Commit Graph

4 Commits (0a7e48f7aa6610711c1d270568d2991bc18ab2ab)

Author SHA1 Message Date
Fredrik Höglund bfa2fc68e6 Rewrite the ARB lanczos shader to work with the Radeon R300 limitations.
svn path=/branches/KDE/4.6/kdebase/workspace/; revision=1215505
2011-01-30 15:11:22 +01:00
Martin Gräßlin 78c4c7a86e Lanczos filter available in GLES.
It uses a default vertex shader, so the existing shader can be dropped.
2011-01-30 14:12:04 +01:00
Fredrik Höglund 119c06e403 Make the lanczos shader use a fixed number of iterations in the loop.
This makes it possible for the GLSL compiler to unroll it, which also
avoids the need to use relative addressing. With this change the shader
should hopefully work with the R300G driver.

The unused kernel weights are set to zero so they don't contribute
to the end result.

Thanks to Tom Stellard and Marek Olšák for their suggestions on how
to solve this problem.

CCBUG: 243191

svn path=/trunk/KDE/kdebase/workspace/; revision=1175021
2010-09-13 22:03:21 +00:00
Martin Gräßlin 191435d425 Move Lanczos filter from taskbarthumbnail effect into the scene and use it also in boxswitch, presentwindows and thumbnailaside effects.
svn path=/trunk/KDE/kdebase/workspace/; revision=1133901
2010-06-02 20:04:54 +00:00