660 lines
17 KiB
Go
660 lines
17 KiB
Go
// Copyright 2015 CoreOS, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package store
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import (
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"encoding/json"
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"fmt"
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"path"
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"strconv"
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"strings"
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"sync"
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"time"
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"github.com/coreos/etcd/Godeps/_workspace/src/github.com/jonboulle/clockwork"
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etcdErr "github.com/coreos/etcd/error"
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)
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// The default version to set when the store is first initialized.
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const defaultVersion = 2
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var minExpireTime time.Time
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func init() {
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minExpireTime, _ = time.Parse(time.RFC3339, "2000-01-01T00:00:00Z")
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}
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type Store interface {
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Version() int
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Index() uint64
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Get(nodePath string, recursive, sorted bool) (*Event, error)
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Set(nodePath string, dir bool, value string, expireTime time.Time) (*Event, error)
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Update(nodePath string, newValue string, expireTime time.Time) (*Event, error)
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Create(nodePath string, dir bool, value string, unique bool,
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expireTime time.Time) (*Event, error)
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CompareAndSwap(nodePath string, prevValue string, prevIndex uint64,
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value string, expireTime time.Time) (*Event, error)
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Delete(nodePath string, dir, recursive bool) (*Event, error)
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CompareAndDelete(nodePath string, prevValue string, prevIndex uint64) (*Event, error)
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Watch(prefix string, recursive, stream bool, sinceIndex uint64) (Watcher, error)
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Save() ([]byte, error)
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Recovery(state []byte) error
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JsonStats() []byte
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DeleteExpiredKeys(cutoff time.Time)
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}
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type store struct {
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Root *node
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WatcherHub *watcherHub
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CurrentIndex uint64
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Stats *Stats
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CurrentVersion int
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ttlKeyHeap *ttlKeyHeap // need to recovery manually
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worldLock sync.RWMutex // stop the world lock
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clock clockwork.Clock
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}
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func New() Store {
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s := newStore()
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s.clock = clockwork.NewRealClock()
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return s
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}
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func newStore() *store {
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s := new(store)
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s.CurrentVersion = defaultVersion
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s.Root = newDir(s, "/", s.CurrentIndex, nil, "", Permanent)
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s.Stats = newStats()
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s.WatcherHub = newWatchHub(1000)
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s.ttlKeyHeap = newTtlKeyHeap()
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return s
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}
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// Version retrieves current version of the store.
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func (s *store) Version() int {
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return s.CurrentVersion
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}
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// Retrieves current of the store
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func (s *store) Index() uint64 {
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s.worldLock.RLock()
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defer s.worldLock.RUnlock()
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return s.CurrentIndex
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}
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// Get returns a get event.
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// If recursive is true, it will return all the content under the node path.
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// If sorted is true, it will sort the content by keys.
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func (s *store) Get(nodePath string, recursive, sorted bool) (*Event, error) {
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s.worldLock.RLock()
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defer s.worldLock.RUnlock()
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nodePath = path.Clean(path.Join("/", nodePath))
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n, err := s.internalGet(nodePath)
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if err != nil {
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s.Stats.Inc(GetFail)
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return nil, err
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}
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e := newEvent(Get, nodePath, n.ModifiedIndex, n.CreatedIndex)
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e.EtcdIndex = s.CurrentIndex
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e.Node.loadInternalNode(n, recursive, sorted, s.clock)
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s.Stats.Inc(GetSuccess)
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return e, nil
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}
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// Create creates the node at nodePath. Create will help to create intermediate directories with no ttl.
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// If the node has already existed, create will fail.
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// If any node on the path is a file, create will fail.
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func (s *store) Create(nodePath string, dir bool, value string, unique bool, expireTime time.Time) (*Event, error) {
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s.worldLock.Lock()
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defer s.worldLock.Unlock()
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e, err := s.internalCreate(nodePath, dir, value, unique, false, expireTime, Create)
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if err == nil {
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e.EtcdIndex = s.CurrentIndex
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s.WatcherHub.notify(e)
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s.Stats.Inc(CreateSuccess)
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} else {
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s.Stats.Inc(CreateFail)
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}
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return e, err
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}
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// Set creates or replace the node at nodePath.
