $message, 'Done!',
wxOK | wxICON_INFORMATION)->ShowModal;
};
$self->catch_error(sub { $process_dialog->Destroy if $process_dialog });
Slic3r::GUI::catch_error($self, sub { $process_dialog->Destroy if $process_dialog });
}
sub save_config {
@ -284,7 +278,7 @@ sub save_config {
# validate configuration
Slic3r::Config->validate;
};
$self->catch_error(sub { $process_dialog->Destroy if $process_dialog }) and return;
Slic3r::GUI::catch_error($self, sub { $process_dialog->Destroy if $process_dialog }) and return;
my $dir = $last_config ? dirname($last_config) : $last_config_dir || $last_skein_dir || "";
my $filename = $last_config ? basename($last_config) : "config.ini";
@ -310,7 +304,7 @@ sub load_config {
$last_config_dir = dirname($file);
$last_config = $file;
eval {
local $SIG{__WARN__} = $self->catch_warning;
local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self);
Slic3r::Config->load($file);
};
$self->catch_error();
@ -319,22 +313,4 @@ sub load_config {
$dlg->Destroy;
}
sub catch_error {
my ($self, $cb) = @_;
if (my $err = $@) {
$cb->() if $cb;
Wx::MessageDialog->new($self, $err, 'Error', wxOK | wxICON_ERROR)->ShowModal;
return 1;
}
return 0;
}
sub catch_warning {
my ($self) = @_;
return sub {
my $message = shift;
Wx::MessageDialog->new($self, $message, 'Warning', wxOK | wxICON_WARNING)->ShowModal;
};
};
1;

View File

@ -875,4 +875,112 @@ sub douglas_peucker2 {
return [ map $points->[$_], sort keys %keep ];
}
sub arrange {
my ($total_parts, $partx, $party, $areax, $areay, $dist) = @_;
my $linint = sub {
my ($value, $oldmin, $oldmax, $newmin, $newmax) = @_;
return ($value - $oldmin) * ($newmax - $newmin) / ($oldmax - $oldmin) + $newmin;
};
# use actual part size (the largest) plus separation distance (half on each side) in spacing algorithm
$partx += $dist;
$party += $dist;
# margin needed for the skirt
my $skirt_margin;
if ($Slic3r::skirts > 0) {
$skirt_margin = ($Slic3r::flow_spacing * $Slic3r::skirts + $Slic3r::skirt_distance) * 2;
} else {
$skirt_margin = 0;
}
# this is how many cells we have available into which to put parts
my $cellw = int(($areax - $skirt_margin + $dist) / $partx);
my $cellh = int(($areay - $skirt_margin + $dist) / $party);
die "$total_parts parts won't fit in your print area!\n" if $total_parts > ($cellw * $cellh);
# width and height of space used by cells
my $w = $cellw * $partx;
my $h = $cellh * $party;
# left and right border positions of space used by cells
my $l = ($areax - $w) / 2;
my $r = $l + $w;
# top and bottom border positions
my $t = ($areay - $h) / 2;
my $b = $t + $h;
# list of cells, sorted by distance from center
my @cellsorder;
# work out distance for all cells, sort into list
for my $i (0..$cellw-1) {
for my $j (0..$cellh-1) {
my $cx = $linint->($i + 0.5, 0, $cellw, $l, $r);
my $cy = $linint->($j + 0.5, 0, $cellh, $t, $b);
my $xd = abs(($areax / 2) - $cx);
my $yd = abs(($areay / 2) - $cy);
my $c = {
location => [$cx, $cy],
index => [$i, $j],
distance => $xd * $xd + $yd * $yd - abs(($cellw / 2) - ($i + 0.5)),
};
BINARYINSERTIONSORT: {
my $index = $c->{distance};
my $low = 0;
my $high = @cellsorder;
while ($low < $high) {
my $mid = ($low + (($high - $low) / 2)) | 0;
my $midval = $cellsorder[$mid]->[0];
if ($midval < $index) {
$low = $mid + 1;
} elsif ($midval > $index) {
$high = $mid;
} else {
splice @cellsorder, $mid, 0, [$index, $c];
last BINARYINSERTIONSORT;
}
}
splice @cellsorder, $low, 0, [$index, $c];
}
}
}
# the extents of cells actually used by objects
my ($lx, $ty, $rx, $by) = (0, 0, 0, 0);
# now find cells actually used by objects, map out the extents so we can position correctly
for my $i (1..$total_parts) {
my $c = $cellsorder[$i - 1];
my $cx = $c->[1]->{index}->[0];
my $cy = $c->[1]->{index}->[1];
if ($i == 1) {
$lx = $rx = $cx;
$ty = $by = $cy;
} else {
$rx = $cx if $cx > $rx;
$lx = $cx if $cx < $lx;
$by = $cy if $cy > $by;
$ty = $cy if $cy < $ty;
}
}
# now we actually place objects into cells, positioned such that the left and bottom borders are at 0
my @positions = ();
for (1..$total_parts) {
my $c = shift @cellsorder;
my $cx = $c->[1]->{index}->[0] - $lx;
my $cy = $c->[1]->{index}->[1] - $ty;
push @positions, [$cx * $partx, $cy * $party];
}
return @positions;
}
1;

View File

@ -1,15 +1,16 @@
package Slic3r::Print;
use Moo;
use File::Basename qw(basename fileparse);
use Math::ConvexHull 1.0.4 qw(convex_hull);
use Slic3r::Geometry qw(X Y Z PI scale unscale move_points);
use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 PI scale unscale move_points);
use Slic3r::Geometry::Clipper qw(diff_ex union_ex offset JT_ROUND);
use Time::HiRes qw(gettimeofday tv_interval);
has 'objects' => (is => 'rw', default => sub {[]});
has 'copies' => (is => 'rw', default => sub {[]}); # obj_idx => [copies...]
