/* grive: an GPL program to sync a local directory with Google Drive Copyright (C) 2012 Wan Wai Ho This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "State.hh" #include "Resource.hh" #include "CommonUri.hh" #include "util/Crypt.hh" #include "util/Log.hh" #include "protocol/Json.hh" #include #include #include #include #include #include #include namespace gr { State::State( const fs::path& filename ) { Read( filename ) ; } std::string State::ChangeStamp() const { return m_change_stamp ; } void State::ChangeStamp( const std::string& cs ) { m_change_stamp = cs ; } /// Synchronize local directory. Build up the resource tree from files and folders /// of local directory. void State::FromLocal( const fs::path& p ) { FromLocal( p, m_res.Root() ) ; } void State::FromLocal( const fs::path& p, gr::Resource* folder ) { assert( folder != 0 ) ; assert( folder->IsFolder() ) ; for ( fs::directory_iterator i( p ) ; i != fs::directory_iterator() ; ++i ) { std::string fname = i->path().filename().string() ; if ( fname[0] == '.' ) Log( "file %1% is ignored by grive", fname, log::info ) ; else { // if the Resource object of the child already exists, it should // have been so no need to do anything here Resource *c = folder->FindChild( fname ) ; if ( c == 0 ) { Log( "detected new file %1% in local", fname, log::verbose ) ; c = new Resource( i->path() ) ; folder->AddChild( c ) ; m_res.Insert( c ) ; } if ( fs::is_directory( i->path() ) ) FromLocal( *i, c ) ; } } } void State::FromRemote( const Entry& e ) { if ( !Update( e ) ) { m_unresolved.push_back( e ) ; } } void State::ResolveEntry() { while ( !m_unresolved.empty() ) { if ( TryResolveEntry() == 0 ) break ; } } std::size_t State::TryResolveEntry() { assert( !m_unresolved.empty() ) ; std::size_t count = 0 ; std::vector& en = m_unresolved ; for ( std::vector::iterator i = en.begin() ; i != en.end() ; ) { if ( Update( *i ) ) { i = en.erase( i ) ; count++ ; } else ++i ; } return count ; } bool State::Update( const Entry& e ) { assert( !e.ParentHref().empty() ) ; if ( Resource *res = m_res.FindByHref( e.SelfHref() ) ) { m_res.Update( res, e ) ; return true ; } else if ( Resource *parent = m_res.FindByHref( e.ParentHref() ) ) { assert( parent->IsFolder() ) ; // see if the entry already exist in local std::string name = ( e.Kind() == "folder" ? e.Title() : e.Filename() ) ; Resource *child = parent->FindChild( name ) ; if ( child != 0 ) { // since we are updating the ID and Href, we need to remove it and re-add it. m_res.Update( child, e ) ; } // folder entry exist in google drive, but not local. we should create // the directory else if ( e.Kind() == "folder" || !e.Filename().empty() ) { child = new Resource( e ) ; parent->AddChild( child ) ; m_res.Insert( child ) ; fs::path child_path = child->Path() ; if ( child->IsFolder() && !fs::is_directory( child_path ) ) { Log( "creating %1% directory", child_path, log::info ) ; fs::create_directories( child_path ) ; } } else { Trace( "what here? %1%", e.Title() ) ; } return true ; } else return false ; } Resource* State::FindByHref( const std::string& href ) { return m_res.FindByHref( href ) ; } Resource* State::Find( const fs::path& path ) { return m_res.FindByPath( path ) ; } State::iterator State::begin() { return m_res.begin() ; } State::iterator State::end() { return m_res.end() ; } void State::Read( const fs::path& filename ) { if ( fs::exists( filename ) ) { Json json = Json::ParseFile( filename.string() ) ; m_change_stamp = json["change_stamp"].Str() ; m_res.Read( json["rtree"] ) ; } } void State::Write( const fs::path& filename ) const { Json result ; result.Add( "change_stamp", Json( m_change_stamp ) ) ; result.Add( "rtree", m_res.Serialize() ) ; std::ofstream fs( filename.string().c_str() ) ; fs << result ; } } // end of namespace