optional property for sliding distance

if a sliding distance is given, it will be used instead of the default.
if that distance is the whole popup size, don't fade
icc-effect-5.14.5
Marco Martin 2014-02-13 19:45:42 +01:00
parent 36f45fda87
commit 73b1bde2a3
2 changed files with 43 additions and 9 deletions

View File

@ -106,9 +106,16 @@ void SlidingPopupsEffect::prePaintWindow(EffectWindow* w, WindowPrePaintData& da
const QRect screenRect = effects->clientArea(FullScreenArea, w->screen(), effects->currentDesktop());
const QRect geo = w->expandedGeometry();
// filter out window quads, but only if the window does not start from the edge
int slideLength;
if (mWindowsData[ w ].slideLength > 0) {
slideLength = mWindowsData[ w ].slideLength;
} else {
slideLength = mSlideLength;
}
switch(mWindowsData[ w ].from) {
case West: {
const double splitPoint = geo.width() - (geo.x() + geo.width() - screenRect.x() - start) + qMin(geo.width(), mSlideLength) * (appearing ? 1.0 - progress : progress);
const double splitPoint = geo.width() - (geo.x() + geo.width() - screenRect.x() - start) + qMin(geo.width(), slideLength) * (appearing ? 1.0 - progress : progress);
data.quads = data.quads.splitAtX(splitPoint);
WindowQuadList filtered;
foreach (const WindowQuad &quad, data.quads) {
@ -120,7 +127,7 @@ void SlidingPopupsEffect::prePaintWindow(EffectWindow* w, WindowPrePaintData& da
break;
}
case North: {
const double splitPoint = geo.height() - (geo.y() + geo.height() - screenRect.y() - start) + qMin(geo.height(), mSlideLength) * (appearing ? 1.0 - progress : progress);
const double splitPoint = geo.height() - (geo.y() + geo.height() - screenRect.y() - start) + qMin(geo.height(), slideLength) * (appearing ? 1.0 - progress : progress);
data.quads = data.quads.splitAtY(splitPoint);
WindowQuadList filtered;
foreach (const WindowQuad &quad, data.quads) {
@ -132,7 +139,7 @@ void SlidingPopupsEffect::prePaintWindow(EffectWindow* w, WindowPrePaintData& da
break;
}
case East: {
const double splitPoint = screenRect.x() + screenRect.width() - geo.x() - start - qMin(geo.width(), mSlideLength) * (appearing ? 1.0 - progress : progress);
const double splitPoint = screenRect.x() + screenRect.width() - geo.x() - start - qMin(geo.width(), slideLength) * (appearing ? 1.0 - progress : progress);
data.quads = data.quads.splitAtX(splitPoint);
WindowQuadList filtered;
foreach (const WindowQuad &quad, data.quads) {
@ -145,7 +152,7 @@ void SlidingPopupsEffect::prePaintWindow(EffectWindow* w, WindowPrePaintData& da
}
case South:
default: {
const double splitPoint = screenRect.y() + screenRect.height() - geo.y() - start - qMin(geo.height(), mSlideLength) * (appearing ? 1.0 - progress : progress);
const double splitPoint = screenRect.y() + screenRect.height() - geo.y() - start - qMin(geo.height(), slideLength) * (appearing ? 1.0 - progress : progress);
data.quads = data.quads.splitAtY(splitPoint);
WindowQuadList filtered;
foreach (const WindowQuad &quad, data.quads) {
@ -187,30 +194,47 @@ void SlidingPopupsEffect::paintWindow(EffectWindow* w, int mask, QRegion region,
}
const int start = mWindowsData[ w ].start;
data.setOpacity(1 - progress);
int slideLength;
if (mWindowsData[ w ].slideLength > 0) {
slideLength = mWindowsData[ w ].slideLength;
} else {
slideLength = mSlideLength;
}
const QRect screenRect = effects->clientArea(FullScreenArea, w->screen(), w->desktop());
int splitPoint = 0;
const QRect geo = w->expandedGeometry();
switch(mWindowsData[ w ].from) {
case West:
data.translate(- qMin(geo.width(), mSlideLength) * progress);
if (slideLength < geo.width()) {
data.setOpacity(1 - progress);
}
data.translate(- qMin(geo.width(), slideLength) * progress);
splitPoint = geo.width() - (geo.x() + geo.width() - screenRect.x() - start);
region = QRegion(geo.x() + splitPoint, geo.y(), geo.width() - splitPoint, geo.height());
break;
case North:
data.translate(0.0, - qMin(geo.height(), mSlideLength) * progress);
if (slideLength < geo.height()) {
data.setOpacity(1 - progress);
}
data.translate(0.0, - qMin(geo.height(), slideLength) * progress);
splitPoint = geo.height() - (geo.y() + geo.height() - screenRect.y() - start);
region = QRegion(geo.x(), geo.y() + splitPoint, geo.width(), geo.height() - splitPoint);
break;
case East:
data.translate(qMin(geo.width(), mSlideLength) * progress);
if (slideLength < geo.width()) {
data.setOpacity(1 - progress);
}
data.translate(qMin(geo.width(), slideLength) * progress);
splitPoint = screenRect.x() + screenRect.width() - geo.x() - start;
region = QRegion(geo.x(), geo.y(), splitPoint, geo.height());
break;
case South:
default:
data.translate(0.0, qMin(geo.height(), mSlideLength) * progress);
if (slideLength < geo.width()) {
data.setOpacity(1 - progress);
}
data.translate(0.0, qMin(geo.height(), slideLength) * progress);
splitPoint = screenRect.y() + screenRect.height() - geo.y() - start;
region = QRegion(geo.x(), geo.y(), geo.width(), splitPoint);
}
@ -286,12 +310,21 @@ void SlidingPopupsEffect::slotPropertyNotify(EffectWindow* w, long a)
Data animData;
animData.start = d[ 0 ];
animData.from = (Position)d[ 1 ];
//custom duration
if (data.length() >= (int)(sizeof(uint32_t) * 3)) {
animData.fadeInDuration = d[2];
if (data.length() >= (int)(sizeof(uint32_t) * 4))
//custom fadein
animData.fadeOutDuration = d[3];
else
//custom fadeout
animData.fadeOutDuration = d[2];
//do we want an actual slide?
if (data.length() >= (int)(sizeof(uint32_t) * 5))
animData.slideLength = d[5];
else
animData.slideLength = -1;
} else {
animData.fadeInDuration = animationTime(mFadeInTime);
animData.fadeOutDuration = animationTime(mFadeOutTime);

View File

@ -71,6 +71,7 @@ private:
Position from;
int fadeInDuration;
int fadeOutDuration;
int slideLength;
};
long mAtom;
QHash< const EffectWindow*, QTimeLine* > mAppearingWindows;