has 'total_x_length' => (is => 'rw'); # including duplicates
has 'total_y_length' => (is => 'rw'); # including duplicates
has 'objects' => (is => 'rw', default => sub {[]});
has 'copies' => (is => 'rw', default => sub {[]}); # obj_idx => [copies...]
has 'total_extrusion_length' => (is => 'rw');
has 'processing_time' => (is => 'rw', required => 0);
# ordered collection of extrusion paths to build skirt loops
has 'skirt' => (
@ -18,6 +19,26 @@ has 'skirt' => (
default => sub { [] },
);
sub add_object_from_file {
my $self = shift;
my ($input_file) = @_;
my $object;
if ($input_file =~ /\.stl$/i) {
my $mesh = Slic3r::Format::STL->read_file($input_file);
$mesh->check_manifoldness;
$object = $self->add_object_from_mesh($mesh);
} elsif ( $input_file =~ /\.amf(\.xml)?$/i) {
my ($materials, $meshes_by_material) = Slic3r::Format::AMF->read_file($input_file);
$_->check_manifoldness for values %$meshes_by_material;
$object = $self->add_object_from_mesh($meshes_by_material->{_} || +(values %$meshes_by_material)[0]);
} else {
die "Input file must have .stl or .amf(.xml) extension\n";
}
$object->input_file($input_file);
return $object;
}
sub add_object_from_mesh {
my $self = shift;
my ($mesh) = @_;
@ -29,123 +50,13 @@ sub add_object_from_mesh {
# initialize print object
my @size = $mesh->size;
my $object = Slic3r::Print::Object->new(
mesh => $mesh,
x_length => $size[X],
y_length => $size[Y],
);
# process facets
{
my $apply_lines = sub {
my $lines = shift;
foreach my $layer_id (keys %$lines) {
my $layer = $object->layer($layer_id);
$layer->add_line($_) for @{ $lines->{$layer_id} };
}
};
Slic3r::parallelize(
disable => ($#{$mesh->facets} < 500), # don't parallelize when too few facets
items => [ 0..$#{$mesh->facets} ],
thread_cb => sub {
my $q = shift;
my $result_lines = {};
while (defined (my $facet_id = $q->dequeue)) {
my $lines = $mesh->slice_facet($object, $facet_id);
foreach my $layer_id (keys %$lines) {
$result_lines->{$layer_id} ||= [];
push @{ $result_lines->{$layer_id} }, @{ $lines->{$layer_id} };
}
}
return $result_lines;
},
collect_cb => sub {
$apply_lines->($_[0]);
},
no_threads_cb => sub {
for (0..$#{$mesh->facets}) {
my $lines = $mesh->slice_facet($object, $_);
$apply_lines->($lines);
}
},
);
}
die "Invalid input file\n" if !@{$object->layers};
# remove last layer if empty
# (we might have created it because of the $max_layer = ... + 1 code below)
pop @{$object->layers} if !@{$object->layers->[-1]->surfaces} && !@{$object->layers->[-1]->lines};
foreach my $layer (@{ $object->layers }) {
Slic3r::debugf "Making surfaces for layer %d (slice z = %f):\n",
$layer->id, unscale $layer->slice_z if $Slic3r::debug;
# layer currently has many lines representing intersections of
# model facets with the layer plane. there may also be lines
# that we need to ignore (for example, when two non-horizontal
# facets share a common edge on our plane, we get a single line;
# however that line has no meaning for our layer as it's enclosed
# inside a closed polyline)
# build surfaces from sparse lines
$layer->make_surfaces($mesh->make_loops($layer));
# free memory
$layer->lines(undef);
}
# detect slicing errors
my $warning_thrown = 0;
for my $i (0 .. $#{$object->layers}) {
my $layer = $object->layers->[$i];
next unless $layer->slicing_errors;
if (!$warning_thrown) {
warn "The model has overlapping or self-intersecting facets. I tried to repair it, "
. "however you might want to check the results or repair the input file and retry.\n";
$warning_thrown = 1;
}
# try to repair the layer surfaces by merging all contours and all holes from
# neighbor layers
Slic3r::debugf "Attempting to repair layer %d\n", $i;
my (@upper_surfaces, @lower_surfaces);
for (my $j = $i+1; $j <= $#{$object->layers}; $j++) {
if (!$object->layers->[$j]->slicing_errors) {
@upper_surfaces = @{$object->layers->[$j]->slices};
last;
}
}
for (my $j = $i-1; $j >= 0; $j--) {
if (!$object->layers->[$j]->slicing_errors) {
@lower_surfaces = @{$object->layers->[$j]->slices};
last;
}
}
my $union = union_ex([
map $_->expolygon->contour, @upper_surfaces, @lower_surfaces,
]);
my $diff = diff_ex(
[ map @$_, @$union ],
[ map $_->expolygon->holes, @upper_surfaces, @lower_surfaces, ],
);
@{$layer->slices} = map Slic3r::Surface->new
(expolygon => $_, surface_type => 'internal'),
@$diff;
}
# remove empty layers from bottom
while (@{$object->layers} && !@{$object->layers->[0]->slices} && !@{$object->layers->[0]->thin_walls}) {
shift @{$object->layers};
for (my $i = 0; $i <= $#{$object->layers}; $i++) {
