Fix indenting of decoration files.
svn path=/trunk/KDE/kdebase/workspace/; revision=863806icc-effect-5.14.5
parent
283a16b13b
commit
0cfe3b2c73
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@ -343,116 +343,116 @@ void KCommonDecoration::addButtons(ButtonContainer &btnContainer, const QString&
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for (int n=0; n < s.length(); n++) {
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KCommonDecorationButton *btn = 0;
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switch (s[n].toAscii()) {
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case 'M': // Menu button
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if (!m_button[MenuButton]){
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btn = createButton(MenuButton);
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if (!btn) break;
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btn->setTipText(i18n("Menu") );
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btn->setRealizeButtons(Qt::LeftButton|Qt::RightButton);
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connect(btn, SIGNAL(pressed()), SLOT(menuButtonPressed()));
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connect(btn, SIGNAL(released()), this, SLOT(menuButtonReleased()));
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case 'M': // Menu button
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if (!m_button[MenuButton]){
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btn = createButton(MenuButton);
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if (!btn) break;
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btn->setTipText(i18n("Menu") );
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btn->setRealizeButtons(Qt::LeftButton|Qt::RightButton);
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connect(btn, SIGNAL(pressed()), SLOT(menuButtonPressed()));
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connect(btn, SIGNAL(released()), this, SLOT(menuButtonReleased()));
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m_button[MenuButton] = btn;
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}
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break;
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case 'S': // OnAllDesktops button
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if (!m_button[OnAllDesktopsButton]){
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btn = createButton(OnAllDesktopsButton);
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if (!btn) break;
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const bool oad = isOnAllDesktops();
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btn->setTipText(oad?i18n("Not on all desktops"):i18n("On all desktops") );
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btn->setToggleButton(true);
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btn->setOn( oad );
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connect(btn, SIGNAL(clicked()), SLOT(toggleOnAllDesktops()));
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m_button[MenuButton] = btn;
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}
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break;
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case 'S': // OnAllDesktops button
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if (!m_button[OnAllDesktopsButton]){
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btn = createButton(OnAllDesktopsButton);
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if (!btn) break;
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const bool oad = isOnAllDesktops();
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btn->setTipText(oad?i18n("Not on all desktops"):i18n("On all desktops") );
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btn->setToggleButton(true);
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btn->setOn( oad );
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connect(btn, SIGNAL(clicked()), SLOT(toggleOnAllDesktops()));
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m_button[OnAllDesktopsButton] = btn;
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}
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break;
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case 'H': // Help button
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if ((!m_button[HelpButton]) && providesContextHelp()){
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btn = createButton(HelpButton);
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if (!btn) break;
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btn->setTipText(i18n("Help") );
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connect(btn, SIGNAL(clicked()), SLOT(showContextHelp()));
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m_button[OnAllDesktopsButton] = btn;
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}
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break;
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case 'H': // Help button
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if ((!m_button[HelpButton]) && providesContextHelp()){
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btn = createButton(HelpButton);
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if (!btn) break;
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btn->setTipText(i18n("Help") );
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connect(btn, SIGNAL(clicked()), SLOT(showContextHelp()));
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m_button[HelpButton] = btn;
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}
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break;
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case 'I': // Minimize button
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if ((!m_button[MinButton]) && isMinimizable()){
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btn = createButton(MinButton);
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if (!btn) break;
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btn->setTipText(i18n("Minimize") );
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connect(btn, SIGNAL(clicked()), SLOT(minimize()));
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m_button[HelpButton] = btn;
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}
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break;
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case 'I': // Minimize button
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if ((!m_button[MinButton]) && isMinimizable()){
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btn = createButton(MinButton);
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if (!btn) break;
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btn->setTipText(i18n("Minimize") );
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connect(btn, SIGNAL(clicked()), SLOT(minimize()));
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m_button[MinButton] = btn;
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}
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break;
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case 'A': // Maximize button
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if ((!m_button[MaxButton]) && isMaximizable()){
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btn = createButton(MaxButton);
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if (!btn) break;
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btn->setRealizeButtons(Qt::LeftButton|Qt::MidButton|Qt::RightButton);
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const bool max = maximizeMode()==MaximizeFull;
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btn->setTipText(max?i18n("Restore"):i18n("Maximize") );
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btn->setToggleButton(true);
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btn->setOn( max );
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connect(btn, SIGNAL(clicked()), SLOT(slotMaximize()));
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m_button[MinButton] = btn;
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}
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break;
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case 'A': // Maximize button
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if ((!m_button[MaxButton]) && isMaximizable()){
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btn = createButton(MaxButton);
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if (!btn) break;
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btn->setRealizeButtons(Qt::LeftButton|Qt::MidButton|Qt::RightButton);
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const bool max = maximizeMode()==MaximizeFull;
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btn->setTipText(max?i18n("Restore"):i18n("Maximize") );
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btn->setToggleButton(true);
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btn->setOn( max );
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connect(btn, SIGNAL(clicked()), SLOT(slotMaximize()));
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m_button[MaxButton] = btn;
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}
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break;
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case 'X': // Close button
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if ((!m_button[CloseButton]) && isCloseable()){
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btn = createButton(CloseButton);
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if (!btn) break;
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btn->setTipText(i18n("Close") );
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connect(btn, SIGNAL(clicked()), SLOT(closeWindow()));
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m_button[MaxButton] = btn;
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}
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break;
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case 'X': // Close button
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if ((!m_button[CloseButton]) && isCloseable()){
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btn = createButton(CloseButton);
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if (!btn) break;
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btn->setTipText(i18n("Close") );
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connect(btn, SIGNAL(clicked()), SLOT(closeWindow()));
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m_button[CloseButton] = btn;
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}
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break;
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case 'F': // AboveButton button
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if (!m_button[AboveButton]){
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btn = createButton(AboveButton);
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if (!btn) break;
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bool above = keepAbove();
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btn->setTipText(above?i18n("Do not keep above others"):i18n("Keep above others") );
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btn->setToggleButton(true);
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btn->setOn( above );
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connect(btn, SIGNAL(clicked()), SLOT(slotKeepAbove()));
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m_button[CloseButton] = btn;
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}
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break;
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case 'F': // AboveButton button
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if (!m_button[AboveButton]){
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btn = createButton(AboveButton);
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if (!btn) break;
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bool above = keepAbove();
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btn->setTipText(above?i18n("Do not keep above others"):i18n("Keep above others") );
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btn->setToggleButton(true);
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btn->setOn( above );
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connect(btn, SIGNAL(clicked()), SLOT(slotKeepAbove()));
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m_button[AboveButton] = btn;
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}
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break;
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case 'B': // BelowButton button
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if (!m_button[BelowButton]){
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btn = createButton(BelowButton);
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if (!btn) break;
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bool below = keepBelow();
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btn->setTipText(below?i18n("Do not keep below others"):i18n("Keep below others") );
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btn->setToggleButton(true);
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btn->setOn( below );
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connect(btn, SIGNAL(clicked()), SLOT(slotKeepBelow()));
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m_button[AboveButton] = btn;
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}
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break;
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case 'B': // BelowButton button
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if (!m_button[BelowButton]){
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btn = createButton(BelowButton);
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if (!btn) break;
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bool below = keepBelow();
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btn->setTipText(below?i18n("Do not keep below others"):i18n("Keep below others") );
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btn->setToggleButton(true);
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btn->setOn( below );
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connect(btn, SIGNAL(clicked()), SLOT(slotKeepBelow()));
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m_button[BelowButton] = btn;
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}
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break;
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case 'L': // Shade button
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if ((!m_button[ShadeButton]) && isShadeable()){
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btn = createButton(ShadeButton);
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if (!btn) break;
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bool shaded = isSetShade();
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btn->setTipText(shaded?i18n("Unshade"):i18n("Shade") );
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btn->setToggleButton(true);
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btn->setOn( shaded );
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connect(btn, SIGNAL(clicked()), SLOT(slotShade()));
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m_button[BelowButton] = btn;
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}
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break;
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case 'L': // Shade button
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if ((!m_button[ShadeButton]) && isShadeable()){
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btn = createButton(ShadeButton);
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if (!btn) break;
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bool shaded = isSetShade();
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btn->setTipText(shaded?i18n("Unshade"):i18n("Shade") );
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btn->setToggleButton(true);
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btn->setOn( shaded );
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connect(btn, SIGNAL(clicked()), SLOT(slotShade()));
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m_button[ShadeButton] = btn;
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}
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break;
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case '_': // Spacer item
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btnContainer.append(0);
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m_button[ShadeButton] = btn;
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}
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break;
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case '_': // Spacer item
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btnContainer.append(0);
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}
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@ -225,7 +225,7 @@ class KWIN_EXPORT KCommonDecoration : public QObject, public KDecorationDefines
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* Convenience method.
