// Copyright 2015 CoreOS, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package raft import ( "errors" "fmt" "math" "math/rand" "sort" "strings" pb "github.com/coreos/etcd/raft/raftpb" ) // None is a placeholder node ID used when there is no leader. const None uint64 = 0 const noLimit = math.MaxUint64 var ErrSnapshotTemporarilyUnavailable = errors.New("snapshot is temporarily unavailable") // Possible values for StateType. const ( StateFollower StateType = iota StateCandidate StateLeader ) // StateType represents the role of a node in a cluster. type StateType uint64 var stmap = [...]string{ "StateFollower", "StateCandidate", "StateLeader", } func (st StateType) String() string { return stmap[uint64(st)] } // Config contains the parameters to start a raft. type Config struct { // ID is the identity of the local raft. ID cannot be 0. ID uint64 // peers contains the IDs of all nodes (including self) in the raft cluster. It // should only be set when starting a new raft cluster. Restarting raft from // previous configuration will panic if peers is set. peer is private and only // used for testing right now. peers []uint64 // ElectionTick is the number of Node.Tick invocations that must pass between // elections. That is, if a follower does not receive any message from the // leader of current term before ElectionTick has elapsed, it will become // candidate and start an election. ElectionTick must be greater than // HeartbeatTick. We suggest ElectionTick = 10 * HeartbeatTick to avoid // unnecessary leader switching. ElectionTick int // HeartbeatTick is the number of Node.Tick invocations that must pass between // heartbeats. That is, a leader sends heartbeat messages to maintain its // leadership every HeartbeatTick ticks. HeartbeatTick int // Storage is the storage for raft. raft generates entries and states to be // stored in storage. raft reads the persisted entries and states out of // Storage when it needs. raft reads out the previous state and configuration // out of storage when restarting. Storage Storage // Applied is the last applied index. It should only be set when restarting // raft. raft will not return entries to the application smaller or equal to // Applied. If Applied is unset when restarting, raft might return previous // applied entries. This is a very application dependent configuration. Applied uint64 // MaxSizePerMsg limits the max size of each append message. Smaller value // lowers the raft recovery cost(initial probing and message lost during normal // operation). On the other side, it might affect the throughput during normal // replication. Note: math.MaxUint64 for unlimited, 0 for at most one entry per // message. MaxSizePerMsg uint64 // MaxInflightMsgs limits the max number of in-flight append messages during // optimistic replication phase. The application transportation layer usually // has its own sending buffer over TCP/UDP. Setting MaxInflightMsgs to avoid // overflowing that sending buffer. TODO (xiangli): feedback to application to // limit the proposal rate? MaxInflightMsgs int // CheckQuorum specifies if the leader should check quorum activity. Leader // steps down when quorum is not active for an electionTimeout. CheckQuorum bool // Logger is the logger used for raft log. For multinode which can host // multiple raft group, each raft group can have its own logger Logger Logger } func (c *Config) validate() error { if c.ID == None { return errors.New("cannot use none as id") } if c.HeartbeatTick <= 0 { return errors.New("heartbeat tick must be greater than 0") } if c.ElectionTick <= c.HeartbeatTick { return errors.New("election tick must be greater than heartbeat tick") } if c.Storage == nil { return errors.New("storage cannot be nil") } if c.MaxInflightMsgs <= 0 { return errors.New("max inflight messages must be greater than 0") } if c.Logger == nil { c.Logger = raftLogger } return nil } type raft struct { id uint64 Term uint64 Vote uint64 // the log raftLog *raftLog maxInflight int maxMsgSize uint64 prs map[uint64]*Progress state StateType votes map[uint64]bool msgs []pb.Message // the leader id lead uint64 // New configuration is ignored if there exists unapplied configuration. pendingConf bool // number of ticks since it reached last electionTimeout when it is leader // or candidate. // number of ticks since it reached last electionTimeout or received a // valid message from current leader when it is a follower. electionElapsed int // number of ticks since it reached last heartbeatTimeout. // only leader keeps heartbeatElapsed. heartbeatElapsed int checkQuorum bool heartbeatTimeout int electionTimeout int // randomizedElectionTimeout is a random number between // [electiontimeout, 2 * electiontimeout - 1]. It gets reset // when raft changes its state to follower or candidate. randomizedElectionTimeout int rand *rand.Rand tick func() step stepFunc logger Logger } func newRaft(c *Config) *raft { if err := c.validate(); err != nil { panic(err.Error()) } raftlog := newLog(c.Storage, c.Logger) hs, cs, err := c.Storage.InitialState() if err != nil { panic(err) // TODO(bdarnell) } peers := c.peers if len(cs.Nodes) > 0 { if len(peers) > 0 { // TODO(bdarnell): the peers argument is always nil except in // tests; the argument should be removed and these tests should be // updated to specify their nodes through a snapshot. panic("cannot specify both newRaft(peers) and ConfState.Nodes)") } peers = cs.Nodes } r := &raft{ id: c.ID, lead: None, raftLog: raftlog, maxMsgSize: c.MaxSizePerMsg, maxInflight: c.MaxInflightMsgs, prs: make(map[uint64]*Progress), electionTimeout: c.ElectionTick, heartbeatTimeout: c.HeartbeatTick, logger: c.Logger, checkQuorum: c.CheckQuorum, } r.rand = rand.New(rand.NewSource(int64(c.ID))) for _, p := range peers { r.prs[p] = &Progress{Next: 1, ins: newInflights(r.maxInflight)} } if !isHardStateEqual(hs, emptyState) { r.loadState(hs) } if c.Applied > 0 { raftlog.appliedTo(c.Applied) } r.becomeFollower(r.Term, None) nodesStrs := make([]string, 0) for _, n := range r.nodes() { nodesStrs = append(nodesStrs, fmt.Sprintf("%x", n)) } r.logger.Infof("newRaft %x [peers: [%s], term: %d, commit: %d, applied: %d, lastindex: %d, lastterm: %d]", r.id, strings.Join(nodesStrs, ","), r.Term, r.raftLog.committed, r.raftLog.applied, r.raftLog.lastIndex(), r.raftLog.lastTerm()) return r } func (r *raft) hasLeader() bool { return r.lead != None } func (r *raft) softState() *SoftState { return &SoftState{Lead: r.lead, RaftState: r.state} } func (r *raft) hardState() pb.HardState { return pb.HardState{ Term: r.Term, Vote: r.Vote, Commit: r.raftLog.committed, } } func (r *raft) quorum() int { return len(r.prs)/2 + 1 } func (r *raft) nodes() []uint64 { nodes := make([]uint64, 0, len(r.prs)) for id := range r.prs { nodes = append(nodes, id) } sort.Sort(uint64Slice(nodes)) return nodes } // send persists state to stable storage and then sends to its mailbox. func (r *raft) send(m pb.Message) { m.From = r.id // do not attach term