Commit Graph

204 Commits (b71d686a19979671bc9260ce73e3b960ba9105a2)

Author SHA1 Message Date
Martin Gräßlin 10c07080bb Notify effects when the screen gets locked
EffectsHandlerImpl starts to monitor DBus for the screen being locked and
provides this information to the Effect system by allowing them to ask
whether the screen is currently locked and by emitting a signal when the
screen gets locked/unlocked.

This information is needed to ensure that no private data is shown on the
screen. The following effects are adjusted:
* taskbar thumbnails
* thumbnail aside
* mouse mark
* screen shot

BUG: 255712
FIXED-IN: 4.11
REVIEW: 108670
2013-02-07 10:23:30 +01:00
Martin Gräßlin 7a7f9d1a34 Change the way how screen edges interact with Effects/Scripts
The main difference is that the activation of an edge is no longer
broadcasted to all effects and scripts, but instead a passed in slot of
the Effect/Script is invoked.

For this the EffectsHandler API is changed to take the Effect as an
argument to (un)reserveElectricBorder. As callback slot the existing
borderActivated is used.

In addition the ScreenEdge monitors the object for beeing destroyed and
unregisters the the edge automatically. This removes the need from the
Effect to call unregister in the dtor.

BUG: 309695
FIXED-IN: 4.11
2013-02-07 09:46:52 +01:00
Martin Gräßlin e47fdf5caa Remove unused screen edge related methods from kwineffects interface
No effect has ever used these methods and there is no reason why an
effect should use them. Reserve/unreserve is sufficient as the effect
will be notified anyway.
2013-02-07 09:46:51 +01:00
Martin Gräßlin fa3fa8c3ca Port Input Window handling for Effects to XCB
REVIEW: 107817
2013-01-07 10:00:43 +01:00
Martin Gräßlin 565b4ed6a3 Common way to announce support for specific effects through X11
Instead of each effect, which needs to announce support, having custom
code to create a property and set it on the root window, there is now a
common API in EffectsHandler to take care of this.

The methods takes care of creating the atom if it has not already done
and set the property on the root window. Furthermore it allows multiple
effects to announce the same property without getting in conflict with
each other.

As a further convenience the property is automatically removed when the
effect is unloaded, so less things an effect author has to care about.

REVIEW: 107815
2013-01-07 10:00:01 +01:00
Martin Gräßlin 533d57da60 Mark most ctors as explicit as reported by Krazy2 checker 2013-01-02 18:35:46 +01:00
Fredrik Höglund 5f220bef2e Revert "delay unsynced window ready_for_painting state"
The next commit will solve this problem in a different way.

This reverts commit e617f176d1e293abcaafbb14d0afcf8aee24f054.
2012-11-07 22:16:49 +01:00
Martin Gräßlin 35237aadcb Splitting up of KWin's global D-Bus interface
Two new interfaces are introduced:
* org.kde.kwin.Compositing
* org.kde.kwin.Effects

The Compositing interface is generated from scriptable elements on the
KWin::Compositor class and the Compositor is exported as /Compositor.
It provides the general Compositing related D-Bus methods like whether
the compositor is active and toggling and so on.

The Effects interface is generated from scriptable elements on the
KWin::EffectsHandlerImpl class and the instance is exported as /Effects.
It provides all the effects related D-Bus methods like loading an effect
or the list of all effects.

This removes the need to have all these methods provided on the global
org.kde.KWin interface. For backwards compatibility they are kept, but
no longer provided by the Workspace class. Instead a new DBusInterface
is generated which wrapps the calls and delegates it to one of our three
related Singleton objects:
* Workspace
* Compositor
* EffectsHandlerImpl
2012-09-06 09:58:12 +02:00
Thomas Lübking 976037717b delay unsynced window ready_for_painting state
by at max 50ms (and thus trigger a full repaint with the state change)

BUG: 295254
REVIEW: 106173
FIXED-IN: 4.9.1
2012-08-28 21:08:02 +02:00
Martin Gräßlin 8e5b2ae1aa Pass Compositor to EffectsHandlerImpl
Obsoletes the need to go through the Workspace object to get to
the Compositor.

