f-stack/freebsd/sys/kbio.h

270 lines
7.8 KiB
C

/*-
* $FreeBSD$
*/
#ifndef _SYS_KBIO_H_
#define _SYS_KBIO_H_
#ifndef _KERNEL
#include <sys/types.h>
#endif
#include <sys/ioccom.h>
/* get/set keyboard I/O mode */
#define K_RAW 0 /* keyboard returns scancodes */
#define K_XLATE 1 /* keyboard returns ascii */
#define K_CODE 2 /* keyboard returns keycodes */
#define KDGKBMODE _IOR('K', 6, int)
#define KDSKBMODE _IOWINT('K', 7)
/* make tone */
#define KDMKTONE _IOWINT('K', 8)
/* see console.h for the definitions of the following ioctls */
#ifdef notdef
#define KDGETMODE _IOR('K', 9, int)
#define KDSETMODE _IOWINT('K', 10)
#define KDSBORDER _IOWINT('K', 13)
#endif
/* get/set keyboard lock state */
#define CLKED 1 /* Caps locked */
#define NLKED 2 /* Num locked */
#define SLKED 4 /* Scroll locked */
#define ALKED 8 /* AltGr locked */
#define LOCK_MASK (CLKED | NLKED | SLKED | ALKED)
#define KDGKBSTATE _IOR('K', 19, int)
#define KDSKBSTATE _IOWINT('K', 20)
/* enable/disable I/O access */
#define KDENABIO _IO('K', 60)
#define KDDISABIO _IO('K', 61)
/* make sound */
#define KIOCSOUND _IOWINT('K', 63)
/* get keyboard model */
#define KB_OTHER 0 /* keyboard not known */
#define KB_84 1 /* 'old' 84 key AT-keyboard */
#define KB_101 2 /* MF-101 or MF-102 keyboard */
#define KDGKBTYPE _IOR('K', 64, int)
/* get/set keyboard LED state */
#define LED_CAP 1 /* Caps lock LED */
#define LED_NUM 2 /* Num lock LED */
#define LED_SCR 4 /* Scroll lock LED */
#define LED_MASK (LED_CAP | LED_NUM | LED_SCR)
#define KDGETLED _IOR('K', 65, int)
#define KDSETLED _IOWINT('K', 66)
/* set keyboard repeat rate (obsolete, use KDSETREPEAT below) */
#define KDSETRAD _IOWINT('K', 67)
struct keyboard_info {
int kb_index; /* kbdio index# */
char kb_name[16]; /* driver name */
int kb_unit; /* unit# */
int kb_type; /* KB_84, KB_101, KB_OTHER,... */
int kb_config; /* device configuration flags */
int kb_flags; /* internal flags */
};
typedef struct keyboard_info keyboard_info_t;
/* add/remove keyboard to/from mux */
#define KBADDKBD _IOW('K', 68, keyboard_info_t) /* add keyboard */
#define KBRELKBD _IOW('K', 69, keyboard_info_t) /* release keyboard */
/* see console.h for the definition of the following ioctl */
#ifdef notdef
#define KDRASTER _IOW('K', 100, scr_size_t)
#endif
/* get keyboard information */
#define KDGKBINFO _IOR('K', 101, keyboard_info_t)
/* set/get keyboard repeat rate (new interface) */
struct keyboard_repeat {
int kb_repeat[2];
};
typedef struct keyboard_repeat keyboard_repeat_t;
#define KDSETREPEAT _IOW('K', 102, keyboard_repeat_t)
#define KDGETREPEAT _IOR('K', 103, keyboard_repeat_t)
/* get/set key map/accent map/function key strings */
#define NUM_KEYS 256 /* number of keys in table */
#define NUM_STATES 8 /* states per key */
#define ALTGR_OFFSET 128 /* offset for altlock keys */
#define NUM_DEADKEYS 15 /* number of accent keys */
#define NUM_ACCENTCHARS 52 /* max number of accent chars */
#define NUM_FKEYS 96 /* max number of function keys */
#define MAXFK 16 /* max length of a function key str */
#ifndef _KEYMAP_DECLARED
#define _KEYMAP_DECLARED
struct keyent_t {
u_int map[NUM_STATES];
u_char spcl;
u_char flgs;
#define FLAG_LOCK_O 0
#define FLAG_LOCK_C 1
#define FLAG_LOCK_N 2
};
struct keymap {
u_short n_keys;
struct keyent_t key[NUM_KEYS];
};
typedef struct keymap keymap_t;
#ifdef _KERNEL
struct okeyent_t {
u_char map[NUM_STATES];
u_char spcl;
u_char flgs;
};
struct okeymap {
u_short n_keys;
struct okeyent_t key[NUM_KEYS];
};
typedef struct okeymap okeymap_t;
#endif /* _KERNEL */
#endif /* !_KEYMAP_DECLARED */
/* defines for "special" keys (spcl bit set in keymap) */
#define NOP 0x00 /* nothing (dead key) */
#define LSH 0x02 /* left shift key */
#define RSH 0x03 /* right shift key */
#define CLK 0x04 /* caps lock key */
#define NLK 0x05 /* num lock key */
#define SLK 0x06 /* scroll lock key */