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* @returns the title rect.
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*/
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QRect titleRect() const;
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QRect titleRect() const;
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public:
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/**
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@ -59,7 +59,7 @@ KDecorationOptions* KDecoration::options_;
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KDecoration::KDecoration( KDecorationBridge* bridge, KDecorationFactory* factory )
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: bridge_( bridge ),
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w_( NULL ),
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w_( NULL ),
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factory_( factory )
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{
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factory->addDecoration( this );
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@ -417,7 +417,7 @@ QPalette KDecorationOptions::palette(ColorType type, bool active) const
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#ifdef __GNUC__
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#warning KDE4 : why construct the palette this way?
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#endif
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// TODO: Is this worth 'porting' to Qt4?
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// TODO: Is this worth 'porting' to Qt4?
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// d->pal[idx] = new QPalette(Qt::black, d->colors[idx], d->colors[idx].light(150),
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// d->colors[idx].dark(), d->colors[idx].dark(120),
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// Qt::black, QApplication::palette().active().
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@ -74,11 +74,11 @@ public:
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// these values are written to session files, don't change the order
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enum MaximizeMode
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{
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MaximizeRestore = 0, ///< The window is not maximized in any direction.
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MaximizeVertical = 1, ///< The window is maximized vertically.
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MaximizeHorizontal = 2, ///< The window is maximized horizontally.
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/// Equal to @p MaximizeVertical | @p MaximizeHorizontal
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MaximizeFull = MaximizeVertical | MaximizeHorizontal
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MaximizeRestore = 0, ///< The window is not maximized in any direction.
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MaximizeVertical = 1, ///< The window is maximized vertically.
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MaximizeHorizontal = 2, ///< The window is maximized horizontally.
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/// Equal to @p MaximizeVertical | @p MaximizeHorizontal
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MaximizeFull = MaximizeVertical | MaximizeHorizontal
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};
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enum WindowOperation
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@ -113,15 +113,15 @@ public:
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* are implemented the color setting for them should be obeyed.
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*/
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enum ColorType
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{
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ColorTitleBar, ///< The color for the titlebar
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ColorTitleBlend, ///< The blend color for the titlebar
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ColorFont, ///< The titlebar text color
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ColorButtonBg, ///< The color to use for the titlebar buttons
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ColorFrame, ///< The color for the window frame (border)
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ColorHandle, ///< The color for the resize handle
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NUM_COLORS ///< @internal This value may change, do not use
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};
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{
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ColorTitleBar, ///< The color for the titlebar
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ColorTitleBlend, ///< The blend color for the titlebar
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ColorFont, ///< The titlebar text color
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ColorButtonBg, ///< The color to use for the titlebar buttons
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ColorFrame, ///< The color for the window frame (border)
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ColorHandle, ///< The color for the resize handle
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NUM_COLORS ///< @internal This value may change, do not use
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};
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/**
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* These flags specify which settings changed when rereading settings.
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@ -240,59 +240,59 @@ public:
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*/
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QFont font(bool active=true, bool small = false) const;
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/**
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* Returns @a true if the style should use custom button positions
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* The changed flags for this setting is SettingButtons.
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*
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* @see titleButtonsLeft
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* @see titleButtonsRight
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*/
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* Returns @a true if the style should use custom button positions
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* The changed flags for this setting is SettingButtons.
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*
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* @see titleButtonsLeft
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* @see titleButtonsRight
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*/
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bool customButtonPositions() const;
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/**
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* If customButtonPositions() returns true, titleButtonsLeft
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* returns which buttons should be on the left side of the titlebar from left
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* to right. Characters in the returned string have this meaning :
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* @li 'M' menu button
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* @li 'S' on_all_desktops button
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* @li 'H' quickhelp button
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* @li 'I' minimize ( iconify ) button
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* @li 'A' maximize button
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* @li 'X' close button
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* @li 'F' keep_above_others button
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* @li 'B' keep_below_others button
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* @li 'L' shade button
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* @li 'R' resize button
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* @li '_' spacer
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*
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* The default ( which is also returned if customButtonPositions returns false )
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* is "MS".
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* Unknown buttons in the returned string must be ignored.
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* The changed flags for this setting is SettingButtons.
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*/
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* If customButtonPositions() returns true, titleButtonsLeft
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* returns which buttons should be on the left side of the titlebar from left
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* to right. Characters in the returned string have this meaning :
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* @li 'M' menu button
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* @li 'S' on_all_desktops button
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* @li 'H' quickhelp button
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* @li 'I' minimize ( iconify ) button
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* @li 'A' maximize button
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* @li 'X' close button
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* @li 'F' keep_above_others button
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* @li 'B' keep_below_others button
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* @li 'L' shade button
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* @li 'R' resize button
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* @li '_' spacer
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*
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* The default ( which is also returned if customButtonPositions returns false )
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* is "MS".
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* Unknown buttons in the returned string must be ignored.
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* The changed flags for this setting is SettingButtons.