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func (s *store) Set(nodePath string, dir bool, value string, expireTime time.Time) (*Event, error) {
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var err error
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s.worldLock.Lock()
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defer s.worldLock.Unlock()
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defer func() {
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if err == nil {
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s.Stats.Inc(SetSuccess)
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} else {
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s.Stats.Inc(SetFail)
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}
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}()
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// Get prevNode value
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n, getErr := s.internalGet(nodePath)
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if getErr != nil && getErr.ErrorCode != etcdErr.EcodeKeyNotFound {
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err = getErr
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return nil, err
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}
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// Set new value
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e, err := s.internalCreate(nodePath, dir, value, false, true, expireTime, Set)
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if err != nil {
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return nil, err
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}
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e.EtcdIndex = s.CurrentIndex
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// Put prevNode into event
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if getErr == nil {
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prev := newEvent(Get, nodePath, n.ModifiedIndex, n.CreatedIndex)
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prev.Node.loadInternalNode(n, false, false, s.clock)
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e.PrevNode = prev.Node
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}
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s.WatcherHub.notify(e)
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return e, nil
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}
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// returns user-readable cause of failed comparison
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func getCompareFailCause(n *node, which int, prevValue string, prevIndex uint64) string {
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switch which {
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case CompareIndexNotMatch:
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return fmt.Sprintf("[%v != %v]", prevIndex, n.ModifiedIndex)
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case CompareValueNotMatch:
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return fmt.Sprintf("[%v != %v]", prevValue, n.Value)
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default:
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return fmt.Sprintf("[%v != %v] [%v != %v]", prevValue, n.Value, prevIndex, n.ModifiedIndex)
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}
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}
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func (s *store) CompareAndSwap(nodePath string, prevValue string, prevIndex uint64,
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value string, expireTime time.Time) (*Event, error) {
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s.worldLock.Lock()
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defer s.worldLock.Unlock()
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nodePath = path.Clean(path.Join("/", nodePath))
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// we do not allow the user to change "/"
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if nodePath == "/" {
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return nil, etcdErr.NewError(etcdErr.EcodeRootROnly, "/", s.CurrentIndex)
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}
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n, err := s.internalGet(nodePath)
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if err != nil {
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s.Stats.Inc(CompareAndSwapFail)
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return nil, err
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}
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if n.IsDir() { // can only compare and swap file
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s.Stats.Inc(CompareAndSwapFail)
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return nil, etcdErr.NewError(etcdErr.EcodeNotFile, nodePath, s.CurrentIndex)
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}
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// If both of the prevValue and prevIndex are given, we will test both of them.
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// Command will be executed, only if both of the tests are successful.
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if ok, which := n.Compare(prevValue, prevIndex); !ok {
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cause := getCompareFailCause(n, which, prevValue, prevIndex)
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s.Stats.Inc(CompareAndSwapFail)
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return nil, etcdErr.NewError(etcdErr.EcodeTestFailed, cause, s.CurrentIndex)
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}
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// update etcd index
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s.CurrentIndex++
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e := newEvent(CompareAndSwap, nodePath, s.CurrentIndex, n.CreatedIndex)
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e.EtcdIndex = s.CurrentIndex
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e.PrevNode = n.Repr(false, false, s.clock)
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eNode := e.Node
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// if test succeed, write the value
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n.Write(value, s.CurrentIndex)
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n.UpdateTTL(expireTime)
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// copy the value for safety
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valueCopy := value
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eNode.Value = &valueCopy
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eNode.Expiration, eNode.TTL = n.expirationAndTTL(s.clock)
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s.WatcherHub.notify(e)
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s.Stats.Inc(CompareAndSwapSuccess)
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return e, nil
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}
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// Delete deletes the node at the given path.
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// If the node is a directory, recursive must be true to delete it.
