Update the decoration to use KWin´s new API

Things to take care of:
* the shadow caching code has to be revised
* shadows sometimes don´t redraw correctly
* error messages like: Couldn't resolve property: linearGradient4203


svn path=/trunk/KDE/kdebase/workspace/; revision=979988
icc-effect-5.14.5
Huynh Huu Long 2009-06-10 21:02:50 +00:00
parent 5b6ef606f2
commit 74cb4ddd81
6 changed files with 182 additions and 282 deletions

View File

@ -4,6 +4,7 @@ add_subdirectory( config )
set(kwin_oxygen_SRCS
lib/helper.cpp
lib/tileset.cpp
oxygenclient.cpp
oxygenbutton.cpp
oxygen.cpp

View File

@ -203,6 +203,7 @@ bool OxygenFactory::supports( Ability ability ) const
case AbilityButtonShade:
// compositing
case AbilityCompositingShadow: // TODO: UI option to use default shadows instead
case AbilityUsesAlphaChannel:
return true;
// no colors supported at this time
default:
@ -219,231 +220,4 @@ OxygenFactory::borderSizes() const
BorderVeryHuge << BorderOversized;
}
//////////////////////////////////////////////////////////////////////////////
// Shadows
QList< QList<QImage> > OxygenFactory::shadowTextures()
{
QPalette palette = qApp->palette();
// Set palette to the right group. Which is active right now while drawing the glow
palette.setCurrentColorGroup(QPalette::Active);
// TODO: THIS IS ALL VERY UGLY! Not recommended to do it this way.
// Copied from the shadow effect's XRender picture generator
// TODO: You can add fake anti-aliasing here :)
QList< QList<QImage> > textureLists;
QList<QImage> textures;
#define shadowFuzzyness 10
#define shadowSize 10
//---------------------------------------------------------------
// Active shadow texture
QColor color = palette.window().color();
QColor light = oxygenHelper()->calcLightColor(oxygenHelper()->backgroundTopColor(color));
QColor dark = oxygenHelper()->calcDarkColor(oxygenHelper()->backgroundBottomColor(color));
QColor glow = KDecoration::options()->color(ColorFrame);
QColor glow2 = KDecoration::options()->color(ColorTitleBar);
qreal size = 25.5;
QPixmap *shadow = new QPixmap( size*2, size*2 );
shadow->fill( Qt::transparent );
QRadialGradient rg( size, size, size );
QColor c = color;
c.setAlpha( 255 ); rg.setColorAt( 4.4/size, c );
c = glow;
c.setAlpha( 220 ); rg.setColorAt( 4.5/size, c );
c.setAlpha( 180 ); rg.setColorAt( 5/size, c );
c.setAlpha( 25 ); rg.setColorAt( 5.5/size, c );
c.setAlpha( 0 ); rg.setColorAt( 6.5/size, c );
QPainter p( shadow );
p.setRenderHint( QPainter::Antialiasing );
p.setPen( Qt::NoPen );
p.setBrush( rg );
p.drawRect( shadow->rect() );
rg = QRadialGradient( size, size, size );
c = color;
c.setAlpha( 255 ); rg.setColorAt( 4.4/size, c );
c = glow2;
c.setAlpha( 0.58*255 ); rg.setColorAt( 4.5/size, c );
c.setAlpha( 0.43*255 ); rg.setColorAt( 5.5/size, c );
c.setAlpha( 0.30*255 ); rg.setColorAt( 6.5/size, c );
