Slic3r/xs/src/Layer.hpp

120 lines
2.9 KiB
C++

#ifndef slic3r_Layer_hpp_
#define slic3r_Layer_hpp_
#include <myinit.h>
#include "SurfaceCollection.hpp"
#include "ExtrusionEntityCollection.hpp"
#include "ExPolygonCollection.hpp"
#include "PolylineCollection.hpp"
namespace Slic3r {
typedef std::pair<coordf_t,coordf_t> t_layer_height_range;
typedef std::map<t_layer_height_range,coordf_t> t_layer_height_ranges;
class Layer;
class PrintRegion;
class PrintObject;
// TODO: make stuff private
class LayerRegion
{
friend class Layer;
public:
Layer* layer();
PrintRegion* region();
// collection of surfaces generated by slicing the original geometry
// divided by type top/bottom/internal
SurfaceCollection slices;
// collection of extrusion paths/loops filling gaps
ExtrusionEntityCollection thin_fills;
// collection of surfaces for infill generation
SurfaceCollection fill_surfaces;
// collection of expolygons representing the bridged areas (thus not
// needing support material)
ExPolygonCollection bridged;
// collection of polylines representing the unsupported bridge edges
PolylineCollection unsupported_bridge_edges;
// ordered collection of extrusion paths/loops to build all perimeters
ExtrusionEntityCollection perimeters;
// ordered collection of extrusion paths to fill surfaces
ExtrusionEntityCollection fills;
private:
Layer *_layer;
PrintRegion *_region;
LayerRegion(Layer *layer, PrintRegion *region);
~LayerRegion();
};
typedef std::vector<LayerRegion*> LayerRegionPtrs;
class Layer {
friend class PrintObject;
public:
int id();
PrintObject* object();
Layer *upper_layer;
Layer *lower_layer;
LayerRegionPtrs regions;
bool slicing_errors;
coordf_t slice_z; // Z used for slicing in unscaled coordinates
coordf_t print_z; // Z used for printing in unscaled coordinates
coordf_t height; // layer height in unscaled coordinates
// collection of expolygons generated by slicing the original geometry;
// also known as 'islands' (all regions and surface types are merged here)
ExPolygonCollection slices;
size_t region_count();
LayerRegion* get_region(int idx);
LayerRegion* add_region(PrintRegion* print_region);
protected:
int _id; // sequential number of layer, 0-based
PrintObject *_object;
Layer(int id, PrintObject *object, coordf_t height, coordf_t print_z,
coordf_t slice_z);
virtual ~Layer();
void clear_regions();
void delete_region(int idx);
};
class SupportLayer : public Layer {
friend class PrintObject;
public:
ExPolygonCollection support_islands;
ExtrusionEntityCollection support_fills;
ExtrusionEntityCollection support_interface_fills;
protected:
SupportLayer(int id, PrintObject *object, coordf_t height, coordf_t print_z,
coordf_t slice_z);
virtual ~SupportLayer();
};
}
#endif