Commit Graph

1 Commits (70fefbbbae3638ca0b96276035dba436a8f77b2d)

Author SHA1 Message Date
Martin Gräßlin ae95ab0c43 Adding color to VBO.
A color can be specified to render the geometry of the VBO.
For legacy painting glColor is used, for shader a uniform is set.
In order to allow rendering without texcoords, it is possible to pass
a null pointer as texcoords.
Shader added to scene which just renders a colored geometry without texturing.
2011-01-30 14:11:58 +01:00