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func (s *store) Delete(nodePath string, dir, recursive bool) (*Event, error) {
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s.worldLock.Lock()
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defer s.worldLock.Unlock()
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nodePath = path.Clean(path.Join("/", nodePath))
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// we do not allow the user to change "/"
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if nodePath == "/" {
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return nil, etcdErr.NewError(etcdErr.EcodeRootROnly, "/", s.CurrentIndex)
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}
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// recursive implies dir
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if recursive == true {
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dir = true
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}
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n, err := s.internalGet(nodePath)
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if err != nil { // if the node does not exist, return error
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s.Stats.Inc(DeleteFail)
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return nil, err
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}
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nextIndex := s.CurrentIndex + 1
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e := newEvent(Delete, nodePath, nextIndex, n.CreatedIndex)
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e.EtcdIndex = nextIndex
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e.PrevNode = n.Repr(false, false, s.clock)
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eNode := e.Node
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if n.IsDir() {
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eNode.Dir = true
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}
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callback := func(path string) { // notify function
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// notify the watchers with deleted set true
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s.WatcherHub.notifyWatchers(e, path, true)
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}
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err = n.Remove(dir, recursive, callback)
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if err != nil {
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s.Stats.Inc(DeleteFail)
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return nil, err
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}
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// update etcd index
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s.CurrentIndex++
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s.WatcherHub.notify(e)
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s.Stats.Inc(DeleteSuccess)
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return e, nil
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}
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func (s *store) CompareAndDelete(nodePath string, prevValue string, prevIndex uint64) (*Event, error) {
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nodePath = path.Clean(path.Join("/", nodePath))
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s.worldLock.Lock()
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defer s.worldLock.Unlock()
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n, err := s.internalGet(nodePath)
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if err != nil { // if the node does not exist, return error
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s.Stats.Inc(CompareAndDeleteFail)
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return nil, err
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}
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if n.IsDir() { // can only compare and delete file
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s.Stats.Inc(CompareAndSwapFail)
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return nil, etcdErr.NewError(etcdErr.EcodeNotFile, nodePath, s.CurrentIndex)
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}
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// If both of the prevValue and prevIndex are given, we will test both of them.
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// Command will be executed, only if both of the tests are successful.
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if ok, which := n.Compare(prevValue, prevIndex); !ok {
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cause := getCompareFailCause(n, which, prevValue, prevIndex)
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s.Stats.Inc(CompareAndDeleteFail)
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return nil, etcdErr.NewError(etcdErr.EcodeTestFailed, cause, s.CurrentIndex)
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}
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// update etcd index
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s.CurrentIndex++
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e := newEvent(CompareAndDelete, nodePath, s.CurrentIndex, n.CreatedIndex)
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e.EtcdIndex = s.CurrentIndex
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e.PrevNode = n.Repr(false, false, s.clock)
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callback := func(path string) { // notify function
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// notify the watchers with deleted set true
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s.WatcherHub.notifyWatchers(e, path, true)
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}
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// delete a key-value pair, no error should happen
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n.Remove(false, false, callback)
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s.WatcherHub.notify(e)
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s.Stats.Inc(CompareAndDeleteSuccess)
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return e, nil
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}
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func (s *store) Watch(key string, recursive, stream bool, sinceIndex uint64) (Watcher, error) {
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s.worldLock.RLock()
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defer s.worldLock.RUnlock()
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key = path.Clean(path.Join("/", key))
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if sinceIndex == 0 {
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sinceIndex = s.CurrentIndex + 1
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}
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// WatchHub does not know about the current index, so we need to pass it in
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w, err := s.WatcherHub.watch(key, recursive, stream, sinceIndex, s.CurrentIndex)
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if err != nil {
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return nil, err
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}
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return w, nil
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}
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// walk walks all the nodePath and apply the walkFunc on each directory
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func (s *store) walk(nodePath string, walkFunc func(prev *node, component string) (*node, *etcdErr.Error)) (*node, *etcdErr.Error) {
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components := strings.Split(nodePath, "/")
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curr := s.Root
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var err *etcdErr.Error
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for i := 1; i < len(components); i++ {
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if len(components[i]) == 0 { // ignore empty string
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return curr, nil
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}
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curr, err = walkFunc(curr, components[i])
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if err != nil {
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return nil, err
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}
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}
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return curr, nil
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}
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// Update updates the value/ttl of the node.
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// If the node is a file, the value and the ttl can be updated.
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// If the node is a directory, only the ttl can be updated.
