Commit Graph

2089 Commits (f82fffdd716a9d4df12ea317f70ce1b3d3ec36ae)

Author SHA1 Message Date
Kai Uwe Broulik 9adb2d3ed0 Make Startup Feedback Effect aka Bouncing Cursor respect global size for small icons
BUG: 305611
REVIEW: 106166
FIXED-IN: 4.9.1
2012-08-27 11:14:03 +02:00
Martin Gräßlin 74fe348b96 Reset shader state in TrackMouse effect prior to render it
The Shader might have left-overs from last usage which might
cause the effect to not work properly.

BUG: 304404
FIXED-IN: 4.9.1
Reviewed By: Thomas Lübking
2012-08-19 14:11:10 +02:00
Martin Gräßlin 23f2de009b Effects can provide support information through properties
The supportInformation is extended to also read the properties
on all effects. In addition each effect can be queried just for
itself through D-Bus, e.g.:
qdbus org.kde.kwin /KWin supportInformationForEffect kwin4_effect_blur

All effects are extended to provide their configured and read
settings through properties. In some cases also important
runtime information is exposed.

REVIEW: 105977
BUG: 305338
FIXED-IN: 4.9.1
2012-08-17 17:49:49 +02:00
Thomas Lübking f945131cf3 ensure the feedbackRect is always up-to-date
BUG: 304253
REVIEW: 105786
FIXED-IN: 4.9.1
2012-08-11 21:42:05 +02:00
Thomas Lübking 860c7679dc check desktopNameFrame pointer in cube effect
REVIEW: 105840
BUG: 304340
FIXED-IN: 4.9.1
2012-08-11 21:41:04 +02:00
Martin Gräßlin e0c2a177ea Move blur behind setting for dashboard to windowAdded slot
We always want to have blur behind the Dashboard window not
just after the activitation.

BUG: 304564
FIXED-IN: 4.9.1
REVIEW: 105962
2012-08-10 16:54:50 +02:00
Martin Gräßlin 0286540c29 Properly calculate the offset between multiple screens in FlipSwitch
The code assumed that screens border to each other. That is the height
of the one screen is the y position of the other screen.

BUG: 304520
FIXED-IN: 4.9.1
REVIEW: 105958
2012-08-10 16:53:42 +02:00
Script Kiddy c79bf24903 SVN_SILENT made messages (.desktop file) 2012-08-06 09:32:20 +02:00
Script Kiddy 9db4ae2344 SVN_SILENT made messages (.desktop file) 2012-07-24 19:29:09 +02:00
Martin Gräßlin fb65e080dc Pass property minimized from Client to Deleted
Ensures that we can access the minimized property in Effects
which want to not animate a closed, minimized window.

Make use of it in the Fade Effect Script to not fade out a
minimized window which would mean showing the actual not
visible window.

BUG: 303891
FIXED-IN: 4.9.0
REVIEW: 105647
2012-07-22 10:06:30 +02:00
Martin Gräßlin 3125333f76 Fix logout effect including port to OpenGL 2
The logout effect was rather broken. First of all it was
excluded from build if OpenGL ES is present at build time. The
reason for this is that the effect did not work with GLES.

In order to fix that the vignetting is ported over to OpenGL 2
by using a dedicated shader. As well the lod based blur is
added through a dedicated shader and uses framebuffer blit to
get the current rendered buffer before rendering the logout
window into a texture.

Last but not least the isActive method was broken and is fixed
by checking whether the logout window is around.

BUG: 303096
FIXED-IN: 4.9.0
REVIEW: 105459
2012-07-09 21:02:57 +02:00
Thomas Lübking 34ba9411c9 use proper onCurrentDesktop instead of isOnCurrentDesktop
BUG: 302784
FIXED-IN: 4.9
REVIEW: 105394
2012-07-05 19:43:46 +02:00
Thomas Lübking 9c1b7f823c use window role to detect dashboard
BUG: 302523
FIXED-IN: 4.9
REVIEW: 105382
2012-07-05 19:43:45 +02:00
Thomas Lübking adce67d1d7 fix startup effect repaints
REVIEW: 105376
2012-07-05 19:43:45 +02:00
Thomas Lübking 3ef69476e7 don't fade/out in windows on other desktops
BUG: 302101
FIXED-IN: 4.9
REVIEW: 105297
2012-06-18 22:12:04 +02:00
Script Kiddy 953d088b6a SVN_SILENT made messages (.desktop file) 2012-06-12 17:07:51 +02:00
Script Kiddy 071fa7053b SVN_SILENT made messages (.desktop file) 2012-06-11 10:15:37 +02:00
Script Kiddy 08a8ecaaa5 SVN_SILENT made messages (.desktop file) 2012-06-04 10:36:37 +02:00
Script Kiddy 62211420c7 SVN_SILENT made messages (.desktop file) 2012-05-28 11:08:19 +02:00
Martin Gräßlin 1de1204ecd Drop KWIN_HAVE_OPENGL defines in effects
OpenGL is nowadays a build dependency which obsoletes the define.