to MsgProp // proposals are a way to forward to the leader and // should be treated as local message. if m.Type != pb.MsgProp { m.Term = r.Term } r.msgs = append(r.msgs, m) } // sendAppend sends RPC, with entries to the given peer. func (r *raft) sendAppend(to uint64) { pr := r.prs[to] if pr.isPaused() { return } m := pb.Message{} m.To = to term, errt := r.raftLog.term(pr.Next - 1) ents, erre := r.raftLog.entries(pr.Next, r.maxMsgSize) if errt != nil || erre != nil { // send snapshot if we failed to get term or entries if !pr.RecentActive { r.logger.Debugf("ignore sending snapshot to %x since it is not recently active", to) return } m.Type = pb.MsgSnap snapshot, err := r.raftLog.snapshot() if err != nil { if err == ErrSnapshotTemporarilyUnavailable { r.logger.Debugf("%x failed to send snapshot to %x because snapshot is temporarily unavailable", r.id, to) return } panic(err) // TODO(bdarnell) } if IsEmptySnap(snapshot) { panic("need non-empty snapshot") } m.Snapshot = snapshot sindex, sterm := snapshot.Metadata.Index, snapshot.Metadata.Term r.logger.Debugf("%x [firstindex: %d, commit: %d] sent snapshot[index: %d, term: %d] to %x [%s]", r.id, r.raftLog.firstIndex(), r.raftLog.committed, sindex, sterm, to, pr) pr.becomeSnapshot(sindex) r.logger.Debugf("%x paused sending replication messages to %x [%s]", r.id, to, pr) } else { m.Type = pb.MsgApp m.Index = pr.Next - 1 m.LogTerm = term m.Entries = ents m.Commit = r.raftLog.committed if n := len(m.Entries); n != 0 { switch pr.State { // optimistically increase the next when in ProgressStateReplicate case ProgressStateReplicate: last := m.Entries[n-1].Index pr.optimisticUpdate(last) pr.ins.add(last) case ProgressStateProbe: pr.pause() default: r.logger.Panicf("%x is sending append in unhandled state %s", r.id, pr.State) } } } r.send(m) } // sendHeartbeat sends an empty MsgApp func (r *raft) sendHeartbeat(to uint64) { // Attach the commit as min(to.matched, r.committed). // When the leader sends out heartbeat message, // the receiver(follower) might not be matched with the leader // or it might not have all the committed entries. // The leader MUST NOT forward the follower's commit to // an unmatched index. commit := min(r.prs[to].Match, r.raftLog.committed) m := pb.Message{ To: to, Type: pb.MsgHeartbeat, Commit: commit, } r.send(m) } // bcastAppend sends RPC, with entries to all peers that are not up-to-date // according to the progress recorded in r.prs. func (r *raft) bcastAppend() { for id := range r.prs { if id == r.id { continue } r.sendAppend(id) } } // bcastHeartbeat sends RPC, without entries to all the peers. func (r *raft) bcastHeartbeat() { for id := range r.prs { if id == r.id { continue } r.sendHeartbeat(id) r.prs[id].resume() } } // maybeCommit attempts to advance the commit index. Returns true if // the commit index changed (in which case the caller should call // r.bcastAppend). func (r *raft) maybeCommit() bool { // TODO(bmizerany): optimize.. Currently naive mis := make(uint64Slice, 0, len(r.prs)) for id := range r.prs { mis = append(mis, r.prs[id].Match) } sort.Sort(sort.Reverse(mis)) mci := mis[r.quorum()-1] return r.raftLog.maybeCommit(mci, r.Term) } func (r *raft) reset(term uint64) { if r.Term != term { r.Term = term r.Vote = None } r.lead = None r.electionElapsed = 0 r.heartbeatElapsed = 0 r.resetRandomizedElectionTimeout() r.votes = make(map[uint64]bool) for id := range r.prs { r.prs[id] = &Progress{Next: r.raftLog.lastIndex() + 1, ins: newInflights(r.maxInflight)} if