$object->layers->[$i]->id($i);
}
}
warn "No layers were detected. You might want to repair your STL file and retry.\n"
if !@{$object->layers};
push @{$self->objects}, $object;
push @{$self->copies}, [[0, 0]];
return $object;
}
@ -158,21 +69,18 @@ sub layer_count {
return $count;
}
sub arrange_objects {
sub duplicate {
my $self = shift;
my $dist = scale $Slic3r::duplicate_distance;
if ($Slic3r::duplicate_grid->[X] > 1 || $Slic3r::duplicate_grid->[Y] > 1) {
if (@{$self->objects} > 1) {
die "Grid duplication is not supported with multiple objects\n";
}
my $object = $self->objects->[0];
$self->total_x_length($object->x_length * $Slic3r::duplicate_grid->[X] + $dist * ($Slic3r::duplicate_grid->[X] - 1));
$self->total_y_length($object->y_length * $Slic3r::duplicate_grid->[Y] + $dist * ($Slic3r::duplicate_grid->[Y] - 1));
# generate offsets for copies
push @{$self->copies}, [];
my $dist = scale $Slic3r::duplicate_distance;
@{$self->copies->[0]} = ();
for my $x_copy (1..$Slic3r::duplicate_grid->[X]) {
for my $y_copy (1..$Slic3r::duplicate_grid->[Y]) {
push @{$self->copies->[0]}, [
@ -181,132 +89,247 @@ sub arrange_objects {
];
}
}
} elsif ($Slic3r::duplicate > 1 || @{$self->objects} > 1) {
my $total_parts = @{$self->objects} * $Slic3r::duplicate;
my $linint = sub {
my ($value, $oldmin, $oldmax, $newmin, $newmax) = @_;
return ($value - $oldmin) * ($newmax - $newmin) / ($oldmax - $oldmin) + $newmin;
};
# use actual part size (the largest) plus separation distance (half on each side) in spacing algorithm
my $partx = my $party = 0;
foreach my $object (@{$self->objects}) {
$partx = $object->x_length if $object->x_length > $partx;
$party = $object->y_length if $object->y_length > $party;
} elsif ($Slic3r::duplicate > 1) {
foreach my $copies (@{$self->copies}) {
@$copies = map [0,0], 1..$Slic3r::duplicate;
}
$partx = unscale($partx) + $Slic3r::duplicate_distance;
$party = unscale($party) + $Slic3r::duplicate_distance;
# margin needed for the skirt
my $skirt_margin;
if ($Slic3r::skirts > 0) {
$skirt_margin = ($Slic3r::flow_spacing * $Slic3r::skirts + $Slic3r::skirt_distance) * 2;
} else {
$skirt_margin = 0;
}
# this is how many cells we have available into which to put parts
my $cellw = int(($Slic3r::bed_size->[X] - $skirt_margin + $Slic3r::duplicate_distance) / $partx);
my $cellh = int(($Slic3r::bed_size->[Y] - $skirt_margin + $Slic3r::duplicate_distance) / $party);
die "$total_parts parts won't fit in your print area!\n" if $total_parts > ($cellw * $cellh);
# width and height of space used by cells
my $w = $cellw * $partx;
my $h = $cellh * $party;
# left and right border positions of space used by cells
my $l = ($Slic3r::bed_size->[X] - $w) / 2;
my $r = $l + $w;
# top and bottom border positions
my $t = ($Slic3r::bed_size->[Y] - $h) / 2;
my $b = $t + $h;
# list of cells, sorted by distance from center
my @cellsorder;
# work out distance for all cells, sort into list
for my $i (0..$cellw-1) {
for my $j (0..$cellh-1) {
my $cx = $linint->($i + 0.5, 0, $cellw, $l, $r);
my $cy = $linint->($j + 0.5, 0, $cellh, $t, $b);
my $xd = abs(($Slic3r::bed_size->[X] / 2) - $cx);
my $yd = abs(($Slic3r::bed_size->[Y] / 2) - $cy);
my $c = {
location => [$cx, $cy],
index => [$i, $j],
distance => $xd * $xd + $yd * $yd - abs(($cellw / 2) - ($i + 0.5)),
};
BINARYINSERTIONSORT: {
my $index = $c->{distance};
my $low = 0;
my $high = @cellsorder;
while ($low < $high) {
my $mid = ($low + (($high - $low) / 2)) | 0;
my $midval = $cellsorder[$mid]->[0];
if ($midval < $index) {
$low = $mid + 1;
} elsif ($midval > $index) {
$high = $mid;
} else {
splice @cellsorder, $mid, 0, [$index, $c];
last BINARYINSERTIONSORT;
}
}
splice @cellsorder, $low, 0, [$index, $c];
}
}
}
# the extents of cells actually used by objects
my ($lx, $ty, $rx, $by) = (0, 0, 0, 0);
# now find cells actually used by objects, map out the extents so we can position correctly
for my $i (1..$total_parts) {
my $c = $cellsorder[$i - 1];
my $cx = $c->[1]->{index}->[0];
my $cy = $c->[1]->{index}->[1];
if ($i == 1) {
$lx = $rx = $cx;
$ty = $by = $cy;
} else {
$rx = $cx if $cx > $rx;
$lx = $cx if $cx < $lx;
$by = $cy if $cy > $by;
$ty = $cy if $cy < $ty;
}
}
# now we actually place objects into cells, positioned such that the left and bottom borders are at 0
for (0..$#{$self->objects}) {
my @copies = ();
for (1..$Slic3r::duplicate) {
my $c = shift @cellsorder;
my $cx = $c->[1]->{index}->[0] - $lx;
my $cy = $c->[1]->{index}->[1] - $ty;
push @copies, [scale($cx * $partx), scale($cy * $party)];
}
