Commit Graph

757 Commits (bc1991706c66a53f970fdcd576bcb35e70c9b7f1)

Author SHA1 Message Date
Aleix Pol 3a9d7a6e9d Port KWin to KWaylandServer
Summary: Away from KWayland::Server and KF5WaylandServer.

Test Plan: Builds, ran nested session

Reviewers: #kwin, #plasma, #frameworks, davidedmundson, zzag

Reviewed By: #kwin, #plasma, davidedmundson, zzag

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D29278
2020-04-30 12:56:08 +02:00
Vlad Zahorodnii a848490cae Revert "More for Qt 5.12"
This reverts commit 3e9f33bb3e.

Differential Revision: https://phabricator.kde.org/D29147
2020-04-24 10:19:17 +03:00
Méven Car 66898e7f46 Wayland: Allow to take single screen screenshots using scale factor without loss
Summary:
The screenshot made on screens with scale factor were downscaled by their scale factor making them blurry.
It prevents taking screenshots of missing Hidpi related bugs showing the issues under Wayland.

This fix the case of a single screenshot, but not the rest:
Multiscreen screenshot downscales the screen using scale factor.
Spectacle rectangular selection screenshot is broken as soon as some scale factor different than 1 is used on any screen.

Test Plan:
Under Wayland with a scale factor on a screen, take a screenshot using spectacle.
The output image is not downscaled and has the same size as the screen resolution.

No other change to any other screenshot mode, or under X.

Reviewers: davidedmundson, #kwin

Reviewed By: davidedmundson, #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D29010
2020-04-20 16:12:26 +02:00
Vlad Zahorodnii 9755ef20e5 [kwineffects] Port GLPlatform to QRegularExpression
Test Plan: kwinglplatformtest still passes.

Reviewers: #kwin, apol

Reviewed By: apol

Subscribers: apol, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D28320
2020-03-30 16:00:46 +03:00
Vlad Zahorodnii bdd6882767 [kwineffects] Drop KWIN_GL_DEBUG
Summary:
It has been broken for many years and no one has filed bug
reports about it (besides me).

BUG: 419285

Test Plan: Ran kwin with KWIN_GL_DEBUG and it still works.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D28332
2020-03-27 12:29:24 +02:00
Aleix Pol 3e9f33bb3e More for Qt 5.12 2020-03-17 15:37:01 +01:00
Aleix Pol cca0e15b45 Fix compiler warnings
Summary: No need to keep them around for no reason.

Test Plan: Tested the plugins I thought could be affected. Have been using it for a couple of days without problems

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D28062
2020-03-17 15:07:52 +01:00
Niccol Venerandi f9394d83f7 Move from Quad to Cubic
Summary: See https://invent.kde.org/websites/hig-kde-org/-/merge_requests/70

Reviewers: #kwin, ngraham

Reviewed By: ngraham

Subscribers: ngraham, zzag, apol, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D27827
2020-03-04 19:40:35 +01:00
Roman Gilg 9c398de683 [libkwineffects] Set original backend framebuffer for render targets
Summary:
KWin only renders into the default framebuffer, which is for example an EGL
surface.

To prepare a post-processing step with a different framebuffer allow the
framebuffer to be changable. For that KWin's current framebuffer must be
communicated to the GLRenderTarget class, which otherwise does not set it back
to KWin's current one when a render target is disabled again.

Test Plan: Compiles, with other patches for Gl based screen rotation

Reviewers: #kwin

Subscribers: fredrik, zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D25904
2020-02-28 12:22:42 +00:00
Vlad Zahorodnii 00f4f88f65 Expose frameGeometryChanged signal to effects
Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D26864
2020-02-12 10:52:26 +02:00
Vlad Zahorodnii dd96e444dd Merge branch 'Plasma/5.18' 2020-02-11 19:56:29 +02:00
Vlad Zahorodnii b94a78c47d [libkwineffects] Detect more AMD GPUs with GFX9 (Vega) chips
Summary: ASIC family names are taken from Mesa's source code.

Test Plan: Compiles.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, romangg, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D27176
2020-02-11 19:56:18 +02:00
Vlad Zahorodnii 90489bde27 Merge branch 'Plasma/5.18' 2020-02-05 22:28:40 +02:00
Vlad Zahorodnii ab9a9c8428 [libkwineffects] Detect AMD Navi GPUs
Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D27168
2020-02-05 22:27:15 +02:00
David Edmundson 8cedb797f9 Port DesktopGrid QtQuickWindow to EffectQuickView
Summary:
Lots of red, does the same thing in a simplified way avoiding creating a
real window and having to hack round it.

