package Slic3r::Fill::Rectilinear; use Moo; extends 'Slic3r::Fill::Base'; has 'cache' => (is => 'rw', default => sub {{}}); use Slic3r::Geometry qw(A B X Y scale unscale scaled_epsilon); sub fill_surface { my $self = shift; my ($surface, %params) = @_; # rotate polygons so that we can work with vertical lines here my $expolygon = $surface->expolygon->clone; my $rotate_vector = $self->infill_direction($surface); $self->rotate_points($expolygon, $rotate_vector); my $expolygon_off = $expolygon->offset_ex(scale $params{flow_spacing}/2)->[0]; return {} if !defined $expolygon_off; # skip some very small polygons (which shouldn't arrive here) my $flow_spacing = $params{flow_spacing}; my $min_spacing = scale $params{flow_spacing}; my $distance_between_lines = $min_spacing / $params{density}; my $line_oscillation = $distance_between_lines - $min_spacing; my $is_line_pattern = $self->isa('Slic3r::Fill::Line'); my $cache_id = sprintf "d%s_s%.2f_a%.2f", $params{density}, $params{flow_spacing}, $rotate_vector->[0][0]; if (!$self->cache->{$cache_id}) { # compute bounding box my $bounding_box; { my $bb_polygon = $self->bounding_box->polygon; $bb_polygon->scale(sqrt 2); $self->rotate_points($bb_polygon, $rotate_vector); $bounding_box = $bb_polygon->bounding_box; } # define flow spacing according to requested density if ($params{density} == 1 && !$params{dont_adjust}) { $distance_between_lines = $self->adjust_solid_spacing( width => $bounding_box->size->[X], distance => $distance_between_lines, ); $flow_spacing = unscale $distance_between_lines; } # generate the basic pattern my $x = $bounding_box->x_min; my @vertical_lines = (); for (my $i = 0; $x <= $bounding_box->x_max + scaled_epsilon; $i++) { my $vertical_line = Slic3r::Line->new([$x, $bounding_box->y_max], [$x, $bounding_box->y_min]); if ($is_line_pattern && $i % 2) { $vertical_line->[A][X] += $line_oscillation; $vertical_line->[B][X] -= $line_oscillation; } push @vertical_lines, $vertical_line; $x += $distance_between_lines; } $self->cache->{$cache_id} = [@vertical_lines]; } # clip paths against a slightly offsetted expolygon, so that the first and last paths # are kept even if the expolygon has vertical sides my @polylines = map Slic3r::Polyline->new(@$_), @{ Boost::Geometry::Utils::multi_polygon_multi_linestring_intersection( [ map $_->pp, @{ $expolygon->offset_ex(scaled_epsilon) } ], [ map $_->pp, @{ $self->cache->{$cache_id} } ], ) }; # connect lines unless ($params{dont_connect}) { my $collection = Slic3r::Polyline::Collection->new( polylines => [ @polylines ], ); @polylines = (); my $tolerance = 10 * scaled_epsilon; my $diagonal_distance = $distance_between_lines * 2; my $can_connect = $is_line_pattern ? sub { ($_[X] >= ($distance_between_lines - $line_oscillation) - $tolerance) && ($_[X] <= ($distance_between_lines + $line_oscillation) + $tolerance) && $_[Y] <= $diagonal_distance } : sub { $_[X] <= $diagonal_distance && $_[Y] <= $diagonal_distance }; foreach my $polyline ($collection->chained_path) { if (@polylines) { my $last_point = $polylines[-1][-1]->pp; my @distance = map abs($polyline->[0][$_] - $last_point->[$_]), (X,Y); # TODO: we should also check that both points are on a fill_boundary to avoid # connecting paths on the boundaries of internal regions if ($can_connect->(@distance) && $expolygon_off->encloses_line(Slic3r::Line->new($last_point, $polyline->[0]), $tolerance)) { $polylines[-1]->append(@$polyline); next; } } push @polylines, $polyline; } } # paths must be rotated back $self->rotate_points_back(\@polylines, $rotate_vector); return { flow_spacing => $flow_spacing }, @polylines; } 1;