c.setAlpha( 0.22*255 ); rg.setColorAt( 7.5/size, c );
c.setAlpha( 0.15*255 ); rg.setColorAt( 8.5/size, c );
c.setAlpha( 0.08*255 ); rg.setColorAt( 11.5/size, c );
c.setAlpha( 0); rg.setColorAt( 14.5/size, c );
p.setRenderHint( QPainter::Antialiasing );
p.setPen( Qt::NoPen );
p.setBrush( rg );
p.drawRect( shadow->rect() );
// draw the corner of the window - actually all 4 corners as one circle
p.setBrush( Qt::NoBrush );
QLinearGradient lg = QLinearGradient(0.0, size-4.5, 0.0, size+4.5);
lg.setColorAt(0.52, light);
lg.setColorAt(1.0, dark);
p.setPen(QPen(lg, 0.8));
p.drawEllipse(QRectF(size-4, size-4, 8, 8));
// cut out the part of the texture that is under the window
p.setCompositionMode( QPainter::CompositionMode_DestinationOut );
p.setBrush( QColor( 0, 0, 0, 255 ));
p.setPen( Qt::NoPen );
p.drawEllipse(QRectF(size-3, size-3, 6, 6));
p.drawRect(QRectF(size-3, size-1, 6, 2));
p.drawRect(QRectF(size-1, size-3, 2, 6));
p.end();
int w = shadow->width() / 2;
int h = shadow->height() / 2;
QPixmap dump;
#define MAKE_TEX( _W_, _H_, _XOFF_, _YOFF_ ) \
dump = QPixmap( _W_, _H_ ); \
dump.fill( Qt::transparent ); \
p.begin( &dump ); \
p.drawPixmap( 0, 0, *shadow, _XOFF_, _YOFF_, _W_, _H_ ); \
p.end(); \
textures.append( dump.toImage() );
MAKE_TEX( w, h, 0, h+1 ); // corner
MAKE_TEX( 1, h, w, h+1 );
MAKE_TEX( w, h, w+1, h+1 );// corner
MAKE_TEX( w, 1, 0, h );
MAKE_TEX( w, 1, w+1, h );
MAKE_TEX( w, h, 0, 0);// corner
MAKE_TEX( 1, h, w, 0);
MAKE_TEX( w, h, w+1, 0);// corner
textureLists.append( textures );
//---------------------------------------------------------------
// Inactive shadow texture
textures.clear();
shadow->fill( Qt::transparent );
p.begin(shadow);
p.setRenderHint( QPainter::Antialiasing );
p.setPen( Qt::NoPen );
rg = QRadialGradient( size, size+4, size );
c = QColor( Qt::black );
c.setAlpha( 0.12*255 ); rg.setColorAt( 4.5/size, c );
c.setAlpha( 0.11*255 ); rg.setColorAt( 6.6/size, c );
c.setAlpha( 0.075*255 ); rg.setColorAt( 8.5/size, c );
c.setAlpha( 0.06*255 ); rg.setColorAt( 11.5/size, c );
c.setAlpha( 0.035*255 ); rg.setColorAt( 14.5/size, c );
c.setAlpha( 0.025*255 ); rg.setColorAt( 17.5/size, c );
c.setAlpha( 0.01*255 ); rg.setColorAt( 21.5/size, c );
c.setAlpha( 0.0*255 ); rg.setColorAt( 25.5/size, c );
p.setRenderHint( QPainter::Antialiasing );
p.setPen( Qt::NoPen );
p.setBrush( rg );
p.drawRect( shadow->rect() );
rg = QRadialGradient( size, size+2, size );
c = QColor( Qt::black );
c.setAlpha( 0.25*255 ); rg.setColorAt( 4.5/size, c );
c.setAlpha( 0.20*255 ); rg.setColorAt( 5.5/size, c );
c.setAlpha( 0.13*255 ); rg.setColorAt( 7.5/size, c );
c.setAlpha( 0.06*255 ); rg.setColorAt( 8.5/size, c );
c.setAlpha( 0.015*255 ); rg.setColorAt( 11.5/size, c );
c.setAlpha( 0.0*255 ); rg.setColorAt( 14.5/size, c );
p.setRenderHint( QPainter::Antialiasing );