id == r.id { r.prs[id].Match = r.raftLog.lastIndex() } } r.pendingConf = false } func (r *raft) appendEntry(es ...pb.Entry) { li := r.raftLog.lastIndex() for i := range es { es[i].Term = r.Term es[i].Index = li + 1 + uint64(i) } r.raftLog.append(es...) r.prs[r.id].maybeUpdate(r.raftLog.lastIndex()) // Regardless of maybeCommit's return, our caller will call bcastAppend. r.maybeCommit() } // tickElection is run by followers and candidates after r.electionTimeout. func (r *raft) tickElection() { if !r.promotable() { r.electionElapsed = 0 return } r.electionElapsed++ if r.pastElectionTimeout() { r.electionElapsed = 0 r.Step(pb.Message{From: r.id, Type: pb.MsgHup}) } } // tickHeartbeat is run by leaders to send a MsgBeat after r.heartbeatTimeout. func (r *raft) tickHeartbeat() { r.heartbeatElapsed++ r.electionElapsed++ if r.electionElapsed >= r.electionTimeout { r.electionElapsed = 0 if r.checkQuorum { r.Step(pb.Message{From: r.id, Type: pb.MsgCheckQuorum}) } } if r.state != StateLeader { return } if r.heartbeatElapsed >= r.heartbeatTimeout { r.heartbeatElapsed = 0 r.Step(pb.Message{From: r.id, Type: pb.MsgBeat}) } } func (r *raft) becomeFollower(term uint64, lead uint64) { r.step = stepFollower r.reset(term) r.tick = r.tickElection r.lead = lead r.state = StateFollower r.logger.Infof("%x became follower at term %d", r.id, r.Term) } func (r *raft) becomeCandidate() { // TODO(xiangli) remove the panic when the raft implementation is stable if r.state == StateLeader { panic("invalid transition [leader -> candidate]") } r.step = stepCandidate r.reset(r.Term + 1) r.tick = r.tickElection r.Vote = r.id r.state = StateCandidate r.logger.Infof("%x became candidate at term %d", r.id, r.Term) } func (r *raft) becomeLeader() { // TODO(xiangli) remove the panic when the raft implementation is stable if r.state == StateFollower { panic("invalid transition [follower -> leader]") } r.step = stepLeader r.reset(r.Term) r.tick = r.tickHeartbeat r.lead = r.id r.state = StateLeader ents, err := r.raftLog.entries(r.raftLog.committed+1, noLimit) if err != nil { r.logger.Panicf("unexpected error getting uncommitted entries (%v)", err) } for _, e := range ents { if e.Type != pb.EntryConfChange { continue } if r.pendingConf { panic("unexpected double uncommitted config entry") } r.pendingConf = true } r.appendEntry(pb.Entry{Data: nil}) r.logger.Infof("%x became leader at term %d", r.id, r.Term) } func (r *raft) campaign() { r.becomeCandidate() if r.quorum() == r.poll(r.id, true) { r.becomeLeader() return } for id := range r.prs { if id == r.id { continue } r.logger.Infof("%x [logterm: %d, index: %d] sent vote request to %x at term %d", r.id, r.raftLog.lastTerm(), r.raftLog.lastIndex(), id, r.Term) r.send(pb.Message{To: id, Type: pb.MsgVote, Index: r.raftLog.lastIndex(), LogTerm: r.raftLog.lastTerm()}) } } func (r *raft) poll(id uint64, v bool) (granted int) { if v { r.logger.Infof("%x received vote from %x at term %d", r.id, id, r.Term) } else { r.logger.Infof("%x received vote rejection from %x at term %d", r.id, id, r.Term) } if _, ok := r.votes[id]; !ok { r.votes[id] = v } for _, vv := range r.votes { if vv { granted++ } } return granted } func (r *raft) Step(m pb.Message) error { if m.Type == pb.MsgHup { if r.state != StateLeader { r.logger.Infof("%x is starting a new election at term %d", r.id, r.Term) r.campaign() } else { r.logger.Debugf("%x ignoring MsgHup because already leader", r.id) } return nil } switch { case m.Term == 0: // local message case