push @{$self->copies}, [@copies];
}
# save size of area used
$self->total_x_length(scale(($rx - $lx + 1) * $partx - $Slic3r::duplicate_distance));
$self->total_y_length(scale(($by - $ty + 1) * $party - $Slic3r::duplicate_distance));
} else {
$self->total_x_length($self->objects->[0]->x_length);
$self->total_y_length($self->objects->[0]->y_length);
push @{$self->copies}, [[0, 0]];
$self->arrange_objects;
}
}
sub max_length {
sub arrange_objects {
my $self = shift;
return ($self->total_x_length > $self->total_y_length) ? $self->total_x_length : $self->total_y_length;
my $total_parts = scalar map @$_, @{$self->copies};
my $partx = my $party = 0;
foreach my $object (@{$self->objects}) {
$partx = $object->x_length if $object->x_length > $partx;
$party = $object->y_length if $object->y_length > $party;
}
my @positions = Slic3r::Geometry::arrange
($total_parts, $partx, $party, (map scale $_, @$Slic3r::bed_size), scale $Slic3r::duplicate_distance);
for my $obj_idx (0..$#{$self->objects}) {
@{$self->copies->[$obj_idx]} = splice @positions, 0, scalar @{$self->copies->[$obj_idx]};
}
}
sub bounding_box {
my $self = shift;
my @points = ();
foreach my $obj_idx (0 .. $#{$self->objects}) {
my $object = $self->objects->[$obj_idx];
foreach my $copy (@{$self->copies->[$obj_idx]}) {
push @points,
[ $copy->[X], $copy->[Y] ],
[ $copy->[X] + $object->x_length, $copy->[Y] ],
[ $copy->[X] + $object->x_length, $copy->[Y] + $object->y_length ],
[ $copy->[X], $copy->[Y] + $object->y_length ];
}
}
return Slic3r::Geometry::bounding_box(\@points);
}
sub size {
my $self = shift;
my @bb = $self->bounding_box;
return [ $bb[X2] - $bb[X1], $bb[Y2] - $bb[Y1] ];
}
sub export_gcode {
my $self = shift;
my %params = @_;
my $status_cb = $params{status_cb} || sub {};
my $t0 = [gettimeofday];
# skein the STL into layers
# each layer has surfaces with holes
$status_cb->(5, "Processing input file");
$status_cb->(10, "Processing triangulated mesh");
$_->slice for @{$self->objects};
unless ($params{keep_meshes}) {
$_->mesh(undef) for @{$self->objects}; # free memory
}
# make perimeters
# this will add a set of extrusion loops to each layer
# as well as generate infill boundaries
$status_cb->(20, "Generating perimeters");
$_->make_perimeters for map @{$_->layers}, @{$self->objects};
# this will clip $layer->surfaces to the infill boundaries
# and split them in top/bottom/internal surfaces;
$status_cb->(30, "Detecting solid surfaces");
$_->detect_surfaces_type for @{$self->objects};
# decide what surfaces are to be filled
$status_cb->(35, "Preparing infill surfaces");
$_->prepare_fill_surfaces for map @{$_->layers}, @{$self->objects};
# this will remove unprintable surfaces
# (those that are too tight for extrusion)
$status_cb->(40, "Cleaning up");
$_->remove_small_surfaces for map @{$_->layers}, @{$self->objects};
# this will detect bridges and reverse bridges
# and rearrange top/bottom/internal surfaces
$status_cb->(45, "Detect bridges");
$_->process_bridges for map @{$_->layers}, @{$self->objects};
# this will remove unprintable perimeter loops
# (those that are too tight for extrusion)
$status_cb->(50, "Cleaning up the perimeters");
$_->remove_small_perimeters for map @{$_->layers}, @{$self->objects};
# detect which fill surfaces are near external layers
# they will be split in internal and internal-solid surfaces
$status_cb->(60, "Generating horizontal shells");
$_->discover_horizontal_shells for @{$self->objects};
# free memory
@{$_->surfaces} = () for map @{$_->layers}, @{$self->objects};
# combine fill surfaces to honor the "infill every N layers" option
$status_cb->(70, "Combining infill");
$_->infill_every_layers for @{$self->objects};
# this will generate extrusion paths for each layer
$status_cb->(80, "Infilling layers");
{
my $fill_maker = Slic3r::Fill->new('print' => $self);
my @items = (); # [obj_idx, layer_id]
foreach my $obj_idx (0 .. $#{$self->objects}) {
push @items, map [$obj_idx, $_], 0..$#{$self->objects->[$obj_idx]->layers};
}
Slic3r::parallelize(
items => [@items],
thread_cb => sub {
my $q = shift;
$Slic3r::Geometry::Clipper::clipper = Math::Clipper->new;
my $fills = {};
while (defined (my $obj_layer = $q->dequeue)) {
my ($obj_idx, $layer_id) = @$obj_layer;
$fills->{$obj_idx} ||= {};
$fills->{$obj_idx}{$layer_id} = [ $fill_maker->make_fill($self->objects->[$obj_idx]->layers->[$layer_id]) ];
}
return $fills;
},
collect_cb => sub {
my $fills = shift;
foreach my $obj_idx (keys %$fills) {
foreach my $layer_id (keys %{$fills->{$obj_idx}}) {