p.setPen( Qt::NoPen );
p.setBrush( rg );
p.drawRect( shadow->rect() );
rg = QRadialGradient( size, size+0.2, size );
c = color;
c = QColor( Qt::black );
c.setAlpha( 0.35*255 ); rg.setColorAt( 0/size, c );
c.setAlpha( 0.32*255 ); rg.setColorAt( 4.5/size, c );
c.setAlpha( 0.22*255 ); rg.setColorAt( 5.0/size, c );
c.setAlpha( 0.03*255 ); rg.setColorAt( 5.5/size, c );
c.setAlpha( 0.0*255 ); rg.setColorAt( 6.5/size, c );
p.setRenderHint( QPainter::Antialiasing );
p.setPen( Qt::NoPen );
p.setBrush( rg );
p.drawRect( shadow->rect() );
rg = QRadialGradient( size, size, size );
c = color;
c.setAlpha( 255 ); rg.setColorAt( 4.0/size, c );
c.setAlpha( 0 ); rg.setColorAt( 4.01/size, c );
p.setRenderHint( QPainter::Antialiasing );
p.setPen( Qt::NoPen );
p.setBrush( rg );
p.drawRect( shadow->rect() );
// draw the corner of the window - actually all 4 corners as one circle
p.setBrush( Qt::NoBrush );
p.setPen(QPen(lg, 0.8));
p.drawEllipse(QRectF(size-4, size-4, 8, 8));
// cut out the part of the texture that is under the window
p.setCompositionMode( QPainter::CompositionMode_DestinationOut );
p.setBrush( QColor( 0, 0, 0, 255 ));
p.setPen( Qt::NoPen );
p.drawEllipse(QRectF(size-3, size-3, 6, 6));
p.drawRect(QRectF(size-3, size-1, 6, 2));
p.drawRect(QRectF(size-1, size-3, 2, 6));
p.end();
MAKE_TEX( w, h, 0, h+1 ); // corner
MAKE_TEX( 1, h, w, h+1 );
MAKE_TEX( w, h, w+1, h+1 );// corner
MAKE_TEX( w, 1, 0, h );
MAKE_TEX( w, 1, w+1, h );
MAKE_TEX( w, h, 0, 0);// corner
MAKE_TEX( 1, h, w, 0);
MAKE_TEX( w, h, w+1, 0);// corner
textureLists.append( textures );
delete shadow;
return textureLists;
}
int OxygenFactory::shadowTextureList( ShadowType type ) const
{
switch( type ) {
case ShadowBorderedActive:
return 0;
case ShadowBorderedInactive:
return 1;
}
abort(); // Should never be reached
}
QList<QRect> OxygenFactory::shadowQuads( ShadowType type, QSize size ) const
{
int outside=20, underlap=5, cornersize=25;
// These are underlap under the decoration so the corners look nicer 10px on the outside
QList<QRect> quads;
/*quads.append(QRect(-outside, size.height()-underlap, cornersize, cornersize));
quads.append(QRect(underlap, size.height()-underlap, size.width()-2*underlap, cornersize));
quads.append(QRect(size.width()-underlap, size.height()-underlap, cornersize, cornersize));
quads.append(QRect(-outside, underlap, cornersize, size.height()-2*underlap));
quads.append(QRect(size.width()-underlap, underlap, cornersize, size.height()-2*underlap));
quads.append(QRect(-outside, -outside, cornersize, cornersize));
quads.append(QRect(underlap, -outside, size.width()-2*underlap, cornersize));
quads.append(QRect(size.width()-underlap, -outside, cornersize, cornersize));*/
return quads;
}
double OxygenFactory::shadowOpacity( ShadowType type ) const
{
return 1.0;
}
} //namespace Oxygen

