Slic3r/lib/Slic3r/Geometry/Clipper.pm

33 lines
933 B
Perl

package Slic3r::Geometry::Clipper;
use strict;
use warnings;
require Exporter;
our @ISA = qw(Exporter);
our @EXPORT_OK = qw(offset offset_ex
diff_ex diff union_ex intersection_ex xor_ex JT_ROUND
JT_SQUARE is_counter_clockwise union_pt offset2 offset2_ex traverse_pt
intersection union);
use Slic3r::Geometry qw(scale);
sub traverse_pt {
my ($polynodes) = @_;
# use a nearest neighbor search to order these children
# TODO: supply second argument to chained_path_items() too?
my @nodes = @{Slic3r::Geometry::chained_path_items(
[ map [ ($_->{outer} ? $_->{outer}[0] : $_->{hole}[0]), $_ ], @$polynodes ],
)};
my @polygons = ();
foreach my $polynode (@$polynodes) {
# traverse the next depth
push @polygons, traverse_pt($polynode->{children});
push @polygons, $polynode->{outer} // [ reverse @{$polynode->{hole}} ];
}
return @polygons;
}
1;