kwin/pointer_input.h

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2013, 2016 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_POINTER_INPUT_H
#define KWIN_POINTER_INPUT_H
#include "input.h"
#include <QElapsedTimer>
#include <QObject>
#include <QPointer>
#include <QPointF>
class QWindow;
Warp the xcb pointer whenever pointer leaves an X11 surface Summary: For Xwayland windows we observed that passing pointer focus to another window does not trigger proper leave events on X. Which results in e.g. tooltip windows to show after the pointer moved to a completely different position on a completely different surface. This is a bug in Xwayland which will be fixed in 1.19 (already fixed in master). Given that there is a runtime version check. Although it's fixed in Xwayland master it's worth to carry a workaround. To circumvent this problem KWin warps the xcb pointer to 0/0 whever an X window loses pointer focus. That way the X window gets a proper leave through the X protocol. This created a problem though: when giving focus back to the X window it started to warp the pointer for maximized windows as KWin got pointer motion events through the X11 event filter for positions on the window decoration. These are passed into the screen edge filter which pushes the pointer back and warps our Wayland pointer. To solve this problem KWin no longer performs any actions for pointer motion in the X11 event filter if not on X11. The event filter needs to be reworked and most of it should be moved into the Platform API, if possible. Test Plan: Reproduced situations where one could see that pointer updates don't trigger leave. E.g. going from a highlighted window to the decoration. Reviewers: #kwin, #plasma_on_wayland, bshah Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D2531
2016-08-22 20:20:57 +03:00
namespace KWayland
{
namespace Server
{
class SurfaceInterface;
}
}
namespace KWin
{
class CursorImage;
class InputRedirection;
class Toplevel;
class WaylandCursorTheme;
namespace Decoration
{
class DecoratedClientImpl;
}
namespace LibInput
{
class Device;
}
class KWIN_EXPORT PointerInputRedirection : public InputDeviceHandler
{
Q_OBJECT
public:
explicit PointerInputRedirection(InputRedirection *parent);
virtual ~PointerInputRedirection();
void init();
void update();
void updateAfterScreenChange();
bool supportsWarping() const;
void warp(const QPointF &pos);
QPointF pos() const {
return m_pos;
}
Qt::MouseButtons buttons() const {
return m_qtButtons;
}
QImage cursorImage() const;
QPoint cursorHotSpot() const;
void markCursorAsRendered();
void setEffectsOverrideCursor(Qt::CursorShape shape);
void removeEffectsOverrideCursor();
/**
* @internal
*/
void processMotion(const QPointF &pos, uint32_t time, LibInput::Device *device = nullptr);
/**
* @internal
*/
void processButton(uint32_t button, InputRedirection::PointerButtonState state, uint32_t time, LibInput::Device *device = nullptr);
/**
* @internal
*/
void processAxis(InputRedirection::PointerAxis axis, qreal delta, uint32_t time, LibInput::Device *device = nullptr);
/**
* @internal
*/
void processSwipeGestureBegin(int fingerCount, quint32 time, KWin::LibInput::Device *device = nullptr);
/**
* @internal
*/
void processSwipeGestureUpdate(const QSizeF &delta, quint32 time, KWin::LibInput::Device *device = nullptr);
/**
* @internal
*/
void processSwipeGestureEnd(quint32 time, KWin::LibInput::Device *device = nullptr);
/**
* @internal
*/
void processSwipeGestureCancelled(quint32 time, KWin::LibInput::Device *device = nullptr);
/**
* @internal
*/
void processPinchGestureBegin(int fingerCount, quint32 time, KWin::LibInput::Device *device = nullptr);
/**
* @internal
*/
void processPinchGestureUpdate(qreal scale, qreal angleDelta, const QSizeF &delta, quint32 time, KWin::LibInput::Device *device = nullptr);
/**
* @internal
*/
void processPinchGestureEnd(quint32 time, KWin::LibInput::Device *device = nullptr);
/**
* @internal
*/
void processPinchGestureCancelled(quint32 time, KWin::LibInput::Device *device = nullptr);
private:
void updatePosition(const QPointF &pos);
void updateButton(uint32_t button, InputRedirection::PointerButtonState state);
Warp the xcb pointer whenever pointer leaves an X11 surface Summary: For Xwayland windows we observed that passing pointer focus to another window does not trigger proper leave events on X. Which results in e.g. tooltip windows to show after the pointer moved to a completely different position on a completely different surface. This is a bug in Xwayland which will be fixed in 1.19 (already fixed in master). Given that there is a runtime version check. Although it's fixed in Xwayland master it's worth to carry a workaround. To circumvent this problem KWin warps the xcb pointer to 0/0 whever an X window loses pointer focus. That way the X window gets a proper leave through the X protocol. This created a problem though: when giving focus back to the X window it started to warp the pointer for maximized windows as KWin got pointer motion events through the X11 event filter for positions on the window decoration. These are passed into the screen edge filter which pushes the pointer back and warps our Wayland pointer. To solve this problem KWin no longer performs any actions for pointer motion in the X11 event filter if not on X11. The event filter needs to be reworked and most of it should be moved into the Platform API, if possible. Test Plan: Reproduced situations where one could see that pointer updates don't trigger leave. E.g. going from a highlighted window to the decoration. Reviewers: #kwin, #plasma_on_wayland, bshah Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D2531
2016-08-22 20:20:57 +03:00
void warpXcbOnSurfaceLeft(KWayland::Server::SurfaceInterface *surface);
CursorImage *m_cursor;
bool m_inited = false;
bool m_supportsWarping;
QPointF m_pos;
QHash<uint32_t, InputRedirection::PointerButtonState> m_buttons;
Qt::MouseButtons m_qtButtons;
QMetaObject::Connection m_windowGeometryConnection;
QMetaObject::Connection m_internalWindowConnection;
};
class CursorImage : public QObject
{
Q_OBJECT
public:
explicit CursorImage(PointerInputRedirection *parent = nullptr);
virtual ~CursorImage();
void setEffectsOverrideCursor(Qt::CursorShape shape);
void removeEffectsOverrideCursor();
QImage image() const;
QPoint hotSpot() const;
void markAsRendered();
Q_SIGNALS:
void changed();
private:
void reevaluteSource();
void update();
void updateServerCursor();
void updateDecoration();
void updateDecorationCursor();
void updateMoveResize();
void updateDrag();
void updateDragCursor();
void loadTheme();
struct Image {
QImage image;
QPoint hotSpot;
};
void loadThemeCursor(Qt::CursorShape shape, Image *image);
enum class CursorSource {
LockScreen,
EffectsOverride,
MoveResize,
PointerSurface,
Decoration,
DragAndDrop,
Fallback
};
void setSource(CursorSource source);
PointerInputRedirection *m_pointer;
CursorSource m_currentSource = CursorSource::Fallback;
WaylandCursorTheme *m_cursorTheme = nullptr;
struct {
QMetaObject::Connection connection;
QImage image;
QPoint hotSpot;
} m_serverCursor;
Image m_effectsCursor;
Image m_decorationCursor;
QMetaObject::Connection m_decorationConnection;
Image m_fallbackCursor;
Image m_moveResizeCursor;
QHash<Qt::CursorShape, Image> m_cursors;
QElapsedTimer m_surfaceRenderedTimer;
struct {
Image cursor;
QMetaObject::Connection connection;
} m_drag;
};
}
#endif