Port to OffscreenEffect
FIXME: Now it makes window title bar key animations lag. Port to paintScreen().icc-effect-5.27.2
parent
59caab3df6
commit
cbde35147c
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@ -5,7 +5,14 @@ pkg_check_modules(LCMS2 REQUIRED lcms2)
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set_package_properties(LCMS2 PROPERTIES TYPE REQUIRED PURPOSE "Required for ICC color correction.")
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set(icc_SOURCES icc.cpp icc.qrc main.cpp)
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kconfig_add_kcfg_files(icc_SOURCES iccconfig.kcfgc)
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kwin4_add_effect_module(kwin4_effect_icc ${icc_SOURCES})
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target_link_libraries(kwin4_effect_icc PRIVATE
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kwineffects
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kwinglutils
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KF5::ConfigGui
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KF5::I18n
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)
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target_link_libraries(kwin4_effect_icc PUBLIC ${LCMS2_LIBRARIES})
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target_include_directories(kwin4_effect_icc PUBLIC ${LCMS2_INCLUDE_DIRS})
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target_compile_options(kwin4_effect_icc PUBLIC ${LCMS2_CFLAGS_OTHER})
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@ -15,16 +22,15 @@ target_compile_options(kwin4_effect_icc PUBLIC ${LCMS2_CFLAGS_OTHER})
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if (KWIN_BUILD_KCMS)
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set(kwin_icc_config_SRCS icc_config.cpp)
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kwin_add_effect_config(kwin_icc_config ${kwin_icc_config_SRCS})
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ki18n_wrap_ui(kwin_icc_config_SRCS icc_config.ui)
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qt5_add_dbus_interface(kwin_icc_config_SRCS ${kwin_effects_dbus_xml} kwineffects_interface)
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# qt5_add_dbus_interface(kwin_icc_config_SRCS ${kwin_effects_dbus_xml} kwineffects_interface)
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kconfig_add_kcfg_files(kwin_icc_config_SRCS iccconfig.kcfgc)
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kwin_add_effect_config(kwin_icc_config ${kwin_icc_config_SRCS})
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target_link_libraries(kwin_icc_config
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KF5::ConfigWidgets
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KF5::CoreAddons
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KF5::I18n
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KF5::Service
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KF5::XmlGui
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KWinEffectsInterface
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)
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kcoreaddons_desktop_to_json(kwin_icc_config icc_config.desktop SERVICE_TYPES kcmodule.desktop)
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install(
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@ -20,35 +20,42 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "icc.h"
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#include "iccconfig.h"
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#include "kwinglplatform.h"
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#include <kwinglplatform.h>
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#include <kwinglutils.h>
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#include "lcms2.h"
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#include <lcms2.h>
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#include <QAction>
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#include <QFile>
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#include <KGlobalAccel>
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#include <KLocalizedString>
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#include <QStandardPaths>
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Q_LOGGING_CATEGORY(KWIN_ICC, "kwin_effect_icc", QtWarningMsg)
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static const int LUT_POINTS = 64;
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static void ensureResources()
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{
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// Must initialize resources manually because the effect is a static lib.
