Implementation goes to AbstractClient, method is no longer virtual.
The X11 specific code is moved to a new virtual protected doMove
method implemented in Client.
Method added so that we can call into TabGroup::updateStates from code
in AbstractClient. Default implementation does nothing, implementation
in Client performs the actuall call.
As a first case added to Client::move in order to be able to move the
implementation to AbstractClient.
The usage was always to trigger repaints on the old and the new
visibleRect. And store the new visibleRect as the future old one.
This is now encapsulated in a dedicated method called
addRepaintDuringGeometryUpdates().
Change required to get methods using TabSynchronizer moved to
AbstractClient. Unfortunately we need to cast to Client when calling
updateStates. It's save as if it's not a Client we
a) don't have a tabGroup in the first place
b) the check if (main == only) will hit and the method returns
The changeMaximize method is added as a pure virtual protected method
to AbstractClient. This replaces the previous pure virtual maximize
method. Which is now directly implemented in AbstractClient (reusing
the implementation previously in Client).
* skip all overhead on unrestricted moveResizes
* the titlebar is not guaranteed to be the top border (anymore)
* don't block vertical resize when resizing on a top corner
* reduce QRegion operations by knowledge about the degenerated titlebarregion (rect)
* rename int (sic!) "titleArea" to "requiredPixels"
REVIEW: 125428
1. if a client has oversize, ensure to keep the titlebar in
sight
2. if a maximized client *almost* covers the entire maximization
area, users can easily be trapped to click into the missing
pixels, thus the client below.
Therfore the clients is then stuffed into one corner, with
preference to the titlebar edge and the screen area (ie.
*away* from panels and towards actual screen borders because
of fitt's law)
BUG: 349935
REVIEW: 124286
FIXED-IN: 5.4
Prime target is to preserve the in-screen
condition of client AND window.i[1]
Atm. when the client is fully in sight
(but the window is not) - regardless of snapping
or screen change - a workspace update (screen change,
resolution change, adding/removing a strutting panel)
would allow the client to partiall escape screen bounds.
This is changed so that if the client is fully in sight,
it's kept fully in sight (but not the decoration)
If the entire window was fully in sight, it's also kept
(as is right now)
The code handles inner screen edges (if the client was in sight,
the entire window will be if we'd bleed to the other screen)
[1] I'd say that handling the client is more relevant,
but foresee more complaints if the window wasn't handled anymore ;-)
During that, i stumbled across some other issues.
- when a window centered on one screen is moved to a screen smaller
than the window, the window is shrinked to the dimensions of that
screen and now randomly touches eg. left AND right edge. When
moved back, the right and bottom edge were preferred
(to the window was "moved" into the lower right corner).
It's now kept centered.
- geom_restore was saved before keeping the window in the new
screen area (causing accidental drops on screen changes)
BUG: 330968
REVIEW: 122517
FIXED-IN: 5.4
Prime target is to preserve the in-screen condition
of client AND window.[1]
Atm. when the client is fully in sight (but the window is not) -
regardless of snapping or screen change - a workspace update
(screen change, resolution change, adding/removing a strutting
panel) would allow the client to partiall escape screen bounds.
This is changed so that if the client is fully in sight,
it's kept fully in sight (but not the decoration)
If the entire window was fully in sight, it's also kept
(as is right now)
The code handles inner screen edges (if the client was in sight,
the entire window will be if we'd bleed to the other screen)
[1] I'd say that handling the client is more relevant,
but foresee more complaints if the window wasn't handled anymore ;-)
During that, i stumbled across some other issues.
- when a window centered on one screen is moved to a screen
smaller than the window, the window is shrinked to the dimensions
of that screen and now randomly touches eg. left AND right edge.
When moved back, the right and bottom edge were preferred
(to the window was "moved" into the lower right corner).
It's now kept centered.
- geom_restore was saved before keeping the window in the new
screen area (causing accidental drops on screen changes)
BUG: 330968
REVIEW: 116029
FIXED-IN: 5.3
since the client is currently empty, we'll resort
to client hints, ie. effectively resize windows
when shading them (setGeometry and plainResize have
extra checks on whether this geometry is only the decoration
height to not smear client_size)
REVIEW: 123882
BUG: 348064
A ShellClient can have window type dock. In that case it's considered to
have a strut. That is currently every panel restricts the area. On the
other hand only internal clients can be docks at the moment. For Plasma's
panels a dedicated interface will be needed.
A wrapper class for MotifHints is added to xcbutils. This class manages
the information about the read Motif hints, so that Client doesn't need
to have a copy of the read states.
The class is designed in a way that during Client::manage we get rid of
another roundtrip.
REVIEW: 122378