Slic3r/lib/Slic3r
Henrik Brix Andersen 57316a4ffa Add custom about dialog. 2012-07-13 23:46:39 +02:00
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ExtrusionPath Massive reduction of memory usage (down to one third). 2012-05-19 17:57:38 +02:00
Fill New --perimeters-extrusion-width and --infill-extrusion-width options. #302 2012-06-06 18:05:03 +02:00
Format Read OBJ files. #324 2012-05-20 11:40:37 +02:00
GUI Add custom about dialog. 2012-07-13 23:46:39 +02:00
Geometry Require Math::Clipper 1.07 which includes the fix for #233 2012-05-01 15:36:07 +02:00
Print New --perimeters-extrusion-width and --infill-extrusion-width options. #302 2012-06-06 18:05:03 +02:00
Config.pm Trivial typo/grammar. 2012-06-25 22:51:20 +01:00
ExPolygon.pm Fill gaps. #281 2012-06-07 15:31:51 +02:00
Extruder.pm Bugfix: first_layer_speed was accepting mm/m values rather than mm/s when expressed as absolute. #452 2012-06-17 19:42:11 +02:00
ExtrusionLoop.pm Fixed regression causing fatal errors. #429 2012-06-09 15:53:14 +02:00
ExtrusionPath.pm Fixed regression causing fatal errors. #429 2012-06-09 15:53:14 +02:00
Fill.pm Fixed regression preventing arcs to be generated at all (center detection is still buggy) 2012-06-07 19:53:27 +02:00
Flow.pm New --perimeters-extrusion-width and --infill-extrusion-width options. #302 2012-06-06 18:05:03 +02:00
GUI.pm Add custom about dialog. 2012-07-13 23:46:39 +02:00
Geometry.pm Further simplification of point_in_polygon() 2012-06-17 19:09:11 +02:00
Layer.pm Only apply arc compensation to circular holes. #418 2012-06-14 15:06:22 +02:00
Line.pm Huge speed Boost (pun intended). Also fixes a problem where infill was escaping perimeters sometimes (#305). 2012-04-09 11:04:32 +02:00
Point.pm Honeycomb infill. #300 2012-04-16 11:55:14 +02:00
Polygon.pm Slic3r::Polygon's boost_linestring method needs to close the contour. 2012-06-14 13:33:59 +02:00
Polyline.pm Removed useless Polygon constructor and some cleanup 2012-05-23 11:51:20 +02:00
Print.pm Tooltips 2012-06-18 13:49:14 +02:00
SVG.pm Bugfix: infill every N layers was consuming large amounts of memory when used with models having sloping walls. #259 2012-05-01 18:51:47 +02:00
Surface.pm Even more constants, less memory, more speed 2012-05-19 16:04:33 +02:00
TriangleMesh.pm Some basic ability to close holes in non-manifold models 2012-06-06 22:28:23 +02:00