Test Plan: Click add and remove, remove button disables appropriately

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: meven, zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D26381
2020-01-22 13:16:45 +00:00
Vlad Zahorodnii 55b4912004 Update my email address 2020-01-14 18:17:18 +02:00
David Edmundson d1cfcf4c97 Avoid texture bleed rendering X11 window
Summary:
We currently see a gap on transformed windows between the window and the
top decoration.

This is partly the atlas bleed on the decoration, and partly a bleed on
the window content itself.

On X11, the window we composite is the frame window - which is a larger
texture containing a transparent border where the frame normally would
be. When we sample with a linear filter we include these texels. Hence
GL_CLAMP_TO_EDGE doesn't work.

Vlad's patch to composite the correct window, not the frame was my
preferred approach, but we had to revert it as it caused an issue with
xwayland :(

Half pixel correction nearly worked, but caused blurry fonts.

This patch resolves it in the fragment shader used by effects doing
transforms. We pass the real texture geometry of the window to the
client with a half pixel correction. Any samples outside the outer half
pixel are then clamped within bounds.

Arguably a hack, but solves the problem in a comparatively
non-invasive way.

BUG: 360549
BUG: 257566

Test Plan:
X11:
Using Vlad's atlas padding for decoration
Slowed animations, wobbled a dark window over a light background
No artifacts

Wayland:
This isn't needed. Now tested that everything still renders the same.

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: zzag, jgrulich, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D25737
2020-01-09 13:03:48 +00:00
Laurent Montel d3cbacd451 convert endl to \n (in qt5.15 it's Qt:: namespaced) 2019-12-31 07:44:21 +01:00
Vlad Zahorodnii 28b3b8f0d0 [libkwineffects] Expose frame and buffer geometry to effects
Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Maniphest Tasks: T10867

Differential Revision: https://phabricator.kde.org/D24459
2019-11-27 14:12:30 +02:00
Yuri Chornoivan a853e3370a Fix minor typos 2019-11-26 19:48:29 +02:00
Vlad Zahorodnii 639441f10b Merge branch 'Plasma/5.17' 2019-11-18 12:27:17 +02:00
Vlad Zahorodnii 270009ed6a Merge branch 'Plasma/5.12' into Plasma/5.17 2019-11-18 12:26:21 +02:00
Vlad Zahorodnii 1d362d38fd [libkwineffects] Restore GL_DRAW_FRAMEBUFFER binding in GLTexture::clear
Summary:
If an effect renders a window into an offscreen texture, it's very important
that the window ends up in the offscreen render target rather than the default
framebuffer object. However, that might be not the case if the OpenGL
decoration renderer needs to create a texture atlas since the renderer calls
GLTexture::clear() method, which might clobber the current GL_DRAW_FRAMEBUFFER
binding.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D25365
2019-11-18 12:25:14 +02:00
David Edmundson aedc9e62e6 [effects] Forward wheel events
Summary:
Effects::checkInputWindowEvent(QWheelEvent *e) existed but it was not
hooked up to anything and would never be called.

This patch adds the relevant handling in the wayland filter, X filter so
the existing method gets called.

EffectQuickView is updated to handle wheel events.

Test Plan:
Used a ListView via an EffectQuickView in an effect.
I can now scroll with the mouse.

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D25292
2019-11-14 12:50:45 +00:00
David Edmundson 20a202b11a [libkwineffects] Construct correct mouse event when forwarding to QtQuickView
Summary:
Original code (copied from Aurorae) created a QMouseEvent for
QHoverEvents. Whilst it apparently worked, it's technically wrong.

It's safer to have an explicit type check given we come from a downcast
QEvent* and then build the correct event.

Test Plan: Hovered some icons

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D25207
2019-11-14 12:50:29 +00:00
David Edmundson e4ac215fcb [effects] Add effect to hold the desktop window static after plasmashell quits
Summary:
When a plasma session quits, the order of plasmashell and clients quitting is undetermined.

This looks bad as our desktop background disappears quite early. Rather than changing the real order, we can have kwin reference the last pixmap of any desktop and hold on to it.