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*/
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QString titleButtonsLeft() const;
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/**
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* Returns the default left button sequence
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*/
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static QString defaultTitleButtonsLeft();
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/**
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* If customButtonPositions() returns true, titleButtonsRight
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* returns which buttons should be on the right side of the titlebar from left
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* to right. Characters in the return string have the same meaning like
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* in titleButtonsLeft().
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*
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* The default ( which is also returned if customButtonPositions returns false )
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* is "HIAX".
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* Unknown buttons in the returned string must be ignored.
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* The changed flags for this setting is SettingButtons.
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*/
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* If customButtonPositions() returns true, titleButtonsRight
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* returns which buttons should be on the right side of the titlebar from left
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* to right. Characters in the return string have the same meaning like
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* in titleButtonsLeft().
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*
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* The default ( which is also returned if customButtonPositions returns false )
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* is "HIAX".
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* Unknown buttons in the returned string must be ignored.
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* The changed flags for this setting is SettingButtons.
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*/
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QString titleButtonsRight() const;
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/**
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* Returns the default right button sequence.
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*/
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static QString defaultTitleButtonsRight();
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/**
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* @returns true if the style should use tooltips for window buttons
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* The changed flags for this setting is SettingTooltips.
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*/
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* @returns true if the style should use tooltips for window buttons
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* The changed flags for this setting is SettingTooltips.
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*/
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bool showTooltips() const;
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/**
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@ -308,11 +308,11 @@ public:
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BorderSize preferredBorderSize( KDecorationFactory* factory ) const;
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/*
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* When this functions returns false, moving and resizing of maximized windows
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* is not allowed, and therefore the decoration is allowed to turn off (some of)
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* its borders.
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* The changed flags for this setting is SettingButtons.
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*/
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* When this functions returns false, moving and resizing of maximized windows
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* is not allowed, and therefore the decoration is allowed to turn off (some of)
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* its borders.
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* The changed flags for this setting is SettingButtons.
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*/
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bool moveResizeMaximizedWindows() const;
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/**
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@ -359,200 +359,200 @@ class KWIN_EXPORT KDecoration
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{
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Q_OBJECT
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public:
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/**
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* Constructs a KDecoration object. Both the arguments are passed from
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* KDecorationFactory. Note that the initialization code of the decoration
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* should be done in the init() method.
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*/
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KDecoration( KDecorationBridge* bridge, KDecorationFactory* factory );
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/**
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* Destroys the KDecoration.
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*/
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virtual ~KDecoration();
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/**
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* Constructs a KDecoration object. Both the arguments are passed from
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* KDecorationFactory. Note that the initialization code of the decoration
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* should be done in the init() method.
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*/
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KDecoration( KDecorationBridge* bridge, KDecorationFactory* factory );
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/**
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* Destroys the KDecoration.
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*/
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virtual ~KDecoration();
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// requests from decoration
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// requests from decoration
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/**
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* Returns the KDecorationOptions object, which is used to access
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* configuration settings for the decoration.
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*/
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/**
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* Returns the KDecorationOptions object, which is used to access
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* configuration settings for the decoration.
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*/
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static const KDecorationOptions* options();
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/**
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* Returns @a true if the decorated window is currently active.
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*/
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bool isActive() const;
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/**
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* Returns @a true if the decoration window can be closed by the user.
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*/
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bool isCloseable() const;
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/**
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* Returns @a true if the decorated window can be maximized.
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*/
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bool isMaximizable() const;
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/**
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* Returns the current maximization mode of the decorated window.
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* Note that only fully maximized windows should be treated
|
||||
* as "maximized" (e.g. if the maximize button has only two states).
|
||||
*/
|
||||
MaximizeMode maximizeMode() const;
|
||||
/**
|
||||
* Returns @a true if the decorated window can be minimized by the user.
|
||||
*/
|
||||
bool isMinimizable() const;
|
||||
/**
|
||||
* Return @a true if the decorated window can show context help
|
||||
* (i.e. the decoration should provide the context help button).
|
||||
*/
|
||||
/**
|
||||
* Returns @a true if the decorated window is currently active.
|
||||
*/
|
||||
bool isActive() const;
|
||||
/**
|
||||
* Returns @a true if the decoration window can be closed by the user.
|
||||
*/
|
||||
bool isCloseable() const;
|
||||
/**
|
||||
* Returns @a true if the decorated window can be maximized.
|
||||
*/
|
||||
bool isMaximizable() const;
|
||||
/**
|
||||
* Returns the current maximization mode of the decorated window.
|
||||
* Note that only fully maximized windows should be treated
|
||||
* as "maximized" (e.g. if the maximize button has only two states).
|
||||
*/
|
||||
MaximizeMode maximizeMode() const;
|
||||
/**
|
||||
* Returns @a true if the decorated window can be minimized by the user.
|
||||
*/
|
||||
bool isMinimizable() const;
|
||||
/**
|
||||
* Return @a true if the decorated window can show context help
|
||||
* (i.e. the decoration should provide the context help button).
|
||||
*/
|
||||
bool providesContextHelp() const;
|
||||
/**
|
||||
* Returns the number of the virtual desktop the decorated window
|
||||
* is currently on (including NET::OnAllDesktops for being on all
|
||||
* desktops).
|
||||
*/
|
||||
/**
|
||||
* Returns the number of the virtual desktop the decorated window
|
||||
* is currently on (including NET::OnAllDesktops for being on all
|
||||
* desktops).
|
||||
*/
|
||||
int desktop() const;
|
||||
/**
|
||||
* Convenience function that returns @a true if the window is on all
|
||||
* virtual desktops.
|
||||
*/
|
||||
/**
|
||||
* Convenience function that returns @a true if the window is on all
|
||||
* virtual desktops.
|
||||
*/
|
||||
bool isOnAllDesktops() const; // convenience
|
||||
/**
|
||||
* Returns @a true if the decoration window is modal (usually a modal dialog).
|
||||
*/
|
||||
/**
|
||||
* Returns @a true if the decoration window is modal (usually a modal dialog).
|
||||
*/
|
||||
bool isModal() const;
|
||||
/**
|
||||
* Returns @a true if the decorated window can be shaded.
|
||||
*/
|
||||
/**
|
||||
* Returns @a true if the decorated window can be shaded.
|
||||
*/
|
||||
bool isShadeable() const;
|
||||
/**
|
||||
* Returns @a true if the decorated window is currently shaded.
|
||||
/**
|
||||
* Returns @a true if the decorated window is currently shaded.
|
||||
* If the window is e.g. hover unshaded, it's not considered to be shaded.
|
||||
* This function should not be used for the shade titlebar button, use
|
||||
* @ref isSetShade() instead.