View File

@ -34,6 +34,7 @@ namespace Oxygen
// OxygenFactory /////////////////////////////////////////////////////////////
static const int OXYGEN_BUTTONSIZE = 22;
static const qreal SHADOW_WIDTH = 25.5;
#define TFRAMESIZE 3
enum ButtonType {
@ -60,11 +61,6 @@ public:
virtual bool supports( Ability ability ) const;
QList< BorderSize > borderSizes() const;
virtual QList< QList<QImage> > shadowTextures();
virtual int shadowTextureList( ShadowType type ) const;
virtual QList<QRect> shadowQuads( ShadowType type, QSize size ) const;
virtual double shadowOpacity( ShadowType type ) const;
static bool initialized();
static Qt::Alignment titleAlignment();
static bool showStripes();

View File

@ -183,7 +183,7 @@ void OxygenButton::paintEvent(QPaintEvent *)
pal.setCurrentColorGroup(QPalette::Inactive);
// fill the grey square
helper_.renderWindowBackground(&painter, this->rect(), this, pal, 0);
helper_.renderWindowBackground(&painter, this->rect(), this, pal, 23 /*TODO: calculate this from layout metrics*/);
painter.setClipRect(this->rect());
// draw dividing line

View File

@ -75,6 +75,11 @@ static void oxkwincleanupBefore()
h->invalidateCaches();
}
void OxygenClient::invalidateCaches()
{
shadowCache_.clear();
}
void renderDot(QPainter *p, const QPointF &point, qreal diameter)
{
p->drawEllipse(QRectF(point.x()-diameter/2, point.y()-diameter/2, diameter, diameter));
@ -87,6 +92,9 @@ OxygenClient::OxygenClient(KDecorationBridge *b, KDecorationFactory *f)
, helper_(*globalHelper)
{
qAddPostRoutine(oxkwincleanupBefore);
// cache active and inactive states
shadowCache_.setMaxCost(2);
}
OxygenClient::~OxygenClient()
@ -187,6 +195,13 @@ int OxygenClient::layoutMetric(LayoutMetric lm, bool respectWindowState, const K
case LM_ButtonMarginTop:
return 0;
// outer margin for shadow/glow
case LM_OuterPaddingLeft:
case LM_OuterPaddingRight:
case LM_OuterPaddingTop:
case LM_OuterPaddingBottom:
return SHADOW_WIDTH;
default:
return KCommonDecoration::layoutMetric(lm, respectWindowState, btn);
}
@ -274,7 +289,6 @@ QColor OxygenClient::titlebarTextColor(const QPalette &palette)
}
}
void OxygenClient::paintEvent(QPaintEvent *e)
{
Q_UNUSED(e)
@ -291,7 +305,9 @@ void OxygenClient::paintEvent(QPaintEvent *e)
palette.setCurrentColorGroup(QPalette::Inactive);
int x,y,w,h;
QRect frame = widget()->frameGeometry();
QRect frame = widget()->rect();
frame.adjust(SHADOW_WIDTH, SHADOW_WIDTH, -SHADOW_WIDTH, -SHADOW_WIDTH);
QColor color = palette.window().color();
QColor light = helper_.calcLightColor( color );
QColor dark = helper_.calcDarkColor( color );
@ -308,8 +324,33 @@ void OxygenClient::paintEvent(QPaintEvent *e)
buttonsLeftWidth() - buttonsRightWidth() -
marginLeft - marginRight;
// draw shadow
if (compositingActive())
shadowTiles(color, SHADOW_WIDTH)->render(
frame.adjusted(-SHADOW_WIDTH+4, -SHADOW_WIDTH+4, SHADOW_WIDTH-4, SHADOW_WIDTH-4),
&painter, TileSet::Ring);
// draw window background
helper_.renderWindowBackground(&painter, frame, this->widget(), palette, 0);
bool isCompositingActive = compositingActive();
if (isCompositingActive) {
frame.getRect(&x, &y, &w, &h);
QRegion mask(x+5, y+0, w-10, h-0);
mask += QRegion(x+0, y+5, w-0, h-10);
mask += QRegion(x+1, y+3, w-2, h-6);
mask += QRegion(x+2, y+2, w-4, h-4);
mask += QRegion(x+3, y+1, w-6, h-2);
painter.setClipRegion(mask);
}
helper_.renderWindowBackground(&painter, frame, this->widget(), palette, SHADOW_WIDTH);
if (isCompositingActive) {
painter.setClipping(false);
}
// draw title text
painter.setFont(options()->font(isActive(), false));
@ -320,8 +361,7 @@ void OxygenClient::paintEvent(QPaintEvent *e)
painter.setRenderHint(QPainter::Antialiasing);
// Draw dividing line
frame = widget()->rect();
if (shadowsActive()) {
