// Copyright 2019 The etcd Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package rafttest import ( "testing" "github.com/cockroachdb/datadriven" "go.etcd.io/etcd/v3/raft" "go.etcd.io/etcd/v3/raft/raftpb" ) func (env *InteractionEnv) handleProcessReady(t *testing.T, d datadriven.TestData) error { idx := firstAsNodeIdx(t, d) return env.ProcessReady(idx) } // ProcessReady runs Ready handling on the node with the given index. func (env *InteractionEnv) ProcessReady(idx int) error { // TODO(tbg): Allow simulating crashes here. rn, s := env.Nodes[idx].RawNode, env.Nodes[idx].Storage rd := rn.Ready() env.Output.WriteString(raft.DescribeReady(rd, defaultEntryFormatter)) // TODO(tbg): the order of operations here is not necessarily safe. See: // https://github.com/etcd-io/etcd/pull/10861 if !raft.IsEmptyHardState(rd.HardState) { if err := s.SetHardState(rd.HardState); err != nil { return err } } if err := s.Append(rd.Entries); err != nil { return err } if !raft.IsEmptySnap(rd.Snapshot) { if err := s.ApplySnapshot(rd.Snapshot); err != nil { return err } } for _, ent := range rd.CommittedEntries { var update []byte var cs *raftpb.ConfState switch ent.Type { case raftpb.EntryConfChange: var cc raftpb.ConfChange if err := cc.Unmarshal(ent.Data); err != nil { return err } update = cc.Context cs = rn.ApplyConfChange(cc) case raftpb.EntryConfChangeV2: var cc raftpb.ConfChangeV2 if err := cc.Unmarshal(ent.Data); err != nil { return err } cs = rn.ApplyConfChange(cc) update = cc.Context default: update = ent.Data } // Record the new state by starting with the current state and applying // the command. lastSnap := env.Nodes[idx].History[len(env.Nodes[idx].History)-1] var snap raftpb.Snapshot snap.Data = append(snap.Data, lastSnap.Data...) // NB: this hard-codes an "appender" state machine. snap.Data = append(snap.Data, update...) snap.Metadata.Index = ent.Index snap.Metadata.Term = ent.Term if cs == nil { sl := env.Nodes[idx].History cs = &sl[len(sl)-1].Metadata.ConfState } snap.Metadata.ConfState = *cs env.Nodes[idx].History = append(env.Nodes[idx].History, snap) } for _, msg := range rd.Messages { env.Messages = append(env.Messages, msg) } rn.Advance(rd) return nil }