|
||||
*
|
||||
* @see isSetShade
|
||||
*/
|
||||
*/
|
||||
bool isShade() const;
|
||||
/**
|
||||
* Returns @a true if the decorated window was set to be shaded. This function
|
||||
/**
|
||||
* Returns @a true if the decorated window was set to be shaded. This function
|
||||
* returns also true if the window is e.g. hover unshaded, so it doesn't
|
||||
* always correspond to the actual window state.
|
||||
*
|
||||
* @see isShade
|
||||
*/
|
||||
*/
|
||||
bool isSetShade() const;
|
||||
/**
|
||||
* Returns @a true if the decorated window should be kept above other windows.
|
||||
*/
|
||||
/**
|
||||
* Returns @a true if the decorated window should be kept above other windows.
|
||||
*/
|
||||
bool keepAbove() const;
|
||||
/**
|
||||
* Returns @a true if the decorated window should be kept below other windows.
|
||||
*/
|
||||
/**
|
||||
* Returns @a true if the decorated window should be kept below other windows.
|
||||
*/
|
||||
bool keepBelow() const;
|
||||
/**
|
||||
* Returns @a true if the decorated window can be moved by the user.
|
||||
*/
|
||||
/**
|
||||
* Returns @a true if the decorated window can be moved by the user.
|
||||
*/
|
||||
bool isMovable() const;
|
||||
/**
|
||||
* Returns @a true if the decorated window can be resized by the user.
|
||||
*/
|
||||
/**
|
||||
* Returns @a true if the decorated window can be resized by the user.
|
||||
*/
|
||||
bool isResizable() const;
|
||||
/**
|
||||
* This function returns the window type of the decorated window.
|
||||
* The argument to this function is a mask of all window types
|
||||
* the decoration knows about (as the list of valid window types
|
||||
* is extended over time, and fallback types are specified in order
|
||||
* to support older code). For a description of all window types,
|
||||
* see the definition of the NET::WindowType type. Note that
|
||||
* some window types never have decorated windows.
|
||||
*
|
||||
* An example of usage:
|
||||
* @code
|
||||
* const unsigned long supported_types = NET::NormalMask | NET::DesktopMask
|
||||
* | NET::DockMask | NET::ToolbarMask | NET::MenuMask | NET::DialogMask
|
||||
* | NET::OverrideMask | NET::TopMenuMask | NET::UtilityMask | NET::SplashMask;
|
||||
*
|
||||
* NET::WindowType type = windowType( supported_types );
|
||||
*
|
||||
* if( type == NET::Utility || type == NET::Menu || type == NET::Toolbar )
|
||||
* // ... use smaller decorations for tool window types
|
||||
* else
|
||||
* // ... use normal decorations
|
||||
* @endcode
|
||||
*/
|
||||
/**
|
||||
* This function returns the window type of the decorated window.
|
||||
* The argument to this function is a mask of all window types
|
||||
* the decoration knows about (as the list of valid window types
|
||||
* is extended over time, and fallback types are specified in order
|
||||
* to support older code). For a description of all window types,
|
||||
* see the definition of the NET::WindowType type. Note that
|
||||
* some window types never have decorated windows.
|
||||
*
|
||||
* An example of usage:
|
||||
* @code
|
||||
* const unsigned long supported_types = NET::NormalMask | NET::DesktopMask
|
||||
* | NET::DockMask | NET::ToolbarMask | NET::MenuMask | NET::DialogMask
|
||||
* | NET::OverrideMask | NET::TopMenuMask | NET::UtilityMask | NET::SplashMask;
|
||||
*
|
||||
* NET::WindowType type = windowType( supported_types );
|
||||
*
|
||||
* if( type == NET::Utility || type == NET::Menu || type == NET::Toolbar )
|
||||
* // ... use smaller decorations for tool window types
|
||||
* else
|
||||
* // ... use normal decorations
|
||||
* @endcode
|
||||
*/
|
||||
NET::WindowType windowType( unsigned long supported_types ) const;
|
||||
/**
|
||||
* Returns an icon set with the decorated window's icon.
|
||||
*/
|
||||
QIcon icon() const;
|
||||
/**
|
||||
* Returns the decorated window's caption that should be shown in the titlebar.
|
||||
*/
|
||||
QString caption() const;
|
||||
/**
|
||||
* This function invokes the window operations menu.
|
||||
* \param pos specifies the place on the screen where the menu should
|
||||
* show up. The menu pops up at the bottom-left corner of the specified
|
||||
* rectangle, unless there is no space, in which case the menu is
|
||||
* displayed above the rectangle.
|
||||
*
|
||||
* \note Decorations that enable a double-click operation for the menu
|
||||
* button must ensure to call \a showWindowMenu() with the \a pos
|
||||
* rectangle set to the menu button geometry.
|
||||
* IMPORTANT: As a result of this function, the decoration object that
|
||||
* called it may be destroyed after the function returns. This means
|
||||
* that the decoration object must either return immediately after
|
||||
* calling showWindowMenu(), or it must use
|
||||
* KDecorationFactory::exists() to check it's still valid. For example,
|
||||
* the code handling clicks on the menu button should look similarly
|
||||
* like this:
|
||||
/**
|
||||
* Returns an icon set with the decorated window's icon.
|
||||
*/
|
||||
QIcon icon() const;
|
||||
/**
|
||||
* Returns the decorated window's caption that should be shown in the titlebar.
|
||||
*/
|
||||
QString caption() const;
|
||||
/**
|
||||
* This function invokes the window operations menu.
|
||||
* \param pos specifies the place on the screen where the menu should
|
||||
* show up. The menu pops up at the bottom-left corner of the specified
|
||||
* rectangle, unless there is no space, in which case the menu is
|
||||
* displayed above the rectangle.
|
||||
*
|
||||
* \note Decorations that enable a double-click operation for the menu
|
||||
* button must ensure to call \a showWindowMenu() with the \a pos
|
||||
* rectangle set to the menu button geometry.
|
||||
* IMPORTANT: As a result of this function, the decoration object that
|
||||
* called it may be destroyed after the function returns. This means
|
||||
* that the decoration object must either return immediately after
|
||||
* calling showWindowMenu(), or it must use
|
||||
* KDecorationFactory::exists() to check it's still valid. For example,
|
||||
* the code handling clicks on the menu button should look similarly
|
||||
* like this:
|
||||
*
|
||||
* \code
|
||||
* KDecorationFactory* f = factory(); // needs to be saved before
|
||||
* showWindowMenu( button[MenuButton]->mapToGlobal( menuPoint ));
|
||||
* if( !f->exists( this )) // destroyed, return immediately
|
||||
* return;
|
||||
* button[MenuButton]->setDown(false);
|
||||
* button[MenuButton]->setDown(false);
|
||||
* \endcode
|
||||
*/
|
||||
void showWindowMenu( const QRect &pos );
|
||||
*/
|
||||
void showWindowMenu( const QRect &pos );
|
||||
|
||||
/**
|
||||
* Overloaded version of the above.
|
||||
*/
|
||||
void showWindowMenu( QPoint pos );
|
||||
/**
|
||||
* Overloaded version of the above.
