New Slic3r::TriangleMesh::XS class

xs
Alessandro Ranellucci 2013-06-24 19:35:49 +02:00
parent b33b30b09d
commit f29faf0548
8 changed files with 116 additions and 76 deletions

View File

@ -220,7 +220,10 @@ sub repair_stl {
$dlg->Destroy;
}
Slic3r::TriangleMesh::XS::stl_repair($input_file, $output_file);
my $tmesh = Slic3r::TriangleMesh::XS->new();
$tmesh->ReadSTLFile($input_file);
$tmesh->Repair;
$tmesh->WriteOBJFile($output_file);
Slic3r::GUI::show_info($self, "Your file was repaired.", "Repair");
}

View File

@ -100,7 +100,10 @@ if (@ARGV) { # slicing from command line
my $output_file = $file;
$output_file =~ s/\.(stl)$/_fixed.obj/i;
Slic3r::TriangleMesh::XS::stl_repair($file, $output_file);
my $tmesh = Slic3r::TriangleMesh::XS->new();
$tmesh->ReadSTLFile($file);
$tmesh->Repair;
$tmesh->WriteOBJFile($output_file);
}
exit;
}

72
xs/src/TriangleMesh.cpp Normal file
View File

@ -0,0 +1,72 @@
#include "TriangleMesh.hpp"
TriangleMesh::TriangleMesh() {}
TriangleMesh::~TriangleMesh() {
stl_close(&stl);
}
void
TriangleMesh::ReadSTLFile(char* input_file) {
stl_open(&stl, input_file);
}
void
TriangleMesh::Repair() {
int i;
// checking exact
stl_check_facets_exact(&stl);
stl.stats.facets_w_1_bad_edge = (stl.stats.connected_facets_2_edge - stl.stats.connected_facets_3_edge);
stl.stats.facets_w_2_bad_edge = (stl.stats.connected_facets_1_edge - stl.stats.connected_facets_2_edge);
stl.stats.facets_w_3_bad_edge = (stl.stats.number_of_facets - stl.stats.connected_facets_1_edge);
// checking nearby
int last_edges_fixed = 0;
float tolerance = stl.stats.shortest_edge;
float increment = stl.stats.bounding_diameter / 10000.0;
int iterations = 2;
if (stl.stats.connected_facets_3_edge < stl.stats.number_of_facets) {
for (i = 0; i < iterations; i++) {
if (stl.stats.connected_facets_3_edge < stl.stats.number_of_facets) {
printf("Checking nearby. Tolerance= %f Iteration=%d of %d...", tolerance, i + 1, iterations);
stl_check_facets_nearby(&stl, tolerance);
printf(" Fixed %d edges.\n", stl.stats.edges_fixed - last_edges_fixed);
last_edges_fixed = stl.stats.edges_fixed;
tolerance += increment;
} else {
printf("All facets connected. No further nearby check necessary.\n");
break;
}
}
} else {
printf("All facets connected. No nearby check necessary.\n");
}
// remove_unconnected
if (stl.stats.connected_facets_3_edge < stl.stats.number_of_facets) {
printf("Removing unconnected facets...\n");
stl_remove_unconnected_facets(&stl);
} else
printf("No unconnected need to be removed.\n");
// fill_holes
if (stl.stats.connected_facets_3_edge < stl.stats.number_of_facets) {
printf("Filling holes...\n");
stl_fill_holes(&stl);
} else
printf("No holes need to be filled.\n");
// normal_directions
printf("Checking normal directions...\n");
stl_fix_normal_directions(&stl);
// normal_values
printf("Checking normal values...\n");
stl_fix_normal_values(&stl);
}
void
TriangleMesh::WriteOBJFile(char* output_file) {
stl_generate_shared_vertices(&stl);
stl_write_obj(&stl, output_file);
}

15
xs/src/TriangleMesh.hpp Normal file
View File

@ -0,0 +1,15 @@
#include <admesh/stl.h>
class TriangleMesh
{
public:
TriangleMesh();
~TriangleMesh();
void ReadSTLFile(char* input_file);
void Repair();
void WriteOBJFile(char* output_file);
private:
stl_file stl;
};