@{$self->objects->[$obj_idx]->layers->[$layer_id]->fills} = @{$fills->{$obj_idx}{$layer_id}};
}
}
},
no_threads_cb => sub {
foreach my $layer (map @{$_->layers}, @{$self->objects}) {
@{$layer->fills} = $fill_maker->make_fill($layer);
}
},
);
}
# generate support material
if ($Slic3r::support_material) {
$status_cb->(85, "Generating support material");
$_->generate_support_material for @{$self->objects};
}
# free memory (note that support material needs fill_surfaces)
@{$_->fill_surfaces} = () for map @{$_->layers}, @{$self->objects};
# make skirt
$status_cb->(88, "Generating skirt");
$self->make_skirt;
# output everything to a G-code file
my $output_file = $self->expanded_output_filepath($params{output_file});
$status_cb->(90, "Exporting G-code to $output_file");
$self->write_gcode($output_file);
# run post-processing scripts
if (@$Slic3r::post_process) {
$status_cb->(95, "Running post-processing scripts");
for (@$Slic3r::post_process) {
Slic3r::debugf " '%s' '%s'\n", $_, $output_file;
system($_, $output_file);
}
}
# output some statistics
$self->processing_time(tv_interval($t0));
printf "Done. Process took %d minutes and %.3f seconds\n",
int($self->processing_time/60),
$self->processing_time - int($self->processing_time/60)*60;
# TODO: more statistics!
printf "Filament required: %.1fmm (%.1fcm3)\n",
$self->total_extrusion_length, $self->total_extrusion_volume;
}
sub export_svg {
my $self = shift;
my %params = @_;
$_->slice for @{$self->objects};
unless ($params{keep_meshes}) {
$_->mesh(undef) for @{$self->objects}; # free memory
}
$self->arrange_objects;
my $output_file = $self->expanded_output_filepath($params{output_file});
$output_file =~ s/\.gcode$/.svg/i;
open my $fh, ">", $output_file or die "Failed to open $output_file for writing\n";
print "Exporting to $output_file...";
my $print_size = $self->size;
print $fh sprintf <<"EOF", unscale($print_size->[X]), unscale($print_size->[Y]);
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
<svg width="%s" height="%s" xmlns="http://www.w3.org/2000/svg" xmlns:svg="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:slic3r="http://slic3r.org/namespaces/slic3r">
<!--
Generated using Slic3r $Slic3r::VERSION
http://slic3r.org/
-->
EOF
my $print_polygon = sub {
my ($polygon, $type) = @_;
printf $fh qq{ <polygon slic3r:type="%s" points="%s" style="fill: %s" />\n},
$type, (join ' ', map { join ',', map unscale $_, @$_ } @$polygon),
($type eq 'contour' ? 'black' : 'white');
};
for my $layer_id (0..$self->layer_count-1) {
my @layers = map $_->layers->[$layer_id], @{$self->objects};
printf $fh qq{ <g id="layer%d" slic3r:z="%s">\n}, $layer_id, unscale +(grep defined $_, @layers)[0]->slice_z;
for my $obj_idx (0 .. $#layers) {
my $layer = $layers[$layer_id] or next;
# sort slices so that the outermost ones come first
my @slices = sort { $a->expolygon->contour->encloses_point($b->expolygon->contour->[0]) ? 0 : 1 } @{$layer->slices};
foreach my $copy (@{$self->copies->[$obj_idx]}) {
foreach my $slice (@slices) {
my $expolygon = $slice->expolygon->clone;
$expolygon->translate(@$copy);
$print_polygon->($expolygon->contour, 'contour');
$print_polygon->($_, 'hole') for $expolygon->holes;
}
}
}
print $fh qq{ </g>\n};
}
print $fh "</svg>\n";
close $fh;
print "Done.\n";
}
sub make_skirt {
@ -344,7 +367,7 @@ sub make_skirt {
push @{$self->skirt}, @skirt;
}
sub export_gcode {
sub write_gcode {
my $self = shift;
my ($file) = @_;
@ -394,9 +417,10 @@ sub export_gcode {
}
# calculate X,Y shift to center print around specified origin
my @print_bb = $self->bounding_box;
my @shift = (
$Slic3r::print_center->[X] - (unscale $self->total_x_length / 2),
$Slic3r::print_center->[Y] - (unscale $self->total_y_length / 2),
$Slic3r::print_center->[X] - (unscale ($print_bb[X2] - $print_bb[X1]) / 2) - unscale $print_bb[X1],
$Slic3r::print_center->[Y] - (unscale ($print_bb[Y2] - $print_bb[Y1]) / 2) - unscale $print_bb[Y1],
);
# set up our extruder object
@ -523,4 +547,24 @@ sub total_extrusion_volume {
return $self->total_extrusion_length * ($Slic3r::filament_diameter**2) * PI/4 / 1000;
}
# this method will return the value of $self->output_file after expanding its
# format variables with their values
sub expanded_output_filepath {
my $self = shift;
my ($path) = @_;
# if no explicit output file was defined, we take the input
# file directory and append the specified filename format
my $input_file = $self->objects->[0]->input_file;
$path ||= (fileparse($input_file))[1] . $Slic3r::output_filename_format;
