Slic3r/xs/src/Point.hpp

63 lines
1.5 KiB
C++

#ifndef slic3r_Point_hpp_
#define slic3r_Point_hpp_
#include <myinit.h>
#include <vector>
#include <math.h>
namespace Slic3r {
class Line;
class Point;
class Pointf;
typedef std::vector<Point> Points;
typedef std::vector<Point*> PointPtrs;
typedef std::vector<Pointf> Pointfs;
class Point
{
public:
long x;
long y;
explicit Point(long _x = 0, long _y = 0): x(_x), y(_y) {};
void scale(double factor);
void translate(double x, double y);
void rotate(double angle, Point* center);
bool coincides_with(const Point &point) const;
bool coincides_with(const Point* point) const;
int nearest_point_index(Points &points) const;
int nearest_point_index(PointPtrs &points) const;
Point* nearest_point(Points points) const;
double distance_to(const Point* point) const;
double distance_to(const Line* line) const;
double distance_to(const Line &line) const;
double ccw(const Point &p1, const Point &p2) const;
double ccw(const Point* p1, const Point* p2) const;
double ccw(const Line &line) const;
#ifdef SLIC3RXS
void from_SV(SV* point_sv);
void from_SV_check(SV* point_sv);
SV* to_SV_ref();
SV* to_SV_clone_ref() const;
SV* to_SV_pureperl() const;
#endif
};
class Pointf
{
public:
double x;
double y;
explicit Pointf(double _x = 0, double _y = 0): x(_x), y(_y) {};
#ifdef SLIC3RXS
void from_SV(SV* point_sv);
SV* to_SV_pureperl() const;
#endif
};
}
#endif