// Copyright 2015 The etcd Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package raft import ( "errors" pb "go.etcd.io/etcd/v3/raft/raftpb" ) // ErrStepLocalMsg is returned when try to step a local raft message var ErrStepLocalMsg = errors.New("raft: cannot step raft local message") // ErrStepPeerNotFound is returned when try to step a response message // but there is no peer found in raft.prs for that node. var ErrStepPeerNotFound = errors.New("raft: cannot step as peer not found") // RawNode is a thread-unsafe Node. // The methods of this struct correspond to the methods of Node and are described // more fully there. type RawNode struct { raft *raft prevSoftSt *SoftState prevHardSt pb.HardState } func (rn *RawNode) newReady() Ready { return newReady(rn.raft, rn.prevSoftSt, rn.prevHardSt) } func (rn *RawNode) commitReady(rd Ready) { if rd.SoftState != nil { rn.prevSoftSt = rd.SoftState } if !IsEmptyHardState(rd.HardState) { rn.prevHardSt = rd.HardState } // If entries were applied (or a snapshot), update our cursor for // the next Ready. Note that if the current HardState contains a // new Commit index, this does not mean that we're also applying // all of the new entries due to commit pagination by size. if index := rd.appliedCursor(); index > 0 { rn.raft.raftLog.appliedTo(index) } if len(rd.Entries) > 0 { e := rd.Entries[len(rd.Entries)-1] rn.raft.raftLog.stableTo(e.Index, e.Term) } if !IsEmptySnap(rd.Snapshot) { rn.raft.raftLog.stableSnapTo(rd.Snapshot.Metadata.Index) } if len(rd.ReadStates) != 0 { rn.raft.readStates = nil } } // NewRawNode returns a new RawNode given configuration and a list of raft peers. func NewRawNode(config *Config, peers []Peer) (*RawNode, error) { if config.ID == 0 { panic("config.ID must not be zero") } r := newRaft(config) rn := &RawNode{ raft: r, } lastIndex, err := config.Storage.LastIndex() if err != nil { panic(err) // TODO(bdarnell) } // If the log is empty, this is a new RawNode (like StartNode); otherwise it's // restoring an existing RawNode (like RestartNode). // TODO(bdarnell): rethink RawNode initialization and whether the application needs // to be able to tell us when it expects the RawNode to exist. if lastIndex == 0 { r.becomeFollower(1, None) ents := make([]pb.Entry, len(peers)) for i, peer := range peers { cc := pb.ConfChange{Type: pb.ConfChangeAddNode, NodeID: peer.ID, Context: peer.Context} data, err := cc.Marshal() if err != nil { panic("unexpected marshal error") } ents[i] = pb.Entry{Type: pb.EntryConfChange, Term: 1, Index: uint64(i + 1), Data: data} } r.raftLog.append(ents...) r.raftLog.committed = uint64(len(ents)) for _, peer := range peers { r.addNode(peer.ID) } } // Set the initial hard and soft states after performing all initialization. rn.prevSoftSt = r.softState() if lastIndex == 0 { rn.prevHardSt = emptyState } else { rn.prevHardSt = r.hardState() } return rn, nil } // Tick advances the internal logical clock by a single tick. func (rn *RawNode) Tick() { rn.raft.tick() } // TickQuiesced advances the internal logical clock by a single tick without // performing any other state machine processing. It allows the caller to avoid // periodic heartbeats and elections when all of the peers in a Raft group are // known to be at the same state. Expected usage is to periodically invoke Tick // or TickQuiesced depending on whether the group is "active" or "quiesced". // // WARNING: Be very careful about using this method as it subverts the Raft // state machine. You should probably be using Tick instead. func (rn *RawNode) TickQuiesced() { rn.raft.electionElapsed++ } // Campaign causes this RawNode to transition to candidate state. func (rn *RawNode) Campaign() error { return rn.raft.Step(pb.Message{ Type: pb.MsgHup, }) } // Propose proposes data be appended to the raft log. func (rn *RawNode) Propose(data []byte) error { return rn.raft.Step(pb.Message{ Type: pb.MsgProp, From: rn.raft.id, Entries: []pb.Entry{ {Data: data}, }}) } // ProposeConfChange proposes a config change. func (rn *RawNode) ProposeConfChange(cc pb.ConfChange) error { data, err := cc.Marshal() if err != nil { return err } return rn.raft.Step(pb.Message{ Type: pb.MsgProp, Entries: []pb.Entry{ {Type: pb.EntryConfChange, Data: data}, }, }) } // ApplyConfChange applies a config change to the local node. func (rn *RawNode) ApplyConfChange(cc pb.ConfChange) *pb.ConfState { if cc.NodeID == None { return &pb.ConfState{Nodes: rn.raft.nodes(), Learners: rn.raft.learnerNodes()} } switch cc.Type { case pb.ConfChangeAddNode: rn.raft.addNode(cc.NodeID) case pb.ConfChangeAddLearnerNode: rn.raft.addLearner(cc.NodeID) case pb.ConfChangeRemoveNode: rn.raft.removeNode(cc.NodeID) case pb.ConfChangeUpdateNode: default: panic("unexpected conf type") } return &pb.ConfState{Nodes: rn.raft.nodes(), Learners: rn.raft.learnerNodes()} } // Step advances the state machine using the given message. func (rn *RawNode) Step(m pb.Message) error { // ignore unexpected local messages receiving over network if IsLocalMsg(m.Type) { return ErrStepLocalMsg } if pr := rn.raft.getProgress(m.From); pr != nil || !IsResponseMsg(m.Type) { return rn.raft.Step(m) } return ErrStepPeerNotFound } // Ready returns the current point-in-time state of this RawNode. func (rn *RawNode) Ready() Ready { rd := rn.newReady() rn.raft.msgs = nil rn.raft.reduceUncommittedSize(rd.CommittedEntries) return rd } // HasReady called when RawNode user need to check if any Ready pending. // Checking logic in this method should be consistent with Ready.containsUpdates(). func (rn *RawNode) HasReady() bool { r := rn.raft if !r.softState().equal(rn.prevSoftSt) { return true } if hardSt := r.hardState(); !IsEmptyHardState(hardSt) && !isHardStateEqual(hardSt, rn.prevHardSt) { return true } if r.raftLog.unstable.snapshot != nil && !IsEmptySnap(*r.raftLog.unstable.snapshot) { return true } if len(r.msgs) > 0 || len(r.raftLog.unstableEntries()) > 0 || r.raftLog.hasNextEnts() { return true } if len(r.readStates) != 0 { return true } return false } // Advance notifies the RawNode that the application has applied and saved progress in the // last Ready results. func (rn *RawNode) Advance(rd Ready) { rn.commitReady(rd) } // Status returns the current status of the given group. func (rn *RawNode) Status() *Status { status := getStatus(rn.raft) return &status } // StatusWithoutProgress returns a Status without populating the Progress field // (and returns the Status as a value to avoid forcing it onto the heap). This // is more performant if the Progress is not required. See WithProgress for an // allocation-free way to introspect the Progress. func (rn *RawNode) StatusWithoutProgress() Status { return getStatusWithoutProgress(rn.raft) } // ProgressType indicates the type of replica a Progress corresponds to. type ProgressType byte const ( // ProgressTypePeer accompanies a Progress for a regular peer replica. ProgressTypePeer ProgressType = iota // ProgressTypeLearner accompanies a Progress for a learner replica. ProgressTypeLearner ) // WithProgress is a helper to introspect the Progress for this node and its // peers. func (rn *RawNode) WithProgress(visitor func(id uint64, typ ProgressType, pr Progress)) { for id, pr := range rn.raft.prs.nodes { pr := *pr pr.ins = nil visitor(id, ProgressTypePeer, pr) } for id, pr := range rn.raft.prs.learners { pr := *pr pr.ins = nil visitor(id, ProgressTypeLearner, pr) } } // ReportUnreachable reports the given node is not reachable for the last send. func (rn *RawNode) ReportUnreachable(id uint64) { _ = rn.raft.Step(pb.Message{Type: pb.MsgUnreachable, From: id}) } // ReportSnapshot reports the status of the sent snapshot. func (rn *RawNode) ReportSnapshot(id uint64, status SnapshotStatus) { rej := status == SnapshotFailure _ = rn.raft.Step(pb.Message{Type: pb.MsgSnapStatus, From: id, Reject: rej}) } // TransferLeader tries to transfer leadership to the given transferee. func (rn *RawNode) TransferLeader(transferee uint64) { _ = rn.raft.Step(pb.Message{Type: pb.MsgTransferLeader, From: transferee}) } // ReadIndex requests a read state. The read state will be set in ready. // Read State has a read index. Once the application advances further than the read // index, any linearizable read requests issued before the read request can be // processed safely. The read state will have the same rctx attached. func (rn *RawNode) ReadIndex(rctx []byte) { _ = rn.raft.Step(pb.Message{Type: pb.MsgReadIndex, Entries: []pb.Entry{{Data: rctx}}}) }