my $input_filename = my $input_filename_base = basename($input_file);
$input_filename_base =~ s/\.(?:stl|amf(?:\.xml)?)$//i;
return Slic3r::Config->replace_options($path, {
input_filename => $input_filename,
input_filename_base => $input_filename_base,
});
}
1;

View File

@ -4,8 +4,10 @@ use Moo;
use Slic3r::Geometry qw(scale);
use Slic3r::Geometry::Clipper qw(diff_ex intersection_ex union_ex);
has 'x_length' => (is => 'ro', required => 1);
has 'y_length' => (is => 'ro', required => 1);
has 'input_file' => (is => 'rw', required => 0);
has 'mesh' => (is => 'rw', required => 0);
has 'x_length' => (is => 'rw', required => 1);
has 'y_length' => (is => 'rw', required => 1);
has 'layers' => (
traits => ['Array'],
@ -34,6 +36,122 @@ sub layer {
return $self->layers->[$layer_id];
}
sub slice {
my $self = shift;
# process facets
{
my $apply_lines = sub {
my $lines = shift;
foreach my $layer_id (keys %$lines) {
my $layer = $self->layer($layer_id);
$layer->add_line($_) for @{ $lines->{$layer_id} };
}
};
Slic3r::parallelize(
disable => ($#{$self->mesh->facets} < 500), # don't parallelize when too few facets
items => [ 0..$#{$self->mesh->facets} ],
thread_cb => sub {
my $q = shift;
my $result_lines = {};
while (defined (my $facet_id = $q->dequeue)) {
my $lines = $self->mesh->slice_facet($self, $facet_id);
foreach my $layer_id (keys %$lines) {
$result_lines->{$layer_id} ||= [];
push @{ $result_lines->{$layer_id} }, @{ $lines->{$layer_id} };
}
}
return $result_lines;
},
collect_cb => sub {
$apply_lines->($_[0]);
},
no_threads_cb => sub {
for (0..$#{$self->mesh->facets}) {
my $lines = $self->mesh->slice_facet($self, $_);
$apply_lines->($lines);
}
},
);
}
die "Invalid input file\n" if !@{$self->layers};
# remove last layer if empty
# (we might have created it because of the $max_layer = ... + 1 code below)
pop @{$self->layers} if !@{$self->layers->[-1]->surfaces} && !@{$self->layers->[-1]->lines};
foreach my $layer (@{ $self->layers }) {
Slic3r::debugf "Making surfaces for layer %d (slice z = %f):\n",
$layer->id, unscale $layer->slice_z if $Slic3r::debug;
# layer currently has many lines representing intersections of
# model facets with the layer plane. there may also be lines
# that we need to ignore (for example, when two non-horizontal
# facets share a common edge on our plane, we get a single line;
# however that line has no meaning for our layer as it's enclosed
# inside a closed polyline)
# build surfaces from sparse lines
$layer->make_surfaces($self->mesh->make_loops($layer));
# free memory
$layer->lines(undef);
}
# detect slicing errors
my $warning_thrown = 0;
for my $i (0 .. $#{$self->layers}) {
my $layer = $self->layers->[$i];
next unless $layer->slicing_errors;
if (!$warning_thrown) {
warn "The model has overlapping or self-intersecting facets. I tried to repair it, "
. "however you might want to check the results or repair the input file and retry.\n";
$warning_thrown = 1;
}
# try to repair the layer surfaces by merging all contours and all holes from
# neighbor layers
Slic3r::debugf "Attempting to repair layer %d\n", $i;
my (@upper_surfaces, @lower_surfaces);
for (my $j = $i+1; $j <= $#{$self->layers}; $j++) {
if (!$self->layers->[$j]->slicing_errors) {
@upper_surfaces = @{$self->layers->[$j]->slices};
last;
}
}
for (my $j = $i-1; $j >= 0; $j--) {
if (!$self->layers->[$j]->slicing_errors) {
@lower_surfaces = @{$self->layers->[$j]->slices};
last;
}
}
my $union = union_ex([
map $_->expolygon->contour, @upper_surfaces, @lower_surfaces,
]);
my $diff = diff_ex(
[ map @$_, @$union ],
[ map $_->expolygon->holes, @upper_surfaces, @lower_surfaces, ],
);
@{$layer->slices} = map Slic3r::Surface->new
(expolygon => $_, surface_type => 'internal'),
@$diff;
}
# remove empty layers from bottom
while (@{$self->layers} && !@{$self->layers->[0]->slices} && !@{$self->layers->[0]->thin_walls}) {
shift @{$self->layers};
for (my $i = 0; $i <= $#{$self->layers}; $i++) {
$self->layers->[$i]->id($i);
}
}
warn "No layers were detected. You might want to repair your STL file and retry.\n"
if !@{$self->layers};
}
sub detect_surfaces_type {
my $self = shift;
Slic3r::debugf "Detecting solid surfaces...\n";

View File

@ -1,236 +0,0 @@
package Slic3r::Skein;
use Moo;
use Config;
use File::Basename qw(basename fileparse);
use Slic3r::Geometry qw(PI unscale);
use Time::HiRes qw(gettimeofday tv_interval);
# full path (relative or absolute) to the input file
has 'input_file' => (is => 'ro', required => 1);
has 'additional_input_files' => (is => 'ro', required => 0, default => sub {[]});