REVIEW: 105023
2012-05-27 16:37:26 +02:00
Martin Gräßlin d0d274b855 Don't compare uint with int
Explicitly cast uint to int to fix a warning.
2012-05-27 16:35:04 +02:00
Martin Gräßlin 812c310dcf Fix unused variable warnings
SVN_SILENT
2012-05-27 16:35:04 +02:00
Thomas Lübking 57ce41d966 move a variable to correct context
BUG: 297757
FIXED-IN: 4.9
REVIEW: 105058
2012-05-26 13:24:46 +02:00
Martin Gräßlin f6a0c6907a Fix compilation of screenshot effect without XRender 2012-05-26 10:24:11 +02:00
Martin Gräßlin aebc322a74 Fix compilation of snaphelper effect without XRender 2012-05-26 09:31:04 +02:00
Martin Gräßlin b40f27f54c Fix compilation of magnifier effect without XRender 2012-05-26 09:05:05 +02:00
Martin Gräßlin f24103481e Ensure ScreenTransformation matrix is reset after rendering cube
Cube effect modifies the ScreenTransformation matrix. While each
window resets the matrix on a global level it's not reset. That
means if the last rendered window had the screen rotated the
ScreenTransformation keeps the rotation even after the cube
ended. This causes a rotated window in e.g. TaskbarThumbnails.

REVIEW: 104918
CCBUG: 299869
2012-05-22 18:34:11 +02:00
Martin Gräßlin 1379bbaa83 Use enum based setUniform in cube effect
A little bit more safety when setting a uniform value.

REVIEW: 104923
2012-05-22 18:31:14 +02:00
Martin Gräßlin d14cf2da92 Show detailed information why an effect cannot be loaded
Effects can specify their minimum requirements in their
desktop file:
* OpenGL
* OpenGL 2 (GLSL required)
* Shaders (either ARB or OpenGL 2)

The configuration module uses this information in combination
with which backend KWin is currently using. So if e.g. OpenGL
is used and an effect requires OpenGL 2 a detailed error
message can be showed that OpenGL 2 is required.

BUG: 209213
FIXED-IN: 4.9.0
REVIEW: 104847
2012-05-15 18:02:57 +02:00
Martin Gräßlin f3443a6b07 Add CMake variable to rename kwin binaries
A CMake variable is used to specify the name of the binary.
By default this is "kwin" but building for PA changes the
name to "kwinactive". The variable adjusts all names, e.g.
kwinnvidiahack becomes kwinactivenvidiahack.

The remaining usage of kwinrc in core and libs is replaced
by a cmakedefine for the configuration name and all data
installations are moved to the defined name. Dynamic loading
for scripts & co is adjusted for loading based on defined name.

This change allows the side-by-side installation of both kwin
for desktop and kwin for Plasma Desktop without the known
issues like conflicts in config files or missing build options
if kwin desktop is used for Plasma Active.

Likewise the KCMs are not adjusted as they are not intended to
be used for kwinactive.

REVIEW: 104299
BUG: 296084
FIXED-IN: 4.9.0
CCMAIL: active@kde.org
2012-05-10 10:25:15 +02:00
Ghislain MARY c66c78f1d2 Key Bindings for Switching between Windows of current Application
Additional TabBox Mode which allows to switch between all open
windows of the current selected application. By default Alt+tilde
is used which is on qwerty just one key above tab. For non-qwerty
layouts the shortcut is unfortunately not convenient.