m.Term > r.Term: lead := m.From if m.Type == pb.MsgVote { lead = None } r.logger.Infof("%x [term: %d] received a %s message with higher term from %x [term: %d]", r.id, r.Term, m.Type, m.From, m.Term) r.becomeFollower(m.Term, lead) case m.Term < r.Term: // ignore r.logger.Infof("%x [term: %d] ignored a %s message with lower term from %x [term: %d]", r.id, r.Term, m.Type, m.From, m.Term) return nil } r.step(r, m) return nil } type stepFunc func(r *raft, m pb.Message) func stepLeader(r *raft, m pb.Message) { // These message types do not require any progress for m.From. switch m.Type { case pb.MsgBeat: r.bcastHeartbeat() return case pb.MsgCheckQuorum: if !r.checkQuorumActive() { r.logger.Warningf("%x stepped down to follower since quorum is not active", r.id) r.becomeFollower(r.Term, None) } return case pb.MsgProp: if len(m.Entries) == 0 { r.logger.Panicf("%x stepped empty MsgProp", r.id) } if _, ok := r.prs[r.id]; !ok { // If we are not currently a member of the range (i.e. this node // was removed from the configuration while serving as leader), // drop any new proposals. return } for i, e := range m.Entries { if e.Type == pb.EntryConfChange { if r.pendingConf { m.Entries[i] = pb.Entry{Type: pb.EntryNormal} } r.pendingConf = true } } r.appendEntry(m.Entries...) r.bcastAppend() return case pb.MsgVote: r.logger.Infof("%x [logterm: %d, index: %d, vote: %x] rejected vote from %x [logterm: %d, index: %d] at term %d", r.id, r.raftLog.lastTerm(), r.raftLog.lastIndex(), r.Vote, m.From, m.LogTerm, m.Index, r.Term) r.send(pb.Message{To: m.From, Type: pb.MsgVoteResp, Reject: true}) return } // All other message types require a progress for m.From (pr). pr, prOk := r.prs[m.From] if !prOk { r.logger.Debugf("no progress available for %x", m.From) return } switch m.Type { case pb.MsgAppResp: pr.RecentActive = true if m.Reject { r.logger.Debugf("%x received msgApp rejection(lastindex: %d) from %x for index %d", r.id, m.RejectHint, m.From, m.Index) if pr.maybeDecrTo(m.Index, m.RejectHint) { r.logger.Debugf("%x decreased progress of %x to [%s]", r.id, m.From, pr) if pr.State == ProgressStateReplicate { pr.becomeProbe() } r.sendAppend(m.From) } } else { oldPaused := pr.isPaused() if pr.maybeUpdate(m.Index) { switch { case pr.State == ProgressStateProbe: pr.becomeReplicate() case pr.State == ProgressStateSnapshot && pr.maybeSnapshotAbort(): r.logger.Debugf("%x snapshot aborted, resumed sending replication messages to %x [%s]", r.id, m.From, pr) pr.becomeProbe() case pr.State == ProgressStateReplicate: pr.ins.freeTo(m.Index) } if r.maybeCommit() { r.bcastAppend() } else if oldPaused { // update() reset the wait state on this node. If we had delayed sending // an update before, send it now. r.sendAppend(m.From) } } } case pb.MsgHeartbeatResp: pr.RecentActive = true // free one slot for the full inflights window to allow progress. if pr.State == ProgressStateReplicate && pr.ins.full() { pr.ins.freeFirstOne() } if pr.Match < r.raftLog.lastIndex() { r.sendAppend(m.From) } case pb.MsgSnapStatus: if pr.State != ProgressStateSnapshot { return } if !m.Reject { pr.becomeProbe() r.logger.Debugf("%x snapshot succeeded, resumed sending replication messages to %x [%s]", r.id, m.From, pr) } else { pr.snapshotFailure() pr.becomeProbe() r.logger.Debugf("%x snapshot failed, resumed sending replication messages to %x [%s]", r.id, m.From, pr) } // If snapshot finish, wait for the msgAppResp from the remote node before sending // out the next msgApp. // If snapshot failure, wait