Merge pull request #5353 from heyitsanthony/clientv3-throttle-reconn

clientv3: throttle reconnection rate
release-3.0
Anthony Romano 2016-05-16 13:41:28 -07:00
commit 327b01169c
5 changed files with 442 additions and 8 deletions

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@ -27,6 +27,7 @@ import (
"github.com/coreos/etcd/etcdserver/api/v3rpc/rpctypes"
"golang.org/x/net/context"
"golang.org/x/time/rate"
"google.golang.org/grpc"
"google.golang.org/grpc/credentials"
"google.golang.org/grpc/metadata"
@ -34,6 +35,9 @@ import (
var (
ErrNoAvailableEndpoints = errors.New("etcdclient: no available endpoints")
// minConnRetryWait is the minimum time between reconnects to avoid flooding
minConnRetryWait = time.Second
)
// Client provides and manages an etcd v3 client session.
@ -191,7 +195,7 @@ func newClient(cfg *Config) (*Client, error) {
creds: creds,
ctx: ctx,
cancel: cancel,
reconnc: make(chan error),
reconnc: make(chan error, 1),
newconnc: make(chan struct{}),
}
@ -248,8 +252,11 @@ func (c *Client) retryConnection(err error) (newConn *grpc.ClientConn, dialErr e
// connStartRetry schedules a reconnect if one is not already running
func (c *Client) connStartRetry(err error) {
c.mu.Lock()
ch := c.reconnc
defer c.mu.Unlock()
select {
case c.reconnc <- err:
case ch <- err:
default:
}
}
@ -273,15 +280,20 @@ func (c *Client) connWait(ctx context.Context, err error) (*grpc.ClientConn, err
// connMonitor monitors the connection and handles retries
func (c *Client) connMonitor() {
var err error
for {
defer func() {
_, err = c.retryConnection(c.ctx.Err())
c.mu.Lock()
c.lastConnErr = err
close(c.newconnc)
c.mu.Unlock()
}()
limiter := rate.NewLimiter(rate.Every(minConnRetryWait), 1)
for limiter.Wait(c.ctx) == nil {
select {
case err = <-c.reconnc:
case <-c.ctx.Done():
_, err = c.retryConnection(c.ctx.Err())
c.mu.Lock()
c.lastConnErr = err
close(c.newconnc)
c.mu.Unlock()
return
}
conn, connErr := c.retryConnection(err)
@ -290,6 +302,7 @@ func (c *Client) connMonitor() {
c.conn = conn
close(c.newconnc)
c.newconnc = make(chan struct{})
c.reconnc = make(chan error, 1)
c.mu.Unlock()
}
}

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@ -207,6 +207,10 @@
"ImportPath": "golang.org/x/sys/unix",
"Rev": "9c60d1c508f5134d1ca726b4641db998f2523357"
},
{
"ImportPath": "golang.org/x/time/rate",
"Rev": "a4bde12657593d5e90d0533a3e4fd95e635124cb"
},
{
"ImportPath": "google.golang.org/grpc",
"Rev": "15e50a43c679d14f4f83a83d3177864cfd751cdd"

27
cmd/vendor/golang.org/x/time/LICENSE generated vendored Normal file
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@ -0,0 +1,27 @@
Copyright (c) 2009 The Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

22
cmd/vendor/golang.org/x/time/PATENTS generated vendored Normal file
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@ -0,0 +1,22 @@
Additional IP Rights Grant (Patents)
"This implementation" means the copyrightable works distributed by
Google as part of the Go project.
Google hereby grants to You a perpetual, worldwide, non-exclusive,
no-charge, royalty-free, irrevocable (except as stated in this section)
patent license to make, have made, use, offer to sell, sell, import,
transfer and otherwise run, modify and propagate the contents of this
implementation of Go, where such license applies only to those patent
claims, both currently owned or controlled by Google and acquired in
the future, licensable by Google that are necessarily infringed by this
implementation of Go. This grant does not include claims that would be
infringed only as a consequence of further modification of this
implementation. If you or your agent or exclusive licensee institute or
order or agree to the institution of patent litigation against any
entity (including a cross-claim or counterclaim in a lawsuit) alleging
that this implementation of Go or any code incorporated within this
implementation of Go constitutes direct or contributory patent
infringement, or inducement of patent infringement, then any patent
rights granted to you under this License for this implementation of Go
shall terminate as of the date such litigation is filed.