TODO for future: make the Compositor being the parent object for
the EffectsHandlerImpl.

Closing Review and bug from this commit, which is the top most
of the patch series.

REVIEW: 106060
BUG: 299277
FIXED-IN: 4.10
2012-08-26 20:49:08 +02:00
Martin Gräßlin 2d954a6bf3 Make the Scene owned by the Compositor
The Scene has always been created and destroyed inside what is
now the split out compositor. Which means it is actually owned
by the Compositor. The static pointer has never been needed
inside KWin core. Access to the Scene is not required for the
Window Manager. The only real usage is in the EffectsHandlerImpl
and in utils.h to provide a convenient way to figure out whether
compositing is currently active (scene != NULL).

The EffectsHandlerImpl gets also created by the Compositor after
the Scene is created and gets deleted just before the Scene gets
deleted. This allows to inject the Scene into the EffectsHandlerImpl
to resolve the static access in this class.

The convenient way to access the compositing() in utils.h had
to go. To provide the same feature the Compositor provides a
hasScene() access which has the same behavior as the old method.
In order to keep the code changes small in Workspace and Toplevel
a new method compositing() is defined which properly resolves
the state. A disadvantage is that this can no longer be inlined
and consists of several method calls and pointer checks.
2012-08-26 20:43:57 +02:00
Martin Gräßlin 23f2de009b Effects can provide support information through properties
The supportInformation is extended to also read the properties
on all effects. In addition each effect can be queried just for
itself through D-Bus, e.g.:
qdbus org.kde.kwin /KWin supportInformationForEffect kwin4_effect_blur

All effects are extended to provide their configured and read
settings through properties. In some cases also important
runtime information is exposed.

REVIEW: 105977
BUG: 305338
FIXED-IN: 4.9.1
2012-08-17 17:49:49 +02:00
Thomas Lübking a332bf183b add desktopChanged signal to effects that carries the optionally changing widget
CCBUG: 213847
FIXED-IN: 4.9
2012-05-03 22:56:27 +02:00
Thomas Lübking 3a6095726e Only reserve required electric borders for ElectricAlways
CCBUG: 293011
REVIEW: 104073
2012-05-03 19:48:20 +02:00
Thomas Lübking 590d9b42d8 restrict animationeffect repaints
REVIEW: 103932
2012-05-03 17:52:49 +02:00
Martin Gräßlin e3f2dd7612 Move KServiceTypeTrader query for Effects into a thread
By moving the query for effects into an own thread the
startup does not have to wait till all effects are loaded.
The thread moves the loading of the effects after the
Window Manager and Compositor has been fully initialized.
This is possible as EffectsHandler is fully functional even
without any effects.

The compositor ensures that at least one frame is rendered
before the started thread returns which makes the complete
startup more responsive.

REVIEW: 104583
2012-05-01 08:49:20 +02:00
Thomas Lübking ab86f0e837 add screen inversion through XF86VidModeSetGammaRamp or XRRSetCrtcGamma
use opengl invert effect as fallback

REVIEW: 104371
2012-04-17 21:11:03 +02:00
Martin Gräßlin 5592dffb48 JavaScript bindings for KWin effects
Scripted effects follow the Plamsoid package structure and the effect
loader recognizes a scripted effect at the according line in the desktop
file. If it is a scripted effect a different loader is used which
instantiates an object of the ScriptedEffect class. This class inherits
the AnimationEffect and exports the animate method and the EffectsHandler.
2012-03-12 21:37:40 +01:00
Thomas Lübking d73f2f25ab Revert "restrict AnimationEffect repainting"
Fun with git/rebase ...

