kwin/rules.h

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2004 Lubos Lunak <l.lunak@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_RULES_H
#define KWIN_RULES_H
#include <netwm_def.h>
#include <QRect>
#include <kconfiggroup.h>
#include <kdebug.h>
#include "placement.h"
#include <kdecoration.h>
#include "options.h"
#include "utils.h"
class KConfig;
namespace KWin
{
class Client;
class Rules;
#ifndef KCMRULES // only for kwin core
class WindowRules
: public KDecorationDefines
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{
public:
WindowRules(const QVector< Rules* >& rules);
WindowRules();
void update(Client*);
void discardTemporary();
bool contains(const Rules* rule) const;
void remove(Rules* rule);
Placement::Policy checkPlacement(Placement::Policy placement) const;
QRect checkGeometry(QRect rect, bool init = false) const;
// use 'invalidPoint' with checkPosition, unlike QSize() and QRect(), QPoint() is a valid point
QPoint checkPosition(QPoint pos, bool init = false) const;
QSize checkSize(QSize s, bool init = false) const;
QSize checkMinSize(QSize s) const;
QSize checkMaxSize(QSize s) const;
int checkOpacityActive(int s) const;
int checkOpacityInactive(int s) const;
int checkTilingOption(int s) const;
bool checkIgnoreGeometry(bool ignore) const;
int checkDesktop(int desktop, bool init = false) const;
NET::WindowType checkType(NET::WindowType type) const;
MaximizeMode checkMaximize(MaximizeMode mode, bool init = false) const;
bool checkMinimize(bool minimized, bool init = false) const;
ShadeMode checkShade(ShadeMode shade, bool init = false) const;
bool checkSkipTaskbar(bool skip, bool init = false) const;
bool checkSkipPager(bool skip, bool init = false) const;
bool checkSkipSwitcher(bool skip, bool init = false) const;
bool checkKeepAbove(bool above, bool init = false) const;
bool checkKeepBelow(bool below, bool init = false) const;
bool checkFullScreen(bool fs, bool init = false) const;
bool checkNoBorder(bool noborder, bool init = false) const;
bool checkBlockCompositing(bool block) const;
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int checkFSP(int fsp) const;
bool checkAcceptFocus(bool focus) const;
bool checkCloseable(bool closeable) const;
bool checkAutogrouping(bool autogroup) const;
bool checkAutogroupInForeground(bool fg) const;
QString checkAutogroupById(QString id) const;
bool checkStrictGeometry(bool strict) const;
QString checkShortcut(QString s, bool init = false) const;
bool checkDisableGlobalShortcuts(bool disable) const;
bool checkIgnorePosition(bool ignore) const; // obsolete
private:
MaximizeMode checkMaximizeVert(MaximizeMode mode, bool init) const;
MaximizeMode checkMaximizeHoriz(MaximizeMode mode, bool init) const;
QVector< Rules* > rules;
};
#endif
class Rules
: public KDecorationDefines
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{
public:
Rules();
Rules(const KConfigGroup&);
Rules(const QString&, bool temporary);
void write(KConfigGroup&) const;
bool isEmpty() const;
#ifndef KCMRULES
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void discardUsed(bool withdrawn);
bool match(const Client* c) const;
bool update(Client*);
bool isTemporary() const;
bool discardTemporary(bool force); // removes if temporary and forced or too old
bool applyPlacement(Placement::Policy& placement) const;
bool applyGeometry(QRect& rect, bool init) const;
// use 'invalidPoint' with applyPosition, unlike QSize() and QRect(), QPoint() is a valid point
bool applyPosition(QPoint& pos, bool init) const;
bool applySize(QSize& s, bool init) const;
bool applyMinSize(QSize& s) const;
bool applyMaxSize(QSize& s) const;
bool applyOpacityActive(int& s) const;
bool applyOpacityInactive(int& s) const;
bool applyTilingOption(int& s) const;
bool applyIgnoreGeometry(bool& ignore) const;
bool applyDesktop(int& desktop, bool init) const;
bool applyType(NET::WindowType& type) const;
bool applyMaximizeVert(MaximizeMode& mode, bool init) const;
bool applyMaximizeHoriz(MaximizeMode& mode, bool init) const;
bool applyMinimize(bool& minimized, bool init) const;
bool applyShade(ShadeMode& shade, bool init) const;
bool applySkipTaskbar(bool& skip, bool init) const;
bool applySkipPager(bool& skip, bool init) const;
bool applySkipSwitcher(bool& skip, bool init) const;
bool applyKeepAbove(bool& above, bool init) const;
bool applyKeepBelow(bool& below, bool init) const;
bool applyFullScreen(bool& fs, bool init) const;
bool applyNoBorder(bool& noborder, bool init) const;
bool applyBlockCompositing(bool& block) const;
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bool applyFSP(int& fsp) const;
bool applyAcceptFocus(bool& focus) const;
bool applyCloseable(bool& closeable) const;
bool applyAutogrouping(bool& autogroup) const;
bool applyAutogroupInForeground(bool& fg) const;
bool applyAutogroupById(QString& id) const;
bool applyStrictGeometry(bool& strict) const;
bool applyShortcut(QString& shortcut, bool init) const;
bool applyDisableGlobalShortcuts(bool& disable) const;
bool applyIgnorePosition(bool& ignore) const; // obsolete
private:
#endif
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bool matchType(NET::WindowType match_type) const;
bool matchWMClass(const QByteArray& match_class, const QByteArray& match_name) const;
bool matchRole(const QByteArray& match_role) const;
bool matchTitle(const QString& match_title) const;
bool matchClientMachine(const QByteArray& match_machine) const;
// All these values are saved to the cfg file, and are also used in kstart!