368
cmd/vendor/golang.org/x/time/rate/rate.go generated vendored Normal file
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@ -0,0 +1,368 @@
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package rate provides a rate limiter.
package rate
import (
"fmt"
"math"
"sync"
"time"
"golang.org/x/net/context"
)
// Limit defines the maximum frequency of some events.
// Limit is represented as number of events per second.
// A zero Limit allows no events.
type Limit float64
// Inf is the infinite rate limit; it allows all events (even if burst is zero).
const Inf = Limit(math.MaxFloat64)
// Every converts a minimum time interval between events to a Limit.
func Every(interval time.Duration) Limit {
if interval <= 0 {
return Inf
}
return 1 / Limit(interval.Seconds())
}
// A Limiter controls how frequently events are allowed to happen.
// It implements a "token bucket" of size b, initially full and refilled
// at rate r tokens per second.
// Informally, in any large enough time interval, the Limiter limits the
// rate to r tokens per second, with a maximum burst size of b events.
// As a special case, if r == Inf (the infinite rate), b is ignored.
// See https://en.wikipedia.org/wiki/Token_bucket for more about token buckets.
//
// The zero value is a valid Limiter, but it will reject all events.
// Use NewLimiter to create non-zero Limiters.
//
// Limiter has three main methods, Allow, Reserve, and Wait.
// Most callers should use Wait.
//
// Each of the three methods consumes a single token.
// They differ in their behavior when no token is available.
// If no token is available, Allow returns false.
// If no token is available, Reserve returns a reservation for a future token
// and the amount of time the caller must wait before using it.
// If no token is available, Wait blocks until one can be obtained
// or its associated context.Context is canceled.
//
// The methods AllowN, ReserveN, and WaitN consume n tokens.
type Limiter struct {
limit Limit
burst int
mu sync.Mutex
tokens float64
// last is the last time the limiter's tokens field was updated
last time.Time
// lastEvent is the latest time of a rate-limited event (past or future)
lastEvent time.Time
}
// Limit returns the maximum overall event rate.
func (lim *Limiter) Limit() Limit {
lim.mu.Lock()
defer lim.mu.Unlock()
return lim.limit
}
// Burst returns the maximum burst size. Burst is the maximum number of tokens
// that can be consumed in a single call to Allow, Reserve, or Wait, so higher
// Burst values allow more events to happen at once.
// A zero Burst allows no events, unless limit == Inf.
func (lim *Limiter) Burst() int {
return lim.burst
}
// NewLimiter returns a new Limiter that allows events up to rate r and permits
// bursts of at most b tokens.
func NewLimiter(r Limit, b int) *Limiter {
return &Limiter{
limit: r,
burst: b,
}
}
// Allow is shorthand for AllowN(time.Now(), 1).
func (lim *Limiter) Allow() bool {
return lim.AllowN(time.Now(), 1)
}
// AllowN reports whether n events may happen at time now.
// Use this method if you intend to drop / skip events that exceed the rate limit.
// Otherwise use Reserve or Wait.
func (lim *Limiter) AllowN(now time.Time, n int) bool {
return lim.reserveN(now, n, 0).ok
}
// A Reservation holds information about events that are permitted by a Limiter to happen after a delay.
