Add support for interactive selection through touch events
Summary: This was forgotten during implementing the interactive window/point selection. With this change it is also possible to perform the interaction through touch events. In that case KWin takes over any existing touch sequence. This implements T5315. Test Plan: Added auto test and took a screenshot through touch events Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D5203icc-effect-5.14.5
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@ -34,6 +34,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include <KWayland/Client/seat.h>
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#include <KWayland/Client/shm_pool.h>
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#include <KWayland/Client/surface.h>
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#include <KWayland/Client/touch.h>
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#include <linux/input.h>
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@ -53,10 +54,12 @@ private Q_SLOTS:
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void testSelectOnWindowPointer();
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void testSelectOnWindowKeyboard_data();
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void testSelectOnWindowKeyboard();
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void testSelectOnWindowTouch();
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void testCancelOnWindowPointer();
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void testCancelOnWindowKeyboard();
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void testSelectPointPointer();
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void testSelectPointTouch();
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};
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void TestWindowSelection::initTestCase()
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@ -249,6 +252,69 @@ void TestWindowSelection::testSelectOnWindowKeyboard()
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kwinApp()->platform()->keyboardKeyReleased(key, timestamp++);
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}
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void TestWindowSelection::testSelectOnWindowTouch()
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{
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// this test verifies window selection through touch
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QScopedPointer<Touch> touch(Test::waylandSeat()->createTouch());
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QSignalSpy touchStartedSpy(touch.data(), &Touch::sequenceStarted);
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QVERIFY(touchStartedSpy.isValid());
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QSignalSpy touchCanceledSpy(touch.data(), &Touch::sequenceCanceled);
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QVERIFY(touchCanceledSpy.isValid());
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QScopedPointer<Surface> surface(Test::createSurface());
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QScopedPointer<ShellSurface> shellSurface(Test::createShellSurface(surface.data()));
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auto client = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
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QVERIFY(client);
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Toplevel *selectedWindow = nullptr;
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auto callback = [&selectedWindow] (Toplevel *t) {
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selectedWindow = t;
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};
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// start the interaction
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QCOMPARE(input()->isSelectingWindow(), false);
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kwinApp()->platform()->startInteractiveWindowSelection(callback);
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QCOMPARE(input()->isSelectingWindow(), true);
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QVERIFY(!selectedWindow);
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// simulate touch down
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quint32 timestamp = 0;
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kwinApp()->platform()->touchDown(0, client->geometry().center(), timestamp++);
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QVERIFY(!selectedWindow);
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kwinApp()->platform()->touchUp(0, timestamp++);
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QCOMPARE(input()->isSelectingWindow(), false);
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QCOMPARE(selectedWindow, client);
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// with movement
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selectedWindow = nullptr;
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kwinApp()->platform()->startInteractiveWindowSelection(callback);
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kwinApp()->platform()->touchDown(0, client->geometry().bottomRight() + QPoint(20, 20), timestamp++);
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QVERIFY(!selectedWindow);
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kwinApp()->platform()->touchMotion(0, client->geometry().bottomRight() - QPoint(1, 1), timestamp++);
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QVERIFY(!selectedWindow);
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kwinApp()->platform()->touchUp(0, timestamp++);
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QCOMPARE(selectedWindow, client);
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QCOMPARE(input()->isSelectingWindow(), false);
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// it cancels active touch sequence on the window
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kwinApp()->platform()->touchDown(0, client->geometry().center(), timestamp++);
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QVERIFY(touchStartedSpy.wait());
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selectedWindow = nullptr;
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kwinApp()->platform()->startInteractiveWindowSelection(callback);
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QCOMPARE(input()->isSelectingWindow(), true);
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QVERIFY(touchCanceledSpy.wait());
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QVERIFY(!selectedWindow);
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// this touch up does not yet select the window, it was started prior to the selection
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kwinApp()->platform()->touchUp(0, timestamp++);
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QVERIFY(!selectedWindow);
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kwinApp()->platform()->touchDown(0, client->geometry().center(), timestamp++);
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kwinApp()->platform()->touchUp(0, timestamp++);
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QCOMPARE(selectedWindow, client);
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QCOMPARE(input()->isSelectingWindow(), false);
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QCOMPARE(touchStartedSpy.count(), 1);
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QCOMPARE(touchCanceledSpy.count(), 1);
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}
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void TestWindowSelection::testCancelOnWindowPointer()
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{
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// this test verifies that window selection cancels through right button click
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@ -451,5 +517,42 @@ void TestWindowSelection::testSelectPointPointer()
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QCOMPARE(keyboardEnteredSpy.count(), 2);
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}
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void TestWindowSelection::testSelectPointTouch()
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{
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// this test verifies point selection through touch works
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QPoint point;
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auto callback = [&point] (const QPoint &p) {
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point = p;
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};
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// start the interaction
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QCOMPARE(input()->isSelectingWindow(), false);
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kwinApp()->platform()->startInteractivePositionSelection(callback);
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QCOMPARE(input()->isSelectingWindow(), true);
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QCOMPARE(point, QPoint());
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// let's create multiple touch points
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quint32 timestamp = 0;
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kwinApp()->platform()->touchDown(0, QPointF(0, 1), timestamp++);
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QCOMPARE(input()->isSelectingWindow(), true);
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kwinApp()->platform()->touchDown(1, QPointF(10, 20), timestamp++);
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QCOMPARE(input()->isSelectingWindow(), true);