for a heartbeat interval before next try pr.pause() case pb.MsgUnreachable: // During optimistic replication, if the remote becomes unreachable, // there is huge probability that a MsgApp is lost. if pr.State == ProgressStateReplicate { pr.becomeProbe() } r.logger.Debugf("%x failed to send message to %x because it is unreachable [%s]", r.id, m.From, pr) } } func stepCandidate(r *raft, m pb.Message) { switch m.Type { case pb.MsgProp: r.logger.Infof("%x no leader at term %d; dropping proposal", r.id, r.Term) return case pb.MsgApp: r.becomeFollower(r.Term, m.From) r.handleAppendEntries(m) case pb.MsgHeartbeat: r.becomeFollower(r.Term, m.From) r.handleHeartbeat(m) case pb.MsgSnap: r.becomeFollower(m.Term, m.From) r.handleSnapshot(m) case pb.MsgVote: r.logger.Infof("%x [logterm: %d, index: %d, vote: %x] rejected vote from %x [logterm: %d, index: %d] at term %d", r.id, r.raftLog.lastTerm(), r.raftLog.lastIndex(), r.Vote, m.From, m.LogTerm, m.Index, r.Term) r.send(pb.Message{To: m.From, Type: pb.MsgVoteResp, Reject: true}) case pb.MsgVoteResp: gr := r.poll(m.From, !m.Reject) r.logger.Infof("%x [quorum:%d] has received %d votes and %d vote rejections", r.id, r.quorum(), gr, len(r.votes)-gr) switch r.quorum() { case gr: r.becomeLeader() r.bcastAppend() case len(r.votes) - gr: r.becomeFollower(r.Term, None) } } } func stepFollower(r *raft, m pb.Message) { switch m.Type { case pb.MsgProp: if r.lead == None { r.logger.Infof("%x no leader at term %d; dropping proposal", r.id, r.Term) return } m.To = r.lead r.send(m) case pb.MsgApp: r.electionElapsed = 0 r.lead = m.From r.handleAppendEntries(m) case pb.MsgHeartbeat: r.electionElapsed = 0 r.lead = m.From r.handleHeartbeat(m) case pb.MsgSnap: r.electionElapsed = 0 r.handleSnapshot(m) case pb.MsgVote: if (r.Vote == None || r.Vote == m.From) && r.raftLog.isUpToDate(m.Index, m.LogTerm) { r.electionElapsed = 0 r.logger.Infof("%x [logterm: %d, index: %d, vote: %x] voted for %x [logterm: %d, index: %d] at term %d", r.id, r.raftLog.lastTerm(), r.raftLog.lastIndex(), r.Vote, m.From, m.LogTerm, m.Index, r.Term) r.Vote = m.From r.send(pb.Message{To: m.From, Type: pb.MsgVoteResp}) } else { r.logger.Infof("%x [logterm: %d, index: %d, vote: %x] rejected vote from %x [logterm: %d, index: %d] at term %d", r.id, r.raftLog.lastTerm(), r.raftLog.lastIndex(), r.Vote, m.From, m.LogTerm, m.Index, r.Term) r.send(pb.Message{To: m.From, Type: pb.MsgVoteResp, Reject: true}) } } } func (r *raft) handleAppendEntries(m pb.Message) { if m.Index < r.raftLog.committed { r.send(pb.Message{To: m.From, Type: pb.MsgAppResp, Index: r.raftLog.committed}) return } if mlastIndex, ok := r.raftLog.maybeAppend(m.Index, m.LogTerm, m.Commit, m.Entries...); ok { r.send(pb.Message{To: m.From, Type: pb.MsgAppResp, Index: mlastIndex}) } else { r.logger.Debugf("%x [logterm: %d, index: %d] rejected msgApp [logterm: %d, index: %d] from %x", r.id, r.raftLog.zeroTermOnErrCompacted(r.raftLog.term(m.Index)), m.Index, m.LogTerm, m.Index, m.From) r.send(pb.Message{To: m.From, Type: pb.MsgAppResp, Index: m.Index, Reject: true, RejectHint: r.raftLog.lastIndex()}) } } func (r *raft) handleHeartbeat(m pb.Message) { r.raftLog.commitTo(m.Commit) r.send(pb.Message{To: m.From, Type: pb.MsgHeartbeatResp}) } func (r *raft) handleSnapshot(m pb.Message) { sindex, sterm := m.Snapshot.Metadata.Index, m.Snapshot.Metadata.Term if r.restore(m.Snapshot) { r.logger.Infof("%x [commit: %d] restored snapshot [index: %d, term: %d]", r.id, r.raftLog.committed, sindex, sterm) r.send(pb.Message{To: