etcdserver/*, wal/*: changes to snapshots and wal logic to fix #10219

release-3.5
Viacheslav Biriukov 2018-12-27 15:38:38 +00:00 committed by Joe Betz
parent ab494956bf
commit 9162cd613d
No known key found for this signature in database
GPG Key ID: 4930C680B6E0DDB8
6 changed files with 173 additions and 14 deletions

2
build
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@ -16,7 +16,7 @@ GO_LDFLAGS="$GO_LDFLAGS -X ${REPO_PATH}/version.GitSHA=${GIT_SHA}"
toggle_failpoints() {
mode="$1"
if command -v gofail >/dev/null 2>&1; then
gofail "$mode" etcdserver/ mvcc/backend/
gofail "$mode" etcdserver/ mvcc/backend/ wal/
elif [[ "$mode" != "disable" ]]; then
echo "FAILPOINTS set but gofail not found"
exit 1

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@ -38,6 +38,7 @@ const snapSuffix = ".snap"
var (
ErrNoSnapshot = errors.New("snap: no available snapshot")
ErrSnapshotIndex = errors.New("snap: no available snapshot index")
ErrEmptySnapshot = errors.New("snap: empty snapshot")
ErrCRCMismatch = errors.New("snap: crc mismatch")
crcTable = crc32.MakeTable(crc32.Castagnoli)
@ -119,6 +120,23 @@ func (s *Snapshotter) Load() (*raftpb.Snapshot, error) {
return snap, nil
}
func (s *Snapshotter) LoadIndex(i uint64) (*raftpb.Snapshot, error) {
names, err := s.snapNames()
if err != nil {
return nil, err
}
if len(names) == 0 {
return nil, ErrNoSnapshot
}
if i >= uint64(len(names)) {
return nil, ErrSnapshotIndex
}
return loadSnap(s.lg, s.dir, names[i])
}
func loadSnap(lg *zap.Logger, dir, name string) (*raftpb.Snapshot, error) {
fpath := filepath.Join(dir, name)
snap, err := Read(lg, fpath)

View File

@ -227,27 +227,36 @@ func (r *raftNode) start(rh *raftReadyHandler) {
r.transport.Send(r.processMessages(rd.Messages))
}
// gofail: var raftBeforeSave struct{}
if err := r.storage.Save(rd.HardState, rd.Entries); err != nil {
if !raft.IsEmptySnap(rd.Snapshot) {
// gofail: var raftBeforeSaveSnap struct{}
if err := r.storage.SaveSnapshot(rd.Snapshot); err != nil {
r.lg.Fatal("failed to save Raft snapshot", zap.Error(err))
}
// gofail: var raftAfterSaveSnap struct{}
}
// gofail: var raftBeforeSaveAll struct{}
if err := r.storage.SaveAll(rd.HardState, rd.Entries, rd.Snapshot); err != nil {
r.lg.Fatal("failed to save Raft hard state and entries", zap.Error(err))
}
if !raft.IsEmptyHardState(rd.HardState) {
proposalsCommitted.Set(float64(rd.HardState.Commit))
}
// gofail: var raftAfterSave struct{}
// gofail: var raftAfterSaveAll struct{}
if !raft.IsEmptySnap(rd.Snapshot) {
// gofail: var raftBeforeSaveSnap struct{}
if err := r.storage.SaveSnap(rd.Snapshot); err != nil {
r.lg.Fatal("failed to save Raft snapshot", zap.Error(err))
}
// etcdserver now claim the snapshot has been persisted onto the disk
notifyc <- struct{}{}
// gofail: var raftAfterSaveSnap struct{}
// gofail: var raftBeforeApplySnap struct{}
r.raftStorage.ApplySnapshot(rd.Snapshot)
r.lg.Info("applied incoming Raft snapshot", zap.Uint64("snapshot-index", rd.Snapshot.Metadata.Index))
// gofail: var raftAfterApplySnap struct{}
if err := r.storage.Release(rd.Snapshot); err != nil {
log.Fatal(err)
}
// gofail: var raftAfterWALRelease struct{}
}
r.raftStorage.Append(rd.Entries)

