Commit Graph

10 Commits (6fe069493072e7cbacb77039a821b8c316086ea5)

Author SHA1 Message Date
Martin Gräßlin cc321b32cb Resolve glBlendColor function.
svn path=/trunk/KDE/kdebase/workspace/; revision=1102446
2010-03-12 14:41:24 +00:00
Fredrik Höglund 7ecca15342 Resolve glGetProgramivARB().
svn path=/trunk/KDE/kdebase/workspace/; revision=1101721
2010-03-10 18:15:04 +00:00
Fredrik Höglund 17a38a7cdb Resolve glUniform3fv() and glUniform4fv().
svn path=/trunk/KDE/kdebase/workspace/; revision=1100844
2010-03-08 20:38:30 +00:00
Fredrik Höglund 17db9864aa Resolve functions needed for ARB_fragment_program.
svn path=/trunk/KDE/kdebase/workspace/; revision=1099486
2010-03-05 17:26:04 +00:00
Luboš Luňák bb433ac40e No longer include config*.h files in installed headers.
Also slightly redo the #define's for effects, now it's:
- #ifdef KWIN_HAVE_COMPOSITING to check whether there's any compositing support at all
- #ifdef KWIN_HAVE_OPENGL_COMPOSITING to check for OpenGL-based compositing
- #ifdef KWIN_HAVE_XRENDER_COMPOSITING the same for XRender
CCMAIL: kwin@kde.org


svn path=/trunk/KDE/kdebase/workspace/; revision=749628
2007-12-17 14:14:53 +00:00
Luboš Luňák 01bf6cbb4c License cleanup - add headers where missing, be explicit about GPL
being v2+ (right now it says just GPL, which according to GPL itself
means any GPL). Decoration clients will come later.
CCMAIL: kwin@kde.org


svn path=/trunk/KDE/kdebase/workspace/; revision=742302
2007-11-27 19:40:25 +00:00
Rivo Laks aa0e5c7773 Dynamically load some of the used GLX symbols and make sure they exist before
initing gl mode.

svn path=/trunk/KDE/kdebase/workspace/; revision=721561
2007-10-05 14:10:13 +00:00
Luboš Luňák f52b8e48cd branches/work/kwin_composite becomes new trunk kwin.
svn path=/trunk/KDE/kdebase/workspace/; revision=659202
2007-04-29 17:35:43 +00:00
Luboš Luňák 2b7e1f4993 Remove kwin, kwin_composite will become new trunk kwin, missing merges
from trunk will be merged in.


svn path=/trunk/KDE/kdebase/workspace/; revision=659200
2007-04-29 17:34:49 +00:00
Rivo Laks 0353f3376e Make effects actual plugins, so it's possible to load them on runtime.
There's also a kwineffects library now, containing the effects API, which makes it possible to write
  third-party effects.
API isn't complete yet and for now just two effects have been converted but I'm working on it :-)

svn path=/branches/work/kwin_composite/; revision=652226
2007-04-10 13:02:08 +00:00