enum {
Unused = 0,
DontAffect, // use the default value
Force, // force the given value
Apply, // apply only after initial mapping
Remember, // like apply, and remember the value when the window is withdrawn
ApplyNow, // apply immediatelly, then forget the setting
ForceTemporarily // apply and force until the window is withdrawn
};
enum SetRule {
UnusedSetRule = Unused,
SetRuleDummy = 256 // so that it's at least short int
};
enum ForceRule {
UnusedForceRule = Unused,
ForceRuleDummy = 256 // so that it's at least short int
};
enum StringMatch {
FirstStringMatch,
UnimportantMatch = FirstStringMatch,
ExactMatch,
SubstringMatch,
RegExpMatch,
LastStringMatch = RegExpMatch
};
void readFromCfg(const KConfigGroup& cfg);
static SetRule readSetRule(const KConfigGroup&, const QString& key);
static ForceRule readForceRule(const KConfigGroup&, const QString& key);
static NET::WindowType readType(const KConfigGroup&, const QString& key);
#ifndef KCMRULES
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static bool checkSetRule(SetRule rule, bool init);
static bool checkForceRule(ForceRule rule);
static bool checkSetStop(SetRule rule);
static bool checkForceStop(ForceRule rule);
#endif
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int temporary_state; // e.g. for kstart
QString description;
QByteArray wmclass;
StringMatch wmclassmatch;
bool wmclasscomplete;
QByteArray windowrole;
StringMatch windowrolematch;
QString title;
StringMatch titlematch;
QByteArray clientmachine;
StringMatch clientmachinematch;
unsigned long types; // types for matching
Placement::Policy placement;
ForceRule placementrule;
QPoint position;
SetRule positionrule;
QSize size;
SetRule sizerule;
QSize minsize;
ForceRule minsizerule;
QSize maxsize;
ForceRule maxsizerule;
int opacityactive;
ForceRule opacityactiverule;
int opacityinactive;
ForceRule opacityinactiverule;
int tilingoption;
ForceRule tilingoptionrule;
bool ignoreposition;
ForceRule ignorepositionrule;
int desktop;
SetRule desktoprule;
NET::WindowType type; // type for setting
ForceRule typerule;
bool maximizevert;
SetRule maximizevertrule;
bool maximizehoriz;
SetRule maximizehorizrule;
bool minimize;
SetRule minimizerule;
bool shade;
SetRule shaderule;
bool skiptaskbar;
SetRule skiptaskbarrule;
bool skippager;
SetRule skippagerrule;
bool skipswitcher;
SetRule skipswitcherrule;
bool above;
SetRule aboverule;
bool below;
SetRule belowrule;
bool fullscreen;
SetRule fullscreenrule;
bool noborder;
SetRule noborderrule;
bool blockcompositing;
ForceRule blockcompositingrule;
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int fsplevel;
ForceRule fsplevelrule;
bool acceptfocus;
ForceRule acceptfocusrule;
bool closeable;
ForceRule closeablerule;
bool autogroup;
ForceRule autogrouprule;
bool autogroupfg;
ForceRule autogroupfgrule;
QString autogroupid;
ForceRule autogroupidrule;
bool strictgeometry;
ForceRule strictgeometryrule;
QString shortcut;
SetRule shortcutrule;
bool disableglobalshortcuts;
ForceRule disableglobalshortcutsrule;
friend QDebug& operator<<(QDebug& stream, const Rules*);
};
#ifndef KCMRULES
inline
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bool Rules::checkSetRule(SetRule rule, bool init)
{
if (rule > (SetRule)DontAffect) { // Unused or DontAffect
if (rule == (SetRule)Force || rule == (SetRule) ApplyNow
|| rule == (SetRule) ForceTemporarily || init)
return true;
}
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return false;
}
inline
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bool Rules::checkForceRule(ForceRule rule)
{
return rule == (ForceRule)Force || rule == (ForceRule) ForceTemporarily;
}
inline
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bool Rules::checkSetStop(SetRule rule)
{
return rule != UnusedSetRule;
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}
inline
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bool Rules::checkForceStop(ForceRule rule)
{
return rule != UnusedForceRule;
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}
inline
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WindowRules::WindowRules(const QVector< Rules* >& r)
: rules(r)
{
}
inline
WindowRules::WindowRules()
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{
}
inline
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bool WindowRules::contains(const Rules* rule) const
{
return qFind(rules.begin(), rules.end(), rule) != rules.end();
}
inline
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void WindowRules::remove(Rules* rule)
{
QVector< Rules* >::Iterator pos = qFind(rules.begin(), rules.end(), rule);
if (pos != rules.end())
rules.erase(pos);
}
#endif
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QDebug& operator<<(QDebug& stream, const Rules*);
} // namespace
#endif