#define LALT 0x07 /* left alt key */
#define BTAB 0x08 /* backwards tab */
#define LCTR 0x09 /* left control key */
#define NEXT 0x0a /* switch to next screen */
#define F_SCR 0x0b /* switch to first screen */
#define L_SCR 0x1a /* switch to last screen */
#define F_FN 0x1b /* first function key */
#define L_FN 0x7a /* last function key */
/* 0x7b-0x7f reserved do not use ! */
#define RCTR 0x80 /* right control key */
#define RALT 0x81 /* right alt (altgr) key */
#define ALK 0x82 /* alt lock key */
#define ASH 0x83 /* alt shift key */
#define META 0x84 /* meta key */
#define RBT 0x85 /* boot machine */
#define DBG 0x86 /* call debugger */
#define SUSP 0x87 /* suspend power (APM) */
#define SPSC 0x88 /* toggle splash/text screen */
#define F_ACC DGRA /* first accent key */
#define DGRA 0x89 /* grave */
#define DACU 0x8a /* acute */
#define DCIR 0x8b /* circumflex */
#define DTIL 0x8c /* tilde */
#define DMAC 0x8d /* macron */
#define DBRE 0x8e /* breve */
#define DDOT 0x8f /* dot */
#define DUML 0x90 /* umlaut/diaresis */
#define DDIA 0x90 /* diaresis */
#define DSLA 0x91 /* slash */
#define DRIN 0x92 /* ring */
#define DCED 0x93 /* cedilla */
#define DAPO 0x94 /* apostrophe */
#define DDAC 0x95 /* double acute */
#define DOGO 0x96 /* ogonek */
#define DCAR 0x97 /* caron */
#define L_ACC DCAR /* last accent key */
#define STBY 0x98 /* Go into standby mode (apm) */
#define PREV 0x99 /* switch to previous screen */
#define PNC 0x9a /* force system panic */
#define LSHA 0x9b /* left shift key / alt lock */
#define RSHA 0x9c /* right shift key / alt lock */
#define LCTRA 0x9d /* left ctrl key / alt lock */
#define RCTRA 0x9e /* right ctrl key / alt lock */
#define LALTA 0x9f /* left alt key / alt lock */
#define RALTA 0xa0 /* right alt key / alt lock */
#define HALT 0xa1 /* halt machine */
#define PDWN 0xa2 /* halt machine and power down */
#define PASTE 0xa3 /* paste from cut-paste buffer */
#define F(x) ((x)+F_FN-1)
#define S(x) ((x)+F_SCR-1)
#define ACC(x) ((x)+F_ACC)
struct acc_t {
u_char accchar;
u_char map[NUM_ACCENTCHARS][2];
};
struct accentmap {
u_short n_accs;
struct acc_t acc[NUM_DEADKEYS];
};
typedef struct accentmap accentmap_t;
struct keyarg {
u_short keynum;
struct keyent_t key;
};
typedef struct keyarg keyarg_t;
struct fkeytab {
u_char str[MAXFK];
u_char len;
};
typedef struct fkeytab fkeytab_t;
struct fkeyarg {
u_short keynum;
char keydef[MAXFK];
char flen;
};
typedef struct fkeyarg fkeyarg_t;
#define GETFKEY _IOWR('k', 0, fkeyarg_t)
#define SETFKEY _IOWR('k', 1, fkeyarg_t)
#ifdef notdef /* see console.h */
#define GIO_SCRNMAP _IOR('k', 2, scrmap_t)
#define PIO_SCRNMAP _IOW('k', 3, scrmap_t)
#endif
/* XXX: Should have keymap_t as an argument, but that's too big for ioctl()! */
#define GIO_KEYMAP _IO('k', 6)
#define PIO_KEYMAP _IO('k', 7)
#ifdef _KERNEL
#define OGIO_KEYMAP _IOR('k', 6, okeymap_t)
#define OPIO_KEYMAP _IOW('k', 7, okeymap_t)
#endif /* _KERNEL */
#define GIO_DEADKEYMAP _IOR('k', 8, accentmap_t)
#define PIO_DEADKEYMAP _IOW('k', 9, accentmap_t)
#define GIO_KEYMAPENT _IOWR('k', 10, keyarg_t)
#define PIO_KEYMAPENT _IOW('k', 11, keyarg_t)
/* flags set to the return value in the KD_XLATE mode */
#define NOKEY 0x01000000 /* no key pressed marker */
#define FKEY 0x02000000 /* function key marker */
#define MKEY 0x04000000 /* meta key marker (prepend ESC)*/
#define BKEY 0x08000000 /* backtab (ESC [ Z) */
#define SPCLKEY 0x80000000 /* special key */
#define RELKEY 0x40000000 /* key released */
#define ERRKEY 0x20000000 /* error */
/*
* The top byte is used to store the flags. This means there are 24
* bits left to store the actual character. Because UTF-8 can encode
* 2^21 different characters, this is good enough to get Unicode
* working.
*/
#define KEYCHAR(c) ((c) & 0x00ffffff)
#define KEYFLAGS(c) ((c) & ~0x00ffffff)
#endif /* !_SYS_KBIO_H_ */