scenes/opengl: Do not process window thumbnails with lanczos filter
If window thumbnails have to be downscaled, it's up to the application what filter must be used. Also, we don't really use the lanczos filter because both x and y scale factors are 1.icc-effect-5.26.4
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c3eba1e41c
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@ -1581,7 +1581,7 @@ QSharedPointer<GLTexture> OpenGLWindow::windowTexture()
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data.setXTranslation(bufferOffset().x());
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data.setYTranslation(geo.height() + bufferOffset().y());
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performPaint(Scene::PAINT_WINDOW_TRANSFORMED | Scene::PAINT_WINDOW_LANCZOS, geo, data);
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performPaint(Scene::PAINT_WINDOW_TRANSFORMED, geo, data);
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GLRenderTarget::popRenderTarget();
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GLVertexBuffer::setVirtualScreenGeometry(renderVSG);
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GLRenderTarget::setVirtualScreenGeometry(renderVSG);
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