# full path (relative or absolute) to the output file; it may contain
# formatting variables like [layer_height] etc.
has 'output_file' => (is => 'rw', required => 0);
has 'status_cb' => (is => 'rw', required => 0, default => sub { sub {} });
has 'processing_time' => (is => 'rw', required => 0);
sub slice_input {
my $self = shift;
my $print = Slic3r::Print->new;
foreach my $input_file ($self->input_file, @{$self->additional_input_files}) {
if ($input_file =~ /\.stl$/i) {
my $mesh = Slic3r::Format::STL->read_file($input_file);
$mesh->check_manifoldness;
$print->add_object_from_mesh($mesh);
} elsif ( $input_file =~ /\.amf(\.xml)?$/i) {
my ($materials, $meshes_by_material) = Slic3r::Format::AMF->read_file($input_file);
$_->check_manifoldness for values %$meshes_by_material;
$print->add_object_from_mesh($meshes_by_material->{_} || +(values %$meshes_by_material)[0]);
} else {
die "Input file must have .stl or .amf(.xml) extension\n";
}
}
return $print;
}
sub go {
my $self = shift;
my $t0 = [gettimeofday];
# skein the STL into layers
# each layer has surfaces with holes
$self->status_cb->(5, "Processing input file " . $self->input_file);
$self->status_cb->(10, "Processing triangulated mesh");
my $print = $self->slice_input;
$print->arrange_objects;
# make perimeters
# this will add a set of extrusion loops to each layer
# as well as generate infill boundaries
$self->status_cb->(20, "Generating perimeters");
$_->make_perimeters for map @{$_->layers}, @{$print->objects};
# this will clip $layer->surfaces to the infill boundaries
# and split them in top/bottom/internal surfaces;
$self->status_cb->(30, "Detecting solid surfaces");
$_->detect_surfaces_type for @{$print->objects};
# decide what surfaces are to be filled
$self->status_cb->(35, "Preparing infill surfaces");
$_->prepare_fill_surfaces for map @{$_->layers}, @{$print->objects};
# this will remove unprintable surfaces
# (those that are too tight for extrusion)
$self->status_cb->(40, "Cleaning up");
$_->remove_small_surfaces for map @{$_->layers}, @{$print->objects};
# this will detect bridges and reverse bridges
# and rearrange top/bottom/internal surfaces
$self->status_cb->(45, "Detect bridges");
$_->process_bridges for map @{$_->layers}, @{$print->objects};
# this will remove unprintable perimeter loops
# (those that are too tight for extrusion)
$self->status_cb->(50, "Cleaning up the perimeters");
$_->remove_small_perimeters for map @{$_->layers}, @{$print->objects};
# detect which fill surfaces are near external layers
# they will be split in internal and internal-solid surfaces
$self->status_cb->(60, "Generating horizontal shells");
$_->discover_horizontal_shells for @{$print->objects};
# free memory
@{$_->surfaces} = () for map @{$_->layers}, @{$print->objects};
# combine fill surfaces to honor the "infill every N layers" option
$self->status_cb->(70, "Combining infill");
$_->infill_every_layers for @{$print->objects};
# this will generate extrusion paths for each layer
$self->status_cb->(80, "Infilling layers");
{
my $fill_maker = Slic3r::Fill->new('print' => $print);
my @items = (); # [obj_idx, layer_id]
foreach my $obj_idx (0 .. $#{$print->objects}) {
push @items, map [$obj_idx, $_], 0..$#{$print->objects->[$obj_idx]->layers};
}
Slic3r::parallelize(
items => [@items],
thread_cb => sub {
my $q = shift;
$Slic3r::Geometry::Clipper::clipper = Math::Clipper->new;
my $fills = {};
while (defined (my $obj_layer = $q->dequeue)) {
my ($obj_idx, $layer_id) = @$obj_layer;
$fills->{$obj_idx} ||= {};
$fills->{$obj_idx}{$layer_id} = [ $fill_maker->make_fill($print->objects->[$obj_idx]->layers->[$layer_id]) ];
}
return $fills;
},
collect_cb => sub {
my $fills = shift;
foreach my $obj_idx (keys %$fills) {
foreach my $layer_id (keys %{$fills->{$obj_idx}}) {
@{$print->objects->[$obj_idx]->layers->[$layer_id]->fills} = @{$fills->{$obj_idx}{$layer_id}};
}
}
},
no_threads_cb => sub {
foreach my $layer (map @{$_->layers}, @{$print->objects}) {
@{$layer->fills} = $fill_maker->make_fill($layer);
}
},
);
}
# generate support material
if ($Slic3r::support_material) {
$self->status_cb->(85, "Generating support material");
$_->generate_support_material for @{$print->objects};
}
# free memory (note that support material needs fill_surfaces)
@{$_->fill_surfaces} = () for map @{$_->layers}, @{$print->objects};
# make skirt
$self->status_cb->(88, "Generating skirt");
$print->make_skirt;
# output everything to a G-code file
my $output_file = $self->expanded_output_filepath;
$self->status_cb->(90, "Exporting G-code to $output_file");
$print->export_gcode($output_file);
# run post-processing scripts
if (@$Slic3r::post_process) {
$self->status_cb->(95, "Running post-processing scripts");
for (@$Slic3r::post_process) {
Slic3r::debugf " '%s' '%s'\n", $_, $output_file;
system($_, $output_file);
}
}
# output some statistics
$self->processing_time(tv_interval($t0));
printf "Done. Process took %d minutes and %.3f seconds\n",
int($self->processing_time/60),
$self->processing_time - int($self->processing_time/60)*60;