This reverts commit ff167657282c8e424984155018a4f4113870c34f.
2012-02-12 17:34:47 +01:00
Thomas Lübking 39fb788103 restrict AnimationEffect repainting
BUMPs Effect API to 183
2012-02-12 17:29:01 +01:00
Thomas Lübking 85635dd485 fix tabbing
BUG: 290959
BUG: 265160
BUG: 229292
BUG: 238279
BUG: 290758
BUG: 222831
BUG: 278275
BUG: 245747
BUG: 230000

BUG: 253697
BUG: 230570
BUG: 265977
BUG: 225337
BUG: 225339

REVIEW: 103855
2012-02-11 16:30:22 +01:00
Thomas Lübking bf88ec09ac Revert "fix tabbing"
pushed out of branch, not master - leading to absent revision, found hash collision??

This reverts commit 94b2ad7b85801e37e2df4671cdc4f26b6d7e5506.
2012-02-11 16:29:14 +01:00
Thomas Lübking d245035a17 fix tabbing
BUG: 290959
BUG: 265160
BUG: 229292
BUG: 238279
BUG: 290758
BUG: 222831
BUG: 278275
BUG: 245747
BUG: 230000

BUG: 253697
BUG: 230570
BUG: 265977
BUG: 225337
BUG: 225339

REVIEW: 103855
2012-02-11 16:01:41 +01:00
Martin Gräßlin 128ab01c8f Use invoke method for addRepaint* methods
REVIEW: 103567
2012-01-27 08:28:37 +01:00
Martin Gräßlin a38faa4329 Add visibleInClientGroup property 2012-01-27 08:25:21 +01:00
Martin Gräßlin 20add1c656 Add property shaped for hasOwnShape method
Inclusive notify signal.
2012-01-27 08:24:15 +01:00
Martin Gräßlin bfdcbe60f5 Turn isManaged and isDeleted into properties on Toplevel
Property invokes virtual methods returning false by default. Deleted
reimplements the isDeleted and returns true. Client returns true for
isClient. Method is not called isManaged as this is already used
inside Client.
2012-01-27 08:21:53 +01:00
Martin Gräßlin 18f64bd36d Use invokeMethod for closeWindow 2012-01-27 08:21:52 +01:00
Martin Gräßlin a348df0d34 Use properties in EffectWindow where possible instead of inheritance
If possible use the property to Toplevel or Client instead of the
pure virtual methods. This makes it easier to get a stable ABI.
Adding new methods to the class no longer requires to add a pure
virtual method.

From a performance point of view this change should not matter.
Most EffectWindow methods are not invoked during the repaint chain.
But only in response to an event like a window got added. There the
overhead does not really matter as well the previous implementation
made strong use of dynamic casts which are also not knwon for being
very fast.
2012-01-27 08:21:52 +01:00
Martin Gräßlin 3c59983589 EffectWindow becomes a QObject 2012-01-27 08:21:52 +01:00
Thomas Lübking 4d7161dd75 Delay added signal and other signal bindings for synced windows until the window is actually visually shown
Makes animations of showing windows run completely and thus appear smoother

REVIEW: 103742
2012-01-24 22:43:10 +01:00
Thomas Lübking d845b60c6c change geometry w/o compositor restart
This possibly fails on some (older?) ati chip/driver combos
-> Waiting for bugreports

REVIEW: 103246
2012-01-24 22:27:15 +01:00
Thomas Lübking 3b2476850e add dbus debug "activeEffects"
REVIEW: 103572
CCBUG: 288948
CCBUG: 290025
2012-01-02 18:54:12 +01:00
Martin Gräßlin f98593d3fb Window Thumbnail support for QML
A new QML item "ThumbnailItem" is registered to the TabBox. The
C++ implementation finds the EffectWindow of the TabBox and adds
itself to the EffectWindow.

While rendering the EffectWindow the information for all registered
ThumbnailItems are extracted and the thumbnail is rendered on top
of the EffectWindow.

This has obvious limitations like you cannot put other QML items
on top of the thumbnail. Nevertheless it works well enough to
be a possible replacement for e.g. BoxSwitch effect.

When compositing is disabled an icon is rendered instead of the
Thumbnail.

One TabBox Layout inspired by BoxSwitch Effect is added. For the
KCM small pre-rendered items are used.