// A Reservation may be canceled, which may enable the Limiter to permit additional events.
type Reservation struct {
ok bool
lim *Limiter
tokens int
timeToAct time.Time
// This is the Limit at reservation time, it can change later.
limit Limit
}
// OK returns whether the limiter can provide the requested number of tokens
// within the maximum wait time. If OK is false, Delay returns InfDuration, and
// Cancel does nothing.
func (r *Reservation) OK() bool {
return r.ok
}
// Delay is shorthand for DelayFrom(time.Now()).
func (r *Reservation) Delay() time.Duration {
return r.DelayFrom(time.Now())
}
// InfDuration is the duration returned by Delay when a Reservation is not OK.
const InfDuration = time.Duration(1<<63 - 1)
// DelayFrom returns the duration for which the reservation holder must wait
// before taking the reserved action. Zero duration means act immediately.
// InfDuration means the limiter cannot grant the tokens requested in this
// Reservation within the maximum wait time.
func (r *Reservation) DelayFrom(now time.Time) time.Duration {
if !r.ok {
return InfDuration
}
delay := r.timeToAct.Sub(now)
if delay < 0 {
return 0
}
return delay
}
// Cancel is shorthand for CancelAt(time.Now()).
func (r *Reservation) Cancel() {
r.CancelAt(time.Now())
return
}
// CancelAt indicates that the reservation holder will not perform the reserved action
// and reverses the effects of this Reservation on the rate limit as much as possible,
// considering that other reservations may have already been made.
func (r *Reservation) CancelAt(now time.Time) {
if !r.ok {
return
}
r.lim.mu.Lock()
defer r.lim.mu.Unlock()
if r.lim.limit == Inf || r.tokens == 0 || r.timeToAct.Before(now) {
return
}
// calculate tokens to restore
// The duration between lim.lastEvent and r.timeToAct tells us how many tokens were reserved
// after r was obtained. These tokens should not be restored.
restoreTokens := float64(r.tokens) - r.limit.tokensFromDuration(r.lim.lastEvent.Sub(r.timeToAct))
if restoreTokens <= 0 {
return
}
// advance time to now
now, _, tokens := r.lim.advance(now)
// calculate new number of tokens
tokens += restoreTokens
if burst := float64(r.lim.burst); tokens > burst {
tokens = burst
}
// update state
r.lim.last = now
r.lim.tokens = tokens
if r.timeToAct == r.lim.lastEvent {
prevEvent := r.timeToAct.Add(r.limit.durationFromTokens(float64(-r.tokens)))
if !prevEvent.Before(now) {
r.lim.lastEvent = prevEvent
}
}
return
}
// Reserve is shorthand for ReserveN(time.Now(), 1).
func (lim *Limiter) Reserve() *Reservation {
return lim.ReserveN(time.Now(), 1)
}
// ReserveN returns a Reservation that indicates how long the caller must wait before n events happen.
// The Limiter takes this Reservation into account when allowing future events.
// ReserveN returns false if n exceeds the Limiter's burst size.
// Usage example:
// r, ok := lim.ReserveN(time.Now(), 1)
// if !ok {
// // Not allowed to act! Did you remember to set lim.burst to be > 0 ?
// }
// time.Sleep(r.Delay())
// Act()
// Use this method if you wish to wait and slow down in accordance with the rate limit without dropping events.
// If you need to respect a deadline or cancel the delay, use Wait instead.
// To drop or skip events exceeding rate limit, use Allow instead.
func (lim *Limiter) ReserveN(now time.Time, n int) *Reservation {
r := lim.reserveN(now, n, InfDuration)
return &r
}
// Wait is shorthand for WaitN(ctx, 1).
func (lim *Limiter) Wait(ctx context.Context) (err error) {
return lim.WaitN(ctx, 1)
}
// WaitN blocks until lim permits n events to happen.