if (compositingActive()) {
frame.adjust(-1,-1,1,1);
}
frame.getRect(&x, &y, &w, &h);
@ -372,7 +412,7 @@ void OxygenClient::paintEvent(QPaintEvent *e)
if(maximized)
return;
helper_.drawFloatFrame(&painter, frame, color, !shadowsActive(), isActive(),
helper_.drawFloatFrame(&painter, frame, color, !compositingActive(), isActive(),
KDecoration::options()->color(ColorTitleBar));
if(!isResizable())
@ -432,59 +472,146 @@ void OxygenClient::updateWindowShape()
return;
}
if (!shadowsActive()) {
if (!compositingActive()) {
QRegion mask(4, 0, w-8, h);
mask += QRegion(0, 4, w, h-8);
mask += QRegion(2, 1, w-4, h-2);
mask += QRegion(1, 2, w-2, h-4);
setMask(mask);
}
else {
QRegion mask(5, 0, w-10, h-0);
mask += QRegion(0, 5, w-0, h-10);
mask += QRegion(2, 2, w-4, h-4);
mask += QRegion(3, 1, w-6, h-2);
mask += QRegion(1, 3, w-2, h-6);
setMask(mask);
}
}
QList<QRect> OxygenClient::shadowQuads( ShadowType type ) const
TileSet *OxygenClient::shadowTiles(const QColor &color, qreal size)
{
Q_UNUSED(type)
quint64 key = (quint64(color.rgba()) << 32) | quint64(size*10);
TileSet *tileSet = shadowCache_.object(key);
QSize size = widget()->size();
int outside=21, underlap=4, cornersize=25;
// These are underlap under the decoration so the corners look nicer 10px on the outside
QList<QRect> quads;
quads.append(QRect(-outside, size.height()-underlap, cornersize, cornersize));
quads.append(QRect(underlap, size.height()-underlap, size.width()-2*underlap, cornersize));
quads.append(QRect(size.width()-underlap, size.height()-underlap, cornersize, cornersize));
quads.append(QRect(-outside, underlap, cornersize, size.height()-2*underlap));
quads.append(QRect(size.width()-underlap, underlap, cornersize, size.height()-2*underlap));
quads.append(QRect(-outside, -outside, cornersize, cornersize));
quads.append(QRect(underlap, -outside, size.width()-2*underlap, cornersize));
quads.append(QRect(size.width()-underlap, -outside, cornersize, cornersize));
return quads;
}
if (!tileSet)
{
QColor light = oxygenHelper()->calcLightColor(oxygenHelper()->backgroundTopColor(color));
QColor dark = oxygenHelper()->calcDarkColor(oxygenHelper()->backgroundBottomColor(color));
QColor glow = KDecoration::options()->color(ColorFrame);
QColor glow2 = KDecoration::options()->color(ColorTitleBar);
double OxygenClient::shadowOpacity( ShadowType type ) const
{
switch( type ) {
case ShadowBorderedActive:
if( isActive() )
return 1.0;
return 0.0;
case ShadowBorderedInactive:
if( isActive() )
return 0.0;
return 1.0;
default:
abort(); // Should never be reached
QPixmap shadow = QPixmap( size*2, size*2 );
shadow.fill( Qt::transparent );
// draw the corner of the window - actually all 4 corners as one circle
QLinearGradient lg = QLinearGradient(0.0, size-4.5, 0.0, size+4.5);
lg.setColorAt(0.52, light);
lg.setColorAt(1.0, dark);
QPainter p( &shadow );
p.setRenderHint( QPainter::Antialiasing );
p.setPen( Qt::NoPen );
if (isActive())
{
//---------------------------------------------------------------
// Active shadow texture
QRadialGradient rg( size, size, size );
QColor c = color;
c.setAlpha( 255 ); rg.setColorAt( 4.4/size, c );
c = glow;
c.setAlpha( 220 ); rg.setColorAt( 4.5/size, c );
c.setAlpha( 180 ); rg.setColorAt( 5/size, c );
c.setAlpha( 25 ); rg.setColorAt( 5.5/size, c );
c.setAlpha( 0 ); rg.setColorAt( 6.5/size, c );
p.setBrush( rg );
p.drawRect( shadow.rect() );
rg = QRadialGradient( size, size, size );
c = color;
c.setAlpha( 255 ); rg.setColorAt( 4.4/size, c );
c = glow2;
c.setAlpha( 0.58*255 ); rg.setColorAt( 4.5/size, c );
c.setAlpha( 0.43*255 ); rg.setColorAt( 5.5/size, c );
c.setAlpha( 0.30*255 ); rg.setColorAt( 6.5/size, c );
c.setAlpha( 0.22*255 ); rg.setColorAt( 7.5/size, c );