View File

@ -3,8 +3,7 @@
#include <vector>
typedef std::vector<unsigned int> Ztable2;
////////////////
class ZTable
{
public:
@ -17,7 +16,8 @@ ZTable::ZTable(std::vector<unsigned int>* ztable) :
z(*ztable)
{
}
////////////////
#include <admesh/stl.h>
#include "TriangleMesh.hpp"
#endif

View File

@ -9,4 +9,8 @@ use Test::More tests => 1;
is Slic3r::TriangleMesh::XS::hello_world(), 'Hello world!',
'hello world';
my $t = Slic3r::TriangleMesh::XS->new();
$t->ReadSTLFile("../../stl/testcube20mm.stl");
use XXX; XXX($t);
__END__

View File

@ -1,84 +1,26 @@
%module{Slic3r::XS};
%{
#include <myinit.h>
%}
%name{Slic3r::TriangleMesh::XS} class TriangleMesh {
TriangleMesh();
~TriangleMesh();
void ReadSTLFile(char* input_file);
void Repair();
void WriteOBJFile(char* output_file);
};
%package{Slic3r::TriangleMesh::XS};
%{
PROTOTYPES: DISABLE
#include <myinit.h>
std::string
hello_world()
CODE:
RETVAL = "Hello world!";
OUTPUT:
RETVAL
void
stl_repair(input_file, output_file)
char* input_file;
char* output_file;
CODE:
int i;
stl_file stl_in;
stl_open(&stl_in, input_file);
// checking exact
stl_check_facets_exact(&stl_in);
stl_in.stats.facets_w_1_bad_edge = (stl_in.stats.connected_facets_2_edge - stl_in.stats.connected_facets_3_edge);
stl_in.stats.facets_w_2_bad_edge = (stl_in.stats.connected_facets_1_edge - stl_in.stats.connected_facets_2_edge);
stl_in.stats.facets_w_3_bad_edge = (stl_in.stats.number_of_facets - stl_in.stats.connected_facets_1_edge);
// checking nearby
int last_edges_fixed = 0;
float tolerance = stl_in.stats.shortest_edge;
float increment = stl_in.stats.bounding_diameter / 10000.0;
int iterations = 2;
if (stl_in.stats.connected_facets_3_edge < stl_in.stats.number_of_facets) {
for (i = 0; i < iterations; i++) {
if (stl_in.stats.connected_facets_3_edge < stl_in.stats.number_of_facets) {
printf("Checking nearby. Tolerance= %f Iteration=%d of %d...", tolerance, i + 1, iterations);
stl_check_facets_nearby(&stl_in, tolerance);
printf(" Fixed %d edges.\n", stl_in.stats.edges_fixed - last_edges_fixed);
last_edges_fixed = stl_in.stats.edges_fixed;
tolerance += increment;
} else {
printf("All facets connected. No further nearby check necessary.\n");
break;
}
}
} else {
printf("All facets connected. No nearby check necessary.\n");
}
// remove_unconnected
if (stl_in.stats.connected_facets_3_edge < stl_in.stats.number_of_facets) {
printf("Removing unconnected facets...\n");
stl_remove_unconnected_facets(&stl_in);
} else
printf("No unconnected need to be removed.\n");
// fill_holes
if (stl_in.stats.connected_facets_3_edge < stl_in.stats.number_of_facets) {
printf("Filling holes...\n");
stl_fill_holes(&stl_in);
} else
printf("No holes need to be filled.\n");
// normal_directions
printf("Checking normal directions...\n");
stl_fix_normal_directions(&stl_in);
// normal_values
printf("Checking normal values...\n");
stl_fix_normal_values(&stl_in);
// write STL
//stl_write_ascii(&stl_in, output_file, (char*)"Repaired by Slic3r + ADMesh");
stl_generate_shared_vertices(&stl_in);
stl_write_obj(&stl_in, output_file);
stl_close(&stl_in);
%}

View File

@ -1,2 +1,3 @@
ZTable* O_OBJECT
TriangleMesh* O_OBJECT
std::vector< unsigned int >* T_STD_VECTOR_UINT_PTR