Merge pull request #2089 from bdarnell/heartbeat-response

raft: introduce MsgHeartbeatResp.
release-2.0
Xiang Li 2015-01-14 14:56:24 -08:00
commit 5de4a464f7
5 changed files with 101 additions and 30 deletions

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@ -494,6 +494,10 @@ func stepLeader(r *raft, m pb.Message) {
r.bcastAppend()
}
}
case pb.MsgHeartbeatResp:
if r.prs[m.From].match < r.raftLog.lastIndex() {
r.sendAppend(m.From)
}
case pb.MsgVote:
log.Printf("raft: %x [logterm: %d, index: %d, vote: %x] rejected vote from %x [logterm: %d, index: %d] at term %d",
r.id, r.raftLog.lastTerm(), r.raftLog.lastIndex(), r.Vote, m.From, m.LogTerm, m.Index, r.Term)
@ -579,6 +583,7 @@ func (r *raft) handleAppendEntries(m pb.Message) {
func (r *raft) handleHeartbeat(m pb.Message) {
r.raftLog.commitTo(m.Commit)
r.send(pb.Message{To: m.From, Type: pb.MsgHeartbeatResp})
}
func (r *raft) handleSnapshot(m pb.Message) {

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@ -803,9 +803,69 @@ func TestHandleHeartbeat(t *testing.T) {
t.Errorf("#%d: committed = %d, want %d", i, sm.raftLog.committed, tt.wCommit)
}
m := sm.readMessages()
if len(m) != 0 {
t.Fatalf("#%d: msg = nil, want 0", i)
if len(m) != 1 {
t.Fatalf("#%d: msg = nil, want 1", i)
}
if m[0].Type != pb.MsgHeartbeatResp {
t.Errorf("#%d: type = %v, want MsgHeartbeatResp", i, m[0].Type)
}
}
}
// TestHandleHeartbeatResp ensures that we re-send log entries when we get a heartbeat response.
func TestHandleHeartbeatResp(t *testing.T) {
storage := NewMemoryStorage()
storage.Append([]pb.Entry{{Index: 1, Term: 1}, {Index: 2, Term: 2}, {Index: 3, Term: 3}})
sm := newRaft(1, []uint64{1, 2}, 5, 1, storage)
sm.becomeCandidate()
sm.becomeLeader()
sm.raftLog.commitTo(sm.raftLog.lastIndex())
// A heartbeat response from a node that is behind; re-send MsgApp
sm.Step(pb.Message{From: 2, Type: pb.MsgHeartbeatResp})
msgs := sm.readMessages()
if len(msgs) != 1 {
t.Fatalf("len(msgs) = %d, want 1", len(msgs))
}
if msgs[0].Type != pb.MsgApp {
t.Errorf("type = %v, want MsgApp", msgs[0].Type)
}
// A second heartbeat response with no AppResp does not re-send because we are in the wait state.
sm.Step(pb.Message{From: 2, Type: pb.MsgHeartbeatResp})
msgs = sm.readMessages()
if len(msgs) != 0 {
t.Fatalf("len(msgs) = %d, want 0", len(msgs))
}
// Send a heartbeat to reset the wait state; next heartbeat will re-send MsgApp.
sm.bcastHeartbeat()
sm.Step(pb.Message{From: 2, Type: pb.MsgHeartbeatResp})
msgs = sm.readMessages()
if len(msgs) != 2 {
t.Fatalf("len(msgs) = %d, want 2", len(msgs))
}
if msgs[0].Type != pb.MsgHeartbeat {
t.Errorf("type = %v, want MsgHeartbeat", msgs[0].Type)
}
if msgs[1].Type != pb.MsgApp {
t.Errorf("type = %v, want MsgApp", msgs[1].Type)
}
// Once we have an MsgAppResp, heartbeats no longer send MsgApp.
sm.Step(pb.Message{
From: 2,
Type: pb.MsgAppResp,
Index: msgs[1].Index + uint64(len(msgs[1].Entries)),
})
sm.bcastHeartbeat() // reset wait state
sm.Step(pb.Message{From: 2, Type: pb.MsgHeartbeatResp})
msgs = sm.readMessages()
if len(msgs) != 1 {
t.Fatalf("len(msgs) = %d, want 1", len(msgs))
}
if msgs[0].Type != pb.MsgHeartbeat {
t.Errorf("type = %v, want MsgHeartbeat", msgs[0].Type)
}
}

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@ -69,15 +69,16 @@ func (x *EntryType) UnmarshalJSON(data []byte) error {
type MessageType int32
const (
MsgHup MessageType = 0
MsgBeat MessageType = 1
MsgProp MessageType = 2
MsgApp MessageType = 3
MsgAppResp MessageType = 4
MsgVote MessageType = 5
MsgVoteResp MessageType = 6
MsgSnap MessageType = 7
MsgHeartbeat MessageType = 8
MsgHup MessageType = 0
MsgBeat MessageType = 1
MsgProp MessageType = 2
MsgApp MessageType = 3
MsgAppResp MessageType = 4
MsgVote MessageType = 5
MsgVoteResp MessageType = 6
MsgSnap MessageType = 7
MsgHeartbeat MessageType = 8
MsgHeartbeatResp MessageType = 9
)
var MessageType_name = map[int32]string{
@ -90,17 +91,19 @@ var MessageType_name = map[int32]string{
6: "MsgVoteResp",
7: "MsgSnap",
8: "MsgHeartbeat",
9: "MsgHeartbeatResp",
}
var MessageType_value = map[string]int32{
"MsgHup": 0,
"MsgBeat": 1,
"MsgProp": 2,
"MsgApp": 3,
"MsgAppResp": 4,
"MsgVote": 5,
"MsgVoteResp": 6,
"MsgSnap": 7,
"MsgHeartbeat": 8,
"MsgHup": 0,
"MsgBeat": 1,
"MsgProp": 2,
"MsgApp": 3,
"MsgAppResp": 4,
"MsgVote": 5,
"MsgVoteResp": 6,
"MsgSnap": 7,
"MsgHeartbeat": 8,
"MsgHeartbeatResp": 9,
}
func (x MessageType) Enum() *MessageType {

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@ -32,15 +32,16 @@ message Snapshot {
}
enum MessageType {
MsgHup = 0;
MsgBeat = 1;
MsgProp = 2;
MsgApp = 3;
MsgAppResp = 4;
MsgVote = 5;
MsgVoteResp = 6;
MsgSnap = 7;
MsgHeartbeat = 8;
MsgHup = 0;
MsgBeat = 1;
MsgProp = 2;
MsgApp = 3;
MsgAppResp = 4;
MsgVote = 5;
MsgVoteResp = 6;
MsgSnap = 7;
MsgHeartbeat = 8;
MsgHeartbeatResp = 9;
}
message Message {

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@ -50,7 +50,9 @@ func max(a, b uint64) uint64 {
func IsLocalMsg(m pb.Message) bool { return m.Type == pb.MsgHup || m.Type == pb.MsgBeat }
func IsResponseMsg(m pb.Message) bool { return m.Type == pb.MsgAppResp || m.Type == pb.MsgVoteResp }
func IsResponseMsg(m pb.Message) bool {
return m.Type == pb.MsgAppResp || m.Type == pb.MsgVoteResp || m.Type == pb.MsgHeartbeatResp
}
// DescribeMessage returns a concise human-readable description of a
// Message for debugging.