CC: Remove useless enabling and disabling for gl_texture_3d

icc-effect-5.14.5
Casian Andrei 2012-08-27 17:35:05 +03:00
parent c2bed6d20e
commit 7742e9d852
1 changed files with 0 additions and 3 deletions

View File

@ -317,7 +317,6 @@ void ColorCorrection::setupForOutput(int screen)
GLint activeTexture;
glGetIntegerv(GL_ACTIVE_TEXTURE, &activeTexture);
glActiveTexture(GL_TEXTURE0 + d->m_ccTextureUnit);
glEnable(GL_TEXTURE_3D);
if (screen < 0 || screen >= d->m_outputCCTextures.count()) {
// Configure with a dummy texture in case something is wrong
@ -582,7 +581,6 @@ void ColorCorrectionPrivate::setupCCTexture(GLuint texture, const Clut& clut)
kDebug(1212) << texture;
#ifndef KWIN_HAVE_OPENGLES
glEnable(GL_TEXTURE_3D);
glBindTexture(GL_TEXTURE_3D, texture);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
@ -595,7 +593,6 @@ void ColorCorrectionPrivate::setupCCTexture(GLuint texture, const Clut& clut)
LUT_GRID_POINTS, LUT_GRID_POINTS, LUT_GRID_POINTS,
0, GL_RGB, GL_UNSIGNED_SHORT, clut.data());
glDisable(GL_TEXTURE_3D);
checkGLError("setupCCTexture");
#else