m.From, Type: pb.MsgAppResp, Index: r.raftLog.lastIndex()}) } else { r.logger.Infof("%x [commit: %d] ignored snapshot [index: %d, term: %d]", r.id, r.raftLog.committed, sindex, sterm) r.send(pb.Message{To: m.From, Type: pb.MsgAppResp, Index: r.raftLog.committed}) } } // restore recovers the state machine from a snapshot. It restores the log and the // configuration of state machine. func (r *raft) restore(s pb.Snapshot) bool { if s.Metadata.Index <= r.raftLog.committed { return false } if r.raftLog.matchTerm(s.Metadata.Index, s.Metadata.Term) { r.logger.Infof("%x [commit: %d, lastindex: %d, lastterm: %d] fast-forwarded commit to snapshot [index: %d, term: %d]", r.id, r.raftLog.committed, r.raftLog.lastIndex(), r.raftLog.lastTerm(), s.Metadata.Index, s.Metadata.Term) r.raftLog.commitTo(s.Metadata.Index) return false } r.logger.Infof("%x [commit: %d, lastindex: %d, lastterm: %d] starts to restore snapshot [index: %d, term: %d]", r.id, r.raftLog.committed, r.raftLog.lastIndex(), r.raftLog.lastTerm(), s.Metadata.Index, s.Metadata.Term) r.raftLog.restore(s) r.prs = make(map[uint64]*Progress) for _, n := range s.Metadata.ConfState.Nodes { match, next := uint64(0), uint64(r.raftLog.lastIndex())+1 if n == r.id { match = next - 1 } else { match = 0 } r.setProgress(n, match, next) r.logger.Infof("%x restored progress of %x [%s]", r.id, n, r.prs[n]) } return true } // promotable indicates whether state machine can be promoted to leader, // which is true when its own id is in progress list. func (r *raft) promotable() bool { _, ok := r.prs[r.id] return ok } func (r *raft) addNode(id uint64) { if _, ok := r.prs[id]; ok { // Ignore any redundant addNode calls (which can happen because the // initial bootstrapping entries are applied twice). return } r.setProgress(id, 0, r.raftLog.lastIndex()+1) r.pendingConf = false } func (r *raft) removeNode(id uint64) { r.delProgress(id) r.pendingConf = false // The quorum size is now smaller, so see if any pending entries can // be committed. if r.maybeCommit() { r.bcastAppend() } } func (r *raft) resetPendingConf() { r.pendingConf = false } func (r *raft) setProgress(id, match, next uint64) { r.prs[id] = &Progress{Next: next, Match: match, ins: newInflights(r.maxInflight)} } func (r *raft) delProgress(id uint64) { delete(r.prs, id) } func (r *raft) loadState(state pb.HardState) { if state.Commit < r.raftLog.committed || state.Commit > r.raftLog.lastIndex() { r.logger.Panicf("%x state.commit %d is out of range [%d, %d]", r.id, state.Commit, r.raftLog.committed, r.raftLog.lastIndex()) } r.raftLog.committed = state.Commit r.Term = state.Term r.Vote = state.Vote } // pastElectionTimeout returns true iff r.electionElapsed is greater // than or equal to the randomized election timeout in // [electiontimeout, 2 * electiontimeout - 1]. func (r *raft) pastElectionTimeout() bool { return r.electionElapsed >= r.randomizedElectionTimeout } func (r *raft) resetRandomizedElectionTimeout() { r.randomizedElectionTimeout = r.electionTimeout + r.rand.Intn(r.electionTimeout) } // checkQuorumActive returns true if the quorum is active from // the view of the local raft state machine. Otherwise, it returns // false. // checkQuorumActive also resets all RecentActive to false. func (r *raft) checkQuorumActive() bool { var act int for id := range r.prs { if id == r.id { // self is always active act++ continue } if r.prs[id].RecentActive { act++ } r.prs[id].RecentActive = false } return act >= r.quorum() }