Add option to make active window's shadow stronger (on by default).

svn path=/trunk/KDE/kdebase/workspace/; revision=718304
icc-effect-5.14.5
Rivo Laks 2007-09-28 12:43:51 +00:00
parent 3c195c505d
commit 0e1cb2a603
4 changed files with 29 additions and 12 deletions

View File

@ -28,6 +28,7 @@ ShadowEffect::ShadowEffect()
shadowOpacity = conf.readEntry( "Opacity", 0.2 );
shadowFuzzyness = conf.readEntry( "Fuzzyness", 10 );
shadowSize = conf.readEntry( "Size", 5 );
intensifyActiveShadow = conf.readEntry( "IntensifyActiveShadow", true );
QString shadowtexture = KGlobal::dirs()->findResource("data", "kwin/shadow-texture.png");
mShadowTexture = new GLTexture(shadowtexture);
@ -127,7 +128,12 @@ void ShadowEffect::drawShadow( EffectWindow* window, int mask, QRegion region, W
mShadowTexture->bind();
// Take the transparency settings and window's transparency into account.
// Also make the shadow more transparent if we've made it bigger
glColor4f(0, 0, 0, shadowOpacity * data.opacity * (window->width() / (double)w) * (window->height() / (double)h));
float opacity = shadowOpacity;
if( intensifyActiveShadow && window == effects->activeWindow() )
{
opacity = 1 - (1 - shadowOpacity)*(1 - shadowOpacity);
}
glColor4f(0, 0, 0, opacity * data.opacity * (window->width() / (double)w) * (window->height() / (double)h));
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
// We have two elements per vertex in the verts array
int verticesCount = verts.count() / 2;

View File

@ -38,6 +38,7 @@ class ShadowEffect
double shadowOpacity;
int shadowFuzzyness;
int shadowSize;
bool intensifyActiveShadow;
GLTexture* mShadowTexture;
};

View File

@ -19,6 +19,7 @@ License. See the file "COPYING" for the exact licensing terms.
#include <QGridLayout>
#include <QLabel>
#include <QSpinBox>
#include <QCheckBox>
KWIN_EFFECT_CONFIG_FACTORY
@ -32,38 +33,42 @@ ShadowEffectConfig::ShadowEffectConfig(QWidget* parent, const QVariantList& args
QGridLayout* layout = new QGridLayout(this);
layout->addWidget(new QLabel(i18n("X offset:")), 0, 0);
mShadowXOffset = new QSpinBox;
layout->addWidget(new QLabel(i18n("X offset:"), this), 0, 0);
mShadowXOffset = new QSpinBox(this);
mShadowXOffset->setRange(-20, 20);
connect(mShadowXOffset, SIGNAL(valueChanged(int)), this, SLOT(changed()));
layout->addWidget(mShadowXOffset, 0, 1);
layout->addWidget(new QLabel(i18n("Y offset:")), 1, 0);
mShadowYOffset = new QSpinBox;
layout->addWidget(new QLabel(i18n("Y offset:"), this), 1, 0);
mShadowYOffset = new QSpinBox(this);
mShadowYOffset->setRange(-20, 20);
connect(mShadowYOffset, SIGNAL(valueChanged(int)), this, SLOT(changed()));
layout->addWidget(mShadowYOffset, 1, 1);
layout->addWidget(new QLabel(i18n("Shadow opacity:")), 2, 0);
mShadowOpacity = new QSpinBox;
layout->addWidget(new QLabel(i18n("Shadow opacity:"), this), 2, 0);
mShadowOpacity = new QSpinBox(this);
mShadowOpacity->setRange(0, 100);
mShadowOpacity->setSuffix("%");
connect(mShadowOpacity, SIGNAL(valueChanged(int)), this, SLOT(changed()));
layout->addWidget(mShadowOpacity, 2, 1);
layout->addWidget(new QLabel(i18n("Shadow fuzzyness:")), 3, 0);
mShadowFuzzyness = new QSpinBox;
layout->addWidget(new QLabel(i18n("Shadow fuzzyness:"), this), 3, 0);
mShadowFuzzyness = new QSpinBox(this);
mShadowFuzzyness->setRange(0, 20);
connect(mShadowFuzzyness, SIGNAL(valueChanged(int)), this, SLOT(changed()));
layout->addWidget(mShadowFuzzyness, 3, 1);
layout->addWidget(new QLabel(i18n("Shadow size (relative to window):")), 4, 0);
mShadowSize = new QSpinBox;
layout->addWidget(new QLabel(i18n("Shadow size (relative to window):"), this), 4, 0);
mShadowSize = new QSpinBox(this);
mShadowSize->setRange(0, 20);
connect(mShadowSize, SIGNAL(valueChanged(int)), this, SLOT(changed()));
layout->addWidget(mShadowSize, 4, 1);
layout->addItem(new QSpacerItem(10, 10, QSizePolicy::Minimum, QSizePolicy::Expanding), 5, 0, 1, 2);
mIntensifyActiveShadow = new QCheckBox(i18n("Active window has stronger shadow"), this);
connect(mIntensifyActiveShadow, SIGNAL(toggled(bool)), this, SLOT(changed()));
layout->addWidget(mIntensifyActiveShadow, 5, 0, 1, 2);
layout->addItem(new QSpacerItem(10, 10, QSizePolicy::Minimum, QSizePolicy::Expanding), 6, 0, 1, 2);
load();
}
@ -84,6 +89,7 @@ void ShadowEffectConfig::load()
mShadowOpacity->setValue( (int)( conf.readEntry( "Opacity", 0.2 ) * 100 ) );
mShadowFuzzyness->setValue( conf.readEntry( "Fuzzyness", 10 ) );
mShadowSize->setValue( conf.readEntry( "Size", 5 ) );
mIntensifyActiveShadow->setChecked( conf.readEntry( "IntensifyActiveShadow", true ) );
emit changed(false);
}
@ -99,6 +105,7 @@ void ShadowEffectConfig::save()
conf.writeEntry( "Opacity", mShadowOpacity->value() / 100.0 );
conf.writeEntry( "Fuzzyness", mShadowFuzzyness->value() );
conf.writeEntry( "Size", mShadowSize->value() );
conf.writeEntry( "IntensifyActiveShadow", mIntensifyActiveShadow->isChecked() );
conf.sync();
emit changed(false);
@ -113,6 +120,7 @@ void ShadowEffectConfig::defaults()
mShadowOpacity->setValue( 20 );
mShadowFuzzyness->setValue( 10 );
mShadowSize->setValue( 5 );
mIntensifyActiveShadow->setChecked( true );
emit changed(true);
}

View File

@ -16,6 +16,7 @@ License. See the file "COPYING" for the exact licensing terms.
#undef KDE3_SUPPORT
class QSpinBox;
class QCheckBox;
namespace KWin
{
@ -37,6 +38,7 @@ class ShadowEffectConfig : public KCModule
QSpinBox* mShadowOpacity;
QSpinBox* mShadowFuzzyness;
QSpinBox* mShadowSize;
QCheckBox* mIntensifyActiveShadow;
};
} // namespace