|
||||
*/
|
||||
void showWindowMenu( QPoint pos );
|
||||
/**
|
||||
* This function performs the given window operation. This function may destroy
|
||||
* the current decoration object, just like showWindowMenu().
|
||||
*/
|
||||
void performWindowOperation( WindowOperation op );
|
||||
/**
|
||||
* If the decoration is non-rectangular, this function needs to be called
|
||||
* to set the shape of the decoration.
|
||||
*
|
||||
* @param reg The shape of the decoration.
|
||||
* @param mode The X11 values Unsorted, YSorted, YXSorted and YXBanded that specify
|
||||
* the sorting of the rectangles, default value is Unsorted.
|
||||
*/
|
||||
void performWindowOperation( WindowOperation op );
|
||||
/**
|
||||
* If the decoration is non-rectangular, this function needs to be called
|
||||
* to set the shape of the decoration.
|
||||
*
|
||||
* @param reg The shape of the decoration.
|
||||
* @param mode The X11 values Unsorted, YSorted, YXSorted and YXBanded that specify
|
||||
* the sorting of the rectangles, default value is Unsorted.
|
||||
*/
|
||||
void setMask( const QRegion& reg, int mode = 0 );
|
||||
/**
|
||||
* This convenience function resets the shape mask.
|
||||
*/
|
||||
/**
|
||||
* This convenience function resets the shape mask.
|
||||
*/
|
||||
void clearMask(); // convenience
|
||||
/**
|
||||
* If this function returns @a true, the decorated window is used as a preview
|
||||
* e.g. in the configuration module. In such case, the decoration can e.g.
|
||||
* show some information in the window area.
|
||||
*/
|
||||
/**
|
||||
* If this function returns @a true, the decorated window is used as a preview
|
||||
* e.g. in the configuration module. In such case, the decoration can e.g.
|
||||
* show some information in the window area.
|
||||
*/
|
||||
bool isPreview() const;
|
||||
/**
|
||||
* Returns the geometry of the decoration.
|
||||
*/
|
||||
/**
|
||||
* Returns the geometry of the decoration.
|
||||
*/
|
||||
QRect geometry() const;
|
||||
/**
|
||||
* Returns the icon geometry for the window, i.e. the geometry of the taskbar
|
||||
* entry. This is used mainly for window minimize animations. Note that
|
||||
* the geometry may be null.
|
||||
*/
|
||||
/**
|
||||
* Returns the icon geometry for the window, i.e. the geometry of the taskbar
|
||||
* entry. This is used mainly for window minimize animations. Note that
|
||||
* the geometry may be null.
|
||||
*/
|
||||
QRect iconGeometry() const;
|
||||
/**
|
||||
* Returns the intersection of the given region with the region left
|
||||
|
@ -576,28 +576,28 @@ class KWIN_EXPORT KDecoration
|
|||
* to problems.
|
||||
*/
|
||||
WId windowId() const;
|
||||
/**
|
||||
* Convenience function that returns the width of the decoration.
|
||||
*/
|
||||
/**
|
||||
* Convenience function that returns the width of the decoration.
|
||||
*/
|
||||
int width() const; // convenience
|
||||
/**
|
||||
* Convenience function that returns the height of the decoration.
|
||||
*/
|
||||
/**
|
||||
* Convenience function that returns the height of the decoration.
|
||||
*/
|
||||
int height() const; // convenience
|
||||
/**
|
||||
* This function is the default handler for mouse events. All mouse events
|
||||
* that are not handled by the decoration itself should be passed to it
|
||||
* in order to make work operations like window resizing by dragging borders etc.
|
||||
*/
|
||||
void processMousePressEvent( QMouseEvent* e );
|
||||
/**
|
||||
* This function is the default handler for mouse events. All mouse events
|
||||
* that are not handled by the decoration itself should be passed to it
|
||||
* in order to make work operations like window resizing by dragging borders etc.
|
||||
*/
|
||||
void processMousePressEvent( QMouseEvent* e );
|
||||
|
||||
// requests to decoration
|
||||
// requests to decoration
|
||||
|
||||
/**
|
||||
* This function is called immediately after the decoration object is created.
|
||||
* Due to some technical reasons, initialization should be done here
|
||||
* instead of in the constructor.
|
||||
*/
|
||||
/**
|
||||
* This function is called immediately after the decoration object is created.
|
||||
* Due to some technical reasons, initialization should be done here
|
||||
* instead of in the constructor.
|
||||
*/
|
||||
virtual void init() = 0; // called once right after created
|
||||
|
||||
/**
|
||||
|
@ -605,64 +605,64 @@ class KWIN_EXPORT KDecoration
|
|||
* Positions at the edge will result in window resizing with mouse button
|
||||
* pressed, center position will result in moving.
|
||||
*/
|
||||
virtual Position mousePosition( const QPoint& p ) const = 0;
|
||||
virtual Position mousePosition( const QPoint& p ) const = 0;
|
||||
|
||||
/**
|
||||
* This function should return the distance from each window side to the inner
|
||||
* window. The sizes may depend on the state of the decorated window, such as
|
||||
* whether it's shaded. Decorations often turn off their bottom border when the
|
||||
* window is shaded, and turn off their left/right/bottom borders when
|
||||
* the window is maximized and moving and resizing of maximized windows is disabled.
|
||||
* This function mustn't do any repaints or resizes. Also, if the sizes returned
|
||||
* by this function don't match the real values, this may result in drawing errors
|
||||
* or other problems.
|
||||
*
|
||||
* @see KDecorationOptions::moveResizeMaximizedWindows()
|
||||
*/
|
||||
/**
|
||||
* This function should return the distance from each window side to the inner
|
||||
* window. The sizes may depend on the state of the decorated window, such as
|
||||
* whether it's shaded. Decorations often turn off their bottom border when the
|
||||
* window is shaded, and turn off their left/right/bottom borders when
|
||||
* the window is maximized and moving and resizing of maximized windows is disabled.
|
||||
* This function mustn't do any repaints or resizes. Also, if the sizes returned
|
||||
* by this function don't match the real values, this may result in drawing errors
|
||||
* or other problems.
|
||||
*
|
||||
* @see KDecorationOptions::moveResizeMaximizedWindows()
|
||||
*/
|
||||
// mustn't do any repaints, resizes or anything like that
|
||||
virtual void borders( int& left, int& right, int& top, int& bottom ) const = 0;
|
||||
/**
|
||||
* This method is called by kwin when the style should resize the decoration window.
|
||||
* The usual implementation is to resize the main widget of the decoration to the
|
||||
* given size.
|
||||
*
|
||||
* @param s Specifies the new size of the decoration window.
|
||||
*/
|
||||
virtual void resize( const QSize& s ) = 0;
|
||||
/**
|
||||
* This function should return the minimum required size for the decoration.