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func (s *store) Update(nodePath string, newValue string, expireTime time.Time) (*Event, error) {
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s.worldLock.Lock()
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defer s.worldLock.Unlock()
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nodePath = path.Clean(path.Join("/", nodePath))
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// we do not allow the user to change "/"
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if nodePath == "/" {
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return nil, etcdErr.NewError(etcdErr.EcodeRootROnly, "/", s.CurrentIndex)
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}
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currIndex, nextIndex := s.CurrentIndex, s.CurrentIndex+1
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n, err := s.internalGet(nodePath)
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if err != nil { // if the node does not exist, return error
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s.Stats.Inc(UpdateFail)
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return nil, err
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}
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e := newEvent(Update, nodePath, nextIndex, n.CreatedIndex)
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e.EtcdIndex = nextIndex
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e.PrevNode = n.Repr(false, false, s.clock)
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eNode := e.Node
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if n.IsDir() && len(newValue) != 0 {
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// if the node is a directory, we cannot update value to non-empty
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s.Stats.Inc(UpdateFail)
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return nil, etcdErr.NewError(etcdErr.EcodeNotFile, nodePath, currIndex)
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}
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n.Write(newValue, nextIndex)
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if n.IsDir() {
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eNode.Dir = true
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} else {
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// copy the value for safety
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newValueCopy := newValue
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eNode.Value = &newValueCopy
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}
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// update ttl
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n.UpdateTTL(expireTime)
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eNode.Expiration, eNode.TTL = n.expirationAndTTL(s.clock)
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s.WatcherHub.notify(e)
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s.Stats.Inc(UpdateSuccess)
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s.CurrentIndex = nextIndex
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return e, nil
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}
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func (s *store) internalCreate(nodePath string, dir bool, value string, unique, replace bool,
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expireTime time.Time, action string) (*Event, error) {
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currIndex, nextIndex := s.CurrentIndex, s.CurrentIndex+1
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if unique { // append unique item under the node path
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nodePath += "/" + strconv.FormatUint(nextIndex, 10)
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}
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nodePath = path.Clean(path.Join("/", nodePath))
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// we do not allow the user to change "/"
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if nodePath == "/" {
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return nil, etcdErr.NewError(etcdErr.EcodeRootROnly, "/", currIndex)
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}
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// Assume expire times that are way in the past are
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// This can occur when the time is serialized to JS
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if expireTime.Before(minExpireTime) {
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expireTime = Permanent
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}
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dirName, nodeName := path.Split(nodePath)
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// walk through the nodePath, create dirs and get the last directory node
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d, err := s.walk(dirName, s.checkDir)
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if err != nil {
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s.Stats.Inc(SetFail)
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err.Index = currIndex
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return nil, err
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}
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e := newEvent(action, nodePath, nextIndex, nextIndex)
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eNode := e.Node
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n, _ := d.GetChild(nodeName)
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// force will try to replace a existing file
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if n != nil {
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if replace {
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if n.IsDir() {
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return nil, etcdErr.NewError(etcdErr.EcodeNotFile, nodePath, currIndex)
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}
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e.PrevNode = n.Repr(false, false, s.clock)
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n.Remove(false, false, nil)
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} else {
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return nil, etcdErr.NewError(etcdErr.EcodeNodeExist, nodePath, currIndex)
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}
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}
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if !dir { // create file
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// copy the value for safety
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valueCopy := value
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eNode.Value = &valueCopy
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n = newKV(s, nodePath, value, nextIndex, d, "", expireTime)
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} else { // create directory
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eNode.Dir = true
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n = newDir(s, nodePath, nextIndex, d, "", expireTime)
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}
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// we are sure d is a directory and does not have the children with name n.Name
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d.Add(n)
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// node with TTL
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if !n.IsPermanent() {
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s.ttlKeyHeap.push(n)
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eNode.Expiration, eNode.TTL = n.expirationAndTTL(s.clock)
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}
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s.CurrentIndex = nextIndex
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return e, nil
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}
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// InternalGet gets the node of the given nodePath.
