114 lines
3.5 KiB
C++
114 lines
3.5 KiB
C++
// Copyright 2007 Google Inc. All Rights Reserved.
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// Author: jmacd@google.com (Josh MacDonald)
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// Author: pmattis@google.com (Peter Mattis)
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//
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// A btree_set<> implements the STL unique sorted associative container
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// interface (a.k.a set<>) using a btree. A btree_multiset<> implements the STL
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// multiple sorted associative container interface (a.k.a multiset<>) using a
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// btree. See btree.h for details of the btree implementation and caveats.
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#ifndef UTIL_BTREE_BTREE_SET_H__
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#define UTIL_BTREE_BTREE_SET_H__
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#include <functional>
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#include <memory>
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#include <string>
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#include "util/btree/btree.h" // IWYU pragma: export
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#include "util/btree/btree_container.h" // IWYU pragma: export
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namespace util {
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namespace btree {
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// The btree_set class is needed mainly for it's constructors.
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template <typename Key,
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typename Compare = less<Key>,
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typename Alloc = std::allocator<Key>,
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int TargetNodeSize = 256>
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class btree_set : public btree_unique_container<
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btree<btree_set_params<Key, Compare, Alloc, TargetNodeSize> > > {
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typedef btree_set<Key, Compare, Alloc, TargetNodeSize> self_type;
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typedef btree_set_params<Key, Compare, Alloc, TargetNodeSize> params_type;
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typedef btree<params_type> btree_type;
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typedef btree_unique_container<btree_type> super_type;
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public:
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typedef typename btree_type::key_compare key_compare;
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typedef typename btree_type::allocator_type allocator_type;
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public:
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// Default constructor.
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btree_set(const key_compare &comp = key_compare(),
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const allocator_type &alloc = allocator_type())
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: super_type(comp, alloc) {
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}
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// Copy constructor.
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btree_set(const self_type &x)
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: super_type(x) {
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}
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// Range constructor.
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template <class InputIterator>
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btree_set(InputIterator b, InputIterator e,
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const key_compare &comp = key_compare(),
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const allocator_type &alloc = allocator_type())
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: super_type(b, e, comp, alloc) {
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}
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};
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template <typename K, typename C, typename A, int N>
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inline void swap(btree_set<K, C, A, N> &x, btree_set<K, C, A, N> &y) {
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x.swap(y);
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}
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// The btree_multiset class is needed mainly for it's constructors.
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template <typename Key,
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typename Compare = less<Key>,
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typename Alloc = std::allocator<Key>,
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int TargetNodeSize = 256>
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class btree_multiset : public btree_multi_container<
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btree<btree_set_params<Key, Compare, Alloc, TargetNodeSize> > > {
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typedef btree_multiset<Key, Compare, Alloc, TargetNodeSize> self_type;
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typedef btree_set_params<Key, Compare, Alloc, TargetNodeSize> params_type;
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typedef btree<params_type> btree_type;
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typedef btree_multi_container<btree_type> super_type;
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public:
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typedef typename btree_type::key_compare key_compare;
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typedef typename btree_type::allocator_type allocator_type;
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public:
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// Default constructor.
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btree_multiset(const key_compare &comp = key_compare(),
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const allocator_type &alloc = allocator_type())
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: super_type(comp, alloc) {
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}
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// Copy constructor.
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btree_multiset(const self_type &x)
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: super_type(x) {
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}
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// Range constructor.
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template <class InputIterator>
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btree_multiset(InputIterator b, InputIterator e,
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const key_compare &comp = key_compare(),
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const allocator_type &alloc = allocator_type())
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: super_type(b, e, comp, alloc) {
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}
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};
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template <typename K, typename C, typename A, int N>
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inline void swap(btree_multiset<K, C, A, N> &x,
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btree_multiset<K, C, A, N> &y) {
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x.swap(y);
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}
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} // namespace btree
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} // namespace util
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#endif // UTIL_BTREE_BTREE_SET_H__
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