|
||||
* Note that the returned size shouldn't be too large, because it will be
|
||||
* used to keep the decorated window at least as large.
|
||||
*/
|
||||
virtual QSize minimumSize() const = 0;
|
||||
/**
|
||||
* This function is called whenever the window either becomes or stops being active.
|
||||
* Use isActive() to find out the current state.
|
||||
*/
|
||||
virtual void borders( int& left, int& right, int& top, int& bottom ) const = 0;
|
||||
/**
|
||||
* This method is called by kwin when the style should resize the decoration window.
|
||||
* The usual implementation is to resize the main widget of the decoration to the
|
||||
* given size.
|
||||
*
|
||||
* @param s Specifies the new size of the decoration window.
|
||||
*/
|
||||
virtual void resize( const QSize& s ) = 0;
|
||||
/**
|
||||
* This function should return the minimum required size for the decoration.
|
||||
* Note that the returned size shouldn't be too large, because it will be
|
||||
* used to keep the decorated window at least as large.
|
||||
*/
|
||||
virtual QSize minimumSize() const = 0;
|
||||
/**
|
||||
* This function is called whenever the window either becomes or stops being active.
|
||||
* Use isActive() to find out the current state.
|
||||
*/
|
||||
virtual void activeChange() = 0;
|
||||
/**
|
||||
* This function is called whenever the caption changes. Use caption() to get it.
|
||||
*/
|
||||
/**
|
||||
* This function is called whenever the caption changes. Use caption() to get it.
|
||||
*/
|
||||
virtual void captionChange() = 0;
|
||||
/**
|
||||
* This function is called whenever the window icon changes. Use icon() to get it.
|
||||
*/
|
||||
/**
|
||||
* This function is called whenever the window icon changes. Use icon() to get it.
|
||||
*/
|
||||
virtual void iconChange() = 0;
|
||||
/**
|
||||
* This function is called whenever the maximalization state of the window changes.
|
||||
* Use maximizeMode() to get the current state.
|
||||
*/
|
||||
/**
|
||||
* This function is called whenever the maximalization state of the window changes.
|
||||
* Use maximizeMode() to get the current state.
|
||||
*/
|
||||
virtual void maximizeChange() = 0;
|
||||
/**
|
||||
* This function is called whenever the desktop for the window changes. Use
|
||||
* desktop() or isOnAllDesktops() to find out the current desktop
|
||||
* on which the window is.
|
||||
*/
|
||||
/**
|
||||
* This function is called whenever the desktop for the window changes. Use
|
||||
* desktop() or isOnAllDesktops() to find out the current desktop
|
||||
* on which the window is.
|
||||
*/
|
||||
virtual void desktopChange() = 0;
|
||||
/**
|
||||
* This function is called whenever the window is shaded or unshaded. Use
|
||||
* isShade() to get the current state.
|
||||
*/
|
||||
/**
|
||||
* This function is called whenever the window is shaded or unshaded. Use
|
||||
* isShade() to get the current state.
|
||||
*/
|
||||
virtual void shadeChange() = 0;
|
||||
Q_SIGNALS:
|
||||
/**
|
||||
|
@ -674,10 +674,10 @@ class KWIN_EXPORT KDecoration
|
|||
*/
|
||||
void keepBelowChanged( bool );
|
||||
public:
|
||||
/**
|
||||
* This function may be reimplemented to provide custom bound drawing
|
||||
* for transparent moving or resizing of the window.
|
||||
* @a False should be returned if the default implementation should be used.
|
||||
/**
|
||||
* This function may be reimplemented to provide custom bound drawing
|
||||
* for transparent moving or resizing of the window.
|
||||
* @a False should be returned if the default implementation should be used.
|
||||
* Note that if you e.g. paint the outline using a 5 pixels wide line,
|
||||
* you should compensate for the 2 pixels that would make the window
|
||||
* look larger.
|
||||
|
@ -695,68 +695,68 @@ class KWIN_EXPORT KDecoration
|
|||
* XDrawRectangle( dpy, DefaultRootWindow( dpy ), gc, r.x(), r.y(), r.width(), r.height());
|
||||
* XFreeGC( dpy, gc );
|
||||
* @endcode
|
||||
*
|
||||
* @param geom The geometry at this the bound should be drawn
|
||||
* @param clear @a true if the bound should be cleared (when doing the usual XOR
|
||||
*
|
||||
* @param geom The geometry at this the bound should be drawn
|
||||
* @param clear @a true if the bound should be cleared (when doing the usual XOR
|
||||
* painting this argument can be simply ignored)
|
||||
*
|
||||
* @see geometry()
|
||||
*/
|
||||
*
|
||||
* @see geometry()
|
||||
*/
|
||||
virtual bool drawbound( const QRect& geom, bool clear );
|
||||
/**
|
||||
* @internal Reserved.
|
||||
*/
|
||||
// TODO position will need also values for top+left+bottom etc. docking ?
|
||||
virtual bool windowDocked( Position side );
|
||||
/**
|
||||
* This function is called to reset the decoration on settings changes.
|
||||
* It is usually invoked by calling KDecorationFactory::resetDecorations().
|
||||
*
|
||||
* @param changed Specifies which settings were changed, given by the SettingXXX masks
|
||||
*/
|
||||
/**
|
||||
* This function is called to reset the decoration on settings changes.
|
||||
* It is usually invoked by calling KDecorationFactory::resetDecorations().
|
||||
*
|
||||
* @param changed Specifies which settings were changed, given by the SettingXXX masks
|
||||
*/
|
||||
virtual void reset( unsigned long changed );
|
||||
|
||||
// special
|
||||
// special
|
||||
|
||||
/**
|
||||
* This should be the first function called in init() to specify
|
||||
* the main widget of the decoration. The widget should be created
|
||||
* with parent specified by initialParentWidget() and flags
|
||||
* specified by initialWFlags().
|
||||
*/
|
||||
/**
|
||||
* This should be the first function called in init() to specify
|
||||
* the main widget of the decoration. The widget should be created
|
||||
* with parent specified by initialParentWidget() and flags
|
||||
* specified by initialWFlags().
|
||||
*/
|
||||
void setMainWidget( QWidget* );
|
||||
/**
|
||||
* Convenience functions that creates and sets a main widget as necessary.
|
||||
* In such case, it's usually needed to install an event filter
|
||||
* on the main widget to receive important events on it.
|
||||
*
|
||||
* @param flags Additional widget flags for the main widget. Note that only
|
||||
* flags that affect widget drawing are allowed. Window type flags
|
||||
* like WX11BypassWM or WStyle_NoBorder are forbidden.
|
||||
*/
|
||||
/**
|
||||
* Convenience functions that creates and sets a main widget as necessary.
|
||||
* In such case, it's usually needed to install an event filter
|
||||
* on the main widget to receive important events on it.
