Slic3r/lib/Slic3r/Line.pm

22 lines
402 B
Perl

package Slic3r::Line;
use strict;
use warnings;
# a line is a two-points line
use parent 'Slic3r::Polyline';
use Slic3r::Geometry qw(A B X Y);
sub intersection {
my $self = shift;
my ($line, $require_crossing) = @_;
return Slic3r::Geometry::line_intersection($self, $line, $require_crossing);
}
sub grow {
my $self = shift;
return Slic3r::Polyline->new(@$self)->grow(@_);
}
1;