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Q_INIT_RESOURCE(icc);
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}
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namespace KWin
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{
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ICCEffect::ICCEffect()
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: m_valid(false),
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m_shader(NULL),
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m_texture(0),
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m_clut(NULL)
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: m_valid(false)
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, m_texture(0)
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, m_clut(NULL)
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{
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initConfig<ICCConfig>();
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reconfigure(ReconfigureAll);
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connect(effects, &EffectsHandler::windowAdded, this, &ICCEffect::slotWindowAdded);
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}
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ICCEffect::~ICCEffect()
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{
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if (m_shader)
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delete m_shader;
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if (m_clut)
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delete[] m_clut;
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if (m_texture != 0)
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@ -57,7 +64,7 @@ ICCEffect::~ICCEffect()
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bool ICCEffect::supported()
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{
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return effects->compositingType() == OpenGL2Compositing;
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return effects->isOpenGLCompositing();
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}
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void ICCEffect::reconfigure(ReconfigureFlags flags)
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@ -71,27 +78,38 @@ void ICCEffect::reconfigure(ReconfigureFlags flags)
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loadData();
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for (KWin::EffectWindow *window : effects->stackingOrder())
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slotWindowAdded(window);
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effects->addRepaintFull();
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}
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void ICCEffect::slotWindowAdded(KWin::EffectWindow *w)
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{
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if (m_valid) {
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redirect(w);
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setShader(w, m_shader.get());
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}
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}
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bool ICCEffect::loadData()
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{
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m_valid = false;
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if (m_shader)
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delete m_shader;
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if (m_clut)
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delete[] m_clut;
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if (m_texture != 0)
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glDeleteTextures(1, &m_texture);
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ensureResources();
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m_shader = ShaderManager::instance()->generateShaderFromFile(ShaderTrait::MapTexture, QString(), QStringLiteral(":/effects/icc/shaders/icc.frag"));
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if (!m_shader->isValid())
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{
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qCCritical(KWINEFFECTS) << "The shader failed to load!";
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qCCritical(KWIN_ICC) << "The shader failed to load!";
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return false;
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}
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ShaderManager::instance()->pushShader(m_shader);
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ShaderManager::instance()->pushShader(m_shader.get());
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m_shader->setUniform("clut", 3); // GL_TEXTURE3
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ShaderManager::instance()->popShader();
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@ -194,10 +212,14 @@ GLuint ICCEffect::setupCCTexture(uint8_t *clut)
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return 0;
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}
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glActiveTexture(GL_TEXTURE3);
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glBindTexture(GL_TEXTURE_3D, texture);
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glActiveTexture(GL_TEXTURE0);
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return texture;
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}
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void ICCEffect::drawWindow(EffectWindow* w, int mask, const QRegion ®ion, WindowPaintData& data)
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/*void ICCEffect::drawWindow(EffectWindow* w, int mask, const QRegion ®ion, WindowPaintData& data)
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{
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if (m_valid)
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{
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@ -205,8 +227,7 @@ void ICCEffect::drawWindow(EffectWindow* w, int mask, const QRegion ®ion, Win
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glBindTexture(GL_TEXTURE_3D, m_texture);
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glActiveTexture(GL_TEXTURE0);
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ShaderManager *shaderManager = ShaderManager::instance();
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shaderManager->pushShader(m_shader);
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data.shader = m_shader;
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shaderManager->pushShader(m_shader.get());
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}
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effects->drawWindow(w, mask, region, data);
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@ -217,7 +238,7 @@ void ICCEffect::drawWindow(EffectWindow* w, int mask, const QRegion ®ion, Win
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}
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}
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void ICCEffect::paintEffectFrame(KWin::EffectFrame* frame, const QRegion ®ion, double opacity, double frameOpacity)
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/*void ICCEffect::paintEffectFrame(KWin::EffectFrame* frame, const QRegion ®ion, double opacity, double frameOpacity)
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{
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if (m_valid)
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{
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@ -232,11 +253,16 @@ void ICCEffect::paintEffectFrame(KWin::EffectFrame* frame, const QRegion ®ion
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{
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effects->paintEffectFrame(frame, region, opacity, frameOpacity);
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}
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}
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}*/
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bool ICCEffect::isActive() const
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{
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return m_valid;
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}
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bool ICCEffect::provides(Feature f)
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{
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return false;
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}
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} // namespace
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@ -21,8 +21,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef KWIN_ICC_H
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#define KWIN_ICC_H
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#include <kwineffects.h>
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#include "kwinglutils.h"
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#include <kwinoffscreeneffect.h>
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namespace KWin
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{
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@ -33,24 +33,25 @@ class GLShader;
