- Add an external helper program that initializes GLX and checks if kwin can

use direct rendering.
- Move the LIBGL_ALWAYS_INDIRECT code to CompositingPrefs::detect(), and use
  the external helper program to determine if the variable needs to be set.

svn path=/trunk/KDE/kdebase/workspace/; revision=1096554
icc-effect-5.14.5
Fredrik Höglund 2010-02-26 20:47:00 +00:00
parent 646c7909d3
commit bcd8d3f476
5 changed files with 117 additions and 4 deletions

View File

@ -112,6 +112,7 @@ kde4_add_kdeinit_executable( kwin ${kwin_KDEINIT_SRCS})
target_link_libraries(kdeinit_kwin ${KDE4_KDEUI_LIBS} ${KDE4_PLASMA_LIBS} ${QT_QTXML_LIBRARY} kephal kdecorations kwineffects ${X11_LIBRARIES})
if(OPENGL_FOUND)
add_subdirectory(opengltest)
target_link_libraries(kdeinit_kwin ${OPENGL_gl_LIBRARY})
# -ldl used by OpenGL code
find_library(DL_LIBRARY dl)

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@ -26,6 +26,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <kxerrorhandler.h>
#include <klocale.h>
#include <kdeversion.h>
#include <kstandarddirs.h>
#include <qprocess.h>
namespace KWin
@ -115,6 +118,20 @@ void CompositingPrefs::detect()
}
#ifdef KWIN_HAVE_OPENGL_COMPOSITING
// HACK: This is needed for AIGLX
if( qstrcmp( qgetenv( "KWIN_DIRECT_GL" ), "1" ) != 0 )
{
// Start an external helper program that initializes GLX and returns
// 0 if we can use direct rendering, and 1 otherwise.
// The reason we have to use an external program is that after GLX
// has been initialized, it's too late to set the LIBGL_ALWAYS_INDIRECT
// environment variable.
// Direct rendering is preferred, since not all OpenGL extensions are
// available with indirect rendering.
const QString opengl_test = KStandardDirs::findExe( "kwin_opengl_test" );
if ( QProcess::execute( opengl_test ) != 0 )
setenv( "LIBGL_ALWAYS_INDIRECT", "1", true );
}
if( !Extensions::glxAvailable())
{
kDebug( 1212 ) << "No GLX available";

View File

@ -496,10 +496,6 @@ KDE_EXPORT int kdemain( int argc, char * argv[] )
if( KDE_signal( SIGHUP, KWin::sighandler ) == SIG_IGN )
KDE_signal( SIGHUP, SIG_IGN );
// HACK: This is needed for AIGLX
if( qstrcmp( qgetenv( "KWIN_DIRECT_GL" ), "1" ) != 0 )
setenv( "LIBGL_ALWAYS_INDIRECT","1", true );
// HACK: this is needed to work around a Qt4.4.0RC1 bug (#157659)
setenv( "QT_SLOW_TOPLEVEL_RESIZE", "1", true );

10
opengltest/CMakeLists.txt Normal file
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@ -0,0 +1,10 @@
########### next target ###############
set(kwin_opengl_test_SRCS opengltest.cpp )
kde4_add_executable(kwin_opengl_test ${kwin_opengl_test_SRCS})
target_link_libraries(kwin_opengl_test ${X11_LIBRARIES} ${OPENGL_gl_LIBRARY})
install(TARGETS kwin_opengl_test ${INSTALL_TARGETS_DEFAULT_ARGS} )

89
opengltest/opengltest.cpp Normal file
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@ -0,0 +1,89 @@
/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2010 Fredrik Höglund <fredrik@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include <X11/Xlib.h>
#include <GL/glx.h>
#include <string.h>
#include <stdio.h>
// Return 0 if we can use a direct context, 1 otherwise
int main(int argc, char *argv[])
{
Display *dpy = XOpenDisplay(0);
int error_base, event_base;
if (!glXQueryExtension(dpy, &error_base, &event_base))
return 1;
int major, minor;
if (!glXQueryVersion(dpy, &major, &minor))
return 1;
// glXCreatePixmap() is a GLX 1.3+ function.
// It is also provided by EXT_texture_from_pixmap, but only for indirect contexts.
if (major == 1 && minor < 3)
return 1;
int attribs[] = {
GLX_RGBA,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
None,
None
};
// Try to find an RGBA visual
XVisualInfo *xvi = glXChooseVisual(dpy, DefaultScreen(dpy), attribs);
if (!xvi) {
// Try again for a doubled buffered visual
attribs[sizeof(attribs) / sizeof(int) - 2] = GLX_DOUBLEBUFFER;
xvi = glXChooseVisual(dpy, DefaultScreen(dpy), attribs);
}
if (!xvi)
return 1;
GLXContext ctx = glXCreateContext(dpy, xvi, NULL, True);
// Create a window using the visual.
// We only need it to make the context current
XSetWindowAttributes attr;
attr.background_pixel = 0;
attr.border_pixel = 0;
attr.colormap = XCreateColormap(dpy, DefaultRootWindow(dpy), xvi->visual, AllocNone);
Window win = XCreateWindow(dpy, DefaultRootWindow(dpy), 0, 0, 1, 1, 0,
xvi->depth, InputOutput, xvi->visual,
CWBackPixel | CWBorderPixel | CWColormap, &attr);
glXMakeCurrent(dpy, win, ctx);
// Assume that glXCreatePixmap() works with DRI2 drivers, and the NVidia driver
const GLubyte *renderer = glGetString(GL_RENDERER);
if (strstr((const char *)renderer, "DRI2"))
return 0;
const GLubyte *vendor = glGetString(GL_VENDOR);
if (strstr((const char *)vendor, "NVIDIA"))
return 0;
return 1;
}