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func (s *store) internalGet(nodePath string) (*node, *etcdErr.Error) {
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nodePath = path.Clean(path.Join("/", nodePath))
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walkFunc := func(parent *node, name string) (*node, *etcdErr.Error) {
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if !parent.IsDir() {
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err := etcdErr.NewError(etcdErr.EcodeNotDir, parent.Path, s.CurrentIndex)
|
|
return nil, err
|
|
}
|
|
|
|
child, ok := parent.Children[name]
|
|
if ok {
|
|
return child, nil
|
|
}
|
|
|
|
return nil, etcdErr.NewError(etcdErr.EcodeKeyNotFound, path.Join(parent.Path, name), s.CurrentIndex)
|
|
}
|
|
|
|
f, err := s.walk(nodePath, walkFunc)
|
|
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
return f, nil
|
|
}
|
|
|
|
// deleteExpiredKyes will delete all
|
|
func (s *store) DeleteExpiredKeys(cutoff time.Time) {
|
|
s.worldLock.Lock()
|
|
defer s.worldLock.Unlock()
|
|
|
|
for {
|
|
node := s.ttlKeyHeap.top()
|
|
if node == nil || node.ExpireTime.After(cutoff) {
|
|
break
|
|
}
|
|
|
|
s.CurrentIndex++
|
|
e := newEvent(Expire, node.Path, s.CurrentIndex, node.CreatedIndex)
|
|
e.EtcdIndex = s.CurrentIndex
|
|
e.PrevNode = node.Repr(false, false, s.clock)
|
|
|
|
callback := func(path string) { // notify function
|
|
// notify the watchers with deleted set true
|
|
s.WatcherHub.notifyWatchers(e, path, true)
|
|
}
|
|
|
|
s.ttlKeyHeap.pop()
|
|
node.Remove(true, true, callback)
|
|
|
|
s.Stats.Inc(ExpireCount)
|
|
|
|
s.WatcherHub.notify(e)
|
|
}
|
|
|
|
}
|
|
|
|
// checkDir will check whether the component is a directory under parent node.
|
|
// If it is a directory, this function will return the pointer to that node.
|
|
// If it does not exist, this function will create a new directory and return the pointer to that node.
|
|
// If it is a file, this function will return error.
|
|
func (s *store) checkDir(parent *node, dirName string) (*node, *etcdErr.Error) {
|
|
node, ok := parent.Children[dirName]
|
|
|
|
if ok {
|
|
if node.IsDir() {
|
|
return node, nil
|
|
}
|
|
|
|
return nil, etcdErr.NewError(etcdErr.EcodeNotDir, node.Path, s.CurrentIndex)
|
|
}
|
|
|
|
n := newDir(s, path.Join(parent.Path, dirName), s.CurrentIndex+1, parent, parent.ACL, Permanent)
|
|
|
|
parent.Children[dirName] = n
|
|
|
|
return n, nil
|
|
}
|
|
|
|
// Save saves the static state of the store system.
|
|
// It will not be able to save the state of watchers.
|
|
// It will not save the parent field of the node. Or there will
|
|
// be cyclic dependencies issue for the json package.
|
|
func (s *store) Save() ([]byte, error) {
|
|
s.worldLock.Lock()
|
|
|
|
clonedStore := newStore()
|
|
clonedStore.CurrentIndex = s.CurrentIndex
|
|
clonedStore.Root = s.Root.Clone()
|
|
clonedStore.WatcherHub = s.WatcherHub.clone()
|
|
clonedStore.Stats = s.Stats.clone()
|
|
clonedStore.CurrentVersion = s.CurrentVersion
|
|
|
|
s.worldLock.Unlock()
|
|
|
|
b, err := json.Marshal(clonedStore)
|
|
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return b, nil
|
|
}
|
|
|
|
// Recovery recovers the store system from a static state
|
|
// It needs to recover the parent field of the nodes.
|
|
// It needs to delete the expired nodes since the saved time and also
|
|
// needs to create monitoring go routines.
|
|
func (s *store) Recovery(state []byte) error {
|
|
s.worldLock.Lock()
|
|
defer s.worldLock.Unlock()
|
|
err := json.Unmarshal(state, s)
|
|
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
s.ttlKeyHeap = newTtlKeyHeap()
|
|
|
|
s.Root.recoverAndclean()
|
|
return nil
|
|
}
|
|
|
|
func (s *store) JsonStats() []byte {
|
|
s.Stats.Watchers = uint64(s.WatcherHub.count)
|
|
return s.Stats.toJson()
|
|
}
|