|
||||
*
|
||||
* @param flags Additional widget flags for the main widget. Note that only
|
||||
* flags that affect widget drawing are allowed. Window type flags
|
||||
* like WX11BypassWM or WStyle_NoBorder are forbidden.
|
||||
*/
|
||||
void createMainWidget( Qt::WFlags flags = 0 );
|
||||
/**
|
||||
* The parent widget that should be used for the main widget.
|
||||
*/
|
||||
/**
|
||||
* The parent widget that should be used for the main widget.
|
||||
*/
|
||||
QWidget* initialParentWidget() const;
|
||||
/**
|
||||
* The flags that should be used when creating the main widget.
|
||||
* It is possible to add more flags when creating the main widget, but only flags
|
||||
* that affect widget drawing are allowed. Window type flags like WX11BypassWM
|
||||
* or WStyle_NoBorder are forbidden.
|
||||
*/
|
||||
Qt::WFlags initialWFlags() const;
|
||||
/**
|
||||
* Returns the main widget for the decoration.
|
||||
*/
|
||||
QWidget* widget();
|
||||
/**
|
||||
* Returns the main widget for the decoration.
|
||||
*/
|
||||
const QWidget* widget() const;
|
||||
/**
|
||||
* Returns the factory that created this decoration.
|
||||
*/
|
||||
/**
|
||||
* The flags that should be used when creating the main widget.
|
||||
* It is possible to add more flags when creating the main widget, but only flags
|
||||
* that affect widget drawing are allowed. Window type flags like WX11BypassWM
|
||||
* or WStyle_NoBorder are forbidden.
|
||||
*/
|
||||
Qt::WFlags initialWFlags() const;
|
||||
/**
|
||||
* Returns the main widget for the decoration.
|
||||
*/
|
||||
QWidget* widget();
|
||||
/**
|
||||
* Returns the main widget for the decoration.
|
||||
*/
|
||||
const QWidget* widget() const;
|
||||
/**
|
||||
* Returns the factory that created this decoration.
|
||||
*/
|
||||
KDecorationFactory* factory() const;
|
||||
/**
|
||||
* Performs X server grab. It is safe to call it several times in a row.
|
||||
|
@ -767,70 +767,70 @@ class KWIN_EXPORT KDecoration
|
|||
*/
|
||||
void ungrabXServer();
|
||||
public Q_SLOTS:
|
||||
// requests from decoration
|
||||
// requests from decoration
|
||||
|
||||
/**
|
||||
* This function can be called by the decoration to request
|
||||
* closing of the decorated window. Note that closing the window
|
||||
* also involves destroying the decoration.
|
||||
/**
|
||||
* This function can be called by the decoration to request
|
||||
* closing of the decorated window. Note that closing the window
|
||||
* also involves destroying the decoration.
|
||||
* IMPORTANT: This function may destroy the current decoration object,
|
||||
* just like showWindowMenu().
|
||||
*/
|
||||
void closeWindow();
|
||||
/*
|
||||
*/
|
||||
void closeWindow();
|
||||
/**
|
||||
* Changes the maximize mode of the decorated window. This function should
|
||||
* be preferred to the other maximize() overload for reacting on clicks
|
||||
* on the maximize titlebar button.
|
||||
*/
|
||||
void maximize( Qt::MouseButtons button );
|
||||
/**
|
||||
* Set the maximize mode of the decorated window.
|
||||
* @param mode The maximization mode to be set.
|
||||
*/
|
||||
void maximize( MaximizeMode mode );
|
||||
/**
|
||||
* Minimize the decorated window.
|
||||
*/
|
||||
void minimize();
|
||||
/**
|
||||
* Start showing context help in the window (i.e. the mouse will enter
|
||||
* the what's this mode).
|
||||
*/
|
||||
/**
|
||||
* Set the maximize mode of the decorated window.
|
||||
* @param mode The maximization mode to be set.
|
||||
*/
|
||||
void maximize( MaximizeMode mode );
|
||||
/**
|
||||
* Minimize the decorated window.
|
||||
*/
|
||||
void minimize();
|
||||
/**
|
||||
* Start showing context help in the window (i.e. the mouse will enter
|
||||
* the what's this mode).
|
||||
*/
|
||||
void showContextHelp();
|
||||
/**
|
||||
* Moves the window to the given desktop. Use NET::OnAllDesktops for making
|
||||
* the window appear on all desktops.
|
||||
*/
|
||||
void setDesktop( int desktop );
|
||||
/**
|
||||
* This function toggles the on-all-desktops state of the decorated window.
|
||||
*/
|
||||
/**
|
||||
* This function toggles the on-all-desktops state of the decorated window.
|
||||
*/
|
||||
void toggleOnAllDesktops(); // convenience
|
||||
/**
|
||||
* This function performs the operation configured as titlebar double click
|
||||
* operation.
|
||||
*/
|
||||
/**
|
||||
* This function performs the operation configured as titlebar double click
|
||||
* operation.
|
||||
*/
|
||||
void titlebarDblClickOperation();
|
||||
/**
|
||||
* This function performs the operation configured as titlebar wheel mouse
|
||||
* operation.
|
||||
/**
|
||||
* This function performs the operation configured as titlebar wheel mouse
|
||||
* operation.
|
||||
* @param delta the mouse wheel delta
|
||||
*/
|
||||
*/
|
||||
void titlebarMouseWheelOperation( int delta );
|
||||
/**
|
||||
* Shades or unshades the decorated window.
|
||||
* @param set Whether the window should be shaded
|
||||
*/
|
||||
/**
|
||||
* Shades or unshades the decorated window.
|
||||
* @param set Whether the window should be shaded
|
||||
*/
|
||||
void setShade( bool set );
|
||||
/**
|
||||
* Sets or reset keeping this window above others.
|
||||
* @param set Whether to keep the window above others
|
||||
*/
|
||||
/**
|
||||
* Sets or reset keeping this window above others.
|
||||
* @param set Whether to keep the window above others
|
||||
*/
|
||||
void setKeepAbove( bool set );
|
||||
/**
|
||||
* Sets or reset keeping this window below others.
|
||||
* @param set Whether to keep the window below others
|
||||
*/
|
||||
/**
|
||||
* Sets or reset keeping this window below others.
|
||||
* @param set Whether to keep the window below others
|
||||
*/
|
||||
void setKeepBelow( bool set );
|
||||
/**
|
||||
* @internal
|
||||
|
@ -841,8 +841,8 @@ class KWIN_EXPORT KDecoration
|
|||
*/
|
||||
void emitKeepBelowChanged( bool below );
|
||||
private:
|
||||
KDecorationBridge* bridge_;
|
||||
QWidget* w_;
|
||||
KDecorationBridge* bridge_;
|
||||
QWidget* w_;
|
||||
KDecorationFactory* factory_;
|
||||
friend class KDecorationOptions; // for options_
|
||||
static KDecorationOptions* options_;
|
||||
|
|
|
@ -43,12 +43,12 @@ DEALINGS IN THE SOFTWARE.
