Slic3r/xs/src/ExtrusionEntityCollection.cpp

83 lines
2.4 KiB
C++

#include "ExtrusionEntityCollection.hpp"
namespace Slic3r {
ExtrusionEntityCollection*
ExtrusionEntityCollection::clone() const
{
ExtrusionEntityCollection* collection = new ExtrusionEntityCollection (*this);
for (ExtrusionEntitiesPtr::iterator it = collection->entities.begin(); it != collection->entities.end(); ++it) {
*it = (*it)->clone();
}
return collection;
}
void
ExtrusionEntityCollection::reverse()
{
for (ExtrusionEntitiesPtr::iterator it = this->entities.begin(); it != this->entities.end(); ++it) {
(*it)->reverse();
}
std::reverse(this->entities.begin(), this->entities.end());
}
Point*
ExtrusionEntityCollection::first_point() const
{
return this->entities.front()->first_point();
}
Point*
ExtrusionEntityCollection::last_point() const
{
return this->entities.back()->last_point();
}
ExtrusionEntityCollection*
ExtrusionEntityCollection::chained_path(bool no_reverse) const
{
if (this->entities.empty()) {
return new ExtrusionEntityCollection ();
}
return this->chained_path_from(this->entities.front()->first_point(), no_reverse);
}
ExtrusionEntityCollection*
ExtrusionEntityCollection::chained_path_from(Point* start_near, bool no_reverse) const
{
if (this->no_sort) return this->clone();
ExtrusionEntityCollection* retval = new ExtrusionEntityCollection;
ExtrusionEntitiesPtr my_paths;
for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it) {
my_paths.push_back((*it)->clone());
}
Points endpoints;
for (ExtrusionEntitiesPtr::iterator it = my_paths.begin(); it != my_paths.end(); ++it) {
endpoints.push_back(*(*it)->first_point());
if (no_reverse) {
endpoints.push_back(*(*it)->first_point());
} else {
endpoints.push_back(*(*it)->last_point());
}
}
while (!my_paths.empty()) {
// find nearest point
int start_index = start_near->nearest_point_index(endpoints);
int path_index = start_index/2;
if (start_index % 2 && !no_reverse) {
my_paths.at(path_index)->reverse();
}
retval->entities.push_back(my_paths.at(path_index));
my_paths.erase(my_paths.begin() + path_index);
endpoints.erase(endpoints.begin() + 2*path_index, endpoints.begin() + 2*path_index + 2);
start_near = retval->entities.back()->last_point();
}
return retval;
}
}