Lasting till the compositor quits means it stays on the X frontbuffer till X quits and the experience is seamless.

Test Plan: Logged out (with relevant other ksmserver patches)

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D24864
2019-11-01 17:14:55 +00:00
David Edmundson ec610fd7ed Port one of session management connections state to a custom API
Summary:
Currently kwin opens a second ICE connection to ksmserver in order to
tell the state of kwin's whether we're logging out and saving clients or
not.

This requires that kwin launches after ksmserver to have the connection
which is a dependency I want to break.

Practically this code is already ksmserver specific as it relies on some
custom code that sends the first saveState request to kwin first.

Instead we can replace it with a bespoke IPC over DBus and siplify the
code both end. This will allow several other future enhancements that we
want with regards to handling the session state, as well as make an
effort platform agnostic session management, as well as cleaning up some
complex code.

Ksmserver calls into kwin, rather than having kwin watch ksmserver state
to allow us make sure it's race free.

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: romangg, zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D24862
2019-11-01 17:14:42 +00:00
Albert Astals Cid e144748c7a Add some const &
Summary:
Won't make things go much faster since everything that was
being passed by value is refcounted but still const & is a bit faster
than refcounting

For shared pointers instead of adding const & we move them into the
destination variable saving some cpu usage but at the same time making
clear the pointer is being stored by not being const &

Reviewers: zzag

Reviewed By: zzag

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D25022
2019-10-30 19:23:01 +01:00
Martin Flöser 92197242ce Add support for virgl in GLPlatform
Summary:
This change adds detection support for virgl (Mesa gallium virtio guest driver).
Results in proper detection in supportInformation and debug console.

Test Plan: Modified test passes, run KWin_Wayland in kvm with virgl and verified supportInformation

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D25056
2019-10-29 20:57:02 +01:00
Vlad Zahorodnii f93875535c Update my last name 2019-09-29 17:03:25 +03:00
David Edmundson 40b0296d5c [libkwineffects] Introduce API to easily show a QtQuick scene in an effect
Summary:
EffectQuickView/Scene is a convenient class to render a QtQuick
scenegraph into an effect.

Current methods (such as present windows) involve creating an underlying
platform window which is expensive, causes a headache to filter out
again in the rest of the code, and only works as an overlay.

The new class exposes things more natively to an effect where we don't
mess with real windows, we can perform the painting anywhere in the view
and we don't have issues with hiding/closing.

QtQuick has both software and hardware accelerated modes, and kwin also
has 3 render backends. Every combination is supported.

* When used in OpenGL mode for both, we render into an FBO export the
texture ID then it's up to the effect to render that into a scene.

* When using software QtQuick rendering we blit into an image, upload
that into a KWinGLTexture which serves as an abstraction layer and
render that into the scene.

* When using GL for QtQuick and XRender/QPainter in kwin everything is
rendered into the internal FBO, blit and exported as an image.

* When using software rendering for both an image gets passed directly.

Mouse and keyboard events can be forwarded, only if the effect
intercepts them.

The class is meant to be generic enough that we can remove all the
QtQuick code from Aurorae.

The intention is also to replace EffectFrameImpl using this backend and
we can kill all of the EffectFrame code throughout the scenes.

The close button in present windows will also be ported to this,
simplifiying that code base.

Classes that handle the rendering and handling QML are intentionally
split so that in the future we can have a declarative effects API create
overlays from within the same context. Similar to how one can
instantiate windows from a typical QML scene.

Notes:
I don't like how I pass the kwin GL context from the backends into the
effect, but I need something that works with the library separation. It
also currently has wayland problem if I create a QOpenGLContext before
the QPA is set up with a scene - but I don't have anything better?

I know for the EffectFrame we need an API to push things through the
effects stack to handle blur/invert etc. Will deal with that when we
port the EffectFrame.

Test Plan: Used in an effect

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D24215
2019-09-27 16:11:05 +01:00
Kai Uwe Broulik 321e17ab68 [EffectWindow] Expose PID to effects
Differential Revision: https://phabricator.kde.org/D24222
2019-09-26 14:54:33 +02:00
David Edmundson d78fda30ef KWin::GLTexture support external textures
Summary:
Currently KWin::GLTexture is a nice wrapper for creating a GL texture
and performing various operations including rendering.