// It returns an error if n exceeds the Limiter's burst size, the Context is
// canceled, or the expected wait time exceeds the Context's Deadline.
func (lim *Limiter) WaitN(ctx context.Context, n int) (err error) {
if n > lim.burst {
return fmt.Errorf("rate: Wait(n=%d) exceeds limiter's burst %d", n, lim.burst)
}
// Check if ctx is already cancelled
select {
case <-ctx.Done():
return ctx.Err()
default:
}
// Determine wait limit
now := time.Now()
waitLimit := InfDuration
if deadline, ok := ctx.Deadline(); ok {
waitLimit = deadline.Sub(now)
}
// Reserve
r := lim.reserveN(now, n, waitLimit)
if !r.ok {
return fmt.Errorf("rate: Wait(n=%d) would exceed context deadline", n)
}
// Wait
t := time.NewTimer(r.DelayFrom(now))
defer t.Stop()
select {
case <-t.C:
// We can proceed.
return nil
case <-ctx.Done():
// Context was canceled before we could proceed. Cancel the
// reservation, which may permit other events to proceed sooner.
r.Cancel()
return ctx.Err()
}
}
// SetLimit is shorthand for SetLimitAt(time.Now(), newLimit).
func (lim *Limiter) SetLimit(newLimit Limit) {
lim.SetLimitAt(time.Now(), newLimit)
}
// SetLimitAt sets a new Limit for the limiter. The new Limit, and Burst, may be violated
// or underutilized by those which reserved (using Reserve or Wait) but did not yet act
// before SetLimitAt was called.
func (lim *Limiter) SetLimitAt(now time.Time, newLimit Limit) {
lim.mu.Lock()
defer lim.mu.Unlock()
now, _, tokens := lim.advance(now)
lim.last = now
lim.tokens = tokens
lim.limit = newLimit
}
// reserveN is a helper method for AllowN, ReserveN, and WaitN.
// maxFutureReserve specifies the maximum reservation wait duration allowed.
// reserveN returns Reservation, not *Reservation, to avoid allocation in AllowN and WaitN.
func (lim *Limiter) reserveN(now time.Time, n int, maxFutureReserve time.Duration) Reservation {
lim.mu.Lock()
defer lim.mu.Unlock()
if lim.limit == Inf {
return Reservation{
ok: true,
lim: lim,
tokens: n,
timeToAct: now,
}
}
now, last, tokens := lim.advance(now)
// Calculate the remaining number of tokens resulting from the request.
tokens -= float64(n)
// Calculate the wait duration
var waitDuration time.Duration
if tokens < 0 {
waitDuration = lim.limit.durationFromTokens(-tokens)
}
// Decide result
ok := n <= lim.burst && waitDuration <= maxFutureReserve
// Prepare reservation
r := Reservation{
ok: ok,
lim: lim,
limit: lim.limit,
}
if ok {
r.tokens = n
r.timeToAct = now.Add(waitDuration)
}
// Update state
if ok {
lim.last = now
lim.tokens = tokens
lim.lastEvent = r.timeToAct
} else {
lim.last = last
}
return r
}
// advance calculates and returns an updated state for lim resulting from the passage of time.
// lim is not changed.
func (lim *Limiter) advance(now time.Time) (newNow time.Time, newLast time.Time, newTokens float64) {
last := lim.last
if now.Before(last) {
last = now
}
// Avoid making delta overflow below when last is very old.
maxElapsed := lim.limit.durationFromTokens(float64(lim.burst) - lim.tokens)
elapsed := now.Sub(last)
if elapsed > maxElapsed {
elapsed = maxElapsed
}
// Calculate the new number of tokens, due to time that passed.
delta := lim.limit.tokensFromDuration(elapsed)
tokens := lim.tokens + delta
if burst := float64(lim.burst); tokens > burst {
tokens = burst
}
return now, last, tokens
}
// durationFromTokens is a unit conversion function from the number of tokens to the duration
// of time it takes to accumulate them at a rate of limit tokens per second.
func (limit Limit) durationFromTokens(tokens float64) time.Duration {
seconds := tokens / float64(limit)
return time.Nanosecond * time.Duration(1e9*seconds)
}
// tokensFromDuration is a unit conversion function from a time duration to the number of tokens
// which could be accumulated during that duration at a rate of limit tokens per second.
func (limit Limit) tokensFromDuration(d time.Duration) float64 {
return d.Seconds() * float64(limit)
}