kwin/desktoplayout.cpp

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2009 Lucas Murray <lmurray@undefinedfire.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "desktoplayout.h"
namespace KWin
{
DesktopLayout::DesktopLayout()
: m_count( 0 ) // This is an invalid state
, m_gridSize( 1, 2 ) // Default to two rows
, m_grid( new int[2] )
, m_current( 0 )
, m_dynamic( false )
{
m_grid[0] = 0;
m_grid[1] = 0;
}
DesktopLayout::~DesktopLayout()
{
delete[] m_grid;
}
void DesktopLayout::setNumberOfDesktops( int count )
{
m_count = count;
// Make sure our grid is valid. TODO: Is there a sane way to avoid overriding the existing grid?
setNETDesktopLayout( Qt::Horizontal, m_count / m_gridSize.height() + 1, m_gridSize.height(), 0 );
}
void DesktopLayout::setNETDesktopLayout( Qt::Orientation orientation, int width, int height,
int startingCorner )
{
Q_UNUSED( startingCorner ); // Not really worth implementing right now.
// Calculate valid grid size
assert( width > 0 && height > 0 );
if(( width <= 0 ) && ( height > 0 ))
width = ( m_count + height - 1 ) / height;
else if(( height <= 0 ) && ( width > 0 ))
height = ( m_count + width - 1 ) / width;
// Set private variables
delete[] m_grid;
m_gridSize = QSize( width, height );
int size = width * height;
m_grid = new int[size];
// Populate grid
int desktop = 1;
if( orientation == Qt::Horizontal )
for( int y = 0; y < height; y++ )
for( int x = 0; x < width; x++ )
m_grid[y * width + x] = (desktop <= m_count ? desktop++ : 0);
else
for( int x = 0; x < width; x++ )
for( int y = 0; y < height; y++ )
m_grid[y * width + x] = (desktop <= m_count ? desktop++ : 0);
}
QPoint DesktopLayout::desktopGridCoords( int id ) const
{
for( int y = 0; y < m_gridSize.height(); y++ )
for( int x = 0; x < m_gridSize.width(); x++ )
if( m_grid[y * m_gridSize.height() + x] == id )
return QPoint( x, y );
return QPoint( -1, -1 );
}
QPoint DesktopLayout::desktopCoords( int id ) const
{
QPoint coords = desktopGridCoords( id );
if( coords.x() == -1 )
return QPoint( -1, -1 );
return QPoint( coords.x() * displayWidth(), coords.y() * displayHeight() );
}
int DesktopLayout::desktopAbove( int id, bool wrap ) const
{
if( id == 0 )
id = currentDesktop();
QPoint coords = desktopGridCoords( id );
assert( coords.x() >= 0 );
for(;;)
{
coords.ry()--;
if( coords.y() < 0 )
{
if( wrap )
coords.setY( m_gridSize.height() - 1 );
else
return id; // Already at the top-most desktop
}
int desktop = desktopAtCoords( coords );
if( desktop > 0 )
return desktop;
}
}
int DesktopLayout::desktopToRight( int id, bool wrap ) const
{
if( id == 0 )
id = currentDesktop();
QPoint coords = desktopGridCoords( id );
assert( coords.x() >= 0 );
for(;;)
{
coords.rx()++;
if( coords.x() >= m_gridSize.width() )
{
if( wrap )
coords.setX( 0 );
else
return id; // Already at the right-most desktop
}
int desktop = desktopAtCoords( coords );
if( desktop > 0 )
return desktop;
}
}
int DesktopLayout::desktopBelow( int id, bool wrap ) const
{
if( id == 0 )
id = currentDesktop();
QPoint coords = desktopGridCoords( id );
assert( coords.x() >= 0 );
for(;;)
{
coords.ry()++;
if( coords.y() >= m_gridSize.height() )
{
if( wrap )
coords.setY( 0 );
else
return id; // Already at the bottom-most desktop
}
int desktop = desktopAtCoords( coords );
if( desktop > 0 )
return desktop;
}
}
int DesktopLayout::desktopToLeft( int id, bool wrap ) const
{
if( id == 0 )
id = currentDesktop();
QPoint coords = desktopGridCoords( id );
assert( coords.x() >= 0 );
for(;;)
{
coords.rx()--;
if( coords.x() < 0 )
{
if( wrap )
coords.setX( m_gridSize.width() - 1 );
else
return id; // Already at the left-most desktop
}
int desktop = desktopAtCoords( coords );
if( desktop > 0 )
return desktop;
}
}
int DesktopLayout::addDesktop( QPoint coords )
{ // TODO
return 0;
}
void DesktopLayout::deleteDesktop( int id )
{ // TODO
}
} // namespace