In a pending patch I want to render the FBO from a QQuickScene directly,
where we have an underlying texture already, but it makes sense to
re-use this class for the rendering. A similar need is in haagch's kwin
VR patchset.

This patch adds a constructor to GLTexture that takes an externally
managed texture and provides the relevant useful KWin features.

Test Plan: Used in patch series

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D24206
2019-09-25 14:28:19 +01:00
Vlad Zahorodnii 62a7db7028 Use nullptr everywhere
Summary:
Because KWin is a very old project, we use three kinds of null pointer
literals: 0, NULL, and nullptr. Since C++11, it's recommended to use
nullptr keyword.

This change converts all usages of 0 and NULL literal to nullptr. Even
though it breaks git history, we need to do it in order to have consistent
code as well to ease code reviews (it's very tempting for some people to
add unrelated changes to their patches, e.g. converting NULL to nullptr).

Test Plan: Compiles.

Reviewers: #kwin, davidedmundson, romangg

Reviewed By: #kwin, davidedmundson, romangg

Subscribers: romangg, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D23618
2019-09-19 17:48:21 +03:00
Vlad Zahorodnii 09b47b5250 Undo some recent cmake changes
Unfortunately linking can be very fragile so let's not break things.
2019-09-18 13:50:52 +03:00
Vlad Zahorodnii dcf91d4321 Cleanup style in CMakeLists.txt files
We have lots of inconsistency at the moment in CMakeLists.txt files. Most
of it is due to kwin being a very old project. This change hopefully fixes
all of it.
2019-09-17 16:03:05 +03:00
Frederik Gladhorn b64e67ce7c Remove disabled TabGroup feature
Summary:
This has been commented out since 2014, I doubt it will come back.
This is a big amount of code, maintenance will be easier without it.

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: romangg, graesslin, kwin

Tags: #kwin, #documentation

Differential Revision: https://phabricator.kde.org/D23069
2019-09-14 10:58:48 +02:00
Vlad Zagorodniy 630006e6f7 Delete unused includes
We don't use assert().
2019-09-06 16:07:55 +03:00
Vlad Zagorodniy 7a3722b4f5 Switch to Q_ASSERT
Summary:
Switch to Q_ASSERT in order to make code a bit more consistent. We have
places where both assert and Q_ASSERT are used next to each other. Also,
distributions like Ubuntu don't strip away assert(), let's hope that
things are a bit different with Q_ASSERT.

Test Plan: Compiles.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: romangg, davidedmundson, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D23605
2019-08-31 20:07:05 +03:00
Frederik Gladhorn 25ec024ab5 Use compiler __SSE2__ definitions and C++11 alignas
Summary:
Since C++11 alignas is a keyword, so we don't need to create our own.
All relevant compilers (gcc, clang, icc) define __SSE2__, so just use that.

There seem to be frequent crashes in the quad version of this code, but
this change should not make any difference from what I can tell.

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D23120
2019-08-14 09:31:28 +02:00
Frederik Gladhorn ce404f52a8 Use C++ cast instead of c-style
Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D23121
2019-08-13 08:43:12 +02:00
Frederik Gladhorn 12886cf442 Be consistent about touch point id type: use qint32
Summary:
There is no point in using quint32 and casting back and forth in numerous places.
Fix a bunch of compiler warnings that we implicitly cast between signed and unsigned.
This makes things consistent with what we get from libinput.

Reviewers: #kwin, romangg

Reviewed By: #kwin, romangg

Subscribers: zzag, romangg, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D23086
2019-08-11 22:15:05 +02:00
Frederik Gladhorn 67b7904d5c Fix typo mkae -> make 2019-08-10 00:23:24 +02:00
Vlad Zagorodniy 684b4b635e Use more traditional doxygen style
Summary:
So far we were following a bit unique and rare doxygen comment style:

    /**
     * Contents of the comment.
     **/

Doxygen comments with this style look balanced and neat, but many people
that contribute to KWin don't follow this style. Instead, they prefer
more traditional doxygen comment style, i.e.

    /**
     * Contents of the comment.
     */

Reviewing such changes has been a bit frustrating for me (so selfish!)
and for other contributors.