REVIEW: 103039
2011-11-10 14:28:06 +01:00
Thomas Lübking d3331eed9c export the baseincrement size to the effectwindow and utilize it in the windowgeometry effect
BUG: 283518
REVIEW: 103033
FIXED-IN: 4.8
2011-11-03 21:49:20 +01:00
Thomas Lübking 51ef7518dd add EffectWindow::windowType 2011-09-25 15:08:35 +02:00
Martin Gräßlin fe4329a252 Only call active effects in the effect chain
Each effect is able to declare itself as currently being active,
that is transforming windows or painting or screen or doing anything
during the current rendered frame.

This change eliminates the hottest path inside KWin identified by
callgrind.

REVIEW: 102449
2011-08-29 07:06:58 +02:00
Thomas Lübking a2d9ff72aa fix close button side for present windows effect
BUG: 262543

pint desktop as background when including desktop in switcher
BUG: 262137

zoom windows as hover/selection indicaton (1/8 of the screen or 105%)
BUG: 215348
CCBUG: 175521

no closer on "show desktop" desktop
show closer immediately but have it disabled for a short time to allow the user realize it

REVIEW: 101318
2011-08-09 22:57:54 +02:00
Arthur Arlt 02e08be5bd Merge signals clientClosed() and unmanagedClosed() to windowClosed()
This commit merges the two signals clientClosed() and unmanagedClosed() to windowClosed() which
is now provided by Toplevel.
The approriate slots in effects.h and effects.cpp were merges as well, since they did the
same.
The direct method calls of the method windowClosed() in SceneOpenGL and SceneXRender were
removed and are now connected to the appropriate signal in windowAdded().
2011-07-05 11:46:13 +02:00
Arthur Arlt b63c9c1af8 Make mothod windowGeometryShapeChanged() a slot
The method windowGeometryShapeChanged() from the class Scene is now a slot. It is now connected to the signal geometryShapeChanged() which is sent from Toplevel instances Client and Unmanaged.
All direct method calls were deleted.
2011-07-05 11:34:12 +02:00
Arthur Arlt 25654f25b8 Removing TopMenu
Since the funtionality of TopMenu did no longer work in KDE4 this feature was
removed from Workspace. Every reference to it was removed as well as commentaries
and documentation.

REVIEW: 101485
2011-06-24 12:27:56 +02:00
Fredrik Höglund e5ea420e96 kwin: Add an enabledByDefault() function to the effects interface
This makes it possible to decide at runtime if an effect should
be enabled by default.
2011-05-02 02:06:17 +02:00
Martin Gräßlin 98cc15cfac Allow effects to render the outline 2011-04-28 13:49:22 +02:00
Martin Gräßlin d647950ff0 Do not blur behind EffectFrames with no style 2011-04-27 14:52:04 +02:00
Jan Gerrit Marker 2407b0fbc4 Make present windows effect not preserve space for windows from other activities
REVIEW:101180
CCBUG:242555
2011-04-24 14:26:46 +02:00
Martin Gräßlin ff4297a799 Update copyright
I really should start to add myself to the copyright when I commit
large chunks to the files...
2011-03-16 19:39:10 +01:00
Martin Gräßlin e5e5c4a020 Move push/popRenderTarget to kwingluitls
(De)Activating a FBO is OpenGL specific and does not belong into EffectsHandler.
2011-03-13 14:34:30 +01:00
Martin Gräßlin 16a025d907 Remove dynamic desktop layout
This has never been implemented properly. There is only the boolean
indicating that the desktop layout is dynamic but it is nowhere set
or used. So better remove it.
2011-03-13 14:04:02 +01:00
Martin Gräßlin 9199619969 Remove not implemented add/delete desktop
It is unlikely that anyone will implement it and it is not compatible
to EWMH anyway. So better remove it.
2011-03-13 13:58:00 +01:00
Martin Gräßlin 32c903b05b Rework signals for move/resize windows
First a signal is emitted when the user starts a move/resize operation.
During the move/resize operation each geometry change emits an update signal.
Last but not least a finish signal is emitted.

This eliminates the specific method for geometry updates in drawbound resize
mode.
2011-03-13 12:41:30 +01:00