# TODO: more statistics!
printf "Filament required: %.1fmm (%.1fcm3)\n",
$print->total_extrusion_length, $print->total_extrusion_volume;
}
sub export_svg {
my $self = shift;
my $print = $self->slice_input;
my $output_file = $self->expanded_output_filepath;
$output_file =~ s/\.gcode$/.svg/i;
open my $fh, ">", $output_file or die "Failed to open $output_file for writing\n";
print "Exporting to $output_file...";
print $fh sprintf <<"EOF", unscale($print->total_x_length), unscale($print->total_y_length);
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
<svg width="%s" height="%s" xmlns="http://www.w3.org/2000/svg" xmlns:svg="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:slic3r="http://slic3r.org/namespaces/slic3r">
<!--
Generated using Slic3r $Slic3r::VERSION
http://slic3r.org/
-->
EOF
my $print_polygon = sub {
my ($polygon, $type) = @_;
printf $fh qq{ <polygon slic3r:type="%s" points="%s" style="fill: %s" />\n},
$type, (join ' ', map { join ',', map unscale $_, @$_ } @$polygon),
($type eq 'contour' ? 'black' : 'white');
};
foreach my $layer (@{$print->layers}) {
printf $fh qq{ <g id="layer%d" slic3r:z="%s">\n}, $layer->id, unscale $layer->slice_z;
# sort slices so that the outermost ones come first
my @slices = sort { $a->expolygon->contour->encloses_point($b->expolygon->contour->[0]) ? 0 : 1 } @{$layer->slices};
foreach my $copy (@{$print->copies}) {
foreach my $slice (@slices) {
my $expolygon = $slice->expolygon->clone;
$expolygon->translate(@$copy);
$print_polygon->($expolygon->contour, 'contour');
$print_polygon->($_, 'hole') for $expolygon->holes;
}
}
print $fh qq{ </g>\n};
}
print $fh "</svg>\n";
close $fh;
print "Done.\n";
}
# this method will return the value of $self->output_file after expanding its
# format variables with their values
sub expanded_output_filepath {
my $self = shift;
my $path = $self->output_file;
# if no explicit output file was defined, we take the input
# file directory and append the specified filename format
$path ||= (fileparse($self->input_file))[1] . $Slic3r::output_filename_format;
my $input_filename = my $input_filename_base = basename($self->input_file);
$input_filename_base =~ s/\.(?:stl|amf(?:\.xml)?)$//i;
return Slic3r::Config->replace_options($path, {
input_filename => $input_filename,
input_filename_base => $input_filename_base,
});
}
1;

View File

@ -4,7 +4,7 @@ use Moo;
use Slic3r::Geometry qw(X Y Z A B unscale same_point);
# public
has 'vertices' => (is => 'ro', required => 1); # id => [ [$x1,$y1],[$x2,$y2],[$x3,$y3] ]
has 'vertices' => (is => 'ro', required => 1); # id => [$x,$y,$z]
has 'facets' => (is => 'ro', required => 1); # id => [ $normal, $v1_id, $v2_id, $v3_id ]
# private

View File

@ -74,9 +74,13 @@ if (!@ARGV && !$opt{save} && eval "require Slic3r::GUI; 1") {
if (@ARGV) {
while (my $input_file = shift @ARGV) {
my $skein = Slic3r::Skein->new(
input_file => $input_file,
additional_input_files => $opt{merge} ? [ splice @ARGV, 0 ] : [],
my $print = Slic3r::Print->new;
$print->add_object_from_file($input_file);
if ($opt{merge}) {
$print->add_object_from_file($_) for splice @ARGV, 0;
}
$print->duplicate;
my %params = (
output_file => $opt{output},
status_cb => sub {
my ($percent, $message) = @_;
@ -84,9 +88,9 @@ if (@ARGV) {
},
);
if ($opt{export_svg}) {
$skein->export_svg;
$print->export_svg(%params);
} else {
$skein->go;
$print->export_gcode(%params);
}
}
} else {
@ -125,7 +129,7 @@ $j
--post-process Generated G-code will be processed with the supplied script;
call this more than once to process through multiple scripts.
--export-svg Export a SVG file containing slices instead of G-code.
--merge If multiple files are supplied, they will be composed into a single
-m, --merge If multiple files are supplied, they will be composed into a single
print rather than processed individually.
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