* coreos/master:
rafthttp: fix import
raft: should not decrease match and next when handling out of order msgAppResp
Fix migration to allow snapshots to have the right IDs
add snapshotted integration test
fix test import loop
fix import loop, add set to types, and fix comments
etcdserver: autodetect v0.4 WALs and upgrade them to v0.5 automatically
wal: add a bench for write entry
rafthttp: add streaming server and client
dep: use vendored imports in codegangsta/cli
dep: bump golang.org/x/net/context
Conflicts:
etcdserver/server.go
etcdserver/server_test.go
migrate/snapshot.go
* coreos/master:
scripts: build-docker tag and use ENTRYPOINT
scripts: build-release add etcd-migrate
create .godir
raft: optimistically increase the next if the follower is already matched
raft: add handleHeartbeat handleHeartbeat commits to the commit index in the message. It never decreases the commit index of the raft state machine.
rafthttp: send takes raft message instead of bytes
*: add rafthttp pkg into test list
raft: include commitIndex in heartbeat
rafthttp: move server stats in raftHandler to etcdserver
*: etcdhttp.raftHandler -> rafthttp.RaftHandler
etcdserver: rename sender.go -> sendhub.go
*: etcdserver.sender -> rafthttp.Sender
Conflicts:
raft/log.go
raft/raft_paper_test.go
Compaction is now treated as an implementation detail of Storage
implementations; Node.Compact() and related functionality have been
removed. Ready.Snapshot is now used only for incoming snapshots.
A return value has been added to ApplyConfChange to allow applications
to track the node information that must be stored in the snapshot.
raftpb.Snapshot has been split into Snapshot and SnapshotMetadata, to
allow the full snapshot data to be read from disk only when needed.
raft.Storage has new methods Snapshot, ApplySnapshot, HardState, and
SetHardState. The Snapshot and HardState parameters have been removed
from RestartNode() and will now be loaded from Storage instead.
The only remaining difference between StartNode and RestartNode is that
the former bootstraps an initial list of Peers.
This is useful since we want to pipeline the appendEntry requests. Without
enabling optimistic increasing, the second pipelining appendEntry request
will include the entries the first one has already sent out. We decrease
the next directly to match if the leader receives a rejection for a matched
follower. This happens if one pipelining request get lost and following ones
arrives at the follower.
* coreos/master: (21 commits)
etcdserver: refactor ValidateClusterAndAssignIDs
integration: add integration test for remove member
integration: add test for member restart
version: bump to alpha.3
etcdserver: add buffer to the sender queue
*: gracefully stop etcdserver
Fix up migration tool, add snapshot migration
etcd4: migration from v0.4 -> v0.5
etcdserver: export Member.StoreKey
etcdserver: recover cluster when receiving newer snapshot
etcdserver: check and select committed entries to apply
etcdserver: recover from snapshot before applying requests
raft: not set applied when restored from snapshot
sender: support elegant stop
etcdserver: add StopNotify
etcdserver: fix TestDoProposalStopped test
etcdserver: minor cleanup
etcdserver: validate new node is not registered before in best effort
etcdserver: fix server.Stop()
*: print out configuration when necessary
...
Conflicts:
etcdserver/server.go
etcdserver/server_test.go
raft/log.go