etcd/raft/rafttest/interaction_env_handler_pro...

95 lines
2.8 KiB
Go

// Copyright 2019 The etcd Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package rafttest
import (
"testing"
"github.com/cockroachdb/datadriven"
"go.etcd.io/etcd/v3/raft"
"go.etcd.io/etcd/v3/raft/raftpb"
)
func (env *InteractionEnv) handleProcessReady(t *testing.T, d datadriven.TestData) error {
idx := firstAsNodeIdx(t, d)
return env.ProcessReady(idx)
}
// ProcessReady runs Ready handling on the node with the given index.
func (env *InteractionEnv) ProcessReady(idx int) error {
// TODO(tbg): Allow simulating crashes here.
rn, s := env.Nodes[idx].RawNode, env.Nodes[idx].Storage
rd := rn.Ready()
env.Output.WriteString(raft.DescribeReady(rd, defaultEntryFormatter))
// TODO(tbg): the order of operations here is not necessarily safe. See:
// https://github.com/etcd-io/etcd/pull/10861
if !raft.IsEmptyHardState(rd.HardState) {
if err := s.SetHardState(rd.HardState); err != nil {
return err
}
}
if err := s.Append(rd.Entries); err != nil {
return err
}
if !raft.IsEmptySnap(rd.Snapshot) {
if err := s.ApplySnapshot(rd.Snapshot); err != nil {
return err
}
}
for _, ent := range rd.CommittedEntries {
var update []byte
var cs *raftpb.ConfState
switch ent.Type {
case raftpb.EntryConfChange:
var cc raftpb.ConfChange
if err := cc.Unmarshal(ent.Data); err != nil {
return err
}
update = cc.Context
cs = rn.ApplyConfChange(cc)
case raftpb.EntryConfChangeV2:
var cc raftpb.ConfChangeV2
if err := cc.Unmarshal(ent.Data); err != nil {
return err
}
cs = rn.ApplyConfChange(cc)
update = cc.Context
default:
update = ent.Data
}
// Record the new state by starting with the current state and applying
// the command.
lastSnap := env.Nodes[idx].History[len(env.Nodes[idx].History)-1]
var snap raftpb.Snapshot
snap.Data = append(snap.Data, lastSnap.Data...)
// NB: this hard-codes an "appender" state machine.
snap.Data = append(snap.Data, update...)
snap.Metadata.Index = ent.Index
snap.Metadata.Term = ent.Term
if cs == nil {
sl := env.Nodes[idx].History
cs = &sl[len(sl)-1].Metadata.ConfState
}
snap.Metadata.ConfState = *cs
env.Nodes[idx].History = append(env.Nodes[idx].History, snap)
}
for _, msg := range rd.Messages {
env.Messages = append(env.Messages, msg)
}
rn.Advance(rd)
return nil
}