c.setAlpha( 0.15*255 ); rg.setColorAt( 8.5/size, c );
c.setAlpha( 0.08*255 ); rg.setColorAt( 11.5/size, c );
c.setAlpha( 0); rg.setColorAt( 14.5/size, c );
p.setRenderHint( QPainter::Antialiasing );
p.setBrush( rg );
p.drawRect( shadow.rect() );
p.setBrush( Qt::NoBrush );
p.setPen(QPen(lg, 0.8));
p.drawEllipse(QRectF(size-4, size-4, 8, 8));
p.end();
tileSet = new TileSet(shadow, size, size, 1, 1);
shadowCache_.insert(key, tileSet);
} else {
//---------------------------------------------------------------
// Inactive shadow texture
QRadialGradient rg = QRadialGradient( size, size+4, size );
QColor c = QColor( Qt::black );
c.setAlpha( 0.12*255 ); rg.setColorAt( 4.5/size, c );
c.setAlpha( 0.11*255 ); rg.setColorAt( 6.6/size, c );
c.setAlpha( 0.075*255 ); rg.setColorAt( 8.5/size, c );
c.setAlpha( 0.06*255 ); rg.setColorAt( 11.5/size, c );
c.setAlpha( 0.035*255 ); rg.setColorAt( 14.5/size, c );
c.setAlpha( 0.025*255 ); rg.setColorAt( 17.5/size, c );
c.setAlpha( 0.01*255 ); rg.setColorAt( 21.5/size, c );
c.setAlpha( 0.0*255 ); rg.setColorAt( 25.5/size, c );
p.setRenderHint( QPainter::Antialiasing );
p.setPen( Qt::NoPen );
p.setBrush( rg );
p.drawRect( shadow.rect() );
rg = QRadialGradient( size, size+2, size );
c = QColor( Qt::black );
c.setAlpha( 0.25*255 ); rg.setColorAt( 4.5/size, c );
c.setAlpha( 0.20*255 ); rg.setColorAt( 5.5/size, c );
c.setAlpha( 0.13*255 ); rg.setColorAt( 7.5/size, c );
c.setAlpha( 0.06*255 ); rg.setColorAt( 8.5/size, c );
c.setAlpha( 0.015*255 ); rg.setColorAt( 11.5/size, c );
c.setAlpha( 0.0*255 ); rg.setColorAt( 14.5/size, c );
p.setRenderHint( QPainter::Antialiasing );
p.setPen( Qt::NoPen );
p.setBrush( rg );
p.drawRect( shadow.rect() );
rg = QRadialGradient( size, size+0.2, size );
c = color;
c = QColor( Qt::black );
c.setAlpha( 0.35*255 ); rg.setColorAt( 0/size, c );
c.setAlpha( 0.32*255 ); rg.setColorAt( 4.5/size, c );
c.setAlpha( 0.22*255 ); rg.setColorAt( 5.0/size, c );
c.setAlpha( 0.03*255 ); rg.setColorAt( 5.5/size, c );
c.setAlpha( 0.0*255 ); rg.setColorAt( 6.5/size, c );
p.setRenderHint( QPainter::Antialiasing );
p.setPen( Qt::NoPen );
p.setBrush( rg );
p.drawRect( shadow.rect() );
rg = QRadialGradient( size, size, size );
c = color;
c.setAlpha( 255 ); rg.setColorAt( 4.0/size, c );
c.setAlpha( 0 ); rg.setColorAt( 4.01/size, c );
p.setRenderHint( QPainter::Antialiasing );
p.setPen( Qt::NoPen );
p.setBrush( rg );
p.drawRect( shadow.rect() );
// draw the corner of the window - actually all 4 corners as one circle
p.setBrush( Qt::NoBrush );
p.setPen(QPen(lg, 0.8));
p.drawEllipse(QRectF(size-4, size-4, 8, 8));
p.end();
tileSet = new TileSet(shadow, size, size, 1, 1);
shadowCache_.insert(key, tileSet);
}
}
return 0;
return tileSet;
}
} //namespace Oxygen

View File

@ -32,6 +32,7 @@
#include <kcommondecoration.h>
#include "lib/helper.h"
#include "lib/tileset.h"
class QPoint;
@ -43,6 +44,7 @@ class OxygenClient : public KCommonDecorationUnstable
public:
OxygenClient(KDecorationBridge *b, KDecorationFactory *f);
virtual ~OxygenClient();
virtual void invalidateCaches();
virtual QString visibleName() const;
virtual KCommonDecorationButton *createButton(::ButtonType type);
@ -51,9 +53,6 @@ public:
virtual void updateWindowShape();
virtual void init();
virtual QList<QRect> shadowQuads( ShadowType type ) const;
virtual double shadowOpacity( ShadowType type ) const;
private:
void paintEvent(QPaintEvent *e);
void drawStripes(QPainter *p, QPalette &palette, const int start, const int end, const int topMargin);
@ -61,6 +60,9 @@ private:
bool colorCacheInvalid_;
QColor cachedTitlebarTextColor_;
TileSet *shadowTiles(const QColor&, qreal size);
QCache<quint64, TileSet> shadowCache_;
protected:
friend class OxygenButton;
OxygenHelper &helper_;