kwin/shell_client.h

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_SHELL_CLIENT_H
#define KWIN_SHELL_CLIENT_H
#include "abstract_client.h"
namespace KWayland
{
namespace Server
{
class ShellSurfaceInterface;
class PlasmaShellSurfaceInterface;
class QtExtendedSurfaceInterface;
}
}
namespace KWin
{
class ShellClient : public AbstractClient
{
Q_OBJECT
public:
ShellClient(KWayland::Server::ShellSurfaceInterface *surface);
virtual ~ShellClient();
QStringList activities() const override;
QPoint clientPos() const override;
QSize clientSize() const override;
Layer layer() const override;
QRect transparentRect() const override;
bool shouldUnredirect() const override;
NET::WindowType windowType(bool direct = false, int supported_types = 0) const override;
void debug(QDebug &stream) const override;
double opacity() const override;
void setOpacity(double opacity) override;
QByteArray windowRole() const override;
KWayland::Server::ShellSurfaceInterface *shellSurface() const {
return m_shellSurface;
}
void blockActivityUpdates(bool b = true) override;
QString caption(bool full = true, bool stripped = false) const override;
fix sendToScreen/checkWorkspaceGeometry Prime target is to preserve the in-screen condition of client AND window.i[1] Atm. when the client is fully in sight (but the window is not) - regardless of snapping or screen change - a workspace update (screen change, resolution change, adding/removing a strutting panel) would allow the client to partiall escape screen bounds. This is changed so that if the client is fully in sight, it's kept fully in sight (but not the decoration) If the entire window was fully in sight, it's also kept (as is right now) The code handles inner screen edges (if the client was in sight, the entire window will be if we'd bleed to the other screen) [1] I'd say that handling the client is more relevant, but foresee more complaints if the window wasn't handled anymore ;-) During that, i stumbled across some other issues. - when a window centered on one screen is moved to a screen smaller than the window, the window is shrinked to the dimensions of that screen and now randomly touches eg. left AND right edge. When moved back, the right and bottom edge were preferred (to the window was "moved" into the lower right corner). It's now kept centered. - geom_restore was saved before keeping the window in the new screen area (causing accidental drops on screen changes) BUG: 330968 REVIEW: 122517 FIXED-IN: 5.4 Prime target is to preserve the in-screen condition of client AND window.[1] Atm. when the client is fully in sight (but the window is not) - regardless of snapping or screen change - a workspace update (screen change, resolution change, adding/removing a strutting panel) would allow the client to partiall escape screen bounds. This is changed so that if the client is fully in sight, it's kept fully in sight (but not the decoration) If the entire window was fully in sight, it's also kept (as is right now) The code handles inner screen edges (if the client was in sight, the entire window will be if we'd bleed to the other screen) [1] I'd say that handling the client is more relevant, but foresee more complaints if the window wasn't handled anymore ;-) During that, i stumbled across some other issues. - when a window centered on one screen is moved to a screen smaller than the window, the window is shrinked to the dimensions of that screen and now randomly touches eg. left AND right edge. When moved back, the right and bottom edge were preferred (to the window was "moved" into the lower right corner). It's now kept centered. - geom_restore was saved before keeping the window in the new screen area (causing accidental drops on screen changes) BUG: 330968 REVIEW: 116029 FIXED-IN: 5.3
2015-02-07 00:48:12 +03:00
void checkWorkspacePosition(QRect oldGeometry = QRect(), int oldDesktop = -2, QRect oldClientGeometry = QRect()) override;
void closeWindow() override;
AbstractClient *findModal(bool allow_itself = false) override;
bool isCloseable() const override;
bool isFullScreenable() const override;
bool isFullScreen() const override;
bool isMaximizable() const override;
bool isMinimizable() const override;
bool isMovable() const override;
bool isMovableAcrossScreens() const override;
bool isResizable() const override;
bool isShown(bool shaded_is_shown) const override;
void hideClient(bool hide) override;
void maximize(MaximizeMode) override;
MaximizeMode maximizeMode() const override;
bool noBorder() const override;
const WindowRules *rules() const override;
bool performMouseCommand(Options::MouseCommand cmd, const QPoint &globalPos) override;
void sendToScreen(int screen) override;
void setFullScreen(bool set, bool user = true) override;
void setNoBorder(bool set) override;
void setOnAllActivities(bool set) override;
void setQuickTileMode(QuickTileMode mode, bool keyboard = false) override;
void setShortcut(const QString &cut) override;
const QKeySequence &shortcut() const override;
void takeFocus() override;
void updateWindowRules(Rules::Types selection) override;
bool userCanSetFullScreen() const override;
bool userCanSetNoBorder() const override;
bool wantsInput() const override;
xcb_window_t window() const override;
using AbstractClient::move;
void move(int x, int y, ForceGeometry_t force = NormalGeometrySet) override;
using AbstractClient::resizeWithChecks;
void resizeWithChecks(int w, int h, ForceGeometry_t force = NormalGeometrySet) override;
bool hasStrut() const override;
quint32 windowId() const {
return m_windowId;
}
bool isInternal() const;
QWindow *internalWindow() const {
return m_internalWindow;
}
void installPlasmaShellSurface(KWayland::Server::PlasmaShellSurfaceInterface *surface);
void installQtExtendedSurface(KWayland::Server::QtExtendedSurfaceInterface *surface);
bool isInitialPositionSet() const;
protected:
void addDamage(const QRegion &damage) override;
bool belongsToSameApplication(const AbstractClient *other, bool active_hack) const override;
private Q_SLOTS:
void clientFullScreenChanged(bool fullScreen);
private:
void requestGeometry(const QRect &rect);
void setGeometry(const QRect &rect);
void destroyClient();
void unmap();
void createWindowId();
void findInternalWindow();
void updateInternalWindowGeometry();
void updateIcon();
static void deleteClient(ShellClient *c);
KWayland::Server::ShellSurfaceInterface *m_shellSurface;
QSize m_clientSize;
ClearablePoint m_positionAfterResize; // co-ordinates saved from a requestGeometry call, real geometry will be updated after the next damage event when the client has resized
QRect m_geomFsRestore; //size and position of the window before it was set to fullscreen
bool m_closing = false;
quint32 m_windowId = 0;
QWindow *m_internalWindow = nullptr;
bool m_unmapped = true;
MaximizeMode m_maximizeMode = MaximizeRestore;
QRect m_geomMaximizeRestore; // size and position of the window before it was set to maximize
NET::WindowType m_windowType = NET::Normal;
QPointer<KWayland::Server::PlasmaShellSurfaceInterface> m_plasmaShellSurface;
QPointer<KWayland::Server::QtExtendedSurfaceInterface> m_qtExtendedSurface;
};
}
#endif