|
|||
class KDecorationBridge : public KDecorationDefines
|
||||
{
|
||||
public:
|
||||
virtual ~KDecorationBridge(){}
|
||||
virtual bool isActive() const = 0;
|
||||
virtual bool isCloseable() const = 0;
|
||||
virtual bool isMaximizable() const = 0;
|
||||
virtual MaximizeMode maximizeMode() const = 0;
|
||||
virtual bool isMinimizable() const = 0;
|
||||
virtual ~KDecorationBridge(){}
|
||||
virtual bool isActive() const = 0;
|
||||
virtual bool isCloseable() const = 0;
|
||||
virtual bool isMaximizable() const = 0;
|
||||
virtual MaximizeMode maximizeMode() const = 0;
|
||||
virtual bool isMinimizable() const = 0;
|
||||
virtual bool providesContextHelp() const = 0;
|
||||
virtual int desktop() const = 0;
|
||||
virtual bool isModal() const = 0;
|
||||
|
@ -60,21 +60,21 @@ class KDecorationBridge : public KDecorationDefines
|
|||
virtual bool isMovable() const = 0;
|
||||
virtual bool isResizable() const = 0;
|
||||
virtual NET::WindowType windowType( unsigned long supported_types ) const = 0;
|
||||
virtual QIcon icon() const = 0;
|
||||
virtual QString caption() const = 0;
|
||||
virtual void processMousePressEvent( QMouseEvent* ) = 0;
|
||||
virtual void showWindowMenu( const QRect &) = 0;
|
||||
virtual void showWindowMenu( const QPoint & ) = 0;
|
||||
virtual void performWindowOperation( WindowOperation ) = 0;
|
||||
virtual QIcon icon() const = 0;
|
||||
virtual QString caption() const = 0;
|
||||
virtual void processMousePressEvent( QMouseEvent* ) = 0;
|
||||
virtual void showWindowMenu( const QRect &) = 0;
|
||||
virtual void showWindowMenu( const QPoint & ) = 0;
|
||||
virtual void performWindowOperation( WindowOperation ) = 0;
|
||||
virtual void setMask( const QRegion&, int ) = 0;
|
||||
virtual bool isPreview() const = 0;
|
||||
virtual QRect geometry() const = 0;
|
||||
virtual QRect iconGeometry() const = 0;
|
||||
virtual QRegion unobscuredRegion( const QRegion& r ) const = 0;
|
||||
virtual WId windowId() const = 0;
|
||||
virtual void closeWindow() = 0;
|
||||
virtual void maximize( MaximizeMode mode ) = 0;
|
||||
virtual void minimize() = 0;
|
||||
virtual void closeWindow() = 0;
|
||||
virtual void maximize( MaximizeMode mode ) = 0;
|
||||
virtual void minimize() = 0;
|
||||
virtual void showContextHelp() = 0;
|
||||
virtual void setDesktop( int desktop ) = 0;
|
||||
virtual void titlebarDblClickOperation() = 0;
|
||||
|
|
|
@ -38,31 +38,31 @@ class KWIN_EXPORT KDecorationFactory
|
|||
: public KDecorationDefines
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* Constructor. Called after loading the decoration plugin. All global
|
||||
* initialization of the plugin should be done in the factory constructor.
|
||||
*/
|
||||
/**
|
||||
* Constructor. Called after loading the decoration plugin. All global
|
||||
* initialization of the plugin should be done in the factory constructor.
|
||||
*/
|
||||
KDecorationFactory();
|
||||
/**
|
||||
* Destructor. Called before unloading the decoration plugin. All global
|
||||
* cleanup of the plugin should be done in the factory destructor.
|
||||
*/
|
||||
/**
|
||||
* Destructor. Called before unloading the decoration plugin. All global
|
||||
* cleanup of the plugin should be done in the factory destructor.
|
||||
*/
|
||||
virtual ~KDecorationFactory();
|
||||
/**
|
||||
* This function must be reimplemented to create decoration objects.
|
||||
* The argument should be passed to the KDecoration constructor, the second
|
||||
* KDecoration argument should be this factory object.
|
||||
*/
|
||||
/**
|
||||
* This function must be reimplemented to create decoration objects.
|
||||
* The argument should be passed to the KDecoration constructor, the second
|
||||
* KDecoration argument should be this factory object.
|
||||
*/
|
||||
virtual KDecoration* createDecoration( KDecorationBridge* bridge ) = 0;
|
||||
/**
|
||||
* This function is called when the configuration settings changed.
|
||||
* The argument specifies what has changed, using the SettingXXX masks.
|
||||
* It should be determined whether the decorations need to be completely
|
||||
* remade, in which case true should be returned, or whether only e.g.
|
||||
* a repaint will be sufficient, in which case false should be returned,
|
||||
* and resetDecorations() can be called to reset all decoration objects.
|
||||
* Note that true should be returned only when really necessary.
|
||||
*/
|
||||
/**
|
||||
* This function is called when the configuration settings changed.
|
||||
* The argument specifies what has changed, using the SettingXXX masks.
|
||||
* It should be determined whether the decorations need to be completely
|
||||
* remade, in which case true should be returned, or whether only e.g.
|
||||
* a repaint will be sufficient, in which case false should be returned,
|
||||
* and resetDecorations() can be called to reset all decoration objects.
|
||||
* Note that true should be returned only when really necessary.
|
||||
*/
|
||||
virtual bool reset( unsigned long changed ); // returns true if the decoration needs to be recreated
|
||||
|
||||
/**
|
||||
|
@ -76,10 +76,10 @@ class KWIN_EXPORT KDecorationFactory
|
|||
virtual bool supports( Ability ability ) const = 0;
|
||||
|
||||
virtual void checkRequirements( KDecorationProvides* provides );
|
||||
/**
|
||||
* Returns the KDecorationOptions object, which is used to access
|
||||
* configuration settings for the decoration.
|
||||
*/
|
||||
/**
|
||||
* Returns the KDecorationOptions object, which is used to access
|
||||
* configuration settings for the decoration.
|
||||
*/
|
||||
const KDecorationOptions* options(); // convenience
|
||||
/**
|
||||
* Returns true if the given decoration object still exists. This is necessary
|
||||
|
@ -97,10 +97,10 @@ class KWIN_EXPORT KDecorationFactory
|
|||
*/
|
||||
void removeDecoration( KDecoration* );
|
||||
protected:
|
||||
/**
|
||||
* Convenience function that calls KDecoration::reset() for all decoration
|
||||
* objects.
|
||||
*/
|
||||
/**
|
||||
* Convenience function that calls KDecoration::reset() for all decoration
|
||||
* objects.
|
||||
*/
|
||||
void resetDecorations( unsigned long changed ); // convenience
|
||||
/**
|
||||
* This function has the same functionality like KDecoration::windowType().
|
||||
|
|
Loading…
Reference in New Issue