REVIEW: 104730
FEATURE: 299308
FIXED-IN: 4.9.0
2012-05-10 09:53:10 +02:00
Script Kiddy ee92a35f39 SVN_SILENT made messages (.desktop file) 2012-05-10 09:48:44 +02:00
Martin Gräßlin 8dd05b6cb2 Fix error introduced with 0950f4
CCBUG: 299429
2012-05-06 20:27:47 +02:00
Martin Gräßlin b3a813ffa7 Exclude minimized and windows not on current desktop from fade desktop
BUG: 299429
FIXED-IN: 4.9.0
2012-05-06 19:51:56 +02:00
Martin Gräßlin 151b8835f5 Resolve ambiguous connect in fade desktop scripted effect
Scripts cannot connect to a generic desktopChanged signal, but
need to explicitly state which one to use.
2012-05-06 19:46:14 +02:00
Martin Gräßlin a79eacaed7 Properly detect effects which need OpenGL 2
Effects that need GLSL require that OpenGL 2 is active.
It does not matter whether the GPU would support it if
OpenGL 2 is not used.

Cherry-picked from db42152

CCBUG: 299426
2012-05-05 10:27:19 +02:00
Thomas Lübking 766bc27940 tag window being moved before dropping out of QuickTile/Max and omit wobble if window being moved during maximization change
BUG: 222102
REVIEW: 104841
FIXED-IN: 4.9
2012-05-03 18:54:30 +02:00
Thomas Lübking cd8e84f5f2 activate dragged window if not using present windows in desktop grid
BUG: 254044
REVIEW: 104247
FIXED-IN: 4.9
2012-05-03 17:50:43 +02:00
Thomas Lübking 494ffbdfd4 swap desktops in desktopgrid w/o swapping traversed desktops
BUG: 252699
REVIEW: 104247
FIXED-IN: 4.9
2012-05-03 17:49:43 +02:00
Thomas Lübking 8b175b7044 don't exit desktop grid when clicking into empty space
BUG: 244216
REVIEW: 104247
FIXED-IN: 4.9
2012-05-03 17:48:44 +02:00
Ghislain MARY 8ebba542b0 Save and restore zoom value for desktop zoom and magnifier effects
REVIEW: 104597
BUG: 189956
FIXED-IN: 4.9.0
2012-05-03 16:38:56 +02:00
Martin Gräßlin 9aa30ad976 Cleanup of Desktop Grid: remove unused variables
Remove two unused variables the compiler nagged about
and remove commented code.

REVIEW: 104836
2012-05-03 11:40:07 +02:00
Martin Gräßlin f2069112c2 Fix crash on closing present windows due to filter frame being null
Crash got introduced with bbf561ef9726e574684b67d53fc3c56cfc4e2e89

Also fixing coding style issue introduced in same commit.
2012-05-03 10:34:09 +02:00
Martin Gräßlin d05d55b140 Delay creation of EffectFrames till needed
Creating an EffectFrame requires I/O which takes on my system
during testing between 10 and 40 msec. Also it needs a little
bit of memory.

This changes moves out the creation of EffectFrames at Effect
load till the Effect actually needs the EffectFrame. E.g. if a
user does not filter in PresentWindows there is no need to ever
create it.

BoxSwitch effect is ignored as it should be dropped for 4.9.

REVIEW: 104815
2012-05-03 09:10:48 +02:00
Martin Gräßlin 8489ede9aa Move loading of Cube textures into thread
Cube effect loads 0 to 2 textures which has been
performed during configuration. This change delays
loading the textures till cube is activated for the
first time and the loading from file is moved into
a thread.

This means that for a very short time the texture
is not yet visible, but this is not a problem as
the cube animates from fully opaque starting state.
So during the loading the texture would not be
visible anyway.

REVIEW: 104807
2012-05-03 09:07:06 +02:00
Thomas Lübking c2940d8889 polish track mouse effect, add xrender implementation 2012-05-02 21:56:18 +02:00
Thomas Lübking c8320b0db7 Avoid continious repaints in Present Windows effect
REVIEW: 104787
2012-04-30 22:37:40 +02:00
Thomas Lübking b12279b6ed implement mousemark effect for xrender
BUG: 298338
FIXED-IN: 4.8.3
REVIEW: 104674
2012-04-20 23:59:32 +02:00
Philipp Knechtges 93b2674313 kwin: dropping several gl(Push|Pop)(Attrib|Matrix) calls
This makes kwin in OpenGL2 mode more coherent with kwin_gles.
Despite some fullscreen effects they should now make the same
(pure) OpenGL calls.

REVIEW: 103804
2012-04-19 21:01:46 +02:00
Thomas Lübking ab86f0e837 add screen inversion through XF86VidModeSetGammaRamp or XRRSetCrtcGamma
use opengl invert effect as fallback

REVIEW: 104371
2012-04-17 21:11:03 +02:00