This change switches doxygen comment style in KWin to a more traditional
style. The main reason for doing this is to make code review process easier
for new contributors as well us.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D22812
2019-07-29 22:06:19 +03:00
Vlad Zagorodniy 8af2fa73dc Run clang-tidy with modernize-use-override check
Summary:
Currently code base of kwin can be viewed as two pieces. One is very
ancient, and the other one is more modern, which uses new C++ features.

The main problem with the ancient code is that it was written before
C++11 era. So, no override or final keywords, lambdas, etc.

Quite recently, KDE compiler settings were changed to show a warning if
a virtual method has missing override keyword. As you might have already
guessed, this fired back at us because of that ancient code. We had
about 500 new compiler warnings.

A "solution" was proposed to that problem - disable -Wno-suggest-override
and the other similar warning for clang. It's hard to call a solution
because those warnings are disabled not only for the old code, but also
for new. This is not what we want!

The main argument for not actually fixing the problem was that git
history will be screwed as well because of human factor. While good git
history is a very important thing, we should not go crazy about it and
block every change that somehow alters git history. git blame allows to
specify starting revision for a reason.

The other argument (human factor) can be easily solved by using tools
such as clang-tidy. clang-tidy is a clang-based linter for C++. It can
be used for various things, e.g. fixing coding style(e.g. add missing
braces to if statements, readability-braces-around-statements check),
or in our case add missing override keywords.

Test Plan: Compiles.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, apol, romangg, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D22371
2019-07-22 20:03:22 +03:00
Vlad Zagorodniy 50c89d4858 Fix -Wdeprecated-copy
Summary:
    /home/vlad/Workspace/KDE/src/kde/workspace/kwin/scripting/scriptedeffect.cpp:408:57: warning: implicitly-declared ‘constexpr KWin::FPx2& KWin::FPx2::operator=(const KWin::FPx2&)’ is deprecated [-Wdeprecated-copy]
      408 |         fpx2 = FPx2(value1.toNumber(), value2.toNumber());
          |                                                         ^
    In file included from /home/vlad/Workspace/KDE/src/kde/workspace/kwin/scripting/scriptedeffect.h:24,
                     from /home/vlad/Workspace/KDE/src/kde/workspace/kwin/scripting/scriptedeffect.cpp:21:
    /home/vlad/Workspace/KDE/src/kde/workspace/kwin/libkwineffects/kwinanimationeffect.h:39:5: note: because ‘KWin::FPx2’ has user-provided ‘KWin::FPx2::FPx2(const KWin::FPx2&)’
       39 |     FPx2(const FPx2 &other) { f[0] = other.f[0]; f[1] = other.f[1]; valid = other.valid; }
          |     ^~~~

Reviewers: #kwin, apol

Reviewed By: apol

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D22361
2019-07-10 02:03:39 +03:00
Vlad Zagorodniy 5e0e708a76 Port away from deprecated QImage::byteCount
Summary:
QImage::byteCount() was deprecated in Qt 5.10. It is advised to use
QImage::sizeInBytes() method instead.

Reviewers: #kwin, apol

Reviewed By: apol

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D22355
2019-07-10 02:02:15 +03:00
Vlad Zagorodniy 4e5d3d0010 Port away from QRegion::rects
Summary:
QRegion::rects was deprecated in Qt 5.11. It is advised to use begin()
and end() methods instead.

Reviewers: #kwin, romangg

Reviewed By: #kwin, romangg

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D22353
2019-07-10 01:00:51 +03:00
Vlad Zagorodniy c7639fd7ed Port away from deprecated headers
Summary: Headers like stdio.h are deprecated in C++.

Test Plan:
Compiles.

clangd no longer spews these warnings

{F6997789, size=full}

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D22351
2019-07-09 23:59:07 +03:00
David Edmundson 3604aaf74c Close screen grabbing effect when screensaver starts
Summary:
The screenlock fails on X11 if it can't grab the keyboard.

We can't nicely solve the generic case. We can solve the common case of
a kwin effect being active.

It's not critical, arguably not even desirable to have these effects
persist after the screen is locked through an external trigger. We can
just close the effect early.

Key grabs have to be relased early before the close animation completes
so that the locker doesn't have a race based on animation times.

It's not ideal, but no worse than the current state for not much work.

BUG: 234153

Test Plan:
locked screen on a timer
opened various effects

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: ngraham, zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D20890
2019-06-23 18:00:47 +02:00