Slic3r/xs/src/Polyline.cpp

137 lines
3.4 KiB
C++

#include "Polyline.hpp"
#include "Polygon.hpp"
namespace Slic3r {
Polyline::operator Polylines() const
{
Polylines polylines;
polylines.push_back(*this);
return polylines;
}
Point
Polyline::last_point() const
{
return this->points.back();
}
Point
Polyline::leftmost_point() const
{
Point p = this->points.front();
for (Points::const_iterator it = this->points.begin() + 1; it != this->points.end(); ++it) {
if (it->x < p.x) p = *it;
}
return p;
}
Lines
Polyline::lines() const
{
Lines lines;
if (this->points.size() >= 2) {
lines.reserve(this->points.size() - 1);
for (Points::const_iterator it = this->points.begin(); it != this->points.end()-1; ++it) {
lines.push_back(Line(*it, *(it + 1)));
}
}
return lines;
}
// removes the given distance from the end of the polyline
void
Polyline::clip_end(double distance)
{
while (distance > 0) {
Point last_point = this->last_point();
this->points.pop_back();
if (this->points.empty()) break;
double last_segment_length = last_point.distance_to(this->last_point());
if (last_segment_length <= distance) {
distance -= last_segment_length;
continue;
}
Line segment(last_point, this->last_point());
this->points.push_back(segment.point_at(distance));
distance = 0;
}
}
// removes the given distance from the start of the polyline
void
Polyline::clip_start(double distance)
{
this->reverse();
this->clip_end(distance);
if (this->points.size() >= 2) this->reverse();
}
void
Polyline::extend_end(double distance)
{
// relocate last point by extending the last segment by the specified length
Line line(this->points[ this->points.size()-2 ], this->points.back());
this->points.pop_back();
this->points.push_back(line.point_at(line.length() + distance));
}
void
Polyline::extend_start(double distance)
{
// relocate first point by extending the first segment by the specified length
Line line(this->points[1], this->points.front());
this->points[0] = line.point_at(line.length() + distance);
}
/* this method returns a collection of points picked on the polygon contour
so that they are evenly spaced according to the input distance */
void
Polyline::equally_spaced_points(double distance, Points* points) const
{
points->push_back(this->first_point());
double len = 0;
for (Points::const_iterator it = this->points.begin() + 1; it != this->points.end(); ++it) {
double segment_length = it->distance_to(*(it-1));
len += segment_length;
if (len < distance) continue;
if (len == distance) {
points->push_back(*it);
len = 0;
continue;
}
double take = segment_length - (len - distance); // how much we take of this segment
Line segment(*(it-1), *it);
points->push_back(segment.point_at(take));
it--;
len = -take;
}
}
void
Polyline::simplify(double tolerance)
{
this->points = MultiPoint::_douglas_peucker(this->points, tolerance);
}
#ifdef SLIC3RXS
REGISTER_CLASS(Polyline, "Polyline");
void
Polyline::from_SV_check(SV* poly_sv)
{
if (!sv_isa(poly_sv, perl_class_name(this)) && !sv_isa(poly_sv, perl_class_name_ref(this)))
CONFESS("Not a valid %s object",perl_class_name(this));
MultiPoint::from_SV_check(poly_sv);
}
#endif
}