f-stack/freebsd/i386/xbox/xbox.c

64 lines
2.1 KiB
C

/*-
* Copyright (c) 2005 Rink Springer
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* $FreeBSD$
*/
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kernel.h>
#include <sys/eventhandler.h>
#include <sys/reboot.h>
#include <machine/xbox.h>
#include <vm/vm.h>
#include <vm/pmap.h>
#ifndef I686_CPU
#error You must have a I686_CPU in your kernel if you want to make an XBOX-compatible kernel
#endif
static void
xbox_poweroff(void* junk, int howto)
{
if (!(howto & RB_POWEROFF))
return;
pic16l_poweroff();
}
static void
xbox_init(void)
{
if (!arch_i386_is_xbox)
return;
/* register our poweroff function */
EVENTHANDLER_REGISTER (shutdown_final, xbox_poweroff, NULL,
SHUTDOWN_PRI_LAST);
}
SYSINIT(xbox, SI_SUB_DRIVERS, SI_ORDER_FIRST, xbox_init, NULL);