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@ -67,14 +67,14 @@ import (
)
const (
DefaultSnapshotCount = 100000
DefaultSnapshotCount = 10
// DefaultSnapshotCatchUpEntries is the number of entries for a slow follower
// to catch-up after compacting the raft storage entries.
// We expect the follower has a millisecond level latency with the leader.
// The max throughput is around 10K. Keep a 5K entries is enough for helping
// follower to catch up.
DefaultSnapshotCatchUpEntries uint64 = 5000
DefaultSnapshotCatchUpEntries uint64 = 10
StoreClusterPrefix = "/0"
StoreKeysPrefix = "/1"
@ -414,10 +414,33 @@ func NewServer(cfg ServerConfig) (srv *EtcdServer, err error) {
zap.String("wal-dir", cfg.WALDir()),
)
}
snapshot, err = ss.Load()
if err != nil && err != snap.ErrNoSnapshot {
return nil, err
// Find a snapshot to start/restart a raft node
var (
snapshot *raftpb.Snapshot
err error
)
for i := uint64(0); ; i++ {
snapshot, err = ss.LoadIndex(i)
if err != nil && err != snap.ErrNoSnapshot {
return nil, err
}
if err == snap.ErrNoSnapshot {
break
}
if checkWALSnap(cfg.Logger, cfg.WALDir(), snapshot) {
break
}
cfg.Logger.Info(
"skip snapshot",
zap.Uint64("index", i),
)
}
if snapshot != nil {
if err = st.Recovery(snapshot.Data); err != nil {
cfg.Logger.Panic("failed to recover from snapshot", zap.Error(err))

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@ -36,6 +36,14 @@ type Storage interface {
SaveSnap(snap raftpb.Snapshot) error
// Close closes the Storage and performs finalization.
Close() error
// SaveSnapshot function saves only snapshot to the underlying stable storage.
SaveSnapshot(snap raftpb.Snapshot) error
// SaveAll function saves ents, snapshot and state to the underlying stable storage.
// SaveAll MUST block until st and ents are on stable storage.
SaveAll(st raftpb.HardState, ents []raftpb.Entry, snap raftpb.Snapshot) error
// Release release release the locked wal files since they will not be used.
Release(snap raftpb.Snapshot) error
}
type storage struct {
@ -65,6 +73,41 @@ func (st *storage) SaveSnap(snap raftpb.Snapshot) error {
return st.WAL.ReleaseLockTo(snap.Metadata.Index)
}
// SaveSnapshot saves the snapshot to disk.
func (st *storage) SaveSnapshot(snap raftpb.Snapshot) error {
return st.Snapshotter.SaveSnap(snap)
}
func (st *storage) Release(snap raftpb.Snapshot) error {
return st.WAL.ReleaseLockTo(snap.Metadata.Index)
}
func checkWALSnap(lg *zap.Logger, waldir string, snapshot *raftpb.Snapshot) bool {
if snapshot == nil {
lg.Fatal("checkWALSnap: snapshot is empty")
}
walsnap := walpb.Snapshot{
Index: snapshot.Metadata.Index,
Term: snapshot.Metadata.Term,
}
w, _, _, st, _ := readWAL(lg, waldir, walsnap)
defer w.Close()
lg.Info(
"checkWALSnap: snapshot and hardstate data",
zap.Uint64("snapshot-index", snapshot.Metadata.Index),
zap.Uint64("st-commit", st.Commit),
)
if snapshot.Metadata.Index > st.Commit {
return false
}
return true
}
func readWAL(lg *zap.Logger, waldir string, snap walpb.Snapshot) (w *wal.WAL, id, cid types.ID, st raftpb.HardState, ents []raftpb.Entry) {
var (
err error

View File

@ -870,6 +870,72 @@ func (w *WAL) SaveSnapshot(e walpb.Snapshot) error {
return w.sync()
}
func (w *WAL) SaveAll(st raftpb.HardState, ents []raftpb.Entry, snap raftpb.Snapshot) error {
w.mu.Lock()
defer w.mu.Unlock()
// short cut, do not call sync
if raft.IsEmptyHardState(st) && len(ents) == 0 && raft.IsEmptySnap(snap) {
return nil
}
mustSync := raft.MustSync(st, w.state, len(ents))
if !raft.IsEmptySnap(snap) {
mustSync = true
}
// 1. Save entries
// TODO(xiangli): no more reference operator
for i := range ents {
if err := w.saveEntry(&ents[i]); err != nil {
return err
}
// gofail: var raftAfterSaveWALFirstEntry struct{}
}
// gofail: var raftAfterSaveWALEntries struct{}
// 2. Save snapshot
if !raft.IsEmptySnap(snap) {
e := walpb.Snapshot{
Index: snap.Metadata.Index,
Term: snap.Metadata.Term,
}
b := pbutil.MustMarshal(&e)
rec := &walpb.Record{Type: snapshotType, Data: b}
if err := w.encoder.encode(rec); err != nil {
return err
}
// update enti only when snapshot is ahead of last index
if w.enti < e.Index {
w.enti = e.Index
}
// gofail: var raftAfterSaveWALSnap struct{}
}
// 3. Save HardState
if err := w.saveState(&st); err != nil {
return err
}
// gofail: var raftAfterSaveWALState struct{}
curOff, err := w.tail().Seek(0, io.SeekCurrent)
if err != nil {
return err
}
if curOff < SegmentSizeBytes {
if mustSync {
return w.sync()
}
return nil
}
return w.cut()
}
func (w *WAL) saveCrc(prevCrc uint32) error {
return w.encoder.encode(&walpb.Record{Type: crcType, Crc: prevCrc})
}