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* Applies cLUT (32x32x32 RGB LUT)-based color correction to the whole desktop
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* cLUT is generated from a pair of ICC profiles using LCMS2
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*/
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class ICCEffect
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: public Effect
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class ICCEffect : public OffscreenEffect
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{
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Q_OBJECT
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public:
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ICCEffect();
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~ICCEffect();
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~ICCEffect() override;
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void reconfigure(ReconfigureFlags flags) override;
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void drawWindow(EffectWindow* w, int mask, const QRegion ®ion, WindowPaintData& data) override;
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void paintEffectFrame(KWin::EffectFrame* frame, const QRegion ®ion, double opacity, double frameOpacity) override;
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// void drawWindow(EffectWindow *w, int mask, const QRegion ®ion, WindowPaintData &data) override;
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// void paintEffectFrame(KWin::EffectFrame* frame, const QRegion ®ion, double opacity, double frameOpacity) override;
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bool isActive() const override;
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bool provides(Feature) override;
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int requestedEffectChainPosition() const override;
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static bool supported();
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public Q_SLOTS:
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void slotWindowAdded(KWin::EffectWindow *w);
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protected:
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bool loadData();
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@ -60,7 +61,7 @@ private:
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bool m_valid;
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QString m_sourceICC;
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QString m_targetICC;
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GLShader* m_shader;
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std::unique_ptr<GLShader> m_shader;
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GLuint m_texture;
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uint8_t *m_clut;
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@ -20,27 +20,27 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "icc_config.h"
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#include <kwineffects_interface.h>
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#include "iccconfig.h"
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#include <config-kwin.h>
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#include "iccconfig.h"
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#include <QAction>
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#include <KLocalizedString>
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#include <KActionCollection>
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#include <KAboutData>
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#include <KPluginFactory>
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#include <QVBoxLayout>
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K_PLUGIN_FACTORY_WITH_JSON(ICCEffectConfigFactory,
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K_PLUGIN_CLASS(KWin::ICCEffectConfig)
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/*K_PLUGIN_FACTORY_WITH_JSON(ICCEffectConfigFactory,
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"icc_config.json",
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registerPlugin<KWin::ICCEffectConfig>();)
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registerPlugin<KWin::ICCEffectConfig>();)*/
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namespace KWin
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{
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ICCEffectConfig::ICCEffectConfig(QWidget* parent, const QVariantList& args) :
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KCModule(KAboutData::pluginData(QStringLiteral("icc")), parent, args)
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ICCEffectConfig::ICCEffectConfig(QWidget *parent, const QVariantList &args)
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: KCModule(parent, args)
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{
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ui.setupUi(this);
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ICCConfig::instance(KWIN_CONFIG);
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@ -57,14 +57,14 @@ void ICCEffectConfig::load()
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{
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KCModule::load();
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emit changed(false);
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Q_EMIT changed(false);
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}
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void ICCEffectConfig::save()
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{
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KCModule::save();
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emit changed(false);
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Q_EMIT changed(false);
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OrgKdeKwinEffectsInterface interface(QStringLiteral("org.kde.KWin"),
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QStringLiteral("/Effects"),
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QDBusConnection::sessionBus());
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@ -73,7 +73,7 @@ void ICCEffectConfig::save()
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void ICCEffectConfig::defaults()
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{
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emit changed(true);
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Q_EMIT changed(true);
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}
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@ -21,8 +21,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef KWIN_ICC_CONFIG_H
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#define KWIN_ICC_CONFIG_H
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#include <kcmodule.h>
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#include "ui_icc_config.h"
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#include <KCModule>
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namespace KWin
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{
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@ -35,9 +35,9 @@ public:
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~ICCEffectConfig();
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public Q_SLOTS:
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virtual void save();
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virtual void load();
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virtual void defaults();
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virtual void save() override;
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virtual void load() override;
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virtual void defaults() override;
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private:
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::Ui::ICCEffectConfig ui;
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@ -3,8 +3,9 @@
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namespace KWin
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{
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KWIN_EFFECT_FACTORY(ICCEffect,
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"metadata.json.stripped")
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KWIN_EFFECT_FACTORY_SUPPORTED(ICCEffect,
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"metadata.json.stripped",
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return ICCEffect::supported();)
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} // namespace KWin
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@ -2,6 +2,7 @@
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"KPlugin": {
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"Category": "Accessibility",
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"Description": "ICC Color Conversion",
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"Description[ru]": "ICC цветокоррекция",
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"EnabledByDefault": false,
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"Id": "icc",
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"License": "GPL",
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