added missing .data() to make connect/disconnect compile

icc-effect-5.14.5
Hugo Pereira Da Costa 2014-11-04 10:37:39 +01:00
parent 4dc2ad22d7
commit 931c43b6c4
1 changed files with 26 additions and 26 deletions

View File

@ -156,38 +156,38 @@ bool Shadow::init(KDecoration2::Decoration *decoration)
{
if (m_decorationShadow) {
// disconnect previous connections
disconnect(m_decorationShadow, &KDecoration2::DecorationShadow::topLeftChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow, &KDecoration2::DecorationShadow::topChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow, &KDecoration2::DecorationShadow::topRightChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow, &KDecoration2::DecorationShadow::rightChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow, &KDecoration2::DecorationShadow::bottomRightChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow, &KDecoration2::DecorationShadow::bottomChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow, &KDecoration2::DecorationShadow::bottomLeftChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow, &KDecoration2::DecorationShadow::leftChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow, &KDecoration2::DecorationShadow::shadowChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow, &KDecoration2::DecorationShadow::paddingLeftChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow, &KDecoration2::DecorationShadow::paddingTopChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow, &KDecoration2::DecorationShadow::paddingRightChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow, &KDecoration2::DecorationShadow::paddingBottomChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::topLeftChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::topChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::topRightChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::rightChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::bottomRightChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::bottomChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::bottomLeftChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::leftChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::shadowChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::paddingLeftChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::paddingTopChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::paddingRightChanged, m_topLevel, &Toplevel::getShadow);
disconnect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::paddingBottomChanged, m_topLevel, &Toplevel::getShadow);
}
m_decorationShadow = decoration->shadow();
if (!m_decorationShadow) {
return false;
}
// setup connections - all just mapped to recreate
connect(m_decorationShadow, &KDecoration2::DecorationShadow::topLeftChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow, &KDecoration2::DecorationShadow::topChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow, &KDecoration2::DecorationShadow::topRightChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow, &KDecoration2::DecorationShadow::rightChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow, &KDecoration2::DecorationShadow::bottomRightChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow, &KDecoration2::DecorationShadow::bottomChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow, &KDecoration2::DecorationShadow::bottomLeftChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow, &KDecoration2::DecorationShadow::leftChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow, &KDecoration2::DecorationShadow::shadowChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow, &KDecoration2::DecorationShadow::paddingLeftChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow, &KDecoration2::DecorationShadow::paddingTopChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow, &KDecoration2::DecorationShadow::paddingRightChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow, &KDecoration2::DecorationShadow::paddingBottomChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::topLeftChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::topChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::topRightChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::rightChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::bottomRightChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::bottomChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::bottomLeftChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::leftChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::shadowChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::paddingLeftChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::paddingTopChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::paddingRightChanged, m_topLevel, &Toplevel::getShadow);
connect(m_decorationShadow.data(), &KDecoration2::DecorationShadow::paddingBottomChanged, m_topLevel, &Toplevel::getShadow);
m_topOffset = m_decorationShadow->paddingTop();
m_rightOffset = m_decorationShadow->paddingRight();