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kwinApp()->platform()->touchDown(2, QPointF(30, 40), timestamp++);
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QCOMPARE(input()->isSelectingWindow(), true);
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// let's move our points
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kwinApp()->platform()->touchMotion(0, QPointF(5, 10), timestamp++);
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kwinApp()->platform()->touchMotion(2, QPointF(20, 25), timestamp++);
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kwinApp()->platform()->touchMotion(1, QPointF(25, 35), timestamp++);
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QCOMPARE(input()->isSelectingWindow(), true);
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kwinApp()->platform()->touchUp(0, timestamp++);
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QCOMPARE(input()->isSelectingWindow(), true);
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kwinApp()->platform()->touchUp(2, timestamp++);
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QCOMPARE(input()->isSelectingWindow(), true);
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kwinApp()->platform()->touchUp(1, timestamp++);
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QCOMPARE(input()->isSelectingWindow(), false);
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QCOMPARE(point, QPoint(25, 35));
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}
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WAYLANDTEST_MAIN(TestWindowSelection)
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#include "window_selection_test.moc"
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54
input.cpp
54
input.cpp
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@ -555,7 +555,7 @@ public:
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if (event->button() == Qt::RightButton) {
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cancel();
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} else {
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accept();
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accept(event->globalPos());
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}
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}
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break;
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@ -584,7 +584,7 @@ public:
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} else if (event->key() == Qt::Key_Enter ||
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event->key() == Qt::Key_Return ||
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event->key() == Qt::Key_Space) {
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accept();
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accept(input()->globalPointer());
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}
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if (input()->supportsPointerWarping()) {
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int mx = 0;
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@ -612,6 +612,43 @@ public:
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return true;
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}
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bool touchDown(quint32 id, const QPointF &pos, quint32 time) override {
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Q_UNUSED(time)
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if (!isActive()) {
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return false;
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}
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m_touchPoints.insert(id, pos);
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return true;
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}
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bool touchMotion(quint32 id, const QPointF &pos, quint32 time) override {
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Q_UNUSED(time)
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if (!isActive()) {
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return false;
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}
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auto it = m_touchPoints.find(id);
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if (it != m_touchPoints.end()) {
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*it = pos;
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}
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return true;
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}
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bool touchUp(quint32 id, quint32 time) override {
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Q_UNUSED(time)
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if (!isActive()) {
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return false;
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}
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auto it = m_touchPoints.find(id);
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if (it != m_touchPoints.end()) {
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const auto pos = it.value();
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m_touchPoints.erase(it);
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if (m_touchPoints.isEmpty()) {
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accept(pos);
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}
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}
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return true;
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}
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bool isActive() const {
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return m_active;
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}
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@ -620,12 +657,14 @@ public:
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m_active = true;
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m_callback = callback;
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input()->keyboard()->update();
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input()->cancelTouch();
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}
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void start(std::function<void(const QPoint &)> callback) {
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Q_ASSERT(!m_active);
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m_active = true;
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m_pointSelectionFallback = callback;
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input()->keyboard()->update();
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input()->cancelTouch();
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}
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private:
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void deactivate() {
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@ -634,6 +673,7 @@ private:
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m_pointSelectionFallback = std::function<void(const QPoint &)>();
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input()->pointer()->removeWindowSelectionCursor();
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input()->keyboard()->update();
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m_touchPoints.clear();
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}
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void cancel() {
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if (m_callback) {
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@ -644,19 +684,23 @@ private:
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}
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deactivate();
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}
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void accept() {
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void accept(const QPoint &pos) {
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if (m_callback) {
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// TODO: this ignores shaped windows
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m_callback(input()->findToplevel(input()->globalPointer().toPoint()));
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m_callback(input()->findToplevel(pos));
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}
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if (m_pointSelectionFallback) {
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m_pointSelectionFallback(input()->globalPointer().toPoint());
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m_pointSelectionFallback(pos);
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}
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deactivate();
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}
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void accept(const QPointF &pos) {
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accept(pos.toPoint());
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}
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bool m_active = false;
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std::function<void(KWin::Toplevel*)> m_callback;
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std::function<void(const QPoint &)> m_pointSelectionFallback;
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QMap<quint32, QPointF> m_touchPoints;
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};
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class GlobalShortcutFilter : public InputEventFilter {
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